Design a Snake game that is played on a device with screen size = width x height. Play the game online if you are not familiar with the game.
The snake is initially positioned at the top left corner (0,0) with length = 1 unit.
You are given a list of food’s positions in row-column order. When a snake eats the food, its length and the game’s score both increase by 1.
Each food appears one by one on the screen. For example, the second food will not appear until the first food was eaten by the snake.
When a food does appear on the screen, it is guaranteed that it will not appear on a block occupied by the snake.
Java Solution
We can use a queue to track the snake positions.
public class SnakeGame { int[][] food; int index; int row, col; int x, y; int len; LinkedList<int[]> queue; /** Initialize your data structure here. @param width - screen width @param height - screen height @param food - A list of food positions E.g food = [[1,1], [1,0]] means the first food is positioned at [1,1], the second is at [1,0]. */ public SnakeGame(int width, int height, int[][] food) { this.food=food; this.index=0; this.x=0; this.y=0; this.row=height; this.col=width; this.queue= new LinkedList<int[]>(); this.queue.offer(new int[]{0, 0}); } /** Moves the snake. @param direction - 'U' = Up, 'L' = Left, 'R' = Right, 'D' = Down @return The game's score after the move. Return -1 if game over. Game over when snake crosses the screen boundary or bites its body. */ public int move(String direction) { switch(direction){ case "U": x--; break; case "L": y--; break; case "R": y++; break; case "D": x++; break; } if(!isValid(x,y)){ return -1; } return process(x, y); } public boolean isValid(int x, int y){ if(x<0 || x>=row || y<0 || y>=col) return false; return true; } public int process(int x, int y){ if(index==food.length){ queue.poll(); }else if(food[index][0]==x && food[index][1]==y){ len++; index++; }else{ queue.poll(); } for(int[] p: queue){ if(p[0]==x&&p[1]==y) return -1; } queue.offer(new int[]{x,y}); return len; } } |
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Please check this link for detailed implementation of this game in java console along with the unhandled cases.
Is this pseudocode?