net.minecraft.client.renderer.block.model.ItemCameraTransforms Java Examples
The following examples show how to use
net.minecraft.client.renderer.block.model.ItemCameraTransforms.
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Example #1
Source File: LayerTofunianHeldItem.java From TofuCraftReload with MIT License | 6 votes |
private void renderHeldItem(EntityLivingBase p_188358_1_, ItemStack p_188358_2_, ItemCameraTransforms.TransformType p_188358_3_, EnumHandSide handSide) { if (!p_188358_2_.isEmpty()) { GlStateManager.pushMatrix(); if (p_188358_1_.isSneaking()) { GlStateManager.translate(0.0F, 0.2F, 0.0F); } // Forge: moved this call down, fixes incorrect offset while sneaking. this.translateToHand(handSide); GlStateManager.rotate(-90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 1.0F, 0.0F); boolean flag = handSide == EnumHandSide.LEFT; GlStateManager.translate((float)(flag ? -1 : 1) / 60.0F, 0.125F, -0.25F); Minecraft.getMinecraft().getItemRenderer().renderItemSide(p_188358_1_, p_188358_2_, p_188358_3_, flag); GlStateManager.popMatrix(); } }
Example #2
Source File: RenderHelper.java From HoloInventory with MIT License | 6 votes |
public static void renderStack(RenderItem ri, ItemStack stack, int cols, int col, int rows, int row) { GlStateManager.pushMatrix(); GlStateManager.pushAttrib(); GlStateManager.translate(0.4f * (cols / 2.0 - col) - 0.2f, 0.4f * (rows / 2.0 - row), 0); GlStateManager.pushMatrix(); GlStateManager.rotate((float) (360.0 * (double) (System.currentTimeMillis() & 0x3FFFL) / (double) 0x3FFFL), 0, 1, 0); GlStateManager.scale(0.45, 0.45, 0.45); ri.renderItem(stack, ItemCameraTransforms.TransformType.FIXED); if (stack.hasEffect()) { GlStateManager.disableAlpha(); GlStateManager.disableRescaleNormal(); GlStateManager.disableLighting(); } GlStateManager.popMatrix(); GlStateManager.popAttrib(); GlStateManager.popMatrix(); }
Example #3
Source File: RenderEntityEnderPearl.java From enderutilities with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void doRender(EntityEnderPearlReusable entity, double x, double y, double z, float entityYaw, float partialTicks) { GlStateManager.pushMatrix(); GlStateManager.translate((float)x, (float)y, (float)z); GlStateManager.enableRescaleNormal(); GlStateManager.rotate(-this.renderManager.playerViewY, 0.0f, 1.0f, 0.0f); GlStateManager.rotate(this.renderManager.playerViewX, 1.0f, 0.0f, 0.0f); this.bindTexture(this.getEntityTexture(entity)); this.renderItem.renderItem(this.getItemStack(entity), ItemCameraTransforms.TransformType.GROUND); GlStateManager.disableRescaleNormal(); GlStateManager.popMatrix(); super.doRender(entity, x, y, z, entityYaw, partialTicks); }
Example #4
Source File: RenderWaterPad.java From AgriCraft with MIT License | 6 votes |
@Override public void renderInventoryBlock(ITessellator tess, World world, IBlockState state, BlockWaterPad block, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type) { // Icons final TextureAtlasSprite matIcon = BaseIcons.DIRT.getIcon(); final TextureAtlasSprite waterIcon = BaseIcons.WATER_STILL.getIcon(); // Draw Base renderBase(tess, matIcon); // Draw Sides for (EnumFacing dir : EnumFacing.HORIZONTALS) { renderSide(tess, dir, matIcon); } // Full if (AgriProperties.POWERED.getValue(state)) { renderWater(tess, waterIcon); } }
Example #5
Source File: RenderCyberlimbHand.java From Cyberware with MIT License | 6 votes |
public void renderItemSide(EntityLivingBase entitylivingbaseIn, ItemStack heldStack, ItemCameraTransforms.TransformType transform, boolean p_187462_4_) { if (heldStack != null) { Item item = heldStack.getItem(); Block block = Block.getBlockFromItem(item); GlStateManager.pushMatrix(); boolean flag = this.itemRenderer.shouldRenderItemIn3D(heldStack) && this.isBlockTranslucent(block); if (flag) { GlStateManager.depthMask(false); } this.itemRenderer.renderItem(heldStack, entitylivingbaseIn, transform, p_187462_4_); if (flag) { GlStateManager.depthMask(true); } GlStateManager.popMatrix(); } }
Example #6
Source File: LayerTofunianHeldItem.java From TofuCraftReload with MIT License | 6 votes |
