javafx.scene.SubScene Java Examples

The following examples show how to use javafx.scene.SubScene. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: SpinningGlobe.java    From mars-sim with GNU General Public License v3.0 7 votes vote down vote up
public Parent createDraggingGlobe() {
 boolean support = Platform.isSupported(ConditionalFeature.SCENE3D);
 if (support)
  logger.config("JavaFX 3D features supported");
 else
  logger.config("JavaFX 3D features NOT supported");

    globe = new Globe();
    rotateGlobe();

 // Use a SubScene
    subScene = new SubScene(globe.getRoot(), WIDTH, HEIGHT);//, true, SceneAntialiasing.BALANCED);
    subScene.setId("sub");
    subScene.setCamera(globe.getCamera());//subScene));

    //return new Group(subScene);
    return new HBox(subScene);
}
 
Example #2
Source File: ChildrenGetter.java    From scenic-view with GNU General Public License v3.0 5 votes vote down vote up
public static ObservableList<Node> getChildren(Node node) {
    if (node == null) return FXCollections.emptyObservableList();
    
    if (node instanceof Parent) {
        return ((Parent)node).getChildrenUnmodifiable();
    } else if (node instanceof SubScene) {
        return ((SubScene)node).getRoot().getChildrenUnmodifiable();
    }
    
    return FXCollections.emptyObservableList();
}
 
Example #3
Source File: ContentModel.java    From RubikFX with GNU General Public License v3.0 5 votes vote down vote up
private void buildSubScene() {
    root3D.getChildren().add(autoScalingGroup);
    
    subScene = new SubScene(root3D,paneW,paneH,true,javafx.scene.SceneAntialiasing.BALANCED);
    subScene.setCamera(camera);
    subScene.setFill(Color.CADETBLUE);
    setListeners(true);
}
 
Example #4
Source File: Viewer3d.java    From phoebus with Eclipse Public License 1.0 5 votes vote down vote up
/** @param disabled Disable mouse interaction?
 *  @throws Exception on error
 */
public Viewer3d (final boolean disabled) throws Exception
{
    axes = buildAxes();
    view.getChildren().add(axes);

    root = new Group(view);
    root.setDepthTest(DepthTest.ENABLE);

    scene = new SubScene(root, 1024, 768, true, SceneAntialiasing.BALANCED);
    scene.setManaged(false);
    scene.setFill(Color.GRAY);
    scene.heightProperty().bind(heightProperty());
    scene.widthProperty().bind(widthProperty());

    buildCamera();

    scene.setCamera(camera);

    // Legend, placed on top of 3D scene
    final HBox legend = new HBox(10, createAxisLabel("X Axis", Color.RED),
            createAxisLabel("Y Axis", Color.GREEN),
            createAxisLabel("Z Axis", Color.BLUE));
    legend.setPadding(new Insets(10));

    getChildren().setAll(scene, legend);

    if (! disabled)
        handleMouse(this);
}
 
Example #5
Source File: CameraView.java    From FXyzLib with GNU General Public License v3.0 5 votes vote down vote up
public CameraView(SubScene scene) {
        // Make sure "world" is a group
        assert scene.getRoot().getClass().equals(Group.class);
        
        worldToView = (Group)scene.getRoot();
               
        camera = new PerspectiveCamera(true);
//        cameraTransform.setTranslate(0, 0, -500);
        cameraTransform.getChildren().add(camera);
        camera.setNearClip(0.1);
        camera.setFarClip(15000.0);
        camera.setTranslateZ(-1500);
//        cameraTransform.ry.setAngle(-45.0);
//        cameraTransform.rx.setAngle(-10.0);

        params.setCamera(camera);
        
        params.setDepthBuffer(true);
        params.setFill(Color.rgb(0, 0, 0, 0.5));

        viewTimer = new AnimationTimer() {
            @Override
            public void handle(long now) {
                redraw();
            }
        };
    }
 
Example #6
Source File: ContentModel.java    From gluon-samples with BSD 3-Clause "New" or "Revised" License 5 votes vote down vote up
private void buildSubScene() {
    root3D.getChildren().add(autoScalingGroup);
    
    subScene = new SubScene(root3D, paneW, paneH, true, SceneAntialiasing.BALANCED);
    subScene.setCamera(camera);
    subScene.setFill(Color.CADETBLUE);
    setListeners(true);
}
 
