net.minecraft.network.play.server.SPacketEntityVelocity Java Examples
The following examples show how to use
net.minecraft.network.play.server.SPacketEntityVelocity.
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Example #1
Source File: PosUtils.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
public static void boom(World world, Vec3d pos, @Nullable Entity excluded, double scale, boolean reverseDirection) { List<Entity> entityList = world.getEntitiesWithinAABBExcludingEntity(excluded, new AxisAlignedBB(new BlockPos(pos)).grow(32, 32, 32)); for (Entity entity1 : entityList) { double x = entity1.getDistance(pos.x, pos.y, pos.z) / 32.0; double magY; if (reverseDirection) magY = x; else magY = -x + 1; Vec3d dir = entity1.getPositionVector().subtract(pos).normalize().scale(reverseDirection ? -1 : 1).scale(magY).scale(scale); entity1.motionX += (dir.x); entity1.motionY += (dir.y); entity1.motionZ += (dir.z); entity1.fallDistance = 0; entity1.velocityChanged = true; if (entity1 instanceof EntityPlayerMP) ((EntityPlayerMP) entity1).connection.sendPacket(new SPacketEntityVelocity(entity1)); } }
Example #2
Source File: AntiKnockbackMod.java From ForgeHax with MIT License | 5 votes |
private Vec3d getPacketMotion(Packet<?> packet) { if (packet instanceof SPacketExplosion) { return new Vec3d( FastReflection.Fields.SPacketExplosion_motionX.get(packet), FastReflection.Fields.SPacketExplosion_motionY.get(packet), FastReflection.Fields.SPacketExplosion_motionZ.get(packet)); } else if (packet instanceof SPacketEntityVelocity) { return new Vec3d( FastReflection.Fields.SPacketEntityVelocity_motionX.get(packet), FastReflection.Fields.SPacketEntityVelocity_motionY.get(packet), FastReflection.Fields.SPacketEntityVelocity_motionZ.get(packet)); } else { throw new IllegalArgumentException(); } }
Example #3
Source File: AntiKnockbackMod.java From ForgeHax with MIT License | 5 votes |
private void setPacketMotion(Packet<?> packet, Vec3d in) { if (packet instanceof SPacketExplosion) { FastReflection.Fields.SPacketExplosion_motionX.set(packet, (float) in.x); FastReflection.Fields.SPacketExplosion_motionY.set(packet, (float) in.y); FastReflection.Fields.SPacketExplosion_motionZ.set(packet, (float) in.z); } else if (packet instanceof SPacketEntityVelocity) { FastReflection.Fields.SPacketEntityVelocity_motionX.set(packet, (int) Math.round(in.x)); FastReflection.Fields.SPacketEntityVelocity_motionY.set(packet, (int) Math.round(in.y)); FastReflection.Fields.SPacketEntityVelocity_motionZ.set(packet, (int) Math.round(in.z)); } else { throw new IllegalArgumentException(); } }
Example #4
Source File: ModuleEffectAntiGravityWell.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
@Override public boolean run(@NotNull World world, ModuleInstanceEffect instance, @Nonnull SpellData spell, @Nonnull SpellRing spellRing) { Vec3d position = spell.getTarget(world); if (position == null) return false; double area = spellRing.getAttributeValue(world, AttributeRegistry.AREA, spell); for (Entity entity : world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(new BlockPos(position)).grow(area, area, area))) { if (entity == null) continue; double dist = entity.getPositionVector().distanceTo(position); if (dist < 2) continue; if (dist > area) continue; if (!spellRing.taxCaster(world, spell, false)) return false; final double upperMag = spellRing.getAttributeValue(world, AttributeRegistry.POTENCY, spell) / 50.0; final double scale = 1.5; double mag = upperMag * (scale * dist / (-scale * dist - 1) + 1); Vec3d dir = position.subtract(entity.getPositionVector()).normalize().scale(-mag); entity.motionX += (dir.x); entity.motionY += (dir.y); entity.motionZ += (dir.z); entity.fallDistance = 0; entity.velocityChanged = true; spell.addData(ENTITY_HIT, entity.getEntityId()); if (entity instanceof EntityPlayerMP) ((EntityPlayerMP) entity).connection.sendPacket(new SPacketEntityVelocity(entity)); } return true; }