public void doRenderLayer(EntityLivingBase entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { boolean flag = entitylivingbaseIn.getPrimaryHand() == EnumHandSide.RIGHT; ItemStack itemstack = flag ? entitylivingbaseIn.getHeldItemOffhand() : entitylivingbaseIn.getHeldItemMainhand(); ItemStack itemstack1 = flag ? entitylivingbaseIn.getHeldItemMainhand() : entitylivingbaseIn.getHeldItemOffhand(); if (!itemstack.isEmpty() || !itemstack1.isEmpty()) { GlStateManager.pushMatrix(); if (this.livingEntityRenderer.getMainModel().isChild) { GlStateManager.translate(0.0F, 0.75F, 0.0F); GlStateManager.scale(0.5F, 0.5F, 0.5F); } this.renderHeldItem(entitylivingbaseIn, itemstack1, ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND, EnumHandSide.RIGHT); this.renderHeldItem(entitylivingbaseIn, itemstack, ItemCameraTransforms.TransformType.THIRD_PERSON_LEFT_HAND, EnumHandSide.LEFT); GlStateManager.popMatrix(); } }
Example #7
Source File: RenderAltar.java From CommunityMod with GNU Lesser General Public License v2.1 | 6 votes |
@Override public void render(TileEntityAltar te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { ItemStack stack = te.getStack(); if (!stack.isEmpty()) { GlStateManager.enableRescaleNormal(); GlStateManager.pushMatrix(); GlStateManager.translate(x + 0.5, y + 0.85, z + 0.5); GlStateManager.rotate(te.getWorld().getTotalWorldTime() * 4, 0, 1, 0); Minecraft.getMinecraft().getRenderItem().renderItem(stack, ItemCameraTransforms.TransformType.GROUND); GlStateManager.popMatrix(); GlStateManager.disableRescaleNormal(); if (te.altarAnimation != null) { switch (te.altarAnimation) { case SHOCKWAVE: this.renderShockwave(te.animationProgress, te.altarAnimation.animationLength(), x, y, z); break; default: break; } } } }
Example #8
Source File: FWSmartItemModel.java From NOVA-Core with GNU Lesser General Public License v3.0 | 5 votes |
@SuppressWarnings("deprecation") public FWSmartItemModel(Item item) { this.item = item; // Change the default transforms to the default Item transforms this.itemCameraTransforms = new ItemCameraTransforms( new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(0, -90, -130), new Vector3f(0, 1f / 24f, -2.75f / 16f), new Vector3f(0.9f, 0.9f, 0.9f)), // Third Person (Left) new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(0, -90, -130), new Vector3f(0, 1f / 24f, -2.75f / 16f), new Vector3f(0.9f, 0.9f, 0.9f)), // Third Person (Right) new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(0, -135, 25), new Vector3f(0, 0.25f, 0.125f), new Vector3f(1.7f, 1.7f, 1.7f)), // First Person (Left) new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(0, -135, 25), new Vector3f(0, 0.25f, 0.125f), new Vector3f(1.7f, 1.7f, 1.7f)), // First Person (Rigth) net.minecraft.client.renderer.block.model.ItemTransformVec3f.DEFAULT, // Head net.minecraft.client.renderer.block.model.ItemTransformVec3f.DEFAULT, // new ItemTransformVec3f(new Vector3f(-30, 135, 0), new Vector3f(), new Vector3f(1.6F, 1.6F, 1.6F)), // GUI net.minecraft.client.renderer.block.model.ItemTransformVec3f.DEFAULT, // Ground net.minecraft.client.renderer.block.model.ItemTransformVec3f.DEFAULT);// Fixed }
Example #9
Source File: RenderBlockGrate.java From AgriCraft with MIT License | 5 votes |
@Override public void renderInventoryBlockWood(ITessellator tessellator, World world, IBlockState state, BlockGrate block, TileEntityGrate tile, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type, TextureAtlasSprite icon) { tessellator.drawScaledPrism(7, 0, 1, 9, 16, 3, icon); tessellator.drawScaledPrism(7, 0, 5, 9, 16, 7, icon); tessellator.drawScaledPrism(7, 0, 9, 9, 16, 11, icon); tessellator.drawScaledPrism(7, 0, 13, 9, 16, 15, icon); tessellator.drawScaledPrism(7, 1, 0, 9, 3, 16, icon); tessellator.drawScaledPrism(7, 5, 0, 9, 7, 16, icon); tessellator.drawScaledPrism(7, 9, 0, 9, 11, 16, icon); tessellator.drawScaledPrism(7, 13, 0, 9, 15, 16, icon); }
Example #10
Source File: RenderTank.java From AgriCraft with MIT License | 5 votes |