Example #7
Source File: Viewer3DFX.java    From paintera with GNU General Public License v2.0 4 votes vote down vote up
public Viewer3DFX(final double width, final double height)
{
	super();
	this.root = new Group();
	this.sceneGroup = new Group();
	this.meshesGroup = new Group();
	sceneGroup.getChildren().add(meshesGroup);
	this.setWidth(width);
	this.setHeight(height);
	this.scene = new SubScene(root, width, height, true, SceneAntialiasing.BALANCED);
	this.scene.fillProperty().bind(backgroundFill);

	this.camera = new PerspectiveCamera(true);
	this.camera.setNearClip(0.01);
	this.camera.setFarClip(10.0);
	this.camera.setTranslateY(0);
	this.camera.setTranslateX(0);
	this.camera.setTranslateZ(0);
	this.camera.setFieldOfView(90);
	this.scene.setCamera(this.camera);
	this.cameraGroup = new Group();

	this.getChildren().add(this.scene);
	this.root.getChildren().addAll(cameraGroup, sceneGroup);
	this.scene.widthProperty().bind(widthProperty());
	this.scene.heightProperty().bind(heightProperty());
	lightSpot.setTranslateX(-10);
	lightSpot.setTranslateY(-10);
	lightSpot.setTranslateZ(-10);
	lightFill.setTranslateX(10);

	this.cameraGroup.getChildren().addAll(camera, lightAmbient, lightSpot, lightFill);
	this.cameraGroup.getTransforms().add(cameraTransform);

	this.handler = new Scene3DHandler(this);

	this.root.visibleProperty().bind(this.meshesEnabled);

	final AffineTransform3D cameraAffineTransform = Transforms.fromTransformFX(cameraTransform);
	this.handler.addAffineListener(sceneTransform -> {
			final AffineTransform3D sceneToWorldTransform = Transforms.fromTransformFX(sceneTransform).inverse();
			eyeToWorldTransformProperty.set(sceneToWorldTransform.concatenate(cameraAffineTransform));
		});

	final InvalidationListener sizeChangedListener = obs -> viewFrustumProperty.set(
			new ViewFrustum(camera, new double[] {getWidth(), getHeight()})
		);
	widthProperty().addListener(sizeChangedListener);
	heightProperty().addListener(sizeChangedListener);

	// set initial value
	sizeChangedListener.invalidated(null);
}
 
Example #8
Source File: Cutaway.java    From FXyzLib with GNU General Public License v3.0 4 votes vote down vote up
public Cutaway(SubScene scene, double width, double height) {
    // Make sure "world" is a group
    assert scene.getRoot().getClass().equals(Group.class);
    
    setFillWidth(true);
    setPrefSize(width, height+controlSize);
    setMaxSize(width, height+controlSize);
    this.setBorder(new Border(
        new BorderStroke(Color.DARKKHAKI,
                         BorderStrokeStyle.SOLID,
                         new CornerRadii(25),
                         new BorderWidths(5)
                         )));
    
    Rectangle closeSquare = new Rectangle(controlSize, controlSize, Color.LIGHTCORAL);
    closeSquare.setOnMouseClicked((MouseEvent me) -> {
        this.fireEvent(new CloseCutawayEvent(this));
    });
    Circle dragCircle = new Circle(controlSize/2, Color.STEELBLUE);        

    HBox top = new HBox(20,closeSquare,dragCircle);
    dragCircle.setVisible(false);
    StackPane.setAlignment(closeSquare, Pos.TOP_RIGHT);
    StackPane.setMargin(closeSquare, new Insets(50));        
    
    top.setBackground(new Background(
        new BackgroundFill(Color.KHAKI, 
            new CornerRadii(20,20,0,0,false),
            Insets.EMPTY)));
    
    top.setAlignment(Pos.TOP_RIGHT);

    top.setOnMousePressed((MouseEvent me) -> {
        cutawayPosX = me.getSceneX();
        cutawayPosY = me.getSceneY();
        cutawayOldX = me.getSceneX();
        cutawayOldY = me.getSceneY();
        
