com.jme3.input.ChaseCamera Java Examples
The following examples show how to use
com.jme3.input.ChaseCamera.
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Example #1
Source File: TestHoveringTank.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 6 votes |
private void buildPlayer() { spaceCraft = assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml"); CollisionShape colShape = CollisionShapeFactory.createDynamicMeshShape(spaceCraft); spaceCraft.setShadowMode(ShadowMode.CastAndReceive); spaceCraft.setLocalTranslation(startLocation); spaceCraft.setLocalRotation(startOrientation); hoverControl = new PhysicsHoverControl(colShape, 500); spaceCraft.addControl(hoverControl); rootNode.attachChild(spaceCraft); getPhysicsSpace().add(hoverControl); hoverControl.setCollisionGroup(PhysicsCollisionObject.COLLISION_GROUP_02); ChaseCamera chaseCam = new ChaseCamera(cam, inputManager); spaceCraft.addControl(chaseCam); flyCam.setEnabled(false); }
Example #2
Source File: TestHoveringTank.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
private void buildPlayer() { spaceCraft = assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml"); CollisionShape colShape = CollisionShapeFactory.createDynamicMeshShape(spaceCraft); spaceCraft.setShadowMode(ShadowMode.CastAndReceive); spaceCraft.setLocalTranslation(new Vector3f(-140, 14, -23)); spaceCraft.setLocalRotation(new Quaternion(new float[]{0, 0.01f, 0})); hoverControl = new PhysicsHoverControl(colShape, 500); hoverControl.setCollisionGroup(PhysicsCollisionObject.COLLISION_GROUP_02); spaceCraft.addControl(hoverControl); rootNode.attachChild(spaceCraft); getPhysicsSpace().add(hoverControl); ChaseCamera chaseCam = new ChaseCamera(cam, inputManager); spaceCraft.addControl(chaseCam); flyCam.setEnabled(false); }
Example #3
Source File: TestEnvironmentMapping.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
@Override public void simpleInitApp() { final Node buggy = (Node) assetManager.loadModel("Models/Buggy/Buggy.j3o"); TextureKey key = new TextureKey("Textures/Sky/Bright/BrightSky.dds", true); key.setGenerateMips(true); key.setTextureTypeHint(Texture.Type.CubeMap); final Texture tex = assetManager.loadTexture(key); for (Spatial geom : buggy.getChildren()) { if (geom instanceof Geometry) { Material m = ((Geometry) geom).getMaterial(); m.setTexture("EnvMap", tex); m.setVector3("FresnelParams", new Vector3f(0.05f, 0.18f, 0.11f)); } } flyCam.setEnabled(false); ChaseCamera chaseCam = new ChaseCamera(cam, inputManager); chaseCam.setLookAtOffset(new Vector3f(0,0.5f,-1.0f)); buggy.addControl(chaseCam); rootNode.attachChild(buggy); rootNode.attachChild(SkyFactory.createSky(assetManager, tex, SkyFactory.EnvMapType.CubeMap)); FilterPostProcessor fpp = new FilterPostProcessor(assetManager); BloomFilter bf = new BloomFilter(BloomFilter.GlowMode.Objects); bf.setBloomIntensity(2.3f); bf.setExposurePower(0.6f); fpp.addFilter(bf); DirectionalLight l = new DirectionalLight(); l.setDirection(new Vector3f(0, -1, -1)); rootNode.addLight(l); viewPort.addProcessor(fpp); }
Example #4
Source File: TestHoverTank.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
@Override public void simpleInitApp() { Node tank = (Node) assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml"); flyCam.setEnabled(false); ChaseCamera chaseCam = new ChaseCamera(cam, tank, inputManager); chaseCam.setSmoothMotion(true); chaseCam.setMaxDistance(100000); chaseCam.setMinVerticalRotation(-FastMath.PI / 2); viewPort.setBackgroundColor(ColorRGBA.DarkGray); Geometry tankGeom = (Geometry) tank.getChild(0); LodControl control = new LodControl(); tankGeom.addControl(control); rootNode.attachChild(tank); Vector3f lightDir = new Vector3f(-0.8719428f, -0.46824604f, 0.14304268f); DirectionalLight dl = new DirectionalLight(); dl.setColor(new ColorRGBA(1.0f, 0.92f, 0.75f, 1f)); dl.setDirection(lightDir); Vector3f lightDir2 = new Vector3f(0.70518064f, 0.5902297f, -0.39287305f); DirectionalLight dl2 = new DirectionalLight(); dl2.setColor(new ColorRGBA(0.7f, 0.85f, 1.0f, 1f)); dl2.setDirection(lightDir2); rootNode.addLight(dl); rootNode.addLight(dl2); rootNode.attachChild(tank); FilterPostProcessor fpp = new FilterPostProcessor(assetManager); BloomFilter bf = new BloomFilter(BloomFilter.GlowMode.Objects); bf.setBloomIntensity(2.0f); bf.setExposurePower(1.3f); fpp.addFilter(bf); BloomUI bui = new BloomUI(inputManager, bf); viewPort.addProcessor(fpp); }
