net.minecraft.world.gen.structure.StructureBoundingBox Java Examples
The following examples show how to use
net.minecraft.world.gen.structure.StructureBoundingBox.
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Example #1
Source File: StructureLoader.java From YUNoMakeGoodMap with Apache License 2.0 | 6 votes |
@Override public void generate(World world, BlockPos pos) { PlacementSettings settings = new PlacementSettings(); Template temp = null; String suffix = world.provider.getDimensionType().getSuffix(); String opts = world.getWorldInfo().getGeneratorOptions() + suffix; if (!Strings.isNullOrEmpty(opts)) temp = StructureUtil.loadTemplate(new ResourceLocation(opts), (WorldServer)world, true); if (temp == null) temp = StructureUtil.loadTemplate(new ResourceLocation("/config/", this.fileName + suffix), (WorldServer)world, !Strings.isNullOrEmpty(suffix)); if (temp == null) return; //If we're not in the overworld, and we don't have a template... BlockPos spawn = StructureUtil.findSpawn(temp, settings); if (spawn != null) { pos = pos.subtract(spawn); world.setSpawnPoint(pos); } temp.addBlocksToWorld(world, pos, settings, 0); //Push to world, with no neighbor notifications! world.getPendingBlockUpdates(new StructureBoundingBox(pos, pos.add(temp.getSize())), true); //Remove block updates, so that sand doesn't fall! }
Example #2
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 6 votes |
private void placeSupport(World p_189921_1_, StructureBoundingBox p_189921_2_, int p_189921_3_, int p_189921_4_, int p_189921_5_, int p_189921_6_, int p_189921_7_, Random p_189921_8_) { if (this.isSupportingBox(p_189921_1_, p_189921_2_, p_189921_3_, p_189921_7_, p_189921_6_, p_189921_5_)) { IBlockState iblockstate = this.getPlanksBlock(); IBlockState iblockstate1 = this.getFenceBlock(); IBlockState iblockstate2 = Blocks.AIR.getDefaultState(); this.fillWithBlocks(p_189921_1_, p_189921_2_, p_189921_3_, p_189921_4_, p_189921_5_, p_189921_3_, p_189921_6_ - 1, p_189921_5_, iblockstate1, iblockstate2, false); this.fillWithBlocks(p_189921_1_, p_189921_2_, p_189921_7_, p_189921_4_, p_189921_5_, p_189921_7_, p_189921_6_ - 1, p_189921_5_, iblockstate1, iblockstate2, false); if (p_189921_8_.nextInt(4) == 0) { this.fillWithBlocks(p_189921_1_, p_189921_2_, p_189921_3_, p_189921_6_, p_189921_5_, p_189921_3_, p_189921_6_, p_189921_5_, iblockstate, iblockstate2, false); this.fillWithBlocks(p_189921_1_, p_189921_2_, p_189921_7_, p_189921_6_, p_189921_5_, p_189921_7_, p_189921_6_, p_189921_5_, iblockstate, iblockstate2, false); } else { this.fillWithBlocks(p_189921_1_, p_189921_2_, p_189921_3_, p_189921_6_, p_189921_5_, p_189921_7_, p_189921_6_, p_189921_5_, iblockstate, iblockstate2, false); this.randomlyPlaceBlock(p_189921_1_, p_189921_2_, p_189921_8_, 0.05F, p_189921_3_ + 1, p_189921_6_, p_189921_5_ - 1, BlockLoader.TOFUISHI_TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.NORTH)); this.randomlyPlaceBlock(p_189921_1_, p_189921_2_, p_189921_8_, 0.05F, p_189921_3_ + 1, p_189921_6_, p_189921_5_ + 1, BlockLoader.TOFUISHI_TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.SOUTH)); } } }
Example #3
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 6 votes |
/** * Discover the y coordinate that will serve as the ground level of the supplied BoundingBox. (A median of * all the levels in the BB's horizontal rectangle). */ protected int getAverageGroundLevel(World worldIn, StructureBoundingBox structurebb) { int i = 0; int j = 0; BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(); for (int k = this.boundingBox.minZ; k <= this.boundingBox.maxZ; ++k) { for (int l = this.boundingBox.minX; l <= this.boundingBox.maxX; ++l) { blockpos$mutableblockpos.setPos(l, 64, k); if (structurebb.isVecInside(blockpos$mutableblockpos)) { i += Math.max(worldIn.getTopSolidOrLiquidBlock(blockpos$mutableblockpos).getY(), worldIn.provider.getAverageGroundLevel() - 1); ++j; } } } if (j == 0) { return -1; } else { return i / j; } }