    });
    top.setOnMouseDragged((MouseEvent me) -> {
        cutawayOldX = cutawayPosX;
        cutawayOldY = cutawayPosY;
        cutawayPosX = me.getSceneX();
        cutawayPosY = me.getSceneY();
        cutawayDeltaX = (cutawayPosX - cutawayOldX);
        cutawayDeltaY = (cutawayPosY - cutawayOldY);
        setTranslateX(getTranslateX() + cutawayDeltaX);
        setTranslateY(getTranslateY() + cutawayDeltaY);
    });
    
    getChildren().addAll(top,imageView);
    
    
    
    worldToView = (Group)scene.getRoot();
           
    camera = new PerspectiveCamera(true);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(15000.0);
    camera.setTranslateZ(-1500);
    params.setCamera(camera);
    
    params.setDepthBuffer(true);
    params.setFill(Color.rgb(0, 0, 0, 0.5));

    viewTimer = new AnimationTimer() {
        @Override
        public void handle(long now) {
            redraw();
        }
    };
    setOnMouseEntered(e->{
        requestFocus();
    });        
}
 
Example #9
Source File: BillBoardBehaviorTest.java    From FXyzLib with GNU General Public License v3.0 4 votes vote down vote up
private void createSubscene(){        
    subScene = new SubScene(root, 800, 600, true, SceneAntialiasing.BALANCED);
    
    camera = new PerspectiveCamera(true);
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().addAll(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(100000.0);
    camera.setFieldOfView(35);
    camera.setTranslateZ(-cameraDistance);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    
    cameraTransform.getChildren().add(light);
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
            
    root.getChildren().add(cameraTransform);
    subScene.setCamera(camera);
    
    initFirstPersonControls(subScene);
    
    skyBox = new Skybox(new Image("http://www.zfight.com/misc/images/textures/envmaps/violentdays_large.jpg"), 100000, camera);      
   
    //Make a bunch of semi random Torusesessses(toroids?) and stuff : from torustest
    Group torusGroup = new Group();        
    for (int i = 0; i < 10; i++) {
        Random r = new Random();
        //A lot of magic numbers in here that just artificially constrain the math
        float randomRadius = (float) ((r.nextFloat() * 300) + 50);
        float randomTubeRadius = (float) ((r.nextFloat() * 100) + 1);
        int randomTubeDivisions = (int) ((r.nextFloat() * 64) + 1);
        int randomRadiusDivisions = (int) ((r.nextFloat() * 64) + 1);
        Color randomColor = new Color(r.nextDouble(), r.nextDouble(), r.nextDouble(), r.nextDouble());
        boolean ambientRandom = r.nextBoolean();
        boolean fillRandom = r.nextBoolean();
        
        if(i == 0){                
            torusGroup.getChildren().add(bill);
        }
        TorusMesh torus = new TorusMesh(randomTubeDivisions, randomRadiusDivisions, randomRadius, randomTubeRadius);
        
        double translationX = Math.random() * 1024 * 1.95;
        if (Math.random() >= 0.5) {
            translationX *= -1;
        }
        double translationY = Math.random() * 1024 * 1.95;
        if (Math.random() >= 0.5) {
            translationY *= -1;
        }
        double translationZ = Math.random() * 1024 * 1.95;
        if (Math.random() >= 0.5) {
            translationZ *= -1;
        }
        Translate translate = new Translate(translationX, translationY, translationZ);
        Rotate rotateX = new Rotate(Math.random() * 360, Rotate.X_AXIS);
        Rotate rotateY = new Rotate(Math.random() * 360, Rotate.Y_AXIS);
        Rotate rotateZ = new Rotate(Math.random() * 360, Rotate.Z_AXIS);

        torus.getTransforms().addAll(translate, rotateX, rotateY, rotateZ);
        //torus.getTransforms().add(translate);
        torusGroup.getChildren().add(torus);
    }
    root.getChildren().addAll(skyBox, torusGroup);
    
    rootPane.getChildren().add(subScene);
    //Enable subScene resizing
    subScene.widthProperty().bind(rootPane.widthProperty());
    subScene.heightProperty().bind(rootPane.heightProperty());
    subScene.setFocusTraversable(true);
    
