mezz.jei.api.gui.IGuiFluidStackGroup Java Examples
The following examples show how to use
mezz.jei.api.gui.IGuiFluidStackGroup.
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Example #1
Source File: CategoryPot.java From Sakura_mod with MIT License | 6 votes |
@Override public void setRecipe(IRecipeLayout arg0, IRecipeWrapper arg1, IIngredients arg2) { IGuiItemStackGroup items = arg0.getItemStacks(); items.init(0, true, 37, 11); int k,l; for (k = 1; k <5; ++k) items.init(k,true, 10 + (k-1) * 18, 29); for (l = 5; l <9; ++l) items.init(l,true, 10 + (l-5) * 18, 47); items.init(9, false, 122, 38); items.set(arg2); IGuiFluidStackGroup fiuld = arg0.getFluidStacks(); fiuld.init(0, true, 88, 4, 72, 16, arg2.getInputs(VanillaTypes.FLUID).get(0).get(0).amount, false, null); if(arg2.getInputs(VanillaTypes.FLUID).get(0).get(0)!=null&&arg2.getInputs(VanillaTypes.FLUID).get(0).get(0).amount>0) fiuld.set(0, arg2.getInputs(VanillaTypes.FLUID).get(0)); }
Example #2
Source File: GTJeiMagicFuelCategory.java From GT-Classic with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void setRecipe(IRecipeLayout layout, GTJeiMagicFuelWrapper wrapper, IIngredients ingredients) { IGuiItemStackGroup itemGroup = layout.getItemStacks(); IGuiFluidStackGroup fluidGroup = layout.getFluidStacks(); int index = 0; int actualIndex = 0; for (IRecipeInput list : wrapper.getMultiRecipe().getInputs()) { int x = index % 3; int y = index / 3; if (list instanceof RecipeInputFluid) { fluidGroup.init(actualIndex, true, (18 * x) + 1, (18 * y) + 1, 16, 16, ((RecipeInputFluid) list).fluid.amount, true, null); fluidGroup.set(actualIndex, ((RecipeInputFluid) list).fluid); } else { itemGroup.init(actualIndex, true, (18 * x), (18 * y)); itemGroup.set(actualIndex, list.getInputs()); } index++; actualIndex++; if (index >= 6) { break; } } }
Example #3
Source File: CategoryL2IS.java From Sakura_mod with MIT License | 5 votes |
@Override public void setRecipe(IRecipeLayout arg0, IRecipeWrapper arg1, IIngredients arg2) { IGuiItemStackGroup items = arg0.getItemStacks(); items.init(0, true, 13, 14); items.init(1, false, 62, 14); items.set(arg2); IGuiFluidStackGroup fiuld = arg0.getFluidStacks(); fiuld.init(0, true, 14, 47, 65, 20, arg2.getInputs(VanillaTypes.FLUID).get(0).get(0).amount, false, null); fiuld.set(0, arg2.getInputs(VanillaTypes.FLUID).get(0)); }
Example #4
Source File: CategoryDistillation.java From Sakura_mod with MIT License | 5 votes |
@Override public void setRecipe(IRecipeLayout arg0, IRecipeWrapper arg1, IIngredients arg2) { IGuiItemStackGroup items = arg0.getItemStacks(); items.init(0,true, 29, 13); items.init(1,true, 29, 31); items.init(2,true, 29, 49); items.set(arg2); IGuiFluidStackGroup fiuld = arg0.getFluidStacks(); fiuld.init(0, true, 6, 6, 16, 68, arg2.getInputs(VanillaTypes.FLUID).get(0).get(0).amount, false, null); fiuld.set(0, arg2.getInputs(VanillaTypes.FLUID).get(0)); fiuld.init(1, false, 77, 6, 16, 68, arg2.getOutputs(VanillaTypes.FLUID).get(0).get(0).amount, false, null); fiuld.set(1, arg2.getOutputs(VanillaTypes.FLUID).get(0)); }
Example #5
Source File: CategoryBarrel.java From Sakura_mod with MIT License | 5 votes |