Example #4
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 6 votes |
private static StructureTofuMineshaftPieces.Peice createRandomShaftPiece(List<StructureComponent> p_189940_0_, Random p_189940_1_, int p_189940_2_, int p_189940_3_, int p_189940_4_, @Nullable EnumFacing p_189940_5_, int p_189940_6_, MapGenTofuMineshaft.Type p_189940_7_) { int i = p_189940_1_.nextInt(100); if (i >= 80) { StructureBoundingBox structureboundingbox = StructureTofuMineshaftPieces.Cross.findCrossing(p_189940_0_, p_189940_1_, p_189940_2_, p_189940_3_, p_189940_4_, p_189940_5_); if (structureboundingbox != null) { return new StructureTofuMineshaftPieces.Cross(p_189940_6_, p_189940_1_, structureboundingbox, p_189940_5_, p_189940_7_); } } else if (i >= 70) { StructureBoundingBox structureboundingbox1 = StructureTofuMineshaftPieces.Stairs.findStairs(p_189940_0_, p_189940_1_, p_189940_2_, p_189940_3_, p_189940_4_, p_189940_5_); if (structureboundingbox1 != null) { return new StructureTofuMineshaftPieces.Stairs(p_189940_6_, p_189940_1_, structureboundingbox1, p_189940_5_, p_189940_7_); } } else { StructureBoundingBox structureboundingbox2 = StructureTofuMineshaftPieces.Corridor.findCorridorSize(p_189940_0_, p_189940_1_, p_189940_2_, p_189940_3_, p_189940_4_, p_189940_5_); if (structureboundingbox2 != null) { return new StructureTofuMineshaftPieces.Corridor(p_189940_6_, p_189940_1_, structureboundingbox2, p_189940_5_, p_189940_7_); } } return null; }
Example #5
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 6 votes |
/** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (this.averageGroundLvl < 0) { this.averageGroundLvl = this.getAverageGroundLevel(worldIn, structureBoundingBoxIn); if (this.averageGroundLvl < 0) { return true; } this.boundingBox.offset(0, this.averageGroundLvl - this.boundingBox.maxY + 4 - 1, 0); } IBlockState iblockstate = this.getBiomeSpecificBlockState(Blocks.OAK_FENCE.getDefaultState()); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 2, 3, 1, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); this.setBlockState(worldIn, iblockstate, 1, 0, 0, structureBoundingBoxIn); this.setBlockState(worldIn, iblockstate, 1, 1, 0, structureBoundingBoxIn); this.setBlockState(worldIn, iblockstate, 1, 2, 0, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.WOOL.getStateFromMeta(EnumDyeColor.WHITE.getDyeDamage()), 1, 3, 0, structureBoundingBoxIn); this.placeTorch(worldIn, EnumFacing.EAST, 2, 3, 0, structureBoundingBoxIn); this.placeTorch(worldIn, EnumFacing.NORTH, 1, 3, 1, structureBoundingBoxIn); this.placeTorch(worldIn, EnumFacing.WEST, 0, 3, 0, structureBoundingBoxIn); this.placeTorch(worldIn, EnumFacing.SOUTH, 1, 3, -1, structureBoundingBoxIn); return true; }
Example #6
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 6 votes |
/** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) { return false; } else { this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX, this.boundingBox.minY, this.boundingBox.minZ, this.boundingBox.maxX, this.boundingBox.minY, this.boundingBox.maxZ, BlockLoader.zundatofuTerrain.getDefaultState(), Blocks.AIR.getDefaultState(), true); this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX, this.boundingBox.minY + 1, this.boundingBox.minZ, this.boundingBox.maxX, Math.min(this.boundingBox.minY + 3, this.boundingBox.maxY), this.boundingBox.maxZ, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); for (StructureBoundingBox structureboundingbox : this.connectedRooms) { this.fillWithBlocks(worldIn, structureBoundingBoxIn, structureboundingbox.minX, structureboundingbox.maxY - 2, structureboundingbox.minZ, structureboundingbox.maxX, structureboundingbox.maxY, structureboundingbox.maxZ, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); } this.randomlyRareFillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX, this.boundingBox.minY + 4, this.boundingBox.minZ, this.boundingBox.maxX, this.boundingBox.maxY, this.boundingBox.maxZ, Blocks.AIR.getDefaultState(), false); return true; } }
Example #7
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 6 votes |
@SuppressWarnings("deprecation") public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (this.averageGroundLvl < 0) { this.averageGroundLvl = this.getAverageGroundLevel(worldIn, structureBoundingBoxIn); if (this.averageGroundLvl < 0) { return true; } this.boundingBox.offset(0, this.averageGroundLvl - this.boundingBox.maxY + 5, 0); } IBlockState iblockstate = this.getBiomeSpecificBlockState(Blocks.SPRUCE_FENCE.getDefaultState()); this.setBlockState(worldIn, iblockstate, 1, 0, 0, structureBoundingBoxIn); this.setBlockState(worldIn, iblockstate, 1, 1, 0, structureBoundingBoxIn); this.setBlockState(worldIn, iblockstate, 1, 2, 0, structureBoundingBoxIn); this.setBlockState(worldIn, Blocks.WOOL.getStateFromMeta(EnumDyeColor.BLACK.getDyeDamage()), 1, 3, 0, structureBoundingBoxIn); this.placeTorch(worldIn, EnumFacing.EAST, 2, 3, 0, structureBoundingBoxIn); this.placeTorch(worldIn, EnumFacing.NORTH, 1, 3, 1, structureBoundingBoxIn); this.placeTorch(worldIn, EnumFacing.WEST, 0, 3, 0, structureBoundingBoxIn); this.placeTorch(worldIn, EnumFacing.SOUTH, 1, 3, -1, structureBoundingBoxIn); return true; }
Example #8
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 6 votes |
public static StructureBoundingBox findStairs(List<StructureComponent> listIn, Random rand, int x, int y, int z, EnumFacing facing) { StructureBoundingBox structureboundingbox = new StructureBoundingBox(x, y - 5, z, x, y + 2, z); switch (facing) { case NORTH: default: structureboundingbox.maxX = x + 2; structureboundingbox.minZ = z - 8; break; case SOUTH: structureboundingbox.maxX = x + 2; structureboundingbox.maxZ = z + 8; break; case WEST: structureboundingbox.minX = x - 8; structureboundingbox.maxZ = z + 2; break; case EAST: structureboundingbox.maxX = x + 8; structureboundingbox.maxZ = z + 2; } return StructureComponent.findIntersecting(listIn, structureboundingbox) != null ? null : structureboundingbox; }
Example #9
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
public static StructureBoundingBox findPieceBox(Start start, List<StructureComponent> p_175848_1_, Random rand, int p_175848_3_, int p_175848_4_, int p_175848_5_, EnumFacing facing) { for (int i = 7 * MathHelper.getInt(rand, 3, 5); i >= 7; i -= 7) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_175848_3_, p_175848_4_, p_175848_5_, 0, 0, 0, 3, 3, i, facing); if (StructureComponent.findIntersecting(p_175848_1_, structureboundingbox) == null) { return structureboundingbox; } } return null; }
Example #10
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
/** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (this.averageGroundLvl < 0) { this.averageGroundLvl = this.getAverageGroundLevel(worldIn, structureBoundingBoxIn); if (this.averageGroundLvl < 0) { return true; } this.boundingBox.offset(0, this.averageGroundLvl - this.boundingBox.maxY + 6 - 1, 0); } IBlockState iblockstate = this.getBiomeSpecificBlockState(BlockLoader.tofuTerrain.getDefaultState()); IBlockState iblockstate1 = this.getBiomeSpecificBlockState(BlockLoader.TOFUISHI_BRICK.getDefaultState()); IBlockState iblockstate4 = BlockLoader.TOFUFARMLAND.getDefaultState(); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 1, 0, 6, 5, 6, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 0, 0, 6, 0, 6, iblockstate1, iblockstate1, false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 1, 5, 0, 5, iblockstate4, iblockstate4, false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 3, 5, 0, 3, BlockLoader.SOYMILK.getDefaultState(), BlockLoader.SOYMILK.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 1, 5, 1, 1, BlockLoader.SOYBEAN.getDefaultState(), BlockLoader.SOYBEAN.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 2, 5, 1, 2, BlockLoader.SOYBEAN.getDefaultState(), BlockLoader.SOYBEAN.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 4, 5, 1, 4, BlockLoader.SOYBEAN.getDefaultState(), BlockLoader.SOYBEAN.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 1, 5, 5, 1, 5, BlockLoader.SOYBEAN.getDefaultState(), BlockLoader.SOYBEAN.getDefaultState(), false); for (int i = 0; i < 7; ++i) { for (int j = 0; j < 7; ++j) { this.clearCurrentPositionBlocksUpwards(worldIn, j, 6, i, structureBoundingBoxIn); this.replaceAirAndLiquidDownwards(worldIn, iblockstate, j, -1, i, structureBoundingBoxIn); } } return true; }
Example #11
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
public WoodHut(Start start, int type, Random rand, StructureBoundingBox structurebb, EnumFacing facing) { super(start, type); this.setCoordBaseMode(facing); this.boundingBox = structurebb; this.isTallHouse = rand.nextBoolean(); this.tablePosition = rand.nextInt(3); }
Example #12
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
public Well(Start start, int type, Random rand, int x, int z) { super(start, type); this.setCoordBaseMode(EnumFacing.Plane.HORIZONTAL.random(rand)); if (this.getCoordBaseMode().getAxis() == EnumFacing.Axis.Z) { this.boundingBox = new StructureBoundingBox(x, 64, z, x + 6 - 1, 78, z + 6 - 1); } else { this.boundingBox = new StructureBoundingBox(x, 64, z, x + 6 - 1, 78, z + 6 - 1); } }
Example #13
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
/** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (this.averageGroundLvl < 0) { this.averageGroundLvl = this.getAverageGroundLevel(worldIn, structureBoundingBoxIn); if (this.averageGroundLvl < 0) { return true; } this.boundingBox.offset(0, this.averageGroundLvl - this.boundingBox.maxY + 3, 0); } IBlockState iblockstate = this.getBiomeSpecificBlockState(BlockLoader.TOFUISHI_BRICK.getDefaultState()); // IBlockState iblockstate1 = this.getBiomeSpecificBlockState(BlockLoader.TOFUMOMEN_TORCH.getDefaultState()); IBlockState soymilk = this.getBiomeSpecificBlockState(BlockLoader.SOYMILK.getDefaultState()); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 1, 0, 1, 4, 12, 4, iblockstate, BlockLoader.SOYMILK.getDefaultState(), false); this.setBlockState(worldIn, soymilk, 2, 12, 2, structureBoundingBoxIn); this.setBlockState(worldIn, soymilk, 3, 12, 2, structureBoundingBoxIn); this.setBlockState(worldIn, soymilk, 2, 12, 3, structureBoundingBoxIn); this.setBlockState(worldIn, soymilk, 3, 12, 3, structureBoundingBoxIn); this.fillWithBlocks(worldIn, structureBoundingBoxIn,1, 12, 1,1,15,1,iblockstate,iblockstate,false); this.fillWithBlocks(worldIn, structureBoundingBoxIn,4, 12, 1,4,15,1,iblockstate,iblockstate,false); this.fillWithBlocks(worldIn, structureBoundingBoxIn,1, 12, 4,1,15,4,iblockstate,iblockstate,false); this.fillWithBlocks(worldIn, structureBoundingBoxIn,4, 12, 4,4,15,4,iblockstate,iblockstate,false); this.fillWithBlocks(worldIn, structureBoundingBoxIn,1, 15, 1,4,15,4,iblockstate,iblockstate,false); return true; }
