cn.nukkit.entity.EntityHuman Java Examples
The following examples show how to use
cn.nukkit.entity.EntityHuman.
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Example #1
Source File: PlayerInventory.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override public void onSlotChange(int index, Item before, boolean send) { EntityHuman holder = this.getHolder(); if (holder instanceof Player && !((Player) holder).spawned) { return; } if (index >= this.getSize()) { this.sendArmorSlot(index, this.getViewers()); this.sendArmorSlot(index, this.getHolder().getViewers().values()); } else { super.onSlotChange(index, before, send); } }
Example #2
Source File: PlayerOffhandInventory.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override public void onSlotChange(int index, Item before, boolean send) { EntityHuman holder = this.getHolder(); if (holder instanceof Player && !((Player) holder).spawned) { return; } sendOffhandItem(this.getHolder().getViewers().values().stream().toArray(Player[]::new)); super.onSlotChange(index, before, send); }
Example #3
Source File: PlayerInventory.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public void onSlotChange(int index, Item before, boolean send) { EntityHuman holder = this.getHolder(); if (holder instanceof Player && !((Player) holder).spawned) { return; } if (index >= this.getSize()) { this.sendArmorSlot(index, this.getViewers()); this.sendArmorSlot(index, this.getHolder().getViewers().values()); } else { super.onSlotChange(index, before, send); } }
Example #4
Source File: PlayerInventory.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public void onSlotChange(int index, Item before, boolean send) { EntityHuman holder = this.getHolder(); if (holder instanceof Player && !((Player) holder).spawned) { return; } if (index >= this.getSize()) { this.sendArmorSlot(index, this.getViewers()); this.sendArmorSlot(index, this.getHolder().getViewers().values()); } else { super.onSlotChange(index, before, send); } }
Example #5
Source File: PlayerOffhandInventory.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public void onSlotChange(int index, Item before, boolean send) { EntityHuman holder = this.getHolder(); if (holder instanceof Player && !((Player) holder).spawned) { return; } this.sendContents(this.getViewers()); this.sendContents(holder.getViewers().values()); }
Example #6
Source File: PlayerInventory.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityHuman getHolder() { return (EntityHuman) super.getHolder(); }
Example #7
Source File: EntitySpawnEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public boolean isHuman() { return this.entity instanceof EntityHuman; }
Example #8
Source File: EntityDespawnEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public boolean isHuman() { return this.entity instanceof EntityHuman; }
Example #9
Source File: PlayerEnderChestInventory.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityHuman getHolder() { return (EntityHuman) this.holder; }
Example #10
Source File: PlayerInventory.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityHuman getHolder() { return (EntityHuman) super.getHolder(); }
Example #11
Source File: Server.java From Nukkit with GNU General Public License v3.0 | 4 votes |
private void registerEntities() { Entity.registerEntity("Arrow", EntityArrow.class); Entity.registerEntity("Item", EntityItem.class); Entity.registerEntity("FallingSand", EntityFallingBlock.class); Entity.registerEntity("PrimedTnt", EntityPrimedTNT.class); Entity.registerEntity("Snowball", EntitySnowball.class); Entity.registerEntity("EnderPearl", EntityEnderPearl.class); Entity.registerEntity("Painting", EntityPainting.class); //Monsters