net.minecraft.client.renderer.GLAllocation Java Examples
The following examples show how to use
net.minecraft.client.renderer.GLAllocation.
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Example #1
Source File: MobileChunkRenderer.java From archimedes-ships with MIT License | 6 votes |
public void markRemoved() { isRemoved = true; try { if (glRenderList != 0) { ArchimedesShipMod.modLog.debug("Deleting mobile chunk display list " + glRenderList); GLAllocation.deleteDisplayLists(glRenderList); glRenderList = 0; } } catch (Exception e) { ArchimedesShipMod.modLog.error("Failed to destroy mobile chunk display list", e); } }
Example #2
Source File: TcModelRenderer.java From TofuCraftReload with MIT License | 5 votes |
@SideOnly(Side.CLIENT) private void compileDisplayPane() { this.displayList = GLAllocation.generateDisplayLists(1); GlStateManager.glNewList(this.displayList, 4864); BufferBuilder vertexbuffer = Tessellator.getInstance().getBuffer(); for (int i = 0; i < this.paneList.size(); ++i) { ModelPane pane = (ModelPane)this.paneList.get(i); pane.render(vertexbuffer, 0.0625F); } GlStateManager.glEndList(); this.compiled = true; }
Example #3
Source File: RenderChunkSchematicList.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
public RenderChunkSchematicList(World worldIn, RenderGlobal renderGlobalIn, int index) { super(worldIn, renderGlobalIn, index); this.baseDisplayList = GLAllocation.generateDisplayLists(LIST_SIZE); this.baseOverlay = this.baseDisplayList + BLOCK_LAYERS; }
Example #4
Source File: EntityRocket.java From AdvancedRocketry with MIT License | 5 votes |
@Override public void setDead() { super.setDead(); if(storage != null && storage.world.displayListIndex != -1) GLAllocation.deleteDisplayLists(storage.world.displayListIndex); //unlink any connected tiles Iterator<IInfrastructure> connectedTiles = connectedInfrastructure.iterator(); while(connectedTiles.hasNext()) { connectedTiles.next().unlinkRocket(); connectedTiles.remove(); } }
Example #5
Source File: RenderCustomEndPortal.java From EnderStorage with MIT License | 5 votes |
public RenderCustomEndPortal(double y, double x1, double x2, double z1, double z2) { surfaceY = y; surfaceX1 = x1; surfaceX2 = x2; surfaceZ1 = z1; surfaceZ2 = z2; field_40448_a = GLAllocation.createDirectFloatBuffer(16); }
Example #6
Source File: RenderChunkSchematicList.java From litematica with GNU Lesser General Public License v3.0 | 4 votes |
public void deleteGlResources() { super.deleteGlResources(); GLAllocation.deleteDisplayLists(this.baseDisplayList, LIST_SIZE); }
Example #7
Source File: RotorSpecialRenderer.java From BigReactors with MIT License | 4 votes |
int generateRotor(RotorInfo rotorInfo) { int list = GLAllocation.generateDisplayLists(1); GL11.glNewList(list, GL11.GL_COMPILE); ForgeDirection rotorDir = rotorInfo.rotorDirection; int rotorLen = rotorInfo.rotorLength; CoordTriplet currentRotorCoord = new CoordTriplet(0,0,0); Tessellator tessellator = Tessellator.instance; if(rotorDir.offsetX != 0) { tessellator.setTranslation(0, -0.5, -0.5); } else if(rotorDir.offsetY != 0) { tessellator.setTranslation(-0.5, 0, -0.5); } else { tessellator.setTranslation(-0.5, -0.5, 0); } tessellator.startDrawingQuads(); tessellator.setBrightness(256); tessellator.setColorOpaque(255, 255, 255); CoordTriplet bladeCoord = new CoordTriplet(0,0,0); int rotorIdx = 0; boolean[] hasBlades = new boolean[4]; ForgeDirection[] bladeDirs = StaticUtils.neighborsBySide[rotorInfo.rotorDirection.ordinal()]; while(rotorIdx < rotorInfo.rotorLength) { for(int i = 0; i < hasBlades.length; i++) { hasBlades[i] = rotorInfo.bladeLengths[rotorIdx][i] > 0; } RotorSimpleRenderer.renderRotorShaft(BigReactors.blockTurbineRotorPart, renderBlocks, BlockTurbineRotorPart.METADATA_SHAFT, rotorDir, hasBlades, currentRotorCoord.x, currentRotorCoord.y, currentRotorCoord.z, false); for(int bladeIdx = 0; bladeIdx < bladeDirs.length; bladeIdx++) { bladeCoord.copy(currentRotorCoord); int bladeLen = 0; bladeCoord.translate(bladeDirs[bladeIdx]); while(bladeLen < rotorInfo.bladeLengths[rotorIdx][bladeIdx]) { RotorSimpleRenderer.renderBlade(renderBlocks, bladeCoord.x, bladeCoord.y, bladeCoord.z, BigReactors.blockTurbineRotorPart, BlockTurbineRotorPart.METADATA_BLADE, rotorInfo.rotorDirection); bladeLen++; bladeCoord.translate(bladeDirs[bladeIdx]); } } rotorIdx++; currentRotorCoord.translate(rotorDir); } tessellator.setTranslation(0, 0, 0); tessellator.draw(); GL11.glEndList(); return list; }