Example #14
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
private static StructureComponent generateAndAddRoadPiece(Start start, List<StructureComponent> p_176069_1_, Random rand, int p_176069_3_, int p_176069_4_, int p_176069_5_, EnumFacing facing, int p_176069_7_) { if (p_176069_7_ > 3 + start.terrainType) { return null; } else if (Math.abs(p_176069_3_ - start.getBoundingBox().minX) <= 112 && Math.abs(p_176069_5_ - start.getBoundingBox().minZ) <= 112) { StructureBoundingBox structureboundingbox = Path.findPieceBox(start, p_176069_1_, rand, p_176069_3_, p_176069_4_, p_176069_5_, facing); if (structureboundingbox != null && structureboundingbox.minY > 10) { StructureComponent structurecomponent = new Path(start, p_176069_7_, rand, structureboundingbox, facing); p_176069_1_.add(structurecomponent); start.pendingRoads.add(structurecomponent); return structurecomponent; } else { return null; } } else { return null; } }
Example #15
Source File: NewSpawnPlatformCommand.java From YUNoMakeGoodMap with Apache License 2.0 | 5 votes |
@Override public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException { if (args.length != 2) throw new WrongUsageException(getUsage(sender)); EntityPlayer player = getPlayer(server, sender, args[1]); if (player != null) { PlacementSettings settings = new PlacementSettings(); WorldServer world = (WorldServer) sender.getEntityWorld(); int platformNumber = SpawnPlatformSavedData.get(world).addAndGetPlatformNumber(); BlockPos pos = getPositionOfPlatform(world, platformNumber); Template temp = StructureUtil.loadTemplate(new ResourceLocation(args[0]), world, true); BlockPos spawn = StructureUtil.findSpawn(temp, settings); spawn = spawn == null ? pos : spawn.add(pos); sender.sendMessage(new TextComponentString("Building \"" + args[0] + "\" at " + pos.toString())); temp.addBlocksToWorld(world, pos, settings, 2); //Push to world, with no neighbor notifications! world.getPendingBlockUpdates(new StructureBoundingBox(pos, pos.add(temp.getSize())), true); //Remove block updates, so that sand doesn't fall! if (player instanceof EntityPlayerMP) { ((EntityPlayerMP) player).setPositionAndUpdate(spawn.getX() + 0.5, spawn.getY() + 1.6, spawn.getZ() + 0.5); } player.setSpawnChunk(spawn, true, world.provider.getDimension()); } else { throw new WrongUsageException(getUsage(sender)); } }
Example #16
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
public Corridor(int p_i47140_1_, Random p_i47140_2_, StructureBoundingBox p_i47140_3_, EnumFacing p_i47140_4_, MapGenTofuMineshaft.Type p_i47140_5_) { super(p_i47140_1_, p_i47140_5_); this.setCoordBaseMode(p_i47140_4_); this.boundingBox = p_i47140_3_; this.hasRails = p_i47140_2_.nextInt(3) == 0; this.hasSpiders = !this.hasRails && p_i47140_2_.nextInt(23) == 0; if (this.getCoordBaseMode().getAxis() == EnumFacing.Axis.Z) { this.sectionCount = p_i47140_3_.getZSize() / 5; } else { this.sectionCount = p_i47140_3_.getXSize() / 5; } }
Example #17
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