Entity.registerEntity("Creeper", EntityCreeper.class); Entity.registerEntity("Blaze", EntityBlaze.class); Entity.registerEntity("CaveSpider", EntityCaveSpider.class); Entity.registerEntity("ElderGuardian", EntityElderGuardian.class); Entity.registerEntity("EnderDragon", EntityEnderDragon.class); Entity.registerEntity("Enderman", EntityEnderman.class); Entity.registerEntity("Endermite", EntityEndermite.class); Entity.registerEntity("Evoker", EntityEvoker.class); Entity.registerEntity("Ghast", EntityGhast.class); Entity.registerEntity("Guardian", EntityGuardian.class); Entity.registerEntity("Husk", EntityHusk.class); Entity.registerEntity("MagmaCube", EntityMagmaCube.class); Entity.registerEntity("Shulker", EntityShulker.class); Entity.registerEntity("Silverfish", EntitySilverfish.class); Entity.registerEntity("Skeleton", EntitySkeleton.class); Entity.registerEntity("SkeletonHorse", EntitySkeletonHorse.class); Entity.registerEntity("Slime", EntitySlime.class); Entity.registerEntity("Spider", EntitySpider.class); Entity.registerEntity("Stray", EntityStray.class); Entity.registerEntity("Vindicator", EntityVindicator.class); Entity.registerEntity("Vex", EntityVex.class); Entity.registerEntity("WitherSkeleton", EntityWitherSkeleton.class); Entity.registerEntity("Wither", EntityWither.class); Entity.registerEntity("Witch", EntityWitch.class); Entity.registerEntity("ZombiePigman", EntityZombiePigman.class); Entity.registerEntity("ZombieVillager", EntityZombieVillager.class); Entity.registerEntity("Zombie", EntityZombie.class); //Passive Entity.registerEntity("Bat", EntityBat.class); Entity.registerEntity("Chicken", EntityChicken.class); Entity.registerEntity("Cow", EntityCow.class); Entity.registerEntity("Donkey", EntityDonkey.class); Entity.registerEntity("Horse", EntityHorse.class); Entity.registerEntity("Llama", EntityLlama.class); Entity.registerEntity("Mooshroom", EntityMooshroom.class); Entity.registerEntity("Mule", EntityMule.class); Entity.registerEntity("PolarBear", EntityPolarBear.class); Entity.registerEntity("Pig", EntityPig.class); Entity.registerEntity("Rabbit", EntityRabbit.class); Entity.registerEntity("Sheep", EntitySheep.class); Entity.registerEntity("Squid", EntitySquid.class); Entity.registerEntity("Wolf", EntityWolf.class); Entity.registerEntity("Ocelot", EntityOcelot.class); Entity.registerEntity("Villager", EntityVillager.class); Entity.registerEntity("ThrownExpBottle", EntityExpBottle.class); Entity.registerEntity("XpOrb", EntityXPOrb.class); Entity.registerEntity("ThrownPotion", EntityPotion.class); Entity.registerEntity("Egg", EntityEgg.class); Entity.registerEntity("Human", EntityHuman.class, true); Entity.registerEntity("MinecartRideable", EntityMinecartEmpty.class); // TODO: 2016/1/30 all finds of minecart Entity.registerEntity("Boat", EntityBoat.class); //Entity.registerEntity("Lightning", EntityLightning.class); lightning shouldn't be saved as entity }
Example #12
Source File: EntityMinecartAbstract.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public void applyEntityCollision(Entity entity) { if (entity != riding) { if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && motionX * motionX + motionZ * motionZ > 0.01D && linkedEntity == null && entity.riding == null && blockInside == null) { if (riding == null && devs) { mountEntity(entity);// TODO: rewrite (weird riding) } } double motiveX = entity.x - x; double motiveZ = entity.z - z; double square = motiveX * motiveX + motiveZ * motiveZ; if (square >= 9.999999747378752E-5D) { square = Math.sqrt(square); motiveX /= square; motiveZ /= square; double next = 1 / square; if (next > 1) { next = 1; } motiveX *= next; motiveZ *= next; motiveX *= 0.10000000149011612D; motiveZ *= 0.10000000149011612D; motiveX *= 1 + entityCollisionReduction; motiveZ *= 1 + entityCollisionReduction; motiveX *= 0.5D; motiveZ *= 0.5D; if (entity instanceof EntityMinecartAbstract) { EntityMinecartAbstract mine = (EntityMinecartAbstract) entity; double desinityX = mine.x - x; double desinityZ = mine.z - z; Vector3 vector = new Vector3(desinityX, 0, desinityZ).normalize(); Vector3 vec = new Vector3((double) MathHelper.cos((float) yaw * 0.017453292F), 0, (double) MathHelper.sin((float) yaw * 0.017453292F)).normalize(); double desinityXZ = Math.abs(vector.dot(vec)); if (desinityXZ < 0.800000011920929D) { return; } double motX = mine.motionX + motionX; double motZ = mine.motionZ + motionZ; if (mine.getType().getId() == 