cn.nukkit.entity.item.EntityXPOrb Java Examples
The following examples show how to use
cn.nukkit.entity.item.EntityXPOrb.
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Example #1
Source File: Level.java From Jupiter with GNU General Public License v3.0 | 6 votes |
public void dropExpOrb(Vector3 source, int exp, Vector3 motion, int delay) { motion = (motion == null) ? new Vector3(new java.util.Random().nextDouble() * 0.2 - 0.1, 0.2, new java.util.Random().nextDouble() * 0.2 - 0.1) : motion; CompoundTag nbt = new CompoundTag() .putList(new ListTag<DoubleTag>("Pos").add(new DoubleTag("", source.getX())) .add(new DoubleTag("", source.getY())).add(new DoubleTag("", source.getZ()))) .putList(new ListTag<DoubleTag>("Motion").add(new DoubleTag("", motion.getX())) .add(new DoubleTag("", motion.getY())).add(new DoubleTag("", motion.getZ()))) .putList(new ListTag<FloatTag>("Rotation").add(new FloatTag("", 0)).add(new FloatTag("", 0))); Entity entity = new EntityXPOrb(this.getChunk(source.getFloorX() >> 4, source.getFloorZ() >> 4), nbt); EntityXPOrb xpOrb = (EntityXPOrb) entity; xpOrb.setExp(exp); xpOrb.setPickupDelay(delay); xpOrb.saveNBT(); xpOrb.spawnToAll(); }
Example #2
Source File: Level.java From Nukkit with GNU General Public License v3.0 | 6 votes |
public void dropExpOrb(Vector3 source, int exp, Vector3 motion, int delay) { Random rand = ThreadLocalRandom.current(); for (int split : EntityXPOrb.splitIntoOrbSizes(exp)) { CompoundTag nbt = Entity.getDefaultNBT(source, motion == null ? new Vector3( (rand.nextDouble() * 0.2 - 0.1) * 2, rand.nextDouble() * 0.4, (rand.nextDouble() * 0.2 - 0.1) * 2) : motion, rand.nextFloat() * 360f, 0); nbt.putShort("Value", split); nbt.putShort("PickupDelay", delay); Entity entity = Entity.createEntity("XpOrb", this.getChunk(source.getChunkX(), source.getChunkZ()), nbt); if (entity != null) { entity.spawnToAll(); } } }
Example #3
Source File: Level.java From Nukkit with GNU General Public License v3.0 | 6 votes |
public void dropExpOrb(Vector3 source, int exp, Vector3 motion, int delay) { motion = (motion == null) ? new Vector3(new java.util.Random().nextDouble() * 0.2 - 0.1, 0.2, new java.util.Random().nextDouble() * 0.2 - 0.1) : motion; CompoundTag nbt = new CompoundTag() .putList(new ListTag<DoubleTag>("Pos").add(new DoubleTag("", source.getX())) .add(new DoubleTag("", source.getY())).add(new DoubleTag("", source.getZ()))) .putList(new ListTag<DoubleTag>("Motion").add(new DoubleTag("", motion.getX())) .add(new DoubleTag("", motion.getY())).add(new DoubleTag("", motion.getZ()))) .putList(new ListTag<FloatTag>("Rotation").add(new FloatTag("", 0)).add(new FloatTag("", 0))); Entity entity = new EntityXPOrb(this.getChunk(source.getFloorX() >> 4, source.getFloorZ() >> 4), nbt); EntityXPOrb xpOrb = (EntityXPOrb) entity; xpOrb.setExp(exp); xpOrb.setPickupDelay(delay); xpOrb.saveNBT(); xpOrb.spawnToAll(); }
Example #4
Source File: Server.java From Jupiter with GNU General Public License v3.0 | 4 votes |
private void registerEntities() { //mob Entity.registerEntity("Blaze", EntityBlaze.class); Entity.registerEntity("CaveSpider", EntityCaveSpider.class); Entity.registerEntity("Creeper", EntityCreeper.class); Entity.registerEntity("Enderman", EntityEnderman.class); Entity.registerEntity("Endermite", EntityEndermite.class); Entity.registerEntity("Evoker", EntityEvoker.class); Entity.registerEntity("Ghast", EntityGhast.class); Entity.registerEntity("Guardian", EntityGuardian.class); Entity.registerEntity("Hask", EntityHask.class); Entity.registerEntity("MagmaCube", EntityMagmaCube.class); Entity.registerEntity("Shulker", EntityShulker.class); Entity.registerEntity("Silverfish", EntitySilverfish.class); Entity.registerEntity("Skeleton", EntitySkeleton.class); Entity.registerEntity("Slime", EntitySlime.class); Entity.registerEntity("Spider", EntitySpider.class); Entity.registerEntity("Stray", EntityStray.class); Entity.registerEntity("Vex", EntityVex.class); Entity.registerEntity("Vindicator", EntityVindicator.class); Entity.registerEntity("Witch", EntityWitch.class); Entity.registerEntity("WitherSkeleton", EntityWitherSkeleton.class); Entity.registerEntity("Zombie", EntityZombie.class); Entity.registerEntity("ZombiePigman", EntityZombiePigman.class); Entity.registerEntity("ZombieVillager", EntityZombieVillager.class); //passive Entity.registerEntity("Bat", EntityBat.class); Entity.registerEntity("Chicken", EntityChicken.class); Entity.registerEntity("Cow", EntityCow.class); Entity.registerEntity("Donkey", EntityDonkey.class); Entity.registerEntity("Horse", EntityHorse.class); Entity.registerEntity("IronGolem", EntityIronGolem.class); Entity.registerEntity("Llama", EntityLlama.class); Entity.registerEntity("Mooshroom", EntityMooshroom.class); Entity.registerEntity("Mule", EntityMule.class); Entity.registerEntity("Ocelot", EntityOcelot.class); Entity.registerEntity("Parrot", EntityParrot.class); Entity.registerEntity("Pig", EntityPig.class); Entity.registerEntity("PolarBear", EntityPolarBear.class); Entity.registerEntity("Rabbit", EntityRabbit.class); Entity.registerEntity("Sheep", EntitySheep.class); Entity.registerEntity("SkeletonHorse", EntitySkeletonHorse.class); Entity.registerEntity("SnowGolem", EntitySnowGolem.class); Entity.registerEntity("Squid", EntitySquid.class); Entity.registerEntity("Villager", EntityVillager.class); Entity.registerEntity("Wolf", EntityWolf.class); Entity.registerEntity("ZombieHorse", EntityZombieHorse.class); //Bosses Entity.registerEntity("ElderGuardian", EntityElderGuardian.class); Entity.registerEntity("EnderDragon", EntityEnderDragon.class); Entity.registerEntity("EnderWither", EntityWither.class); //item Entity.registerEntity("ArmorStand", EntityArmorStand.class); Entity.registerEntity("EnderCrystal", EntityEnderCrystal.class); Entity.registerEntity("FallingSand", EntityFallingBlock.class); Entity.registerEntity("PrimedTnt", EntityPrimedTNT.class); Entity.registerEntity("Painting", EntityPainting.class); Entity.registerEntity("XpOrb", EntityXPOrb.class); Entity.registerEntity("MinecartRideable", EntityMinecartEmpty.class); Entity.registerEntity("MinecartChest", EntityMinecartChest.class); Entity.registerEntity("MinecartHopper", EntityMinecartHopper.class); Entity.registerEntity("MinecartTnt", EntityMinecartTNT.class); Entity.registerEntity("Boat", EntityBoat.class); //projectile Entity.registerEntity("Arrow", EntityArrow.class); Entity.registerEntity("DragonFireball", EntityDragonFireball.class); Entity.registerEntity("Egg", EntityEgg.class); Entity.registerEntity("EnderPearl", EntityEnderPearl.class); Entity.registerEntity("ThrownExpBottle", EntityExpBottle.class); Entity.registerEntity("Fireball", EntityFireball.class); Entity.registerEntity("FireworkRocket", EntityFireworkRocket.class); Entity.registerEntity("FishingHook", EntityFishingHook.class); Entity.registerEntity("ThrownPotion", EntityPotion.class); Entity.registerEntity("ThrownLingeringPotion", EntityPotionLingering.class); Entity.registerEntity("ShulkerBullet", EntityShulkerBullet.class); Entity.registerEntity("Snowball", EntitySnowball.class); //weather Entity.registerEntity("Lightning", EntityLightning.class); //other Entity.registerEntity("Human", EntityHuman.class, true); }
Example #5
Source File: NukkitEntityType.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
@Override public boolean isExperienceOrb() { return entity instanceof EntityXPOrb; }