com.badlogic.gdx.math.Rectangle Java Examples
The following examples show how to use
com.badlogic.gdx.math.Rectangle.
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Example #1
Source File: ShopCard.java From Klooni1010 with GNU General Public License v3.0 | 6 votes |
ShopCard(final Klooni game, final GameLayout layout, final String itemName, final Color backgroundColor) { this.game = game; Label.LabelStyle labelStyle = new Label.LabelStyle(); labelStyle.font = game.skin.getFont("font_small"); priceLabel = new Label("", labelStyle); nameLabel = new Label(itemName, labelStyle); Color labelColor = Theme.shouldUseWhite(backgroundColor) ? Color.WHITE : Color.BLACK; priceLabel.setColor(labelColor); nameLabel.setColor(labelColor); priceBounds = new Rectangle(); nameBounds = new Rectangle(); layout.update(this); }
Example #2
Source File: DebugRendererSystem.java From Entitas-Java with MIT License | 6 votes |
@Override public void render() { // cam.update(); batch.begin(); Rectangle rect = new Rectangle(cam.position.x, cam.position.y, 3, 10); shapeRenderer.setProjectionMatrix(cam.combined); shapeRenderer.begin(ShapeRenderer.ShapeType.Line); shapeRenderer.identity(); shapeRenderer.translate(20, 12, 2); shapeRenderer.rotate(0, 0, 1, 90); shapeRenderer.rect(cam.position.x , cam.position.y, 50, 30); shapeRenderer.end(); shapeRenderer.begin(ShapeRenderer.ShapeType.Filled); shapeRenderer.identity(); shapeRenderer.translate(20, 12, 2); shapeRenderer.rotate(0, 0, 1, 90); shapeRenderer.rect(-rect.getX() / 2, -rect.getY() / 2, rect.width, rect.height); shapeRenderer.end(); debugRenderer.render(physics, cam.combined); batch.end(); }
Example #3
Source File: SkinTextFont.java From beatoraja with GNU General Public License v3.0 | 6 votes |
private void setLayout(Color c, Rectangle r) { if (isWrapping()) { layout.setText(font, getText(), c, r.getWidth(), ALIGN[getAlign()], true); } else { switch (getOverflow()) { case OVERFLOW_OVERFLOW: layout.setText(font, getText(), c, r.getWidth(), ALIGN[getAlign()], false); break; case OVERFLOW_SHRINK: layout.setText(font, getText(), c, r.getWidth(), ALIGN[getAlign()], false); float actualWidth = layout.width; if (actualWidth > r.getWidth()) { font.getData().setScale(font.getData().scaleX * r.getWidth() / actualWidth, font.getData().scaleY); layout.setText(font, getText(), c, r.getWidth(), ALIGN[getAlign()], false); } break; case OVERFLOW_TRUNCATE: layout.setText(font, getText(), 0, getText().length(), c, r.getWidth(), ALIGN[getAlign()], false, ""); break; } } }
Example #4
Source File: DrawTheCantorGasket.java From ud405 with MIT License | 6 votes |
private Rectangle findLargestSquare() { Rectangle largestSquare = new Rectangle(); float screenWidth = Gdx.graphics.getWidth(); float screenHeight = Gdx.graphics.getHeight(); Gdx.app.log("Derp", "Screen size " + screenWidth + " " + screenHeight); if (screenWidth > screenHeight) { largestSquare.x = (screenWidth - screenHeight) / 2; largestSquare.y = 0; largestSquare.width = screenHeight; largestSquare.height = screenHeight; } else { largestSquare.x = 0; largestSquare.y = (screenHeight - screenWidth) / 2; largestSquare.width = screenWidth; largestSquare.height = screenWidth; } return largestSquare; }
Example #5
Source File: PieceHolder.java From Klooni1010 with GNU General Public License v3.0 | 6 votes |
public boolean pickPiece() { Vector2 mouse = new Vector2( Gdx.input.getX(), Gdx.graphics.getHeight() - Gdx.input.getY()); // Y axis is inverted final float perPieceWidth = area.width / count; for (int i = 0; i < count; ++i) { if (pieces[i] != null) { Rectangle maxPieceArea = new Rectangle( area.x + i * perPieceWidth, area.y, perPieceWidth, area.height); if (maxPieceArea.contains(mouse)) { heldPiece = i; return true; } } } heldPiece = -1; return false; }