public static StructureBoundingBox findCorridorSize(List<StructureComponent> p_175814_0_, Random rand, int x, int y, int z, EnumFacing facing) { StructureBoundingBox structureboundingbox = new StructureBoundingBox(x, y, z, x, y + 2, z); int i; for (i = rand.nextInt(3) + 2; i > 0; --i) { int j = i * 5; switch (facing) { case NORTH: default: structureboundingbox.maxX = x + 2; structureboundingbox.minZ = z - (j - 1); break; case SOUTH: structureboundingbox.maxX = x + 2; structureboundingbox.maxZ = z + (j - 1); break; case WEST: structureboundingbox.minX = x - (j - 1); structureboundingbox.maxZ = z + 2; break; case EAST: structureboundingbox.maxX = x + (j - 1); structureboundingbox.maxZ = z + 2; } if (StructureComponent.findIntersecting(p_175814_0_, structureboundingbox) == null) { break; } } return i > 0 ? structureboundingbox : null; }
Example #18
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
/** * Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y * offset, z offset, number of villagers */ protected void spawnVillagers(World worldIn, StructureBoundingBox structurebb, int x, int y, int z, int count) { if (this.villagersSpawned < count) { for (int i = this.villagersSpawned; i < count; ++i) { int j = this.getXWithOffset(x + i, z); int k = this.getYWithOffset(y); int l = this.getZWithOffset(x + i, z); if (!structurebb.isVecInside(new BlockPos(j, k, l))) { break; } ++this.villagersSpawned; if (this.field_189929_i) { EntityZombieVillager entityzombie = new EntityZombieVillager(worldIn); entityzombie.setLocationAndAngles((double) j + 0.5D, (double) k, (double) l + 0.5D, 0.0F, 0.0F); entityzombie.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(entityzombie)), (IEntityLivingData) null); entityzombie.enablePersistence(); worldIn.spawnEntity(entityzombie); } else { EntityTofunian entityvillager = new EntityTofunian(worldIn); entityvillager.setLocationAndAngles((double) j + 0.5D, (double) k, (double) l + 0.5D, 0.0F, 0.0F); entityvillager.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(entityvillager)), (IEntityLivingData) null); worldIn.spawnEntity(entityvillager); } } } }
Example #19
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
/** * Adds chest to the structure and sets its contents */ protected boolean generateChest(World worldIn, StructureBoundingBox structurebb, Random randomIn, int x, int y, int z, ResourceLocation loot) { BlockPos blockpos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z)); if (structurebb.isVecInside(blockpos) && worldIn.getBlockState(blockpos).getMaterial() == Material.AIR && worldIn.getBlockState(blockpos.down()).getMaterial() != Material.AIR) { IBlockState iblockstate = Blocks.RAIL.getDefaultState().withProperty(BlockRail.SHAPE, randomIn.nextBoolean() ? BlockRailBase.EnumRailDirection.NORTH_SOUTH : BlockRailBase.EnumRailDirection.EAST_WEST); this.setBlockState(worldIn, iblockstate, x, y, z, structurebb); EntityMinecartChest entityminecartchest = new EntityMinecartChest(worldIn, (double) ((float) blockpos.getX() + 0.5F), (double) ((float) blockpos.getY() + 0.5F), (double) ((float) blockpos.getZ() + 0.5F)); entityminecartchest.setLootTable(loot, randomIn.nextLong()); worldIn.spawnEntity(entityminecartchest); return true; } else { return false; } }
Example #20
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
public static StructureBoundingBox findCrossing(List<StructureComponent> listIn, Random rand, int x, int y, int z, EnumFacing facing) { StructureBoundingBox structureboundingbox = new StructureBoundingBox(x, y, z, x, y + 2, z); if (rand.nextInt(4) == 0) { structureboundingbox.maxY += 4; } switch (facing) { case NORTH: default: structureboundingbox.minX = x - 1; structureboundingbox.maxX = x + 3; structureboundingbox.minZ = z - 4; break; case SOUTH: structureboundingbox.minX = x - 1; structureboundingbox.maxX = x + 3; structureboundingbox.maxZ = z + 3 + 1; break; case WEST: structureboundingbox.minX = x - 4; structureboundingbox.minZ = z - 1; structureboundingbox.maxZ = z + 3; break; case EAST: structureboundingbox.maxX = x + 3 + 1; structureboundingbox.minZ = z - 1; structureboundingbox.maxZ = z + 3; } return StructureComponent.findIntersecting(listIn, structureboundingbox) != null ? null : structureboundingbox; }