2 && getType().getId() != 2) { motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += mine.motionX - motiveX; motionZ += mine.motionZ - motiveZ; mine.motionX *= 0.949999988079071D; mine.motionZ *= 0.949999988079071D; } else if (mine.getType().getId() != 2 && getType().getId() == 2) { mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; motionX += mine.motionX + motiveX; motionZ += mine.motionZ + motiveZ; motionX *= 0.949999988079071D; motionZ *= 0.949999988079071D; } else { motX /= 2; motZ /= 2; motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += motX - motiveX; motionZ += motZ - motiveZ; mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; mine.motionX += motX + motiveX; mine.motionZ += motZ + motiveZ; } } else { motionX -= motiveX; motionZ -= motiveZ; } } } }
Example #13
Source File: EntitySpawnEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public boolean isHuman() { return this.entity instanceof EntityHuman; }
Example #14
Source File: EntityDespawnEvent.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public boolean isHuman() { return this.entity instanceof EntityHuman; }
Example #15
Source File: PlayerOffhandInventory.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityHuman getHolder() { return (EntityHuman) super.getHolder(); }
Example #16
Source File: PlayerEnderChestInventory.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public EntityHuman getHolder() { return (EntityHuman) this.holder; }
Example #17
Source File: EntityMinecartAbstract.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public void applyEntityCollision(Entity entity) { if (entity != riding) { if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && motionX * motionX + motionZ * motionZ > 0.01D && linkedEntity == null && entity.riding == null && blockInside == null) { if (riding == null && devs) { mountEntity(entity);// TODO: rewrite (weird riding) } } double motiveX = entity.x - x; double motiveZ = entity.z - z; double square = motiveX * motiveX + motiveZ * motiveZ; if (square >= 9.999999747378752E-5D) { square = Math.sqrt(square); motiveX /= square; motiveZ /= square; double next = 1 / square; if (next > 1) { next = 1; } motiveX *= next; motiveZ *= next; motiveX *= 0.10000000149011612D; motiveZ *= 0.10000000149011612D; motiveX *= 1 + entityCollisionReduction; motiveZ *= 1 + entityCollisionReduction; motiveX *= 0.5D; motiveZ *= 0.5D; if (entity instanceof EntityMinecartAbstract) { EntityMinecartAbstract mine = (EntityMinecartAbstract) entity; double desinityX = mine.x - x; double desinityZ = mine.z - z; Vector3 vector = new Vector3(desinityX, 0, desinityZ).normalize(); Vector3 vec = new Vector3((double) MathHelper.cos((float) yaw * 0.017453292F), 0, (double) MathHelper.sin((float) yaw * 0.017453292F)).normalize(); double desinityXZ = Math.abs(vector.dot(vec)); if (desinityXZ < 0.800000011920929D) { return; } double motX = mine.motionX + motionX; double motZ = mine.motionZ + motionZ; if (mine.getType().getId() == 2 && getType().getId() != 2) { motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += mine.motionX - motiveX; motionZ += mine.motionZ - motiveZ; mine.motionX *= 0.949999988079071D; mine.motionZ *= 0.949999988079071D; } else if (mine.getType().getId() != 2 && getType().getId() == 2) { mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; motionX += mine.motionX - motiveX; motionZ += mine.motionZ - motiveZ; motionX *= 0.949999988079071D; motionZ *= 0.949999988079071D; } else { motX /= 2; motZ /= 2; motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += motX - motiveX; motionZ += motZ - motiveZ; mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; mine.motionX += motX - motiveX; mine.motionZ += motZ - motiveZ; } } else { motionX -= motiveX; motionZ -= motiveZ; } } } }
Example #18
Source File: Server.java From Nukkit with GNU General Public License v3.0 | 4 votes |