Example #6
Source File: RectangleCircleCollisionScreen.java From ud406 with MIT License | 6 votes |
private boolean areColliding(Rectangle rectangle, Circle circle) { // TODO: Complete this function! boolean containsACorner = circle.contains(rectangle.x, rectangle.y) || // Bottom left circle.contains(rectangle.x + rectangle.width, rectangle.y) || // Bottom right circle.contains(rectangle.x + rectangle.width, rectangle.y + rectangle.height) || // Top Right circle.contains(rectangle.x, rectangle.y + rectangle.height); // Top left boolean inHorizontalInterval = rectangle.x < circle.x && circle.x < rectangle.x + rectangle.width; boolean inVerticalInterval = rectangle.y < circle.y && circle.y < rectangle.y + rectangle.height; boolean inHorizontalNeighborhood = rectangle.x - circle.radius < circle.x && circle.x < rectangle.x + rectangle.width + circle.radius; boolean inVerticalNeighborhood = rectangle.y - circle.radius < circle.y && circle.y < rectangle.y + rectangle.height + circle.radius; boolean touchingAnEdge = inHorizontalInterval && inVerticalNeighborhood || inHorizontalNeighborhood && inVerticalInterval; return containsACorner || touchingAnEdge; }
Example #7
Source File: MundusMultiSplitPane.java From Mundus with Apache License 2.0 | 6 votes |
/** * Changes widgets of this split pane. You can pass any number of actors * even 1 or 0. Actors can't be null. */ public void setWidgets(Actor... actors) { clearChildren(); widgetBounds.clear(); scissors.clear(); handleBounds.clear(); splits.clear(); for (Actor actor : actors) { super.addActor(actor); widgetBounds.add(new Rectangle()); scissors.add(new Rectangle()); } float currentSplit = 0; float splitAdvance = 1f / actors.length; for (int i = 0; i < actors.length - 1; i++) { handleBounds.add(new Rectangle()); currentSplit += splitAdvance; splits.add(currentSplit); } invalidate(); }
Example #8
Source File: MoveSystem.java From Entitas-Java with MIT License | 6 votes |
@Override public void execute(float deltatime) { for (CoreEntity e : _group.getEntities()) { Motion motion = e.getMotion(); View view = e.getView(); if (view.shape instanceof Rectangle) { Rectangle ret = (Rectangle) view.shape; ret.setPosition(ret.x + motion.velocity.x * Gdx.graphics.getDeltaTime(), ret.y + motion.velocity.y * Gdx.graphics.getDeltaTime()); } else { Circle circle = (Circle) view.shape; circle.setPosition(circle.x + motion.velocity.x * Gdx.graphics.getDeltaTime() , circle.y + motion.velocity.y * Gdx.graphics.getDeltaTime()); } } }
Example #9
Source File: SkinTextBitmap.java From beatoraja with GNU General Public License v3.0 | 6 votes |
private void setLayout(Color c, Rectangle r) { if (isWrapping()) { layout.setText(font, getText(), c, r.getWidth(), ALIGN[getAlign()], true); } else { switch (getOverflow()) { case OVERFLOW_OVERFLOW: layout.setText(font, getText(), c, r.getWidth(), ALIGN[getAlign()], false); break; case OVERFLOW_SHRINK: layout.setText(font, getText(), c, r.getWidth(), ALIGN[getAlign()], false); float actualWidth = layout.width; if (actualWidth > r.getWidth()) { font.getData().setScale(font.getData().scaleX * r.getWidth() / actualWidth, font.getData().scaleY); layout.setText(font, getText(), c, r.getWidth(), ALIGN[getAlign()], false); } break; case OVERFLOW_TRUNCATE: layout.setText(font, getText(), 0, getText().length(), c, r.getWidth(), ALIGN[getAlign()], false, ""); break; } } }
