com.badlogic.gdx.graphics.g2d.Batch Java Examples
The following examples show how to use
com.badlogic.gdx.graphics.g2d.Batch.
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: ChatActor.java From Cubes with MIT License | 6 votes |
@Override public void draw(Batch batch, float parentAlpha) { validate(); Color color = getColor(); batch.setColor(color.r, color.g, color.b, color.a * parentAlpha); float currentY = getItemHeight(); for (ChatMessage item : items) { if (open.isDisabled()) { long ms = System.currentTimeMillis() - item.timeReceived; font.getColor().a = ms < FADE_MSG_MS ? 1 : 1f - (((float) (ms - FADE_MSG_MS)) / (HIDE_MSG_MS - FADE_MSG_MS)); } font.draw(batch, item.toString(), getX(), getY() + currentY); currentY += itemHeight; } font.getColor().a = 1; }
Example #2
Source File: ThemeCard.java From Klooni1010 with GNU General Public License v3.0 | 6 votes |
@Override public void draw(Batch batch, float parentAlpha) { final float x = getX(), y = getY(); batch.setColor(theme.background); batch.draw(background, x, y, getWidth(), getHeight()); // Avoid drawing on the borders by adding +1 cell padding for (int i = 0; i < colorsUsed.length; ++i) { for (int j = 0; j < colorsUsed[i].length; ++j) { Cell.draw(theme.cellTexture, theme.getCellColor(colorsUsed[i][j]), batch, x + cellSize * (j + 1), y + cellSize * (i + 1), cellSize); } } super.draw(batch, parentAlpha); }
Example #3
Source File: ControlPanel.java From riiablo with Apache License 2.0 | 6 votes |
@Override public void draw(Batch batch, float a) { final float x = getX(); final float y = getY(); batch.draw(background, x, y); batch.draw(health, x + 30, y + 14); batch.draw(overlay, x + 28, y + 6); super.draw(batch, a); if (label.isVisible()) { label.setX(getX()); label.setText(Riiablo.string.format("panelhealth", (int) Riiablo.charData.getStats().get(Stat.hitpoints).toFloat(), (int) Riiablo.charData.getStats().get(Stat.maxhp).toFloat())); label.draw(batch, a); } }
Example #4
Source File: EffectCard.java From Klooni1010 with GNU General Public License v3.0 | 6 votes |
@Override public boolean showcase(Batch batch, float yDisplacement) { board.pos.y += yDisplacement; // If no effect is running if (board.effectsDone()) { // And we want to create a new one if (needCreateEffect) { // Clear at cells[1][1], the center one board.clearAll(1, 1, effect); needCreateEffect = false; } else { // Otherwise, the previous effect finished, so return false because we're done // We also want to draw the next time so set the flag to true setRandomPiece(); needCreateEffect = true; return false; } } board.draw(batch); return true; }
Example #5
Source File: RenderWidget.java From Mundus with Apache License 2.0 | 6 votes |
@Override public void draw(Batch batch, float parentAlpha) { if (renderer == null || cam == null) return; // render part of the ui & pause rest batch.end(); vec.set(getOriginX(), getOriginY()); vec = localToStageCoordinates(vec); final int width = (int) getWidth(); final int height = (int) getHeight(); // apply widget viewport viewport.setScreenBounds((int) vec.x, (int) vec.y, width, height); viewport.setWorldSize(width * viewport.getUnitsPerPixel(), height * viewport.getUnitsPerPixel()); viewport.apply(); // render 3d scene renderer.render(cam); // re-apply stage viewport UI.INSTANCE.getViewport().apply(); // proceed ui rendering batch.begin(); }
Example #6
Source File: VisImageTextButton.java From vis-ui with Apache License 2.0 | 6 votes |
@Override public void draw (Batch batch, float parentAlpha) { updateImage(); Color fontColor; if (isDisabled() && style.disabledFontColor != null) fontColor = style.disabledFontColor; else if (isPressed() && style.downFontColor != null) fontColor = style.downFontColor; else if (isChecked() && style.checkedFontColor != null) fontColor = (isOver() && style.checkedOverFontColor != null) ? style.checkedOverFontColor : style.checkedFontColor; else if (isOver() && style.overFontColor != null) fontColor = style.overFontColor; else fontColor = style.fontColor; if (fontColor != null) label.getStyle().fontColor = fontColor; super.draw(batch, parentAlpha); if (focusBorderEnabled && drawBorder && style.focusBorder != null) style.focusBorder.draw(batch, getX(), getY(), getWidth(), getHeight()); }
