net.minecraft.item.ItemBucket Java Examples
The following examples show how to use
net.minecraft.item.ItemBucket.
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Example #1
Source File: Fluids.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
private static void initializeFluidBlocksAndBuckets(){ for(final Fluid fluid : fluids) { //FluidRegistry.registerFluid(fluid); (The constructor of FluidPneumaticCrafts registers the fluid. Block fluidBlock = fluid.getBlock(); Blockss.registerBlock(fluidBlock); fluidToBlockMap.put(fluid.getName(), fluidBlock); Item fluidBucket = new ItemBucket(fluidBlock){ @Override public void addInformation(ItemStack p_77624_1_, net.minecraft.entity.player.EntityPlayer p_77624_2_, List p_77624_3_, boolean p_77624_4_){ super.addInformation(p_77624_1_, p_77624_2_, p_77624_3_, p_77624_4_); ItemPneumatic.addTooltip(p_77624_1_, p_77624_2_, p_77624_3_); }; @Override @SideOnly(Side.CLIENT) public void getSubItems(Item item, CreativeTabs creativeTab, List items){ if(FluidRegistry.isFluidDefault(fluid)) super.getSubItems(item, creativeTab, items); } }.setContainerItem(Items.bucket).setCreativeTab(PneumaticCraft.tabPneumaticCraft).setTextureName(Textures.ICON_LOCATION + fluid.getName() + "Bucket").setUnlocalizedName(fluid.getName() + "Bucket"); Itemss.registerItem(fluidBucket); fluidBlockToBucketMap.put(fluidBlock, fluidBucket); FluidContainerRegistry.registerFluidContainer(new FluidStack(fluid, 1000), new ItemStack(fluidBucket), new ItemStack(Items.bucket)); } }
Example #2
Source File: NoFall.java From LiquidBounce with GNU General Public License v3.0 | 4 votes |
@EventTarget private void onMotionUpdate(MotionEvent event) { if (!modeValue.get().equalsIgnoreCase("MLG")) return; if (event.getEventState() == EventState.PRE) { currentMlgRotation = null; mlgTimer.update(); if (!mlgTimer.hasTimePassed(10)) return; if (mc.thePlayer.fallDistance > minFallDistance.get()) { FallingPlayer fallingPlayer = new FallingPlayer( mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ, mc.thePlayer.motionX, mc.thePlayer.motionY, mc.thePlayer.motionZ, mc.thePlayer.rotationYaw, mc.thePlayer.moveStrafing, mc.thePlayer.moveForward ); double maxDist = mc.playerController.getBlockReachDistance() + 1.5; FallingPlayer.CollisionResult collision = fallingPlayer.findCollision((int) Math.ceil((1.0 / mc.thePlayer.motionY) * (-maxDist))); if (collision == null) return; boolean ok = new Vec3(mc.thePlayer.posX, mc.thePlayer.posY + mc.thePlayer.eyeHeight, mc.thePlayer.posZ).distanceTo(new Vec3(collision.getPos()).addVector(0.5, 0.5, 0.5)) < mc.playerController.getBlockReachDistance() + Math.sqrt(0.75); if (mc.thePlayer.motionY < (collision.getPos().getY() + 1) - mc.thePlayer.posY) { ok = true; } if (!ok) return; int index = -1; for (int i = 36; i < 45; i++) { ItemStack itemStack = mc.thePlayer.inventoryContainer.getSlot(i).getStack(); if (itemStack != null && (itemStack.getItem() == Items.water_bucket || itemStack.getItem() instanceof ItemBlock && ((ItemBlock) itemStack.getItem()).getBlock() == Blocks.web)) { index = i - 36; if (mc.thePlayer.inventory.currentItem == index) break; } } if (index == -1) return; currentMlgItemIndex = index; currentMlgBlock = collision.getPos(); if (mc.thePlayer.inventory.currentItem != index) { mc.thePlayer.sendQueue.addToSendQueue(new C09PacketHeldItemChange(index)); } currentMlgRotation = RotationUtils.faceBlock(collision.getPos()); currentMlgRotation.getRotation().toPlayer(mc.thePlayer); } } else if (currentMlgRotation != null) { ItemStack stack = mc.thePlayer.inventoryContainer.getSlot(currentMlgItemIndex + 36).getStack(); if (stack.getItem() instanceof ItemBucket) { mc.playerController.sendUseItem(mc.thePlayer, mc.theWorld, stack); } else { Vec3i dirVec = EnumFacing.UP.getDirectionVec(); if (mc.playerController.onPlayerRightClick(mc.thePlayer, mc.theWorld, stack, currentMlgBlock, EnumFacing.UP, new Vec3(dirVec.getX() * 0.5, dirVec.getY() * 0.5, dirVec.getZ() * 0.5).add(new Vec3(currentMlgBlock)))) { mlgTimer.reset(); } } if (mc.thePlayer.inventory.currentItem != currentMlgItemIndex) mc.thePlayer.sendQueue.addToSendQueue(new C09PacketHeldItemChange(mc.thePlayer.inventory.currentItem)); } }
Example #3
Source File: PLItems.java From Production-Line with MIT License | 4 votes |
public static void init() { diamondApple = new ItemDiamondApple(); record_MusicSpring = new ItemPLRecord("record_musicspring", PLSounds.recordMusicSpring); salt = new ItemPLFood("salt", 0, 10F, true); gravityRay = new ItemGravityRay(); //MultiMetaItem registry itemOre = new ItemOre(); itemCrafting = new ItemCrafting(); // special registry TODO: Better registry system packagedSalt = new ItemPL("packaged_salt") { /** * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer */ @Override public ActionResult<ItemStack> onItemRightClick(ItemStack itemStack, World world, EntityPlayer player, EnumHand hand) { if (PLConfig.instance.throwablePackagedSalt) { if (!player.capabilities.isCreativeMode) { --itemStack.stackSize; } world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_SNOWBALL_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F)); if (!world.isRemote) { world.spawnEntity(new EntityThrownItem(world, player, itemStack)); } } return new ActionResult<>(EnumActionResult.SUCCESS, itemStack); } }; saltWaterBucket = new ItemBucket(Blocks.WATER); saltWaterBucket.setCreativeTab(ProductionLine.creativeTabPL) .setUnlocalizedName(MOD_ID + ".saltwater_bucket"); // iridiumPickaxe = ToolPL.registerPickaxe(PLToolMaterial.iridium, "iridium_pickaxe"); // iridiumAxe = ToolPL.registerAxe(PLToolMaterial.iridium, "iridium_axe"); // iridiumSpade = ToolPL.registerSpade(PLToolMaterial.iridium, "iridium_spade"); // iridiumSword = ToolPL.registerSword(PLToolMaterial.iridium, "iridium_sword"); // TODO: Better registry system GameRegistry.<Item>register(saltWaterBucket, new ResourceLocation(MOD_ID, "saltwater_bucket")); GameRegistry.registerFuelHandler(new PLItems()); }