private void registerEntities() { Entity.registerEntity("Lightning", EntityLightning.class); Entity.registerEntity("Arrow", EntityArrow.class); Entity.registerEntity("EnderPearl", EntityEnderPearl.class); Entity.registerEntity("FallingSand", EntityFallingBlock.class); Entity.registerEntity("Firework", EntityFirework.class); Entity.registerEntity("Item", EntityItem.class); Entity.registerEntity("Painting", EntityPainting.class); Entity.registerEntity("PrimedTnt", EntityPrimedTNT.class); Entity.registerEntity("Snowball", EntitySnowball.class); //Monsters Entity.registerEntity("Blaze", EntityBlaze.class); Entity.registerEntity("CaveSpider", EntityCaveSpider.class); Entity.registerEntity("Creeper", EntityCreeper.class); Entity.registerEntity("Drowned", EntityDrowned.class); Entity.registerEntity("ElderGuardian", EntityElderGuardian.class); Entity.registerEntity("EnderDragon", EntityEnderDragon.class); Entity.registerEntity("Enderman", EntityEnderman.class); Entity.registerEntity("Endermite", EntityEndermite.class); Entity.registerEntity("Evoker", EntityEvoker.class); Entity.registerEntity("Ghast", EntityGhast.class); Entity.registerEntity("Guardian", EntityGuardian.class); Entity.registerEntity("Husk", EntityHusk.class); Entity.registerEntity("MagmaCube", EntityMagmaCube.class); Entity.registerEntity("Phantom", EntityPhantom.class); Entity.registerEntity("Pillager", EntityPillager.class); Entity.registerEntity("Ravager", EntityRavager.class); Entity.registerEntity("Shulker", EntityShulker.class); Entity.registerEntity("Silverfish", EntitySilverfish.class); Entity.registerEntity("Skeleton", EntitySkeleton.class); Entity.registerEntity("Slime", EntitySlime.class); Entity.registerEntity("Spider", EntitySpider.class); Entity.registerEntity("Stray", EntityStray.class); Entity.registerEntity("Vex", EntityVex.class); Entity.registerEntity("Vindicator", EntityVindicator.class); Entity.registerEntity("Witch", EntityWitch.class); Entity.registerEntity("Wither", EntityWither.class); Entity.registerEntity("WitherSkeleton", EntityWitherSkeleton.class); Entity.registerEntity("Zombie", EntityZombie.class); Entity.registerEntity("ZombiePigman", EntityZombiePigman.class); Entity.registerEntity("ZombieVillager", EntityZombieVillager.class); Entity.registerEntity("ZombieVillagerV1", EntityZombieVillagerV1.class); //Passive Entity.registerEntity("Bat", EntityBat.class); Entity.registerEntity("Cat", EntityCat.class); Entity.registerEntity("Chicken", EntityChicken.class); Entity.registerEntity("Cod", EntityCod.class); Entity.registerEntity("Cow", EntityCow.class); Entity.registerEntity("Dolphin", EntityDolphin.class); Entity.registerEntity("Donkey", EntityDonkey.class); Entity.registerEntity("Horse", EntityHorse.class); Entity.registerEntity("Llama", EntityLlama.class); Entity.registerEntity("Mooshroom", EntityMooshroom.class); Entity.registerEntity("Mule", EntityMule.class); Entity.registerEntity("Ocelot", EntityOcelot.class); Entity.registerEntity("Panda", EntityPanda.class); Entity.registerEntity("Parrot", EntityParrot.class); Entity.registerEntity("Pig", EntityPig.class); Entity.registerEntity("PolarBear", EntityPolarBear.class); Entity.registerEntity("Pufferfish", EntityPufferfish.class); Entity.registerEntity("Rabbit", EntityRabbit.class); Entity.registerEntity("Salmon", EntitySalmon.class); Entity.registerEntity("Sheep", EntitySheep.class); Entity.registerEntity("SkeletonHorse", EntitySkeletonHorse.class); Entity.registerEntity("Squid", EntitySquid.class); Entity.registerEntity("TropicalFish", EntityTropicalFish.class); Entity.registerEntity("Turtle", EntityTurtle.class); Entity.registerEntity("Villager", EntityVillager.class); Entity.registerEntity("VillagerV1", EntityVillagerV1.class); Entity.registerEntity("WanderingTrader", EntityWanderingTrader.class); Entity.registerEntity("Wolf", EntityWolf.class); Entity.registerEntity("ZombieHorse", EntityZombieHorse.class); //Projectile Entity.registerEntity("Egg", EntityEgg.class); Entity.registerEntity("ThrownExpBottle", EntityExpBottle.class); Entity.registerEntity("ThrownPotion", EntityPotion.class); Entity.registerEntity("ThrownTrident", EntityThrownTrident.class); Entity.registerEntity("XpOrb", EntityXPOrb.class); Entity.registerEntity("Human", EntityHuman.class, true); //Vehicle Entity.registerEntity("Boat", EntityBoat.class); Entity.registerEntity("MinecartChest", EntityMinecartChest.class); Entity.registerEntity("MinecartHopper", EntityMinecartHopper.class); Entity.registerEntity("MinecartRideable", EntityMinecartEmpty.class); Entity.registerEntity("MinecartTnt", EntityMinecartTNT.class); Entity.registerEntity("EndCrystal", EntityEndCrystal.class); Entity.registerEntity("FishingHook", EntityFishingHook.class); }