Example #7
Source File: Debris.java From libgdx-demo-pax-britannica with MIT License | 6 votes |
@Override public void draw(Batch batch) { super.draw(batch); delta = Math.min(0.06f, Gdx.graphics.getDeltaTime()); since_alive += delta; facing.rotate((SPEED + random_speed) * delta).nor(); position.add(facing.scl((SPEED + random_speed) * delta)); this.setPosition(position.x, position.y); if (since_alive < FADE_TIME) { super.setColor(1, 1, 1, Math.min((since_alive / FADE_TIME) * random_opacity, random_opacity)); } else { this.setColor(1, 1, 1, Math.min(1 - (since_alive - LIFETIME + FADE_TIME) / FADE_TIME, 1) * random_opacity); } if (since_alive > LIFETIME) { alive = false; this.setColor(1, 1, 1, 0); } }
Example #8
Source File: NinePatchWidget.java From skin-composer with MIT License | 6 votes |
@Override public void draw(Batch batch, float x, float y, float width, float height) { if (widget.zoom == 1) { style.lightTile.draw(batch, x, y, width, height); } else { drawTiles(batch, x, y, width, height); } if (drawable != null) { drawDrawable(batch, x, y, width, height); } drawHandles(batch, x, y, width, height); drawBlackBars(batch, x, y, width, height); drawGrid(batch, x, y, width, height); drawBorder(batch, x, y, width, height); }
Example #9
Source File: AnimationSubView.java From dice-heroes with GNU General Public License v3.0 | 6 votes |
@Override public void draw(Batch batch, float parentAlpha) { if (regions.size <= 0) return; GdxHelper.setBatchColor(batch, getColor(), parentAlpha); TextureRegion region = animation.getKeyFrame(stateTime); float rotation = getRotation(); if (rotation != 0) { batch.draw( region, getX(), getY(), getOriginX(), getOriginY(), region.getRegionWidth(), region.getRegionHeight(), 1, 1, rotation ); } else { batch.draw(region, getX(), getY(), region.getRegionWidth(), region.getRegionHeight()); } }
Example #10
Source File: PolylineRenderer.java From talos with Apache License 2.0 | 6 votes |
@Override public void draw(Batch batch, float x, float y, float width, float height, float rotation) { Polyline polyline = polyline(); polyline.set(width, rotation); polyline.draw(batch, region, x, y); tmpArr.clear(); for(Particle key: polylineMap.keys()) { if(key.alpha == 1f) { tmpArr.add(key); } } for(int i = 0; i < tmpArr.size; i++) { if(polylineMap.containsKey(tmpArr.get(i))) { polylinePool.free(polylineMap.get(tmpArr.get(i))); } polylineMap.remove(tmpArr.get(i)); } }
Example #11
Source File: Fish.java From libgdx-demo-pax-britannica with MIT License | 6 votes |
@Override public void draw(Batch batch) { super.draw(batch); delta = Math.min(0.06f, Gdx.graphics.getDeltaTime()); since_alive += delta/2.f; position.add((SPEED + random_speed) * delta * 5.f*random_direction,0); this.setPosition(position.x, position.y); if (since_alive < FADE_TIME) { super.setColor(1, 1, 1, Math.min((since_alive / FADE_TIME)*random_opacity,random_opacity)); } else { this.setColor(1, 1, 1, Math.min(1 - (since_alive - LIFETIME + FADE_TIME) / FADE_TIME, 1) * random_opacity); } if (since_alive > LIFETIME) { alive = false; } }
Example #12
Source File: GridRenderer.java From talos with Apache License 2.0 | 6 votes |
@Override public void draw (Batch batch, float parentAlpha) { super.draw(batch, parentAlpha); batch.end(); shapeRenderer.setProjectionMatrix(batch.getProjectionMatrix()); final float worldWidth = stage.getViewport().getWorldWidth() * camera.zoom; final float worldHeight = stage.getViewport().getWorldHeight() * camera.zoom; final Vector3 position = stage.getViewport().getCamera().position; float x = position.x - worldWidth / 2f; float y = position.y - worldHeight / 2f; shapeRenderer.begin(ShapeRenderer.ShapeType.Filled); drawGrid(x, y, worldWidth, worldHeight); shapeRenderer.end(); batch.begin(); }