Example #10
Source File: DrawTheCantorGasket.java From ud405 with MIT License | 6 votes |
private Rectangle findLargestSquare(){ Rectangle largestSquare = new Rectangle(); float screenWidth = Gdx.graphics.getWidth(); float screenHeight = Gdx.graphics.getHeight(); if (screenWidth > screenHeight){ largestSquare.x = (screenWidth - screenHeight)/2; largestSquare.y = 0; largestSquare.width = screenHeight; largestSquare.height = screenHeight; } else { largestSquare.x = 0; largestSquare.y = (screenHeight - screenWidth)/2; largestSquare.width = screenWidth; largestSquare.height = screenWidth; } return largestSquare; }
Example #11
Source File: Renderer.java From buffer_bci with GNU General Public License v3.0 | 6 votes |
public Renderer (OrthographicCamera cam, Worm worm, Food food, Level level) { font = new BitmapFont(Gdx.files.internal(FONT_LOC)); this.cam = cam; this.worm = worm; wholeWorm = worm.getAllBody(); this.food = food; levelArray = level.getLevelArray(); shapeRenderer = new ShapeRenderer(); random = new Random(); color = new Color(); color.r = Color.WHITE.r; color.g = Color.WHITE.g; color.b = Color.WHITE.b; color.a = Color.WHITE.a; rect = new Rectangle(); batch = new SpriteBatch(); }
Example #12
Source File: DrawTheCantorGasket.java From ud405 with MIT License | 6 votes |
@Override public void render() { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); Rectangle bounds = findLargestSquare(); // TODO: Begin a filled shapeRenderer batch shapeRenderer.begin(ShapeType.Filled); // TODO: Draw a white square matching the bounds shapeRenderer.setColor(Color.WHITE); shapeRenderer.rect(bounds.x, bounds.y, bounds.width, bounds.height); // TODO: Set the working color to black, and call punchCantorGasket with the bounds shapeRenderer.setColor(Color.BLACK); punchCantorGasket(bounds.x, bounds.y, bounds.width, RECURSIONS); // TODO: End the batch shapeRenderer.end(); }
Example #13
Source File: MultiSplitPane.java From vis-ui with Apache License 2.0 | 6 votes |
/** Changes widgets of this split pane. You can pass any number of actors even 1 or 0. Actors can't be null. */ public void setWidgets (Iterable<Actor> actors) { clearChildren(); widgetBounds.clear(); scissors.clear(); handleBounds.clear(); splits.clear(); for (Actor actor : actors) { super.addActor(actor); widgetBounds.add(new Rectangle()); scissors.add(new Rectangle()); } float currentSplit = 0; float splitAdvance = 1f / getChildren().size; for (int i = 0; i < getChildren().size - 1; i++) { handleBounds.add(new Rectangle()); currentSplit += splitAdvance; splits.add(currentSplit); } invalidate(); }
Example #14
Source File: RectangleCircleCollisionScreen.java From ud406 with MIT License | 6 votes |
public RectangleCircleCollisionScreen() { startTime = TimeUtils.nanoTime(); shapeRenderer = new ShapeRenderer(); viewport = new FitViewport(WORLD_SIZE, WORLD_SIZE); rectangles = new Array<Rectangle>(new Rectangle[]{ new Rectangle(40, 40, 20, 20), // Middle new Rectangle(10, 40, 10, 20), // Left new Rectangle(70, 45, 20, 10) // Right }); circles = new Array<OscillatingCircle>(new OscillatingCircle[]{ new OscillatingCircle(50, 65, 7, 0, 40, 3), // High horizontal new OscillatingCircle(50, 35, 7, 0, 40, 3.1f), // Low horizontal new OscillatingCircle(50, 50, 3, MathUtils.PI / 4, 40, 5f), // Diagonal new OscillatingCircle(25, 50, 5, 0, 11, 7f), // Middle horizontal }); }
Example #15
Source File: LookAtAction.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