@Override public void setRecipe(IRecipeLayout arg0, IRecipeWrapper arg1, IIngredients arg2) { IGuiItemStackGroup items = arg0.getItemStacks(); items.init(0,true, 29, 13); items.init(1,true, 29, 31); items.init(2,true, 29, 49); items.set(arg2); IGuiFluidStackGroup fiuld = arg0.getFluidStacks(); fiuld.init(0, true, 6, 6, 16, 68, arg2.getInputs(VanillaTypes.FLUID).get(0).get(0).amount, false, null); fiuld.set(0, arg2.getInputs(VanillaTypes.FLUID).get(0)); fiuld.init(1, false, 77, 6, 16, 68, arg2.getOutputs(VanillaTypes.FLUID).get(0).get(0).amount, false, null); fiuld.set(1, arg2.getOutputs(VanillaTypes.FLUID).get(0)); }
Example #6
Source File: CokeOvenRecipeCategory.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void setRecipe(IRecipeLayout recipeLayout, CokeOvenRecipeWrapper recipeWrapper, IIngredients ingredients) { IGuiItemStackGroup itemStackGroup = recipeLayout.getItemStacks(); IGuiFluidStackGroup fluidStackGroup = recipeLayout.getFluidStacks(); itemStackGroup.init(0, true, 32, 19); itemStackGroup.init(1, false, 84, 19); itemStackGroup.set(ingredients); fluidStackGroup.init(0, false, 133, 3, 20, 58, 32000, true, this.fluidTankOverlay); fluidStackGroup.set(ingredients); }
Example #7
Source File: FloadRecipeCategory.java From YouTubeModdingTutorial with MIT License | 5 votes |
@Override public void setRecipe(IRecipeLayout recipeLayout, FloadRecipeWrapper recipeWrapper, IIngredients ingredients) { IGuiItemStackGroup guiItemStacks = recipeLayout.getItemStacks(); IGuiFluidStackGroup guiFluidStacks = recipeLayout.getFluidStacks(); guiFluidStacks.init(0, false, 65, 6, 18, 18, 100, true, null); guiItemStacks.init(0, true, 6, 6); List<ItemStack> inputs = ingredients.getInputs(VanillaTypes.ITEM).get(0); List<FluidStack> outputs = ingredients.getOutputs(VanillaTypes.FLUID).get(0); guiItemStacks.set(0, inputs); guiFluidStacks.set(0, outputs); }
Example #8
Source File: BaseRecipeCategory.java From customstuff4 with GNU General Public License v3.0 | 5 votes |
protected void initFluids(IGuiFluidStackGroup fluids, boolean input, String[] tanks, int startSlot) { for (int i = 0; i < tanks.length; i++) { TileEntityModuleTank.Supplier tank = findTank(tanks[i]); FluidDisplay display = findFluidDisplay(tanks[i]); if (tank != null && display != null) fluids.init(startSlot + i, input, display.x - recipe.bgX, display.y - recipe.bgY, display.width, display.height, tank.capacity, false, null); } }
Example #9
Source File: MachineRecipeCategory.java From customstuff4 with GNU General Public License v3.0 | 5 votes |
@Override public void setRecipe(IRecipeLayout recipeLayout, MachineRecipeWrapper recipeWrapper, IIngredients ingredients) { super.setRecipe(recipeLayout, recipeWrapper, ingredients); IGuiItemStackGroup stacks = recipeLayout.getItemStacks(); IGuiFluidStackGroup fluids = recipeLayout.getFluidStacks(); List<List<ItemStack>> inputItems = ingredients.getInputs(ItemStack.class); List<List<FluidStack>> inputFluids = ingredients.getInputs(FluidStack.class); List<List<ItemStack>> outputItems = ingredients.getOutputs(ItemStack.class); List<List<FluidStack>> outputFluids = ingredients.getOutputs(FluidStack.class); initItems(stacks, true, module.inputSlots, 0); initItems(stacks, false, module.outputSlots, module.inputSlots); initFluids(fluids, true, module.inputTanks, 0); initFluids(fluids, false, module.outputTanks, module.inputTanks.length); for (int i = 0; i < inputItems.size(); i++) { stacks.set(i, inputItems.get(i)); } for (int i = 0; i < outputItems.size(); i++) { stacks.set(module.inputSlots + i, outputItems.get(i)); } for (int i = 0; i < inputFluids.size(); i++) { fluids.set(i, inputFluids.get(i)); } for (int i = 0; i < outputFluids.size(); i++) { fluids.set(module.inputTanks.length + i, outputFluids.get(i)); } }