Example #13
Source File: E2ETestRunnerImpl.java From gdx-fireapp with Apache License 2.0 | 5 votes |
@Override public void render(Batch batch) { if (tests.size == 0) return; tests.peek().update(MathUtils.clamp(0, 0.2f, Gdx.graphics.getDeltaTime())); Gdx.gl.glClearColor(1, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); tests.peek().draw(batch); checkTestsStates(); state += Gdx.graphics.getDeltaTime(); }
Example #14
Source File: LinkLabel.java From vis-ui with Apache License 2.0 | 5 votes |
@Override public void draw (Batch batch, float parentAlpha) { super.draw(batch, parentAlpha); Drawable underline = style.underline; if (underline != null && clickListener.isOver()) { Color color = tempColor.set(getColor()); color.a *= parentAlpha; if (style.fontColor != null) color.mul(style.fontColor); batch.setColor(color); underline.draw(batch, getX(), getY(), getWidth(), 1); } }
Example #15
Source File: VisImageButton.java From vis-ui with Apache License 2.0 | 5 votes |
@Override public void draw (Batch batch, float parentAlpha) { updateImage(); super.draw(batch, parentAlpha); if (focusBorderEnabled && drawBorder && style.focusBorder != null) style.focusBorder.draw(batch, getX(), getY(), getWidth(), getHeight()); }
Example #16
Source File: SceneList.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
public TextureRegion getBgIcon(String atlas, String region) { // check here for dispose instead in project loading because the opengl // context lost in new project thread if (disposeBgCache) { dispose(); disposeBgCache = false; } String s = atlas + "#" + region; TextureRegion icon = bgIconCache.get(s); if (icon == null) { Batch batch = getStage().getBatch(); batch.end(); try { icon = createBgIcon(atlas, region); } catch (Exception e) { EditorLogger.error("Error creating Background icon: " + atlas + "." + region); } if (icon == null) { EditorLogger.error("Error creating Background icon: " + atlas + "." + region); icon = Ctx.assetManager.getIcon("ic_no_scene"); } bgIconCache.put(s, icon); batch.begin(); } return icon; }
Example #17
Source File: BorderAreaDim.java From gdx-texture-packer-gui with Apache License 2.0 | 5 votes |
@Override public void draw(Batch batch, float parentAlpha) { Color col = getColor(); batch.setColor(col.r, col.g, col.b, col.a * parentAlpha); drawable.draw(batch, getX(), getY(), getWidth(), actor.getY()); drawable.draw(batch, getX(), getY() + actor.getY() + actor.getHeight(), getWidth(), getHeight() - (actor.getY() + actor.getHeight())); drawable.draw(batch, getX(), getY() + actor.getY(), actor.getX(), actor.getHeight()); drawable.draw(batch, getX() + (actor.getX() + actor.getWidth()), getY() + actor.getY(), getWidth() - (actor.getX() + actor.getWidth()), actor.getHeight()); }
Example #18
Source File: Label.java From riiablo with Apache License 2.0 | 5 votes |
@Override public void draw(Batch batch, float a) { if (batch instanceof PaletteIndexedBatch) { draw((PaletteIndexedBatch) batch, a); } else { throw new GdxRuntimeException("Not supported"); } }
Example #19
Source File: BvBWorkspace.java From talos with Apache License 2.0 | 5 votes |
private void drawVFX(Batch batch, float parentAlpha) { Skeleton skeleton = skeletonContainer.getSkeleton(); if(skeleton == null) return; talosRenderer.setBatch(batch); for(BoundEffect effect: skeletonContainer.getBoundEffects()) { if(effect.isBehind()) continue; for(ParticleEffectInstance particleEffectInstance: effect.getParticleEffects()) { talosRenderer.render(particleEffectInstance); } } }
Example #20
Source File: PatchedVisTextField.java From gdx-texture-packer-gui with Apache License 2.0 | 5 votes |