@Override public boolean run(VerbRunner cb) { // EngineLogger.debug("LOOKAT ACTION"); InteractiveActor a = (InteractiveActor) w.getCurrentScene().getActor(actor, true); if (w.getInventory().get(actor) == null) { CharacterActor player = w.getCurrentScene().getPlayer(); if (direction != null && player != null) player.lookat(direction.getDirection()); else if (a != null && player != null) { Rectangle bbox = a.getBBox().getBoundingRectangle(); player.lookat(new Vector2(bbox.width / 2 + bbox.x, bbox.y)); } } if (text != null) { String actorId = w.getCurrentScene().getPlayer() != null ? w.getCurrentScene().getPlayer().getId() : null; w.getCurrentScene().getTextManager().addText(text, TextManager.POS_SUBTITLE, TextManager.POS_SUBTITLE, false, Text.Type.SUBTITLE, null, null, actorId, voiceId, null, wait ? cb : null); return wait; } return false; }
Example #16
Source File: LyU.java From cocos-ui-libgdx with Apache License 2.0 | 5 votes |
public static Rectangle parseRect(String vector) { Rectangle res = new Rectangle(); String[] strs = vector.split(","); if (strs.length != 4) { throw new RuntimeException("parseRect error!!"); } res.x = Integer.parseInt(strs[0].substring(strs[0].lastIndexOf('{') + 1, strs[0].length()).trim()); res.y = Integer.parseInt(strs[1].substring(0, strs[1].indexOf('}')).trim()); res.width = Integer.parseInt(strs[2].substring(strs[2].indexOf('{') + 1, strs[2].length()).trim()); res.height = Integer.parseInt(strs[3].substring(0, strs[3].indexOf('}')).trim()); return res; }
Example #17
Source File: Scene2dUtils.java From gdx-vfx with Apache License 2.0 | 5 votes |
public static Rectangle localToStageBounds(Actor actor, float x0, float y0, float x1, float y1) { Rectangle stageRect = Scene2dUtils.tmpRect; actor.localToStageCoordinates(tmpVec2.set(x0, y0)); stageRect.setX(tmpVec2.x); stageRect.setY(tmpVec2.y); actor.localToStageCoordinates(tmpVec2.set(x1, y1)); stageRect.setWidth(tmpVec2.x - stageRect.x); stageRect.setHeight(tmpVec2.y - stageRect.y); return stageRect; }
Example #18
Source File: MultiSplitPane.java From vis-ui with Apache License 2.0 | 5 votes |
@Override public void layout () { if (!vertical) calculateHorizBoundsAndPositions(); else calculateVertBoundsAndPositions(); SnapshotArray<Actor> actors = getChildren(); for (int i = 0; i < actors.size; i++) { Actor actor = actors.get(i); Rectangle bounds = widgetBounds.get(i); actor.setBounds(bounds.x, bounds.y, bounds.width, bounds.height); if (actor instanceof Layout) ((Layout) actor).validate(); } }
Example #19
Source File: GameLayout.java From Klooni1010 with GNU General Public License v3.0 | 5 votes |
public void update(Band band) { final Rectangle area = new Rectangle( 0, pieceHolderHeight + boardHeight, screenWidth, scoreHeight); band.setBounds(area.x, area.y, area.width, area.height); // Let the band have the following shape: // 10% (100) padding // 35% (90%) score label // 10% (55%) padding // 35% (45%) info label // 10% (10%) padding band.scoreBounds.set(area.x, area.y + area.height * 0.55f, area.width, area.height * 0.35f); band.infoBounds.set(area.x, area.y + area.height * 0.10f, area.width, area.height * 0.35f); }
Example #20
Source File: HelpScreen5.java From ashley-superjumper with Apache License 2.0 | 5 votes |
public HelpScreen5 (SuperJumper game) { this.game = game; guiCam = new OrthographicCamera(320, 480); guiCam.position.set(320 / 2, 480 / 2, 0); nextBounds = new Rectangle(320 - 64, 0, 64, 64); touchPoint = new Vector3(); helpImage = Assets.loadTexture("data/help5.png"); helpRegion = new TextureRegion(helpImage, 0, 0, 320, 480); }
Example #21