Example #19
Source File: EntityMinecartAbstract.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public void applyEntityCollision(cn.nukkit.entity.Entity entity) { if (entity != riding && !(entity instanceof Player && ((Player) entity).getGamemode() == Player.SPECTATOR)) { if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && motionX * motionX + motionZ * motionZ > 0.01D && passengers.isEmpty() && entity.riding == null && blockInside == null) { if (riding == null && devs) { mountEntity(entity);// TODO: rewrite (weird riding) } } double motiveX = entity.x - x; double motiveZ = entity.z - z; double square = motiveX * motiveX + motiveZ * motiveZ; if (square >= 9.999999747378752E-5D) { square = Math.sqrt(square); motiveX /= square; motiveZ /= square; double next = 1 / square; if (next > 1) { next = 1; } motiveX *= next; motiveZ *= next; motiveX *= 0.10000000149011612D; motiveZ *= 0.10000000149011612D; motiveX *= 1 + entityCollisionReduction; motiveZ *= 1 + entityCollisionReduction; motiveX *= 0.5D; motiveZ *= 0.5D; if (entity instanceof EntityMinecartAbstract) { EntityMinecartAbstract mine = (EntityMinecartAbstract) entity; double desinityX = mine.x - x; double desinityZ = mine.z - z; Vector3 vector = new Vector3(desinityX, 0, desinityZ).normalize(); Vector3 vec = new Vector3((double) MathHelper.cos((float) yaw * 0.017453292F), 0, (double) MathHelper.sin((float) yaw * 0.017453292F)).normalize(); double desinityXZ = Math.abs(vector.dot(vec)); if (desinityXZ < 0.800000011920929D) { return; } double motX = mine.motionX + motionX; double motZ = mine.motionZ + motionZ; if (mine.getType().getId() == 2 && getType().getId() != 2) { motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += mine.motionX - motiveX; motionZ += mine.motionZ - motiveZ; mine.motionX *= 0.949999988079071D; mine.motionZ *= 0.949999988079071D; } else if (mine.getType().getId() != 2 && getType().getId() == 2) { mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; motionX += mine.motionX + motiveX; motionZ += mine.motionZ + motiveZ; motionX *= 0.949999988079071D; motionZ *= 0.949999988079071D; } else { motX /= 2; motZ /= 2; motionX *= 0.20000000298023224D; motionZ *= 0.20000000298023224D; motionX += motX - motiveX; motionZ += motZ - motiveZ; mine.motionX *= 0.20000000298023224D; mine.motionZ *= 0.20000000298023224D; mine.motionX += motX + motiveX; mine.motionZ += motZ + motiveZ; } } else { motionX -= motiveX; motionZ -= motiveZ; } } } }
Example #20
Source File: EntitySpawnEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
public boolean isHuman() { return this.entity instanceof EntityHuman; }
Example #21
Source File: EntityDespawnEvent.java From Jupiter with GNU General Public License v3.0 | 4 votes |
public boolean isHuman() { return this.entity instanceof EntityHuman; }
Example #22
Source File: PlayerOffhandInventory.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public EntityHuman getHolder() { return (EntityHuman) super.getHolder(); }
Example #23
Source File: PlayerEnderChestInventory.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public EntityHuman getHolder() { return (EntityHuman) this.holder; }
Example #24
Source File: PlayerInventory.java From Jupiter with GNU General Public License v3.0 | 4 votes |
@Override public EntityHuman getHolder() { return (EntityHuman) super.getHolder(); }
Example #25
Source File: Server.java From Jupiter with GNU General Public License v3.0 | 4 votes |