}
 
Example #10
Source File: CameraController.java    From FXyzLib with GNU General Public License v3.0 4 votes vote down vote up
protected SubScene getSubScene() {
    return subScene;
}
 
Example #11
Source File: CameraController.java    From FXyzLib with GNU General Public License v3.0 4 votes vote down vote up
public void setSubScene(SubScene subScene) {
    this.subScene = subScene;
    setEventHandlers(subScene);
}
 
Example #12
Source File: CameraController.java    From FXyzLib with GNU General Public License v3.0 4 votes vote down vote up
private void setEventHandlers(SubScene scene) {
    scene.addEventHandler(KeyEvent.ANY, k -> handleKeyEvent(k));
    scene.addEventHandler(MouseEvent.ANY, m -> handleMouseEvent(m));
    scene.addEventHandler(ScrollEvent.ANY, s -> handleScrollEvent(s));
}
 
Example #13
Source File: Tutorial.java    From FXTutorials with MIT License 4 votes vote down vote up
private Parent createContent() {
    Cube c = new Cube(1, Color.GREEN);
    c.setTranslateX(-1);
    c.setRotationAxis(Rotate.Y_AXIS);
    c.setRotate(45);

    Cube c2 = new Cube(1, Color.BLUE);
    c2.setTranslateX(1);
    c2.setRotationAxis(Rotate.Y_AXIS);
    c2.setRotate(45);

    Cube c3 = new Cube(1, Color.RED);
    c3.setRotationAxis(Rotate.Y_AXIS);
    c3.setRotate(45);

    camera = new PerspectiveCamera(true);
    translate = new Translate(0, 0, -10);
    rotate = new Rotate(0, new Point3D(0, 1, 0));
    camera.getTransforms().addAll(translate, rotate);

    PointLight light = new PointLight(Color.WHITE);
    light.setTranslateX(3);
    light.setTranslateZ(-5);

    TranslateTransition tt = new TranslateTransition(Duration.seconds(2), light);
    tt.setFromX(-3);
    tt.setToX(3);
    tt.setAutoReverse(true);
    tt.setCycleCount(Animation.INDEFINITE);

    AmbientLight globalLight = new AmbientLight(Color.WHITE.deriveColor(0, 1, 0.2, 1));


    worldRoot.getChildren().addAll(c, c2, c3, globalLight, light);

    SubScene subScene = new SubScene(worldRoot, 800, 600, true, SceneAntialiasing.BALANCED);
    subScene.setCamera(camera);

    tt.play();

    return new Group(new Rectangle(800, 600), subScene);
}
 
Example #14
Source File: Simple3DSphereApp.java    From mars-sim with GNU General Public License v3.0 4 votes vote down vote up
public Parent createContent() throws Exception {

        Image dImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-d.jpg").toExternalForm());
        Image nImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-n.jpg").toExternalForm());
        Image sImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-s.jpg").toExternalForm());
        Image siImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-l.jpg").toExternalForm());

        material = new PhongMaterial();
        material.setDiffuseColor(Color.WHITE);
        material.diffuseMapProperty().bind(
                Bindings.when(diffuseMap).then(dImage).otherwise((Image) null));
        material.setSpecularColor(Color.TRANSPARENT);
        material.specularMapProperty().bind(
                Bindings.when(specularMap).then(sImage).otherwise((Image) null));
        material.bumpMapProperty().bind(
                Bindings.when(bumpMap).then(nImage).otherwise((Image) null));
        material.selfIlluminationMapProperty().bind(
                Bindings.when(selfIlluminationMap).then(siImage).otherwise((Image) null));

        earth = new Sphere(5);
        earth.setMaterial(material);
        earth.setRotationAxis(Rotate.Y_AXIS);


        // Create and position camera
        PerspectiveCamera camera = new PerspectiveCamera(true);
        camera.getTransforms().addAll(
                new Rotate(-20, Rotate.Y_AXIS),
                new Rotate(-20, Rotate.X_AXIS),
                new Translate(0, 0, -20));

        sun = new PointLight(Color.rgb(255, 243, 234));
        sun.translateXProperty().bind(sunDistance.multiply(-0.82));
        sun.translateYProperty().bind(sunDistance.multiply(-0.41));
        sun.translateZProperty().bind(sunDistance.multiply(-0.41));
        sun.lightOnProperty().bind(sunLight);

