org.robovm.apple.uikit.UIDevice Java Examples

The following examples show how to use org.robovm.apple.uikit.UIDevice. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: IOSLauncher.java    From graphicsfuzz with Apache License 2.0 6 votes vote down vote up
@Override
    protected IOSApplication createApplication() {

        JsonObject platformInfoJson = new JsonObject();

        platformInfoJson.addProperty("device.name", UIDevice.getCurrentDevice().getName());
        platformInfoJson.addProperty("device.model", UIDevice.getCurrentDevice().getModel());
        platformInfoJson.addProperty("device.localized_model", UIDevice.getCurrentDevice().getLocalizedModel());
        platformInfoJson.addProperty("device.system_name", UIDevice.getCurrentDevice().getSystemName());
        platformInfoJson.addProperty("device.system_version", UIDevice.getCurrentDevice().getSystemVersion());
        platformInfoJson.addProperty("device.identifier_for_vendor",
            UIDevice.getCurrentDevice().getIdentifierForVendor().toString());

        Main main = new Main();
        main.persistentData = new PersistentData();
        main.setPlatformInfoJson(platformInfoJson);

        IOSApplicationConfiguration config = new IOSApplicationConfiguration();
        config.orientationPortrait = false;
//        config.preferredFramesPerSecond = 10;
        config.useAccelerometer = false;
        config.useCompass = false;
        config.allowIpod = true;
        config.useGL30 = true;
        return new IOSApplication(main, config);
    }
 
Example #2
Source File: BatStatViewController.java    From robovm-samples with Apache License 2.0 6 votes vote down vote up
private void updateBatteryLevel() {
    float batteryLevel = UIDevice.getCurrentDevice().getBatteryLevel();
    if (batteryLevel < 0) {
        // -1.0 means battery state is UIDeviceBatteryState.Unknown
        levelLabel.setText(NSString.getLocalizedString("Unknown"));
    } else {
        NSNumberFormatter numberFormatter = null;
        if (numberFormatter == null) {
            numberFormatter = new NSNumberFormatter();
            numberFormatter.setNumberStyle(NSNumberFormatterStyle.Percent);
            numberFormatter.setMaximumFractionDigits(1);
        }

        NSNumber levelObj = NSNumber.valueOf(batteryLevel);
        levelLabel.setText(numberFormatter.format(levelObj));
    }
}
 
Example #3
Source File: BatStatViewController.java    From robovm-samples with Apache License 2.0 6 votes vote down vote up
private void updateBatteryState() {
    UITableViewCell[] batteryStateCells = new UITableViewCell[] { unknownCell, unpluggedCell, chargingCell,
        fullCell };

    UIDeviceBatteryState currentState = UIDevice.getCurrentDevice().getBatteryState();

    for (int i = 0; i < batteryStateCells.length; i++) {
        UITableViewCell cell = batteryStateCells[i];

        if (i + UIDeviceBatteryState.Unknown.value() == currentState.value()) {
            cell.setAccessoryType(UITableViewCellAccessoryType.Checkmark);
        } else {
            cell.setAccessoryType(UITableViewCellAccessoryType.None);
        }
    }
}
 
Example #4
Source File: BatStatViewController.java    From robovm-samples with Apache License 2.0 6 votes vote down vote up
@Override
public void viewDidLoad() {
    super.viewDidLoad();

    // Register for battery level and state change notifications.
    UIDevice.Notifications.observeBatteryLevelDidChange(new Runnable() {
        @Override
        public void run() {
            updateBatteryLevel();
        }
    });
    UIDevice.Notifications.observeBatteryStateDidChange(new Runnable() {
        @Override
        public void run() {
            updateBatteryLevel();
            updateBatteryState();
        }
    });
}
 
Example #5
Source File: BatStatViewController.java    From robovm-samples with Apache License 2.0 5 votes vote down vote up
@Override
public void viewDidLayoutSubviews() {
    // Enable battery monitoring.
    UIDevice.getCurrentDevice().setBatteryMonitoringEnabled(true);
    updateBatteryLevel();
    updateBatteryState();
}
 
Example #6
Source File: MyMovieViewController.java    From robovm-samples with Apache License 2.0 5 votes vote down vote up
public MyMovieViewController() {
    movieBackgroundImageView = new UIImageView(UIImage.getImage("images/movieBackground.jpg"));
    movieBackgroundImageView.setFrame(new CGRect(0, 0, 240, 128));

    backgroundView = new UIView(new CGRect(0, 0, 320, 460));
    backgroundView.setBackgroundColor(UIColor.fromWhiteAlpha(0.66, 1));

    overlayController = new MyOverlayViewController(this);

    if (Integer.valueOf(UIDevice.getCurrentDevice().getSystemVersion().substring(0, 1)) >= 7) {
        setEdgesForExtendedLayout(UIRectEdge.None);
    }
}
 
Example #7
Source File: IOSMini2DxInput.java    From mini2Dx with Apache License 2.0 5 votes vote down vote up
void setupPeripherals() {
	// motionManager = new CMMotionManager();
	setupAccelerometer();
	setupCompass();
	UIDevice device = UIDevice.getCurrentDevice();
	if (device.getModel().equalsIgnoreCase("iphone"))
		hasVibrator = true;
}
 
Example #8
Source File: BatStatViewController.java    From robovm-samples with Apache License 2.0 4 votes vote down vote up
@IBAction
private void switchAction(UISwitch sender) {
    UIDevice.getCurrentDevice().setBatteryMonitoringEnabled(sender.isOn());
    updateBatteryLevel();
    updateBatteryState();
}
 
Example #9
Source File: APAViewController.java    From robovm-samples with Apache License 2.0 4 votes vote down vote up
@Override
public void viewWillAppear (boolean animated) {
    // Start the progress indicator animation.
    loadingProgressIndicator.startAnimating();

    CGSize viewSize = getView().getBounds().getSize();

    // On iPhone/iPod touch we want to see a similar amount of the scene as on iPad.
    // So, we set the size of the scene to be double the size of the view, which is
    // the whole screen, 3.5- or 4- inch. This effectively scales the scene to 50%.
    if (UIDevice.getCurrentDevice().getUserInterfaceIdiom() == UIUserInterfaceIdiom.Phone) {
        viewSize.setHeight(viewSize.getHeight() * 2);
        viewSize.setWidth(viewSize.getWidth() * 2);
    }
    scene = new APAAdventureScene(viewSize);

    // Load the shared assets of the scene.
    scene.loadSceneAssets(new Runnable() {
        @Override
        public void run () {
            scene.setup();

            scene.setScaleMode(SKSceneScaleMode.AspectFill);

            scene.configureGameControllers();

            loadingProgressIndicator.stopAnimating();
            loadingProgressIndicator.setHidden(true);

            skView.presentScene(scene);

            UIView.animate(2, 0, UIViewAnimationOptions.CurveEaseInOut, new Runnable() {
                @Override
                public void run () {
                    archerButton.setAlpha(1);
                    warriorButton.setAlpha(1);
                }
            }, null);
        }
    });

    if (SHOW_DEBUG_INFO) {
        // Show debug information.
        skView.setShowsFPS(true);
        skView.setShowsDrawCount(true);
        skView.setShowsNodeCount(true);
    }
}