@Override protected void renderInventoryBlockWood(ITessellator tess, World world, IBlockState state, BlockWaterTank block, TileEntityTank tile, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type, TextureAtlasSprite sprite) { renderSide(tess, EnumFacing.NORTH, (byte)0, sprite); renderSide(tess, EnumFacing.EAST, (byte)0, sprite); renderSide(tess, EnumFacing.SOUTH, (byte)0, sprite); renderSide(tess, EnumFacing.WEST, (byte)0, sprite); renderBottom(tess, (byte)0, sprite); }
Example #11
Source File: RenderSprinkler.java From AgriCraft with MIT License | 5 votes |
@Override public void renderInventoryBlock(ITessellator tess, World world, IBlockState state, BlockSprinkler block, TileEntitySprinkler tile, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type) { // Save translation matrix. tess.pushMatrix(); // Translate to connect to above channel. tess.translate(0, -4 * Constants.UNIT, 0); // Render parts. this.renderConnector(tess, tile.getChannelIcon()); this.renderHead(tess, 0, tile.getHeadIcon()); // Reset matrix. tess.popMatrix(); }
Example #12
Source File: RenderChannel.java From AgriCraft with MIT License | 5 votes |
@Override protected void renderInventoryBlockWood(ITessellator tessellator, World world, IBlockState state, B block, T channel, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type, TextureAtlasSprite icon) { this.renderBottom(tessellator, icon); this.renderSide(tessellator, state, EnumFacing.NORTH, (byte)0, icon); this.renderSide(tessellator, state, EnumFacing.EAST, (byte)0, icon); this.renderSide(tessellator, state, EnumFacing.SOUTH, (byte)0, icon); this.renderSide(tessellator, state, EnumFacing.WEST, (byte)0, icon); }
Example #13
Source File: RenderChannelFull.java From AgriCraft with MIT License | 5 votes |
@Override protected void renderInventoryBlockWood(ITessellator tessellator, World world, IBlockState state, BlockWaterChannelFull block, TileEntityChannelFull channel, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type, TextureAtlasSprite icon) { this.renderBottom(tessellator, icon); this.renderSide(tessellator, state, EnumFacing.NORTH, (byte) 1, icon); this.renderSide(tessellator, state, EnumFacing.EAST, (byte) 1, icon); this.renderSide(tessellator, state, EnumFacing.SOUTH, (byte) 1, icon); this.renderSide(tessellator, state, EnumFacing.WEST, (byte) 1, icon); }
Example #14
Source File: RenderChannelValve.java From AgriCraft with MIT License | 5 votes |
@Override public void renderInventoryBlockWood(ITessellator tessellator, World world, IBlockState state, BlockWaterChannelValve block, TileEntityChannelValve tile, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type, TextureAtlasSprite icon) { final TextureAtlasSprite sepIcon = BaseIcons.IRON_BLOCK.getIcon(); //Render channel. tessellator.drawScaledPrism(2, 4, 4, 14, 12, 5, icon); tessellator.drawScaledPrism(2, 4, 11, 14, 12, 12, icon); tessellator.drawScaledPrism(2, 4, 5, 14, 5, 11, icon); //Render separators. tessellator.drawScaledPrism(0.001f, 11.5f, 5, 1.999f, 15.001f, 11, sepIcon); tessellator.drawScaledPrism(0.001f, 0.999f, 5, 1.999f, 5.5f, 11, sepIcon); tessellator.drawScaledPrism(14.001f, 11.5f, 5, 15.999f, 15.001f, 11, sepIcon); tessellator.drawScaledPrism(14.001f, 0.999f, 5, 15.999f, 5.5f, 11, sepIcon); //render the wooden guide rails along z-axis tessellator.drawScaledPrism(0, 0, 3.999F, 2, 16, 5.999F, icon); tessellator.translate(0, 0, 6 * Constants.UNIT); tessellator.drawScaledPrism(0, 0, 3.999F, 2, 16, 5.999F, icon); tessellator.translate(14 * Constants.UNIT, 0, 0); tessellator.drawScaledPrism(0, 0, 3.999F, 2, 16, 5.999F, icon); tessellator.translate(0, 0, -6 * Constants.UNIT); tessellator.drawScaledPrism(0, 0, 3.999F, 2, 16, 5.999F, icon); tessellator.translate(-14 * Constants.UNIT, 0, 0); }
Example #15
Source File: RenderTileEntityOben.java From Sakura_mod with MIT License | 5 votes |
@Override public void render(TileEntityOben te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { if(!te.getInventory().getStackInSlot(0).isEmpty()){ ItemStack stack = te.getInventory().getStackInSlot(0); GlStateManager.pushMatrix(); GlStateManager.translate(x + 0.5D, y + 0.4D, z + 0.5D); GlStateManager.scale(0.75F, 0.75F, 0.75F); GlStateManager.rotate(getFacingRotate(te), 0.0F, 1.0F, 0.0F); Minecraft.getMinecraft().getRenderItem().renderItem(stack, ItemCameraTransforms.TransformType.FIXED); GlStateManager.popMatrix(); } }