Example #5
Source File: TestEnvironmentMapping.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
@Override public void simpleInitApp() { final Node buggy = (Node) assetManager.loadModel("Models/Buggy/Buggy.j3o"); TextureKey key = new TextureKey("Textures/Sky/Bright/BrightSky.dds", true); key.setGenerateMips(true); key.setAsCube(true); final Texture tex = assetManager.loadTexture(key); for (Spatial geom : buggy.getChildren()) { if (geom instanceof Geometry) { Material m = ((Geometry) geom).getMaterial(); m.setTexture("EnvMap", tex); m.setVector3("FresnelParams", new Vector3f(0.05f, 0.18f, 0.11f)); } } flyCam.setEnabled(false); ChaseCamera chaseCam = new ChaseCamera(cam, inputManager); chaseCam.setLookAtOffset(new Vector3f(0,0.5f,-1.0f)); buggy.addControl(chaseCam); rootNode.attachChild(buggy); rootNode.attachChild(SkyFactory.createSky(assetManager, tex, false)); FilterPostProcessor fpp = new FilterPostProcessor(assetManager); BloomFilter bf = new BloomFilter(BloomFilter.GlowMode.Objects); bf.setBloomIntensity(2.3f); bf.setExposurePower(0.6f); fpp.addFilter(bf); viewPort.addProcessor(fpp); }
Example #6
Source File: TestHoverTank.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
@Override public void simpleInitApp() { Node tank = (Node) assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml"); flyCam.setEnabled(false); ChaseCamera chaseCam = new ChaseCamera(cam, tank, inputManager); chaseCam.setSmoothMotion(true); chaseCam.setMaxDistance(100000); chaseCam.setMinVerticalRotation(-FastMath.PI / 2); viewPort.setBackgroundColor(ColorRGBA.DarkGray); Geometry tankGeom = (Geometry) tank.getChild(0); LodControl control = new LodControl(); tankGeom.addControl(control); rootNode.attachChild(tank); Vector3f lightDir = new Vector3f(-0.8719428f, -0.46824604f, 0.14304268f); DirectionalLight dl = new DirectionalLight(); dl.setColor(new ColorRGBA(1.0f, 0.92f, 0.75f, 1f)); dl.setDirection(lightDir); Vector3f lightDir2 = new Vector3f(0.70518064f, 0.5902297f, -0.39287305f); DirectionalLight dl2 = new DirectionalLight(); dl2.setColor(new ColorRGBA(0.7f, 0.85f, 1.0f, 1f)); dl2.setDirection(lightDir2); rootNode.addLight(dl); rootNode.addLight(dl2); rootNode.attachChild(tank); FilterPostProcessor fpp = new FilterPostProcessor(assetManager); BloomFilter bf = new BloomFilter(BloomFilter.GlowMode.Objects); bf.setBloomIntensity(2.0f); bf.setExposurePower(1.3f); fpp.addFilter(bf); BloomUI bui = new BloomUI(inputManager, bf); viewPort.addProcessor(fpp); }
Example #7
Source File: TestCameraMotionPath.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void simpleInitApp() { createScene(); cam.setLocation(new Vector3f(8.4399185f, 11.189463f, 14.267577f)); camNode = new CameraNode("Motion cam", cam); camNode.setControlDir(ControlDirection.SpatialToCamera); camNode.setEnabled(false); path = new MotionPath(); path.setCycle(true); path.addWayPoint(new Vector3f(20, 3, 0)); path.addWayPoint(new Vector3f(0, 3, 20)); path.addWayPoint(new Vector3f(-20, 3, 0)); path.addWayPoint(new Vector3f(0, 3, -20)); path.setCurveTension(0.83f); path.enableDebugShape(assetManager, rootNode); cameraMotionControl = new MotionEvent(camNode, path); cameraMotionControl.setLoopMode(LoopMode.Loop); //cameraMotionControl.setDuration(15f); cameraMotionControl.setLookAt(teapot.getWorldTranslation(), Vector3f.UNIT_Y); cameraMotionControl.setDirectionType(MotionEvent.Direction.LookAt); rootNode.attachChild(camNode); guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); final BitmapText wayPointsText = new BitmapText(guiFont, false); wayPointsText.setSize(guiFont.getCharSet().getRenderedSize()); guiNode.attachChild(wayPointsText); path.addListener(new MotionPathListener() { @Override public void onWayPointReach(MotionEvent control, int wayPointIndex) { if (path.getNbWayPoints() == wayPointIndex + 1) { wayPointsText.setText(control.getSpatial().getName() + " Finish!!! "); } else { wayPointsText.setText(control.getSpatial().getName() + " Reached way point " + wayPointIndex); } wayPointsText.setLocalTranslation((cam.getWidth() - wayPointsText.getLineWidth()) / 2, cam.getHeight(), 0); } }); flyCam.setEnabled(false); chaser = new ChaseCamera(cam, teapot); chaser.registerWithInput(inputManager); chaser.setSmoothMotion(true); chaser.setMaxDistance(50); chaser.setDefaultDistance(50); initInputs(); }