Source File: TriangleTest.java From seventh with GNU General Public License v2.0 | 5 votes |
@Test //Width Zero Rectangle InterSect public void rectangleIntersectsTriangleTrueWidthZeroTest(){ tri = new Triangle(new Vector2f(2, 2), new Vector2f(2, 15), new Vector2f(10, 2)); seventh.math.Rectangle rectangle = new seventh.math.Rectangle(new Vector2f(1, 3),15,0); assertTrue(true == tri.rectangleIntersectsTriangle(rectangle,tri)); }
Example #22
Source File: GameStage.java From martianrun with Apache License 2.0 | 5 votes |
private void setUpAchievements() { Rectangle achievementsButtonBounds = new Rectangle(getCamera().viewportWidth * 23 / 25, getCamera().viewportHeight / 2, getCamera().viewportHeight / 10, getCamera().viewportHeight / 10); achievementsButton = new AchievementsButton(achievementsButtonBounds, new GameAchievementsButtonListener()); addActor(achievementsButton); }
Example #23
Source File: LR2ResultSkinLoader.java From beatoraja with GNU General Public License v3.0 | 5 votes |
public void execute(LR2ResultSkinLoader loader, String[] str) { int[] values = loader.parseInt(str); loader.noteobj = new SkinNoteDistributionGraph(values[1], values[15], values[16], values[17], values[18]); loader.gauge = new Rectangle(0, 0, values[11], values[12]); loader.skin.add(loader.noteobj); }
Example #24
Source File: LR2ResultSkinLoader.java From beatoraja with GNU General Public License v3.0 | 5 votes |
@Override public void execute(LR2ResultSkinLoader loader, String[] str) { int[] values = loader.parseInt(str); loader.gaugeobj = new SkinGaugeGraphObject(); loader.gaugeobj.setLineWidth(values[6]); loader.gaugeobj.setDelay(values[14] - values[13]); loader.gauge = new Rectangle(0, 0, values[11], values[12]); loader.skin.add(loader.gaugeobj); }
Example #25
Source File: EffectCard.java From Klooni1010 with GNU General Public License v3.0 | 5 votes |
public EffectCard(final Klooni game, final GameLayout layout, final IEffectFactory effect) { super(game, layout, effect.getDisplay(), Klooni.theme.background); background = Theme.getBlankTexture(); this.effect = effect; // Let the board have room for 3 cells, so cellSize * 3 board = new Board(new Rectangle(0, 0, cellSize * 3, cellSize * 3), 3); setRandomPiece(); usedItemUpdated(); }
Example #26
Source File: Asteroids.java From JavaExercises with GNU General Public License v2.0 | 5 votes |
Asteroid() { position = new Vector2( MathUtils.random(Gdx.graphics.getWidth(), Gdx.graphics.getWidth() * 2), MathUtils.random(0, Gdx.graphics.getHeight())); speed = MathUtils.random(3.0f, 6.0f); hitBox = new Rectangle(position.x, position.y, imgAsteroid.getWidth(), imgAsteroid.getHeight()); }
Example #27
Source File: TriangleTest.java From seventh with GNU General Public License v2.0 | 5 votes |
@Test //width =0 public void rectangleIntersectsTriangleFalseHeighZeroTest(){ tri = new Triangle(new Vector2f(2, 2), new Vector2f(2, 15), new Vector2f(10, 2)); seventh.math.Rectangle rectangle = new seventh.math.Rectangle(new Vector2f(0, 2),(int)0,(int)13); assertTrue(false == tri.rectangleIntersectsTriangle(rectangle,tri)); }
Example #28
Source File: PracticeConfiguration.java From beatoraja with GNU General Public License v3.0 | 5 votes |