Example #16
Source File: ModelEnderBucket.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
public BakedEnderBucket(ModelEnderBucket parent, ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, VertexFormat format, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms, Map<String, IBakedModel> cache) { this.quads = quads; this.particle = particle; this.format = format; this.parent = parent; this.transforms = transforms; this.cache = cache; }
Example #17
Source File: RenderEntityThrownItem.java From Production-Line with MIT License | 5 votes |
/** * Renders the desired {@code T} type Entity. */ @Override public void doRender(T entity, double x, double y, double z, float entityYaw, float partialTicks) { GlStateManager.pushMatrix(); GlStateManager.translate((float) x, (float) y, (float) z); GlStateManager.enableRescaleNormal(); GlStateManager.rotate(-this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F); GlStateManager.rotate((float) (this.renderManager.options.thirdPersonView == 2 ? -1 : 1) * this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 1.0F, 0.0F); this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); if (this.renderOutlines) { GlStateManager.enableColorMaterial(); GlStateManager.enableOutlineMode(this.getTeamColor(entity)); } this.itemRenderer.renderItem(this.getStackToRender(entity), ItemCameraTransforms.TransformType.GROUND); if (this.renderOutlines) { GlStateManager.disableOutlineMode(); GlStateManager.disableColorMaterial(); } GlStateManager.disableRescaleNormal(); GlStateManager.popMatrix(); super.doRender(entity, x, y, z, entityYaw, partialTicks); }
Example #18
Source File: FWSmartBlockModel.java From NOVA-Core with GNU Lesser General Public License v3.0 | 5 votes |
@SuppressWarnings("deprecation") public FWSmartBlockModel(Block block, Optional<Item> item) { this.block = block; this.item = item; // Change the default transforms to the default full Block transforms this.itemCameraTransforms = new ItemCameraTransforms( new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(75, 225, 0), new Vector3f(0, 0.1875f, 0.03125f), new Vector3f(0.375f, 0.375f, 0.375f)), // Third Person (Left) new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(75, 45, 0), new Vector3f(0, 0.1875f, 0.03125f), new Vector3f(0.375f, 0.375f, 0.375f)), // Third Person (Right) new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(0, 225, 0), new Vector3f(0, 0, 0), new Vector3f(0.4f, 0.4f, 0.4f)), // First Person (Left) new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(0, 45, 0), new Vector3f(0, 0, 0), new Vector3f(0.4f, 0.4f, 0.4f)), // First Person (Right) net.minecraft.client.renderer.block.model.ItemTransformVec3f.DEFAULT, // Head new net.minecraft.client.renderer.block.model.ItemTransformVec3f(new Vector3f(30, 225, 0), new Vector3f(0, 0, 0), new Vector3f(0.625f, 0.625f, 0.625f)), // GUI net.minecraft.client.renderer.block.model.ItemTransformVec3f.DEFAULT, // Ground net.minecraft.client.renderer.block.model.ItemTransformVec3f.DEFAULT);// Fixed }
Example #19
Source File: InfuserCoreBakedModel.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public Pair<? extends IBakedModel, Matrix4f> handlePerspective( ItemCameraTransforms.TransformType cameraTransformType) { switch (cameraTransformType) { case GUI: return inventoryModel.handlePerspective(cameraTransformType); default: return handModel.handlePerspective(cameraTransformType); } }
Example #20
Source File: ModelEnderTools.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
public BakedEnderTool(ModelEnderTools parent, ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, VertexFormat format, ImmutableMap<ItemCameraTransforms.TransformType, TRSRTransformation> transforms, Map<String, IBakedModel> cache) { this.quads = quads; this.particle = particle; this.format = format; this.parent = parent; this.transforms = transforms; this.cache = cache; }
Example #21
Source File: PearlInfusionRecipe.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