Example #8
Source File: TestMotionPath.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void simpleInitApp() { createScene(); cam.setLocation(new Vector3f(8.4399185f, 11.189463f, 14.267577f)); path = new MotionPath(); path.addWayPoint(new Vector3f(10, 3, 0)); path.addWayPoint(new Vector3f(10, 3, 10)); path.addWayPoint(new Vector3f(-40, 3, 10)); path.addWayPoint(new Vector3f(-40, 3, 0)); path.addWayPoint(new Vector3f(-40, 8, 0)); path.addWayPoint(new Vector3f(10, 8, 0)); path.addWayPoint(new Vector3f(10, 8, 10)); path.addWayPoint(new Vector3f(15, 8, 10)); path.enableDebugShape(assetManager, rootNode); motionControl = new MotionEvent(teapot,path); motionControl.setDirectionType(MotionEvent.Direction.PathAndRotation); motionControl.setRotation(new Quaternion().fromAngleNormalAxis(-FastMath.HALF_PI, Vector3f.UNIT_Y)); motionControl.setInitialDuration(10f); motionControl.setSpeed(2f); guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); final BitmapText wayPointsText = new BitmapText(guiFont, false); wayPointsText.setSize(guiFont.getCharSet().getRenderedSize()); guiNode.attachChild(wayPointsText); path.addListener(new MotionPathListener() { @Override public void onWayPointReach(MotionEvent control, int wayPointIndex) { if (path.getNbWayPoints() == wayPointIndex + 1) { wayPointsText.setText(control.getSpatial().getName() + "Finished!!! "); } else { wayPointsText.setText(control.getSpatial().getName() + " Reached way point " + wayPointIndex); } wayPointsText.setLocalTranslation((cam.getWidth() - wayPointsText.getLineWidth()) / 2, cam.getHeight(), 0); } }); flyCam.setEnabled(false); ChaseCamera chaser = new ChaseCamera(cam, teapot); // motionControl.setSpeed(-3f); // motionControl.setLoopMode(LoopMode.Loop); // path.setCycle(true); // chaser.setEnabled(false); chaser.registerWithInput(inputManager); initInputs(); }
Example #9
Source File: TestColorApp.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void simpleInitApp() { // Lights DirectionalLight sun = new DirectionalLight(); Vector3f sunPosition = new Vector3f(1, -1, 1); sun.setDirection(sunPosition); sun.setColor(new ColorRGBA(1f,1f,1f,1f)); rootNode.addLight(sun); //DirectionalLightShadowFilter sun_renderer = new DirectionalLightShadowFilter(assetManager, 2048, 4); DirectionalLightShadowRenderer sun_renderer = new DirectionalLightShadowRenderer(assetManager, 2048, 1); sun_renderer.setLight(sun); viewPort.addProcessor(sun_renderer); // FilterPostProcessor fpp = new FilterPostProcessor(assetManager); // fpp.addFilter(sun_renderer); // viewPort.addProcessor(fpp); rootNode.setShadowMode(RenderQueue.ShadowMode.CastAndReceive); // Camera viewPort.setBackgroundColor(new ColorRGBA(.6f, .6f, .6f, 1f)); ChaseCamera chaseCam = new ChaseCamera(cam, inputManager); // Objects // Ground Object final Geometry groundBoxWhite = new Geometry("Box", new Box(7.5f, 7.5f, .25f)); float[] f = {-FastMath.PI / 2, 3 * FastMath.PI / 2, 0f}; groundBoxWhite.setLocalRotation(new Quaternion(f)); groundBoxWhite.move(7.5f, -.75f, 7.5f); final Material groundMaterial = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); groundMaterial.setColor("Diffuse", new ColorRGBA(.9f, .9f, .9f, .9f)); groundBoxWhite.setMaterial(groundMaterial); groundBoxWhite.addControl(chaseCam); rootNode.attachChild(groundBoxWhite); // Planter Geometry planterBox = new Geometry("Box", new Box(.5f, .5f, .5f)); final Material planterMaterial = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); planterMaterial.setTexture("DiffuseMap", assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg")); planterBox.setMaterial(groundMaterial); planterBox.setLocalTranslation(10, 0, 9); rootNode.attachChild(planterBox); // Action! inputManager.addMapping("on", new KeyTrigger(KeyInput.KEY_Z)); inputManager.addMapping("off", new KeyTrigger(KeyInput.KEY_X)); inputManager.addListener(new AnalogListener() { @Override public void onAnalog(String s, float v, float v1) { if (s.equals("on")) { groundBoxWhite.setMaterial(planterMaterial); } if (s.equals("off")) { groundBoxWhite.setMaterial(groundMaterial); } } }, "on", "off"); inputEnabled = true; }
