appeng.api.networking.security.IActionHost Java Examples
The following examples show how to use
appeng.api.networking.security.IActionHost.
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Example #1
Source File: AdapterInterface.java From OpenPeripheral-Integration with MIT License | 5 votes |
@ScriptCallable(description = "Requests the specified item to get crafted.") public void requestCrafting(IActionHost host, @Env(Constants.ARG_ACCESS) IArchitectureAccess access, @Env(Constants.ARG_CONVERTER) IConverter converter, @Arg(name = "fingerprint", description = "Details of the item you want to craft. Can be found with .getStackInSlot on inventory and .getAvailableItems on AE network") ItemFingerprint needle, @Optionals @Arg(name = "qty", description = "The quantity of items you want to craft") Long quantity, @Arg(name = "cpu", description = "The name of the CPU you want to use") String wantedCpuName) { ICraftingGrid craftingGrid = getCraftingGrid(host); if (quantity == null) quantity = 1L; ICraftingCPU wantedCpu = findCpu(craftingGrid, wantedCpuName); IStorageGrid storageGrid = getStorageGrid(host); IMEMonitor<IAEItemStack> monitor = storageGrid.getItemInventory(); IAEItemStack stack = findCraftableStack(storageGrid.getItemInventory().getStorageList(), needle); Preconditions.checkArgument(stack != null, "Can't find craftable item fingerprint %s", needle); final IAEItemStack toCraft = stack.copy(); toCraft.setStackSize(quantity); // Create a new CraftingCallback. This callback is called when // the network finished calculating the required items. It can do two things for us: // a) It sends an event when items are missing to complete the request // b) Otherwise it starts the crafting job, which itself is a CraftingRequester OSsending more events to the computer. final CraftingCallback craftingCallback = new CraftingCallback(access, converter, craftingGrid, monitor, host, wantedCpu, toCraft); // We will need access to the worldObj of the ME Interface -> cast to TileEntity final TileEntity tileEntity = (TileEntity)host; // Tell the craftingGrid to begin calculating and to report everything to the CraftingCallback craftingGrid.beginCraftingJob(tileEntity.getWorldObj(), getGrid(host), new MachineSource(host), toCraft, craftingCallback); }
Example #2
Source File: CraftingCallback.java From OpenPeripheral-Integration with MIT License | 5 votes |
public CraftingCallback(IArchitectureAccess access, IConverter converter, ICraftingGrid craftingGrid, IMEMonitor<IAEItemStack> monitor, IActionHost actionHost, ICraftingCPU wantedCpu, IAEItemStack requestedStack) { this.access = access; this.converter = converter; this.monitor = monitor; this.source = new MachineSource(actionHost); this.actionHost = actionHost; this.craftingGrid = craftingGrid; this.wantedCpu = wantedCpu; this.requestedStack = converter.fromJava(requestedStack); }
Example #3
Source File: AdapterInterface.java From OpenPeripheral-Integration with MIT License | 4 votes |
@ScriptCallable(description = "Exports the specified item into the target inventory.", returnTypes = ReturnType.TABLE) public IAEItemStack exportItem(Object tileEntityInterface, @Arg(name = "fingerprint", description = "Details of the item you want to export (can be result of .getStackInSlot() or .getAvailableItems())") ItemFingerprint needle, @Arg(name = "direction", description = "Location of target inventory") ForgeDirection direction, @Optionals @Arg(name = "maxAmount", description = "The maximum amount of items you want to export") Integer maxAmount, @Arg(name = "intoSlot", description = "The slot in the other inventory that you want to export into") Index intoSlot) { final IActionHost host = (IActionHost)tileEntityInterface; final IInventory neighbor = getNeighborInventory(tileEntityInterface, direction); Preconditions.checkArgument(neighbor != null, "No neighbour attached"); if (intoSlot == null) intoSlot = Index.fromJava(-1, 0); IStorageGrid storageGrid = getStorageGrid(host); IMEMonitor<IAEItemStack> monitor = storageGrid.getItemInventory(); IAEItemStack stack = findStack(monitor.getStorageList(), needle); Preconditions.checkArgument(stack != null, "Can't find item fingerprint %s", needle); IAEItemStack toExtract = stack.copy(); if (maxAmount == null || maxAmount < 1 || maxAmount > toExtract.getItemStack().getMaxStackSize()) { toExtract.setStackSize(toExtract.getItemStack().getMaxStackSize()); } else { toExtract.setStackSize(maxAmount); } // Actually export the items from the ME system. MachineSource machineSource = new MachineSource(host); IAEItemStack extracted = monitor.extractItems(toExtract, Actionable.MODULATE, machineSource); if (extracted == null) return null; ItemStack toInsert = extracted.getItemStack().copy(); // Put the item in the neighbor inventory if (ItemDistribution.insertItemIntoInventory(neighbor, toInsert, direction.getOpposite(), intoSlot.value)) { neighbor.markDirty(); } // If we've moved some items, but others are still remaining. // Insert them back into the ME system. if (toInsert.stackSize > 0) { final IAEItemStack toReturn = AEApi.instance().storage().createItemStack(toInsert); monitor.injectItems(toReturn, Actionable.MODULATE, machineSource); extracted.decStackSize(toInsert.stackSize); } // Return what we've actually extracted return extracted; }
Example #4
Source File: CraftingRequester.java From OpenPeripheral-Integration with MIT License | 4 votes |
public CraftingRequester(IActionHost original, IArchitectureAccess access, Object requestedStack) { this.original = original; this.access = access; this.requestedStack = requestedStack; }