@Override @SideOnly(Side.CLIENT) public void renderInput(World world, BlockPos pos, ItemStack input, float partialTicks) { GlStateManager.pushMatrix(); GlStateManager.translate(0.5, 1, 0.5); GlStateManager.scale(0.4, 0.4, 0.4); GlStateManager.rotate((float) (ClientTickHandler.getTicks() * 10.0), 0, 1, 0); GlStateManager.translate(0, 0.5 + Math.sin((ClientTickHandler.getTicks() + partialTicks) / 5) / 10.0, 0); Minecraft.getMinecraft().getRenderItem().renderItem(input, ItemCameraTransforms.TransformType.NONE); GlStateManager.popMatrix(); }
Example #22
Source File: SurfaceHelper.java From ForgeHax with MIT License | 5 votes |
private static void renderItemModelIntoGUI( ItemStack stack, double x, double y, IBakedModel bakedmodel, double scale) { GlStateManager.pushMatrix(); MC.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); MC.getTextureManager() .getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE) .setBlurMipmap(false, false); GlStateManager.enableRescaleNormal(); GlStateManager.enableAlpha(); GlStateManager.alphaFunc(516, 0.1F); GlStateManager.enableBlend(); GlStateManager.blendFunc( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.translate(x, y, 100.0F + MC.getRenderItem().zLevel); GlStateManager.translate(8.0F, 8.0F, 0.0F); GlStateManager.scale(1.0F, -1.0F, 1.0F); GlStateManager.scale(scale, scale, scale); if (bakedmodel.isGui3d()) { GlStateManager.enableLighting(); } else { GlStateManager.disableLighting(); } bakedmodel = net.minecraftforge.client.ForgeHooksClient.handleCameraTransforms( bakedmodel, ItemCameraTransforms.TransformType.GUI, false); MC.getRenderItem().renderItem(stack, bakedmodel); GlStateManager.disableAlpha(); GlStateManager.disableRescaleNormal(); GlStateManager.disableLighting(); GlStateManager.popMatrix(); MC.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); MC.getTextureManager().getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).restoreLastBlurMipmap(); }
Example #23
Source File: LayerBag.java From BetterChests with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { GL11.glPushMatrix(); GL11.glRotatef(180, 0, 0, 1); GL11.glTranslatef(0, -1 * ONE_PIXEL, 4 * ONE_PIXEL); Minecraft.getMinecraft().getRenderItem().renderItem(bag, ItemCameraTransforms.TransformType.NONE); GL11.glPopMatrix(); }
Example #24
Source File: BakedModelBarrel.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
@SuppressWarnings("deprecation") @Override public ItemCameraTransforms getItemCameraTransforms() { return this.bakedBaseModel.getItemCameraTransforms(); }
Example #25
Source File: RenderBlockCustomWood.java From AgriCraft with MIT License | 4 votes |
@Override public final void renderInventoryBlock(ITessellator tessellator, World world, IBlockState state, B block, T tile, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type) { tile.setMaterial(stack); this.renderInventoryBlockWood(tessellator, world, state, block, tile, stack, entity, type, getIcon(tile)); }
Example #26
Source File: BakedModelCamouflageBlock.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
@SuppressWarnings("deprecation") @Override public ItemCameraTransforms getItemCameraTransforms() { return this.bakedBaseModel.getItemCameraTransforms(); }
Example #27
Source File: BakedModelInserter.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
@SuppressWarnings("deprecation") @Override public ItemCameraTransforms getItemCameraTransforms() { return this.bakedBaseModel.getItemCameraTransforms(); }
Example #28
Source File: ModelNullifierBaked.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
@SuppressWarnings("deprecation") @Override public ItemCameraTransforms getItemCameraTransforms() { return this.modelBase.getItemCameraTransforms(); }
Example #29
Source File: BakedModelDefaultTexture.java From WearableBackpacks with MIT License | 4 votes |
@Deprecated public ItemCameraTransforms getItemCameraTransforms() { return _baseModel.getItemCameraTransforms(); }
Example #30
Source File: RenderPeripheral.java From AgriCraft with MIT License | 4 votes |
@Override public void renderInventoryBlock(ITessellator tessellator, World world, IBlockState state, BlockPeripheral block, TileEntityPeripheral tile, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type) { renderChasis(tessellator); renderProbe(tessellator); }