Example #10
Source File: TestWalkingChar.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
private void setupChaseCamera() { flyCam.setEnabled(false); chaseCam = new ChaseCamera(cam, model, inputManager); }
Example #11
Source File: TestChaseCamera.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void simpleInitApp() { // Load a teapot model teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); Material mat_tea = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); teaGeom.setMaterial(mat_tea); rootNode.attachChild(teaGeom); // Load a floor model Material mat_ground = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat_ground.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); Geometry ground = new Geometry("ground", new Quad(50, 50)); ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); ground.setLocalTranslation(-25, -1, 25); ground.setMaterial(mat_ground); rootNode.attachChild(ground); // Disable the default first-person cam! flyCam.setEnabled(false); // Enable a chase cam chaseCam = new ChaseCamera(cam, teaGeom, inputManager); //Uncomment this to invert the camera's vertical rotation Axis //chaseCam.setInvertVerticalAxis(true); //Uncomment this to invert the camera's horizontal rotation Axis //chaseCam.setInvertHorizontalAxis(true); //Comment this to disable smooth camera motion chaseCam.setSmoothMotion(true); //Uncomment this to disable trailing of the camera //WARNING, trailing only works with smooth motion enabled. It is true by default. //chaseCam.setTrailingEnabled(false); //Uncomment this to look 3 world units above the target //chaseCam.setLookAtOffset(Vector3f.UNIT_Y.mult(3)); //Uncomment this to enable rotation when the middle mouse button is pressed (like Blender) //WARNING : setting this trigger disable the rotation on right and left mouse button click //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE)); //Uncomment this to set multiple triggers to enable rotation of the cam //Here spade bar and middle mouse button //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE),new KeyTrigger(KeyInput.KEY_SPACE)); //registering inputs for target's movement registerInput(); }
Example #12
Source File: TestCameraMotionPath.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
@Override public void simpleInitApp() { createScene(); cam.setLocation(new Vector3f(8.4399185f, 11.189463f, 14.267577f)); camNode = new CameraNode("Motion cam", cam); camNode.setControlDir(ControlDirection.SpatialToCamera); camNode.getControl(CameraControl.class).setEnabled(false); path = new MotionPath(); path.setCycle(true); path.addWayPoint(new Vector3f(20, 3, 0)); path.addWayPoint(new Vector3f(0, 3, 20)); path.addWayPoint(new Vector3f(-20, 3, 0)); path.addWayPoint(new Vector3f(0, 3, -20)); path.setCurveTension(0.83f); path.enableDebugShape(assetManager, rootNode); cameraMotionControl = new MotionTrack(camNode, path); cameraMotionControl.setLoopMode(LoopMode.Loop); //cameraMotionControl.setDuration(15f); cameraMotionControl.setLookAt(teapot.getWorldTranslation(), Vector3f.UNIT_Y); cameraMotionControl.setDirectionType(MotionTrack.Direction.LookAt); rootNode.attachChild(camNode); guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); final BitmapText wayPointsText = new BitmapText(guiFont, false); wayPointsText.setSize(guiFont.getCharSet().getRenderedSize()); guiNode.attachChild(wayPointsText); path.addListener(new MotionPathListener() { public void onWayPointReach(MotionTrack control, int wayPointIndex) { if (path.getNbWayPoints() == wayPointIndex + 1) { wayPointsText.setText(control.getSpatial().getName() + " Finish!!! "); } else { wayPointsText.setText(control.getSpatial().getName() + " Reached way point " + wayPointIndex); } wayPointsText.setLocalTranslation((cam.getWidth() - wayPointsText.getLineWidth()) / 2, cam.getHeight(), 0); } }); flyCam.setEnabled(false); chaser = new ChaseCamera(cam, teapot); chaser.registerWithInput(inputManager); chaser.setSmoothMotion(true); chaser.setMaxDistance(50); chaser.setDefaultDistance(50); initInputs(); }
