net.minecraft.network.play.client.C08PacketPlayerBlockPlacement Java Examples
The following examples show how to use
net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.
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Example #1
Source File: AutoArmor.java From LiquidBounce with GNU General Public License v3.0 | 5 votes |
/** * Shift+Left clicks the specified item * * @param item Slot of the item to click * @param isArmorSlot * @return True if it is unable to move the item */ private boolean move(int item, boolean isArmorSlot) { if (!isArmorSlot && item < 9 && hotbarValue.get() && !(mc.currentScreen instanceof GuiInventory)) { mc.getNetHandler().addToSendQueue(new C09PacketHeldItemChange(item)); mc.getNetHandler().addToSendQueue(new C08PacketPlayerBlockPlacement(mc.thePlayer.inventoryContainer.getSlot(item).getStack())); mc.getNetHandler().addToSendQueue(new C09PacketHeldItemChange(mc.thePlayer.inventory.currentItem)); delay = TimeUtils.randomDelay(minDelayValue.get(), maxDelayValue.get()); return true; } else if (!(noMoveValue.get() && MovementUtils.isMoving()) && (!invOpenValue.get() || mc.currentScreen instanceof GuiInventory) && item != -1) { final boolean openInventory = simulateInventory.get() && !(mc.currentScreen instanceof GuiInventory); if (openInventory) mc.getNetHandler().addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)); mc.playerController.windowClick(mc.thePlayer.inventoryContainer.windowId, isArmorSlot ? item : (item < 9 ? item + 36 : item), 0, 1, mc.thePlayer); delay = TimeUtils.randomDelay(minDelayValue.get(), maxDelayValue.get()); if (openInventory) mc.getNetHandler().addToSendQueue(new C0DPacketCloseWindow()); return true; } return false; }
Example #2
Source File: InventoryUtils.java From LiquidBounce with GNU General Public License v3.0 | 5 votes |
@EventTarget public void onPacket(final PacketEvent event) { final Packet packet = event.getPacket(); if (packet instanceof C08PacketPlayerBlockPlacement) CLICK_TIMER.reset(); }
Example #3
Source File: WaterFall.java From ehacks-pro with GNU General Public License v3.0 | 4 votes |
private void useItem() { ItemStack item = Wrapper.INSTANCE.player().inventory.getCurrentItem(); Wrapper.INSTANCE.player().sendQueue.addToSendQueue(new C03PacketPlayer.C05PacketPlayerLook(90.0f, 90.0f, false)); Wrapper.INSTANCE.mc().playerController.sendUseItem(Wrapper.INSTANCE.player(), Wrapper.INSTANCE.world(), item); Wrapper.INSTANCE.player().sendQueue.addToSendQueue(new C08PacketPlayerBlockPlacement((int) Wrapper.INSTANCE.player().posX, Wrapper.INSTANCE.world().getHeightValue((int) Wrapper.INSTANCE.player().posX, (int) Wrapper.INSTANCE.player().posZ), (int) Wrapper.INSTANCE.player().posZ, -1, item, 0.0f, 0.0f, 0.0f)); }
Example #4
Source File: FMPPlacementListener.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
public static boolean place(EntityPlayer player, World world){ MovingObjectPosition hit = RayTracer.reTrace(world, player); if(hit == null) return false; BlockCoord pos = new BlockCoord(hit.blockX, hit.blockY, hit.blockZ); ItemStack held = player.getHeldItem(); PartPressureTube part = null; if(held == null) return false; Block heldBlock = Block.getBlockFromItem(held.getItem()); if(heldBlock == Blockss.pressureTube) { part = new PartPressureTube(); } else if(heldBlock == Blockss.advancedPressureTube) { part = new PartAdvancedPressureTube(); } if(part == null) return false; if(world.isRemote && !player.isSneaking())//attempt to use block activated like normal and tell the server the right stuff { Vector3 f = new Vector3(hit.hitVec).add(-hit.blockX, -hit.blockY, -hit.blockZ); Block block = world.getBlock(hit.blockX, hit.blockY, hit.blockZ); if(!ignoreActivate(block) && block.onBlockActivated(world, hit.blockX, hit.blockY, hit.blockZ, player, hit.sideHit, (float)f.x, (float)f.y, (float)f.z)) { player.swingItem(); PacketCustom.sendToServer(new C08PacketPlayerBlockPlacement(hit.blockX, hit.blockY, hit.blockZ, hit.sideHit, player.inventory.getCurrentItem(), (float)f.x, (float)f.y, (float)f.z)); return true; } } TileMultipart tile = TileMultipart.getOrConvertTile(world, pos); if(tile == null || !tile.canAddPart(part)) { pos = pos.offset(hit.sideHit); tile = TileMultipart.getOrConvertTile(world, pos); if(tile == null || !tile.canAddPart(part)) return false; } if(!world.isRemote) { TileMultipart.addPart(world, pos, part); world.playSoundEffect(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5, Blockss.pressureTube.stepSound.func_150496_b(), (Blockss.pressureTube.stepSound.getVolume() + 1.0F) / 2.0F, Blockss.pressureTube.stepSound.getPitch() * 0.8F); if(!player.capabilities.isCreativeMode) { held.stackSize--; if(held.stackSize == 0) { player.inventory.mainInventory[player.inventory.currentItem] = null; MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(player, held)); } } } else { player.swingItem(); NetworkHandler.sendToServer(new PacketFMPPlacePart()); } return true; }
Example #5
Source File: FakeNetServerHandler.java From Gadomancy with GNU Lesser General Public License v3.0 | 3 votes |
@Override public void processPlayerBlockPlacement(C08PacketPlayerBlockPlacement p_147346_1_) { }