Example #5
Source File: ModuleEffectGravityWell.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
@Override public boolean run(@NotNull World world, ModuleInstanceEffect instance, @Nonnull SpellData spell, @Nonnull SpellRing spellRing) { Vec3d position = spell.getTarget(world); if (position == null) return false; double area = spellRing.getAttributeValue(world, AttributeRegistry.AREA, spell); for (Entity entity : world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(new BlockPos(position)).grow(area, area, area))) { if (entity == null) continue; double dist = entity.getPositionVector().distanceTo(position); if (dist < 2) continue; if (dist > area) continue; if (!spellRing.taxCaster(world, spell, false)) return false; final double upperMag = spellRing.getAttributeValue(world, AttributeRegistry.POTENCY, spell) / 50.0; final double scale = 1.5; double mag = upperMag * (scale * dist / (-scale * dist - 1) + 1); Vec3d dir = position.subtract(entity.getPositionVector()).normalize().scale(mag); entity.motionX += (dir.x); entity.motionY += (dir.y); entity.motionZ += (dir.z); entity.fallDistance = 0; entity.velocityChanged = true; spell.addData(ENTITY_HIT, entity.getEntityId()); if (entity instanceof EntityPlayerMP) ((EntityPlayerMP) entity).connection.sendPacket(new SPacketEntityVelocity(entity)); } return true; }
Example #6
Source File: ModuleEffectLeap.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
@Override public boolean run(@NotNull World world, ModuleInstanceEffect instance, @Nonnull SpellData spell, @Nonnull SpellRing spellRing) { Vec3d lookVec = spell.getData(LOOK); Entity target = spell.getVictim(world); if (!(target instanceof EntityLivingBase)) return true; ItemStack stack = ((EntityLivingBase) target).getHeldItemMainhand(); if (stack.isEmpty()) return true; if (lookVec == null) return true; if (!target.hasNoGravity()) { double potency = spellRing.getAttributeValue(world, AttributeRegistry.POTENCY, spell); if (!spellRing.taxCaster(world, spell, true)) return false; if (!NBTHelper.hasNBTEntry(stack, "jump_count") || !NBTHelper.hasNBTEntry(stack, "max_jumps") || !NBTHelper.hasNBTEntry(stack, "jump_timer")) { NBTHelper.setInt(stack, "jump_count", (int) potency); NBTHelper.setInt(stack, "max_jumps", (int) potency); NBTHelper.setInt(stack, "jump_timer", 200); } target.motionX += lookVec.x; target.motionY += 0.65; target.motionZ += lookVec.z; target.velocityChanged = true; target.fallDistance /= (1 + MathHelper.ceil(spellRing.getAttributeValue(world, AttributeRegistry.POTENCY, spell) / 8)); if (target instanceof EntityPlayerMP) ((EntityPlayerMP) target).connection.sendPacket(new SPacketEntityVelocity(target)); world.playSound(null, target.getPosition(), ModSounds.FLY, SoundCategory.NEUTRAL, 1, 1); } return true; }
Example #7
Source File: PearlInfusionRecipe.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
@Override public void complete(World world, BlockPos pos, ItemStack input, ItemStackHandler inventoryHandler) { ArrayList<ItemStack> stacks = new ArrayList<>(); for (int i = 0; i < inventoryHandler.getSlots(); i++) { if (!inventoryHandler.getStackInSlot(i).isEmpty()) { stacks.add(inventoryHandler.getStackInSlot(i)); inventoryHandler.setStackInSlot(i, ItemStack.EMPTY); } } // Process spellData multipliers based on nacre quality double pearlMultiplier = 1; if (input.getItem() instanceof INacreProduct) { float purity = ((INacreProduct) input.getItem()).getQuality(input); if (purity >= 1f) pearlMultiplier = ConfigValues.perfectPearlMultiplier * purity; else if (purity <= ConfigValues.damagedPearlMultiplier) pearlMultiplier = ConfigValues.damagedPearlMultiplier; else { double base = purity - 1; pearlMultiplier = 1 - (base * base * base * base); } } SpellBuilder builder = new SpellBuilder(stacks, pearlMultiplier); NBTTagList list = new NBTTagList(); for (SpellRing spellRing : builder.getSpell()) { list.appendTag(spellRing.serializeNBT()); } SpellUtils.infuseSpell(input, list); //markDirty(); PacketHandler.NETWORK.sendToAllAround(new PacketExplode(new Vec3d(pos).add(0.5, 0.5, 0.5), Color.CYAN, Color.BLUE, 2, 2, 500, 300, 20, true), new NetworkRegistry.TargetPoint(world.provider.getDimension(), pos.getX(), pos.getY(), pos.getZ(), 256)); world.playSound(null, pos, ModSounds.BASS_BOOM, SoundCategory.BLOCKS, 1f, (float) RandUtil.nextDouble(1, 1.5)); List<Entity> entityList = world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(pos).grow(32, 32, 32)); for (Entity entity1 : entityList) { double dist = entity1.getDistance(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5); final double upperMag = 3; final double scale = 0.8; double mag = upperMag * (scale * dist / (-scale * dist - 1) + 1); Vec3d dir = entity1.getPositionVector().subtract(new Vec3d(pos).add(0.5, 0.5, 0.5)).normalize().scale(mag); entity1.motionX = (dir.x); entity1.motionY = (dir.y); entity1.motionZ = (dir.z); entity1.fallDistance = 0; entity1.velocityChanged = true; if (entity1 instanceof EntityPlayerMP) ((EntityPlayerMP) entity1).connection.sendPacket(new SPacketEntityVelocity(entity1)); } }
Example #8
Source File: FairyJarRecipe.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
@Override public void complete(World world, BlockPos pos, ItemStack input, ItemStackHandler inventoryHandler) { TileEntity tileEntity = world.getTileEntity(pos.offset(EnumFacing.UP)); if (!(tileEntity instanceof TileJar)) return; TileJar jar = (TileJar) tileEntity; ArrayList<ItemStack> stacks = new ArrayList<>(); for (int i = 0; i < inventoryHandler.getSlots(); i++) { if (!inventoryHandler.getStackInSlot(i).isEmpty()) { stacks.add(inventoryHandler.getStackInSlot(i)); inventoryHandler.setStackInSlot(i, ItemStack.EMPTY); } } SpellBuilder builder = new SpellBuilder(stacks); List<SpellRing> spell = builder.getSpell(); if (spell.isEmpty()) return; NBTTagList list = new NBTTagList(); for (SpellRing spellRing : builder.getSpell()) { list.appendTag(spellRing.serializeNBT()); } jar.fairy.infusedSpell.clear(); jar.fairy.infusedSpell.addAll(builder.getSpell()); PacketHandler.NETWORK.sendToAllAround(new PacketExplode(new Vec3d(pos).add(0.5, 0.5, 0.5), Color.CYAN, Color.BLUE, 2, 2, 500, 300, 20, true), new NetworkRegistry.TargetPoint(world.provider.getDimension(), pos.getX(), pos.getY(), pos.getZ(), 256)); world.playSound(null, pos, ModSounds.BASS_BOOM, SoundCategory.BLOCKS, 1f, (float) RandUtil.nextDouble(1, 1.5)); List<Entity> entityList = world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(pos).grow(32, 32, 32)); for (Entity entity1 : entityList) { double dist = entity1.getDistance(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5); final double upperMag = 3; final double scale = 0.8; double mag = upperMag * (scale * dist / (-scale * dist - 1) + 1); Vec3d dir = entity1.getPositionVector().subtract(new Vec3d(pos).add(0.5, 0.5, 0.5)).normalize().scale(mag); entity1.motionX = (dir.x); entity1.motionY = (dir.y); entity1.motionZ = (dir.z); entity1.fallDistance = 0; entity1.velocityChanged = true; if (entity1 instanceof EntityPlayerMP) ((EntityPlayerMP) entity1).connection.sendPacket(new SPacketEntityVelocity(entity1)); } }