Example #13
Source File: TestMotionPath.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
@Override public void simpleInitApp() { createScene(); cam.setLocation(new Vector3f(8.4399185f, 11.189463f, 14.267577f)); path = new MotionPath(); path.addWayPoint(new Vector3f(10, 3, 0)); path.addWayPoint(new Vector3f(10, 3, 10)); path.addWayPoint(new Vector3f(-40, 3, 10)); path.addWayPoint(new Vector3f(-40, 3, 0)); path.addWayPoint(new Vector3f(-40, 8, 0)); path.addWayPoint(new Vector3f(10, 8, 0)); path.addWayPoint(new Vector3f(10, 8, 10)); path.addWayPoint(new Vector3f(15, 8, 10)); path.enableDebugShape(assetManager, rootNode); motionControl = new MotionTrack(teapot,path); motionControl.setDirectionType(MotionTrack.Direction.PathAndRotation); motionControl.setRotation(new Quaternion().fromAngleNormalAxis(-FastMath.HALF_PI, Vector3f.UNIT_Y)); motionControl.setInitialDuration(10f); motionControl.setSpeed(0.1f); guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); final BitmapText wayPointsText = new BitmapText(guiFont, false); wayPointsText.setSize(guiFont.getCharSet().getRenderedSize()); guiNode.attachChild(wayPointsText); path.addListener(new MotionPathListener() { public void onWayPointReach(MotionTrack control, int wayPointIndex) { if (path.getNbWayPoints() == wayPointIndex + 1) { wayPointsText.setText(control.getSpatial().getName() + "Finished!!! "); } else { wayPointsText.setText(control.getSpatial().getName() + " Reached way point " + wayPointIndex); } wayPointsText.setLocalTranslation((cam.getWidth() - wayPointsText.getLineWidth()) / 2, cam.getHeight(), 0); } }); flyCam.setEnabled(false); ChaseCamera chaser = new ChaseCamera(cam, teapot); // chaser.setEnabled(false); chaser.registerWithInput(inputManager); initInputs(); }
Example #14
Source File: TestWalkingChar.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
private void setupChaseCamera() { flyCam.setEnabled(false); chaseCam = new ChaseCamera(cam, model, inputManager); }
Example #15
Source File: TestChaseCamera.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
public void simpleInitApp() { // Load a teapot model teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); Material mat_tea = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); teaGeom.setMaterial(mat_tea); rootNode.attachChild(teaGeom); // Load a floor model Material mat_ground = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat_ground.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); Geometry ground = new Geometry("ground", new Quad(50, 50)); ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); ground.setLocalTranslation(-25, -1, 25); ground.setMaterial(mat_ground); rootNode.attachChild(ground); // Disable the default first-person cam! flyCam.setEnabled(false); // Enable a chase cam chaseCam = new ChaseCamera(cam, teaGeom, inputManager); //Uncomment this to invert the camera's vertical rotation Axis //chaseCam.setInvertVerticalAxis(true); //Uncomment this to invert the camera's horizontal rotation Axis //chaseCam.setInvertHorizontalAxis(true); //Comment this to disable smooth camera motion chaseCam.setSmoothMotion(true); //Uncomment this to disable trailing of the camera //WARNING, trailing only works with smooth motion enabled. It is true by default. //chaseCam.setTrailingEnabled(false); //Uncomment this to look 3 world units above the target //chaseCam.setLookAtOffset(Vector3f.UNIT_Y.mult(3)); //Uncomment this to enable rotation when the middle mouse button is pressed (like Blender) //WARNING : setting this trigger disable the rotation on right and left mouse button click //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE)); //Uncomment this to set mutiple triggers to enable rotation of the cam //Here spade bar and middle mouse button //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE),new KeyTrigger(KeyInput.KEY_SPACE)); //registering inputs for target's movement registerInput(); }