Java Code Examples for javafx.animation.ScaleTransition#play()

The following examples show how to use javafx.animation.ScaleTransition#play() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: GameView.java    From CrazyAlpha with GNU General Public License v2.0 5 votes vote down vote up
public static void makeScaleTransition(Node node, int millis, double byX, double byY) {
    ScaleTransition st = new ScaleTransition(Duration.millis(millis));
    st.setByX(byX);
    st.setByY(byY);
    st.setCycleCount(Animation.INDEFINITE);
    st.setAutoReverse(true);
    st.setNode(node);
    st.play();
}
 
Example 2
Source File: InternalWindow.java    From desktoppanefx with Apache License 2.0 5 votes vote down vote up
public void closeWindow() {
    InternalWindowEvent event = new InternalWindowEvent(this, InternalWindowEvent.WINDOW_CLOSE_REQUEST);
    fireEvent(event);

    if (event.isConsumed()) {
        return;
    }

    if (isDetached()) {
        fireEvent(new InternalWindowEvent(this, InternalWindowEvent.WINDOW_HIDING));
        detachedWindow.close();
        detachedWindow = null;
        fireEvent(new InternalWindowEvent(this, InternalWindowEvent.WINDOW_HIDDEN));
    } else {
        ScaleTransition st = hideWindow();

        st.setOnFinished(t -> {
            if (desktopPane != null) {
                desktopPane.removeInternalWindow(this);
            }
            closed.setValue(true);
            fireEvent(new InternalWindowEvent(this, InternalWindowEvent.WINDOW_HIDDEN));
        });

        fireEvent(new InternalWindowEvent(this, InternalWindowEvent.WINDOW_HIDING));
        st.play();
    }
}
 
Example 3
Source File: LaunchScreeenController.java    From FakeImageDetection with GNU General Public License v3.0 5 votes vote down vote up
private void startSimpleMetaDataAnimation() {
    float animationExtension = 3.25f;
    bulgingTransition = new ScaleTransition(Duration.millis(1000), load_image_button);
    bulgingTransition.setToX(animationExtension);
    bulgingTransition.setToY(animationExtension);
    bulgingTransition.autoReverseProperty().setValue(true);
    bulgingTransition.setCycleCount(2);
    bulgingTransition.play();
    load_image_button.setFont(Font.font("Roboto", FontWeight.NORMAL, 8));
    load_image_button.setText("Checking Metadata..");

}
 
Example 4
Source File: NeuralnetInterfaceController.java    From FakeImageDetection with GNU General Public License v3.0 5 votes vote down vote up
private void startAnimation() {
    navigation_button.setText("Applying ELA on Image");
    float animationExtension = 1.2f;
    bulgingTransition = new ScaleTransition(Duration.millis(2000), navigation_button);
    bulgingTransition.setToX(animationExtension);
    bulgingTransition.setToY(animationExtension);
    bulgingTransition.autoReverseProperty().setValue(true);
    bulgingTransition.setCycleCount(bulgingTransition.INDEFINITE);
    bulgingTransition.play();
}
 
Example 5
Source File: JoustToken.java    From metastone with GNU General Public License v2.0 5 votes vote down vote up
public JoustToken(GameBoardView boardView, Card card, boolean up, boolean won) {
	Window parent = boardView.getScene().getWindow();
	this.cardToken = new CardTooltip();

	popup = new Popup();
	popup.getContent().setAll(cardToken);
	popup.setX(parent.getX() + 600);
	popup.show(parent);
	int offsetY = up ? -200 : 100;
	popup.setY(parent.getY() + parent.getHeight() * 0.5 - cardToken.getHeight() * 0.5 + offsetY);

	cardToken.setCard(card);

	NotificationProxy.sendNotification(GameNotification.ANIMATION_STARTED);
	FadeTransition animation = new FadeTransition(Duration.seconds(1.0), cardToken);
	animation.setDelay(Duration.seconds(1f));
	animation.setOnFinished(this::onComplete);
	animation.setFromValue(1);
	animation.setToValue(0);
	animation.play();
	
	if (won) {
		ScaleTransition scaleAnimation = new ScaleTransition(Duration.seconds(0.5f), cardToken);
		scaleAnimation.setByX(0.1);
		scaleAnimation.setByY(0.1);
		scaleAnimation.setCycleCount(2);
		scaleAnimation.setAutoReverse(true);
		scaleAnimation.play();	
	}
}