org.luaj.vm2.lib.Bit32Lib Java Examples
The following examples show how to use
org.luaj.vm2.lib.Bit32Lib.
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Example #1
Source File: JsePlatform.java From VideoOS-Android-SDK with GNU General Public License v3.0 | 6 votes |
/** * Create a standard set of globals for JSE including all the libraries. * * @return Table of globals initialized with the standard JSE libraries * @see #debugGlobals() * @see JsePlatform * @see JmePlatform */ public static Globals standardGlobals(Globals globals) { globals.load(new JseBaseLib()); globals.load(new PackageLib()); globals.load(new Bit32Lib()); globals.load(new TableLib()); globals.load(new StringLib()); globals.load(new CoroutineLib()); globals.load(new JseMathLib()); globals.load(new JseOsLib()); // globals.load(new JseIoLib());//安全考虑,删除for LuaView // globals.load(new LuajavaLib());//安全考虑,删除for LuaView LoadState.install(globals); LuaC.install(globals); return globals; }
Example #2
Source File: JsePlatform.java From XPrivacyLua with GNU General Public License v3.0 | 6 votes |
/** * Create a standard set of globals for JSE including all the libraries. * * @return Table of globals initialized with the standard JSE libraries * @see #debugGlobals() * @see org.luaj.vm2.lib.jse.JsePlatform * @see org.luaj.vm2.lib.jme.JmePlatform */ public static Globals standardGlobals() { Globals globals = new Globals(); globals.load(new JseBaseLib()); globals.load(new PackageLib()); globals.load(new Bit32Lib()); globals.load(new TableLib()); globals.load(new StringLib()); globals.load(new CoroutineLib()); globals.load(new JseMathLib()); globals.load(new JseIoLib()); globals.load(new JseOsLib()); globals.load(new LuajavaLib()); LoadState.install(globals); LuaC.install(globals); return globals; }
Example #3
Source File: JsePlatform.java From luaj with MIT License | 6 votes |
/** * Create a standard set of globals for JSE including all the libraries. * * @return Table of globals initialized with the standard JSE libraries * @see #debugGlobals() * @see org.luaj.vm2.lib.jse.JsePlatform * @see org.luaj.vm2.lib.jme.JmePlatform */ public static Globals standardGlobals() { Globals globals = new Globals(); globals.load(new JseBaseLib()); globals.load(new PackageLib()); globals.load(new Bit32Lib()); globals.load(new TableLib()); globals.load(new JseStringLib()); globals.load(new CoroutineLib()); globals.load(new JseMathLib()); globals.load(new JseIoLib()); globals.load(new JseOsLib()); globals.load(new LuajavaLib()); LoadState.install(globals); LuaC.install(globals); return globals; }
Example #4
Source File: JmePlatform.java From luaj with MIT License | 6 votes |
/** * Create a standard set of globals for JME including all the libraries. * * @return Table of globals initialized with the standard JME libraries * @see #debugGlobals() * @see org.luaj.vm2.lib.jse.JsePlatform * @see org.luaj.vm2.lib.jme.JmePlatform */ public static Globals standardGlobals() { Globals globals = new Globals(); globals.load(new BaseLib()); globals.load(new PackageLib()); globals.load(new Bit32Lib()); globals.load(new OsLib()); globals.load(new MathLib()); globals.load(new TableLib()); globals.load(new StringLib()); globals.load(new CoroutineLib()); globals.load(new JmeIoLib()); LoadState.install(globals); LuaC.install(globals); return globals; }
Example #5
Source File: LuaEngine.java From remixed-dungeon with GNU General Public License v3.0 | 6 votes |
private LuaEngine() { globals = new Globals(); globals.load(new JseBaseLib()); globals.load(new PackageLib()); globals.load(new Bit32Lib()); globals.load(new TableLib()); globals.load(new StringLib()); globals.load(new CoroutineLib()); globals.load(new JseMathLib()); globals.load(new JseIoLib()); globals.load(new JseOsLib()); globals.load(new MultiDexLuajavaLib()); LoadState.install(globals); LuaC.install(globals); globals.finder = this; globals.set("loadResource", new resLoader()); }
Example #6
Source File: JsePlatform.java From HtmlNative with Apache License 2.0 | 5 votes |
