net.minecraft.block.BlockPane Java Examples
The following examples show how to use
net.minecraft.block.BlockPane.
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Example #1
Source File: HighJump.java From LiquidBounce with GNU General Public License v3.0 | 6 votes |
@EventTarget public void onUpdate(final UpdateEvent event) { if(glassValue.get() && !(BlockUtils.getBlock(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ)) instanceof BlockPane)) return; switch(modeValue.get().toLowerCase()) { case "damage": if(mc.thePlayer.hurtTime > 0 && mc.thePlayer.onGround) mc.thePlayer.motionY += 0.42F * heightValue.get(); break; case "aacv3": if(!mc.thePlayer.onGround) mc.thePlayer.motionY += 0.059D; break; case "dac": if(!mc.thePlayer.onGround) mc.thePlayer.motionY += 0.049999; break; case "mineplex": if(!mc.thePlayer.onGround) MovementUtils.strafe(0.35F); break; } }
Example #2
Source File: HighJump.java From LiquidBounce with GNU General Public License v3.0 | 5 votes |
@EventTarget public void onMove(final MoveEvent event) { if(glassValue.get() && !(BlockUtils.getBlock(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ)) instanceof BlockPane)) return; if(!mc.thePlayer.onGround) { if ("mineplex".equals(modeValue.get().toLowerCase())) { mc.thePlayer.motionY += mc.thePlayer.fallDistance == 0 ? 0.0499D : 0.05D; } } }
Example #3
Source File: HighJump.java From LiquidBounce with GNU General Public License v3.0 | 5 votes |
@EventTarget public void onJump(final JumpEvent event) { if(glassValue.get() && !(BlockUtils.getBlock(new BlockPos(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ)) instanceof BlockPane)) return; switch(modeValue.get().toLowerCase()) { case "vanilla": event.setMotion(event.getMotion() * heightValue.get()); break; case "mineplex": event.setMotion(0.47F); break; } }
Example #4
Source File: TileEntityQuantumComputer.java From qcraft-mod with Apache License 2.0 | 5 votes |
private boolean isGlass( int x, int y, int z ) { if( y < 0 || y >= 256 ) { return false; } Block block = worldObj.getBlock( x, y, z ); if( block.getMaterial() == Material.glass && !(block instanceof BlockPane) ) { return true; } return false; }
Example #5
Source File: CarvableHelper.java From Chisel with GNU General Public License v2.0 | 4 votes |
public void registerBlockIcons(String modName, Block block, IIconRegister register) { for(CarvableVariation variation : variations) { if(variation.block != null) { variation.block.registerBlockIcons(register); if(variation.block instanceof BlockPane) { variation.icon = variation.block.getBlockTextureFromSide(2); variation.iconTop = ((BlockPane) variation.block).getBlockTextureFromSide(0); variation.iconBot = ((BlockPane) variation.block).getBlockTextureFromSide(0); } else { switch(variation.kind) { case 0: variation.icon = variation.block.getIcon(2, variation.blockMeta); break; case 1: variation.icon = variation.block.getIcon(2, variation.blockMeta); variation.iconTop = variation.block.getIcon(0, variation.blockMeta); break; case 2: variation.icon = variation.block.getIcon(2, variation.blockMeta); variation.iconTop = variation.block.getIcon(1, variation.blockMeta); variation.iconBot = variation.block.getIcon(0, variation.blockMeta); break; } } } else { switch(variation.kind) { case 0: variation.icon = register.registerIcon(modName + ":" + variation.texture); break; case 1: variation.icon = register.registerIcon(modName + ":" + variation.texture + "-side"); variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top"); break; case 2: variation.icon = register.registerIcon(modName + ":" + variation.texture + "-side"); variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top"); variation.iconBot = register.registerIcon(modName + ":" + variation.texture + "-bottom"); break; case 3: CarvableVariationCTM ctm = new CarvableVariationCTM(); ctm.seams[0] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm1"), 4, 4); ctm.seams[1] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm2"), 4, 4); ctm.seams[2] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm3"), 4, 4); variation.ctm = ctm; break; case 4: variation.seamsCtmVert = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctmv"), 2, 2); variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top"); break; case 5: variation.seamsCtmVert = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctmh"), 2, 2); variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top"); break; case V9: variation.variations9 = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-v9"), 3, 3); break; case V4: variation.variations9 = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-v4"), 2, 2); break; case CTMX: variation.icon = register.registerIcon(modName + ":" + variation.texture); variation.submap = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm"), 4, 4); variation.submapSmall = new TextureSubmap(variation.icon, 2, 2); break; } } } }