@Override protected void drawText(Batch batch, BitmapFont font, float x, float y) { //PATCH: Disabled color markup for BitmapFont when updating GlyphLayout https://github.com/libgdx/libgdx/issues/4576 BitmapFontData fontData = font.getData(); boolean markupEnabled = fontData.markupEnabled; fontData.markupEnabled = false; super.drawText(batch, font, x, y); fontData.markupEnabled = markupEnabled; }
Example #21
Source File: Score.java From martianrun with Apache License 2.0 | 5 votes |
@Override public void draw(Batch batch, float parentAlpha) { super.draw(batch, parentAlpha); if (getScore() == 0) { return; } font.drawWrapped(batch, String.format("%d", getScore()), bounds.x, bounds.y, bounds.width, BitmapFont.HAlignment.RIGHT); }
Example #22
Source File: ModuleBoardWidget.java From talos with Apache License 2.0 | 5 votes |
@Override public void draw(Batch batch, float parentAlpha) { batch.end(); shapeRenderer.setProjectionMatrix(getStage().getCamera().combined); Gdx.gl.glEnable(GL20.GL_BLEND); shapeRenderer.begin(ShapeRenderer.ShapeType.Filled); drawCurves(); shapeRenderer.end(); batch.begin(); super.draw(batch, parentAlpha); }
Example #23
Source File: FilteredTree.java From talos with Apache License 2.0 | 5 votes |
public void draw (Batch batch, float parentAlpha) { Color color = getColor(); batch.setColor(color.r, color.g, color.b, color.a * parentAlpha); if (style.background != null) style.background.draw(batch, getX(), getY(), getWidth(), getHeight()); draw(batch, rootNodes, leftColumnWidth); super.draw(batch, parentAlpha); // Draw actors. }
Example #24
Source File: ItemGrid.java From riiablo with Apache License 2.0 | 5 votes |
@Override public void draw(Batch batch, float parentAlpha) { PaletteIndexedBatch b = (PaletteIndexedBatch) batch; b.setBlendMode(BlendMode.SOLID, clickListener.isOver() && itemData.getCursor() == null ? backgroundColorG : backgroundColorB); b.draw(fill, getX(), getY(), getWidth(), getHeight()); b.resetBlendMode(); item.draw(b, 1); if (clickListener.isOver() && itemData.getCursor() == null) { Riiablo.game.setDetails(item.details(), item, ItemGrid.this, item); } }
Example #25
Source File: GdxHelper.java From dice-heroes with GNU General Public License v3.0 | 5 votes |
public static void showStageEvents(final Stage stage) { EventListener listener = new EventListener() { private final Vector2 tmp = new Vector2(); private Actor actor = new Actor() { @Override public void draw(Batch batch, float parentAlpha) { if (target == null) return; batch.end(); Config.shapeRenderer.begin(ShapeRenderer.ShapeType.Line); Config.shapeRenderer.setProjectionMatrix(stage.getCamera().combined); Gdx.gl.glLineWidth(6); Config.shapeRenderer.setColor(Color.ORANGE); Vector2 pos = target.localToStageCoordinates(tmp.set(0, 0)); float x = pos.x, y = pos.y; Vector2 top = target.localToStageCoordinates(tmp.set(target.getWidth(), target.getHeight())); float maxX = top.x, maxY = top.y; Config.shapeRenderer.rect(x, y, maxX - x, maxY - y); Config.shapeRenderer.end(); batch.begin(); } }; { stage.addActor(actor); } public Actor target; @Override public boolean handle(Event event) { target = event.getTarget(); return false; } }; stage.addListener(listener); }
Example #26
Source File: ScrollPane.java From riiablo with Apache License 2.0 | 5 votes |
@Override public void draw (Batch batch, float parentAlpha) { if (widget == null) return; validate(); // Setup transform for this group. applyTransform(batch, computeTransform()); if (scrollX) hKnobBounds.x = hScrollBounds.x + (int)((hScrollBounds.width - hKnobBounds.width) * getVisualScrollPercentX()); if (scrollY) vKnobBounds.y = vScrollBounds.y + (int)((vScrollBounds.height - vKnobBounds.height) * (1 - getVisualScrollPercentY())); updateWidgetPosition(); // Draw the background ninepatch. Color color = getColor(); batch.setColor(color.r, color.g, color.b, color.a * parentAlpha); if (style.background != null) style.background.draw(batch, 0, 0, getWidth(), getHeight()); // Caculate the scissor bounds based on the batch transform, the available widget area and the camera transform. We need to // project those to screen coordinates for OpenGL ES to consume. getStage().calculateScissors(widgetAreaBounds, scissorBounds); // Enable scissors for widget area and draw the widget. batch.flush(); if (ScissorStack.pushScissors(scissorBounds)) { drawChildren(batch, parentAlpha); batch.flush(); ScissorStack.popScissors(); } // Render scrollbars and knobs on top if they will be visible float alpha = color.a * parentAlpha * Interpolation.fade.apply(fadeAlpha / fadeAlphaSeconds); drawScrollBars(batch, color.r, color.g, color.b, alpha); resetTransform(batch); }
Example #27
Source File: CCParticleActor.java From cocos-ui-libgdx with Apache License 2.0 | 5 votes |
protected void drawParticles(Batch batch) { int srcFunc = batch.getBlendSrcFunc(); int dstFunc = batch.getBlendDstFunc(); batch.setBlendFunction(blendSrc, blendDst); //System.out.println("_particleCount:"+_particleCount); for (int i = 0; i < _particleCount; i++) { batch.draw(m_pTexture, vertices[i], 0, 20); } batch.setBlendFunction(srcFunc, dstFunc); // batch.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); }
Example #28
Source File: Box2dSteeringEntity.java From gdx-ai with Apache License 2.0 | 5 votes |
public void draw (Batch batch) { Vector2 pos = body.getPosition(); float w = region.getRegionWidth(); float h = region.getRegionHeight(); float ox = w / 2f; float oy = h / 2f; batch.draw(region, // Box2dSteeringTest.metersToPixels(pos.x) - ox, Box2dSteeringTest.metersToPixels(pos.y) - oy, // ox, oy, // w, h, // 1, 1, // body.getAngle() * MathUtils.radiansToDegrees); // }
Example #29
Source File: FontMetricsTool.java From riiablo with Apache License 2.0 | 5 votes |
@Override public void render() { Gdx.gl.glClearColor(0.3f, 0.3f, 0.3f, 1.0f); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.act(); stage.draw(); Batch b = stage.getBatch(); b.begin(); GlyphLayout consolas16Layout = Riiablo.fonts.consolas16.draw(b, STRING, 0, 550, 600, center ? Align.center : Align.left, true); b.end(); PaletteIndexedBatch batch = Riiablo.batch; batch.begin(Riiablo.palettes.units); batch.setBlendMode(active.getBlendMode()); GlyphLayout otherLayout = active.draw(batch, STRING, 0, 250, 600, center ? Align.center : Align.left, true); batch.end(); if (debug) { ShapeRenderer shapes = Riiablo.shapes; shapes.begin(ShapeRenderer.ShapeType.Line); drawDebug(Riiablo.fonts.consolas16, consolas16Layout, 550); drawDebug(active, otherLayout, 250); shapes.end(); } }
Example #30
Source File: RenderedConsole.java From riiablo with Apache License 2.0 | 5 votes |
public void render(Batch b) { if (!visible || font == null) return; b.draw(modalBackground, 0, consoleY - 4, clientWidth, consoleHeight + 4); final int x = 2; String inputContents = in.getContents(); GlyphLayout glyphs = font.draw(b, BUFFER_PREFIX + inputContents, x, bufferY - 2); b.draw(cursorTexture, x, bufferY, clientWidth, 2); if (showCaret) { final int caret = in.getCaretPosition(); if (caret != in.length()) { glyphs.setText(font, BUFFER_PREFIX + inputContents.substring(0, caret)); } b.draw(cursorTexture, x + glyphs.width, consoleY - 2, 2, textHeight); } Pools.free(glyphs); final float outputOffset = scrollOffset * lineHeight; if (outputOffset < outputHeight) { // offsets output to always appear that it starts at top of console window scrollOffset = Math.max(scrollOffset, scrollOffsetMin); } float position = outputY; final int outputSize = OUTPUT.size; if (scrollOffset > outputSize) { scrollOffset = outputSize; position += ((scrollOffsetMin - scrollOffset) * lineHeight); } for (int i = scrollOffset - 1; i >= 0; i--) { if (position > clientHeight) break; String line = OUTPUT.get(i); font.draw(b, line, x, position); position += lineHeight; } }