        AmbientLight ambient = new AmbientLight(Color.rgb(1, 1, 1));

        // Build the Scene Graph
        Group root = new Group();
        root.getChildren().add(camera);
        root.getChildren().add(earth);
        root.getChildren().add(sun);
        root.getChildren().add(ambient);

        RotateTransition rt = new RotateTransition(Duration.seconds(24), earth);
        rt.setByAngle(360);
        rt.setInterpolator(Interpolator.LINEAR);
        rt.setCycleCount(Animation.INDEFINITE);
        rt.play();

        // Use a SubScene
        SubScene subScene = new SubScene(root, 400, 300, true, SceneAntialiasing.BALANCED);
        subScene.setFill(Color.TRANSPARENT);
        subScene.setCamera(camera);

        return new Group(subScene);
    }
 
Example #15
Source File: Qubit3D.java    From strangefx with BSD 3-Clause "New" or "Revised" License 4 votes vote down vote up
private void createQubit() {
    PerspectiveCamera camera = new PerspectiveCamera(true);        
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.getTransforms().addAll(rotateX, rotateY, new Translate(0, 0, -200));
 
    FrustumMesh plane = new FrustumMesh(50, 50, 1, 1, new Point3D(0, -0.5f, 0), new Point3D(0, 0.5f, 0));
    plane.setMaterial(new PhongMaterial(Color.web("#ccdd3320")));
    
    SegmentedSphereMesh innerSphere = new SegmentedSphereMesh(40, 0, 0, 50, new Point3D(0, 0, 0));
    innerSphere.setMaterial(new PhongMaterial(Color.web("#ff800080")));
    
    SegmentedSphereMesh frameSphere = new SegmentedSphereMesh(20, 0, 0, 50, new Point3D(0, 0, 0));
    frameSphere.setMaterial(new PhongMaterial(Color.BLACK));
    frameSphere.setDrawMode(DrawMode.LINE);
    
    FrustumMesh rod = new FrustumMesh(2, 2, 1, 1, new Point3D(0, 0, 0), new Point3D(50, 0, 0));
    rod.setMaterial(new PhongMaterial(Color.web("#0080ff")));
    
    SegmentedSphereMesh smallSphere = new SegmentedSphereMesh(20, 0, 0, 4, new Point3D(50, 0, 0));
    smallSphere.setMaterial(new PhongMaterial(Color.web("#0080ff")));
    
    rodSphere = new Group(smallSphere, rod);
    Group group = new Group(plane, rodSphere, innerSphere, frameSphere, new AmbientLight(Color.BISQUE));
    
    SubScene subScene = new SubScene(group, 100, 100, true, SceneAntialiasing.BALANCED);
    subScene.setCamera(camera);
    
    subScene.setOnMousePressed(event -> {
        mouseOldX = event.getSceneX();
        mouseOldY = event.getSceneY();
    });

    subScene.setOnMouseDragged(event -> {
        rotateX.setAngle(rotateX.getAngle() - (event.getSceneY() - mouseOldY));
        rotateY.setAngle(rotateY.getAngle() + (event.getSceneX() - mouseOldX));
        mouseOldX = event.getSceneX();
        mouseOldY = event.getSceneY();
    });
    
    getChildren().add(subScene);
    
    rodSphere.getTransforms().setAll(myRotate);
}
 
Example #16
Source File: Viewer3DFX.java    From paintera with GNU General Public License v2.0 4 votes vote down vote up
public SubScene scene()
{
	return scene;
}
 
Example #17
Source File: ContentModel.java    From gluon-samples with BSD 3-Clause "New" or "Revised" License votes vote down vote up
public SubScene getSubScene() { return subScene; } 
Example #18
Source File: Rubik.java    From gluon-samples with BSD 3-Clause "New" or "Revised" License votes vote down vote up
public SubScene getSubScene(){ return content.getSubScene(); } 
Example #19
Source File: Rubik.java    From RubikFX with GNU General Public License v3.0 votes vote down vote up
public SubScene getSubScene(){ return content.getSubScene(); } 
Example #20
Source File: ContentModel.java    From RubikFX with GNU General Public License v3.0 votes vote down vote up
public SubScene getSubScene() { return subScene; }