public void draw(Rectangle r, SkinObjectRenderer sprite, long time, MainState state) { float x = r.x + r.width / 8; float y = r.y + r.height * 7 / 8; sprite.draw(titlefont, String.format("START TIME : %2d:%02d.%1d", property.starttime / 60000, (property.starttime / 1000) % 60, (property.starttime / 100) % 10), x, y, cursorpos == 0 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, String.format("END TIME : %2d:%02d.%1d", property.endtime / 60000, (property.endtime / 1000) % 60, (property.endtime / 100) % 10), x, y - 22,cursorpos == 1 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "GAUGE TYPE : " + GAUGE[property.gaugetype], x, y - 44,cursorpos == 2 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "GAUGE CATEGORY : " + property.gaugecategory.name(), x, y - 66,cursorpos == 3 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "GAUGE VALUE : " + property.startgauge, x, y - 88, cursorpos == 4 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "JUDGERANK : " + property.judgerank, x, y - 110, cursorpos == 5 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "TOTAL : " + (int)property.total, x, y - 132, cursorpos == 6 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "FREQUENCY : " + property.freq, x, y - 154, cursorpos == 7 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "GRAPHTYPE : " + GRAPHTYPE[property.graphtype], x, y - 176, cursorpos == 8 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "OPTION-1P : " + RANDOM[property.random], x, y - 198, cursorpos == 9 ? Color.YELLOW : Color.CYAN); if (model.getMode().player == 2) { sprite.draw(titlefont, "OPTION-2P : " + RANDOM[property.random2], x, y - 220, cursorpos == 10 ? Color.YELLOW : Color.CYAN); sprite.draw(titlefont, "OPTION-DP : " + DPRANDOM[property.doubleop], x, y - 242, cursorpos == 11 ? Color.YELLOW : Color.CYAN); } if (state.main.getPlayerResource().mediaLoadFinished()) { sprite.draw(titlefont, "PRESS 1KEY TO PLAY", x, y - 276, Color.ORANGE); } String[] judge = {"PGREAT :","GREAT :","GOOD :", "BAD :", "POOR :", "KPOOR :"}; for(int i = 0; i < 6; i++) { sprite.draw(titlefont, String.format("%s %d %d %d",judge[i], state.getJudgeCount(i, true) + state.getJudgeCount(i, false), state.getJudgeCount(i, true), state.getJudgeCount(i, false)), x + 250, y - (i * 22), Color.WHITE); } graph[property.graphtype].draw(sprite, time, state, new Rectangle(r.x, r.y, r.width, r.height / 4), property.starttime, property.endtime, property.freq / 100f); }
Example #29
Source File: PongState.java From Entitas-Java with MIT License | 5 votes |
@Override public void initialize() { // Input Camera camera = engine.getManager(BaseSceneManager.class).getDefaultCamera(); Batch batch = engine.getManager(BaseSceneManager.class).getBatch(); BitmapFont font = engine.getManager(BaseGUIManager.class).getDefaultFont(); context.core.createEntity() .addBall(false) .addView(new Circle(0, 0, 8)) .addMotion(MathUtils.clamp(1, 230, 300), 300); context.core.createEntity() .addPlayer(Player.ID.PLAYER1) .addScore("Player 1: ", 180, 470) .addView(new Rectangle(-350, 0, Pong.PLAYER_WIDTH, Pong.PLAYER_HEIGHT)) .addMotion(0, 0); context.core.createEntity() .addPlayer(Player.ID.PLAYER2) .addScore("Player 2: ", 480, 470) .addView(new Rectangle(350, 0, Pong.PLAYER_WIDTH, Pong.PLAYER_HEIGHT)) .addMotion(0, 0); systems.add(new InputSystem(context.core)) .add(new ContactSystem(context.core)) .add(new BoundsSystem(context.core)) .add(new MoveSystem(context.core)) .add(new RendererSystem(context.core, engine.sr, camera, batch, font)); }
Example #30
Source File: SkinNote.java From beatoraja with GNU General Public License v3.0 | 5 votes |
public void setLaneRegion(Rectangle[] region, float[] scale, int[] dstnote2, Skin skin) { for(int i = 0;i < lanes.length;i++) { lanes[i].setDestination(0,region[i].x, region[i].y, region[i].width, region[i].height, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lanes[i].scale = scale[i]; lanes[i].dstnote2 = dstnote2[i]; } }