private void registerEntities() { //mob Entity.registerEntity("Blaze", EntityBlaze.class); Entity.registerEntity("CaveSpider", EntityCaveSpider.class); Entity.registerEntity("Creeper", EntityCreeper.class); Entity.registerEntity("Enderman", EntityEnderman.class); Entity.registerEntity("Endermite", EntityEndermite.class); Entity.registerEntity("Evoker", EntityEvoker.class); Entity.registerEntity("Ghast", EntityGhast.class); Entity.registerEntity("Guardian", EntityGuardian.class); Entity.registerEntity("Hask", EntityHask.class); Entity.registerEntity("MagmaCube", EntityMagmaCube.class); Entity.registerEntity("Shulker", EntityShulker.class); Entity.registerEntity("Silverfish", EntitySilverfish.class); Entity.registerEntity("Skeleton", EntitySkeleton.class); Entity.registerEntity("Slime", EntitySlime.class); Entity.registerEntity("Spider", EntitySpider.class); Entity.registerEntity("Stray", EntityStray.class); Entity.registerEntity("Vex", EntityVex.class); Entity.registerEntity("Vindicator", EntityVindicator.class); Entity.registerEntity("Witch", EntityWitch.class); Entity.registerEntity("WitherSkeleton", EntityWitherSkeleton.class); Entity.registerEntity("Zombie", EntityZombie.class); Entity.registerEntity("ZombiePigman", EntityZombiePigman.class); Entity.registerEntity("ZombieVillager", EntityZombieVillager.class); //passive Entity.registerEntity("Bat", EntityBat.class); Entity.registerEntity("Chicken", EntityChicken.class); Entity.registerEntity("Cow", EntityCow.class); Entity.registerEntity("Donkey", EntityDonkey.class); Entity.registerEntity("Horse", EntityHorse.class); Entity.registerEntity("IronGolem", EntityIronGolem.class); Entity.registerEntity("Llama", EntityLlama.class); Entity.registerEntity("Mooshroom", EntityMooshroom.class); Entity.registerEntity("Mule", EntityMule.class); Entity.registerEntity("Ocelot", EntityOcelot.class); Entity.registerEntity("Parrot", EntityParrot.class); Entity.registerEntity("Pig", EntityPig.class); Entity.registerEntity("PolarBear", EntityPolarBear.class); Entity.registerEntity("Rabbit", EntityRabbit.class); Entity.registerEntity("Sheep", EntitySheep.class); Entity.registerEntity("SkeletonHorse", EntitySkeletonHorse.class); Entity.registerEntity("SnowGolem", EntitySnowGolem.class); Entity.registerEntity("Squid", EntitySquid.class); Entity.registerEntity("Villager", EntityVillager.class); Entity.registerEntity("Wolf", EntityWolf.class); Entity.registerEntity("ZombieHorse", EntityZombieHorse.class); //Bosses Entity.registerEntity("ElderGuardian", EntityElderGuardian.class); Entity.registerEntity("EnderDragon", EntityEnderDragon.class); Entity.registerEntity("EnderWither", EntityWither.class); //item Entity.registerEntity("ArmorStand", EntityArmorStand.class); Entity.registerEntity("EnderCrystal", EntityEnderCrystal.class); Entity.registerEntity("FallingSand", EntityFallingBlock.class); Entity.registerEntity("PrimedTnt", EntityPrimedTNT.class); Entity.registerEntity("Painting", EntityPainting.class); Entity.registerEntity("XpOrb", EntityXPOrb.class); Entity.registerEntity("MinecartRideable", EntityMinecartEmpty.class); Entity.registerEntity("MinecartChest", EntityMinecartChest.class); Entity.registerEntity("MinecartHopper", EntityMinecartHopper.class); Entity.registerEntity("MinecartTnt", EntityMinecartTNT.class); Entity.registerEntity("Boat", EntityBoat.class); //projectile Entity.registerEntity("Arrow", EntityArrow.class); Entity.registerEntity("DragonFireball", EntityDragonFireball.class); Entity.registerEntity("Egg", EntityEgg.class); Entity.registerEntity("EnderPearl", EntityEnderPearl.class); Entity.registerEntity("ThrownExpBottle", EntityExpBottle.class); Entity.registerEntity("Fireball", EntityFireball.class); Entity.registerEntity("FireworkRocket", EntityFireworkRocket.class); Entity.registerEntity("FishingHook", EntityFishingHook.class); Entity.registerEntity("ThrownPotion", EntityPotion.class); Entity.registerEntity("ThrownLingeringPotion", EntityPotionLingering.class); Entity.registerEntity("ShulkerBullet", EntityShulkerBullet.class); Entity.registerEntity("Snowball", EntitySnowball.class); //weather Entity.registerEntity("Lightning", EntityLightning.class); //other Entity.registerEntity("Human", EntityHuman.class, true); }