/** * Create a standard set of globals for JSE including all the libraries. * * @return Table of globals initialized with the standard JSE libraries * @see #debugGlobals() * @see org.luaj.vm2.lib.jse.JsePlatform * @see org.luaj.vm2.lib.jme.JmePlatform */ public static Globals standardGlobals() { Globals globals = new Globals(); globals.load(new JseBaseLib()); globals.load(new PackageLib()); globals.load(new Bit32Lib()); globals.load(new TableLib()); globals.load(new StringLib()); globals.load(new JseMathLib()); globals.load(new JseOsLib()); LoadState.install(globals); LuaC.install(globals); return globals; }
Example #7
Source File: SampleApplet.java From luaj with MIT License | 5 votes |
public void init() { // Find the script to load from the applet parameters. String script = getParameter(script_parameter); if (script == null) script = default_script; System.out.println("Loading " + script); // Construct globals specific to the applet platform. globals = new Globals(); globals.load(new JseBaseLib()); globals.load(new PackageLib()); globals.load(new Bit32Lib()); globals.load(new TableLib()); globals.load(new JseStringLib()); globals.load(new CoroutineLib()); globals.load(new JseMathLib()); globals.load(new JseIoLib()); globals.load(new JseOsLib()); globals.load(new AppletLuajavaLib()); LoadState.install(globals); LuaC.install(globals); // Use custom resource finder. globals.finder = this; // Look up and save the handy pcall method. pcall = globals.get("pcall"); // Load and execute the script, supplying this Applet as the only // argument. globals.loadfile(script).call(CoerceJavaToLua.coerce(this)); }
Example #8
Source File: SampleSandboxed.java From luaj with MIT License | 4 votes |
static void runScriptInSandbox(String script) { // Each script will have it's own set of globals, which should // prevent leakage between scripts running on the same server. Globals user_globals = new Globals(); user_globals.load(new JseBaseLib()); user_globals.load(new PackageLib()); user_globals.load(new Bit32Lib()); user_globals.load(new TableLib()); user_globals.load(new JseStringLib()); user_globals.load(new JseMathLib()); // This library is dangerous as it gives unfettered access to the // entire Java VM, so it's not suitable within this lightweight sandbox. // user_globals.load(new LuajavaLib()); // Starting coroutines in scripts will result in threads that are // not under the server control, so this libary should probably remain out. // user_globals.load(new CoroutineLib()); // These are probably unwise and unnecessary for scripts on servers, // although some date and time functions may be useful. // user_globals.load(new JseIoLib()); // user_globals.load(new JseOsLib()); // Loading and compiling scripts from within scripts may also be // prohibited, though in theory it should be fairly safe. // LoadState.install(user_globals); // LuaC.install(user_globals); // The debug library must be loaded for hook functions to work, which // allow us to limit scripts to run a certain number of instructions at a time. // However we don't wish to expose the library in the user globals, // so it is immediately removed from the user globals once created. user_globals.load(new DebugLib()); LuaValue sethook = user_globals.get("debug").get("sethook"); user_globals.set("debug", LuaValue.NIL); // Set up the script to run in its own lua thread, which allows us // to set a hook function that limits the script to a specific number of cycles. // Note that the environment is set to the user globals, even though the // compiling is done with the server globals. LuaValue chunk = server_globals.load(script, "main", user_globals); LuaThread thread = new LuaThread(user_globals, chunk); // Set the hook function to immediately throw an Error, which will not be // handled by any Lua code other than the coroutine. LuaValue hookfunc = new ZeroArgFunction() { public LuaValue call() { // A simple lua error may be caught by the script, but a // Java Error will pass through to top and stop the script. throw new Error("Script overran resource limits."); } }; final int instruction_count = 20; sethook.invoke(LuaValue.varargsOf(new LuaValue[] { thread, hookfunc, LuaValue.EMPTYSTRING, LuaValue.valueOf(instruction_count) })); // When we resume the thread, it will run up to 'instruction_count' instructions // then call the hook function which will error out and stop the script. Varargs result = thread.resume(LuaValue.NIL); System.out.println("[["+script+"]] -> "+result); }