Example #21
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
/** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) { return false; } else { IBlockState iblockstate = this.getPlanksBlock(); if (this.isMultipleFloors) { this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX + 1, this.boundingBox.minY, this.boundingBox.minZ, this.boundingBox.maxX - 1, this.boundingBox.minY + 3 - 1, this.boundingBox.maxZ, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX, this.boundingBox.minY, this.boundingBox.minZ + 1, this.boundingBox.maxX, this.boundingBox.minY + 3 - 1, this.boundingBox.maxZ - 1, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX + 1, this.boundingBox.maxY - 2, this.boundingBox.minZ, this.boundingBox.maxX - 1, this.boundingBox.maxY, this.boundingBox.maxZ, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX, this.boundingBox.maxY - 2, this.boundingBox.minZ + 1, this.boundingBox.maxX, this.boundingBox.maxY, this.boundingBox.maxZ - 1, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX + 1, this.boundingBox.minY + 3, this.boundingBox.minZ + 1, this.boundingBox.maxX - 1, this.boundingBox.minY + 3, this.boundingBox.maxZ - 1, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); } else { this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX + 1, this.boundingBox.minY, this.boundingBox.minZ, this.boundingBox.maxX - 1, this.boundingBox.maxY, this.boundingBox.maxZ, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, this.boundingBox.minX, this.boundingBox.minY, this.boundingBox.minZ + 1, this.boundingBox.maxX, this.boundingBox.maxY, this.boundingBox.maxZ - 1, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); } this.placeSupportPillar(worldIn, structureBoundingBoxIn, this.boundingBox.minX + 1, this.boundingBox.minY, this.boundingBox.minZ + 1, this.boundingBox.maxY); this.placeSupportPillar(worldIn, structureBoundingBoxIn, this.boundingBox.minX + 1, this.boundingBox.minY, this.boundingBox.maxZ - 1, this.boundingBox.maxY); this.placeSupportPillar(worldIn, structureBoundingBoxIn, this.boundingBox.maxX - 1, this.boundingBox.minY, this.boundingBox.minZ + 1, this.boundingBox.maxY); this.placeSupportPillar(worldIn, structureBoundingBoxIn, this.boundingBox.maxX - 1, this.boundingBox.minY, this.boundingBox.maxZ - 1, this.boundingBox.maxY); for (int i = this.boundingBox.minX; i <= this.boundingBox.maxX; ++i) { for (int j = this.boundingBox.minZ; j <= this.boundingBox.maxZ; ++j) { if (this.getBlockStateFromPos(worldIn, i, this.boundingBox.minY - 1, j, structureBoundingBoxIn).getMaterial() == Material.AIR && this.getSkyBrightness(worldIn, i, this.boundingBox.minY - 1, j, structureBoundingBoxIn) < 8) { this.setBlockState(worldIn, iblockstate, i, this.boundingBox.minY - 1, j, structureBoundingBoxIn); } } } return true; } }
Example #22
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
protected boolean isSupportingBox(World p_189918_1_, StructureBoundingBox p_189918_2_, int p_189918_3_, int p_189918_4_, int p_189918_5_, int p_189918_6_) { for (int i = p_189918_3_; i <= p_189918_4_; ++i) { if (this.getBlockStateFromPos(p_189918_1_, i, p_189918_5_ + 1, p_189918_6_, p_189918_2_).getMaterial() == Material.AIR) { return false; } } return true; }
Example #23
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
public void offset(int x, int y, int z) { super.offset(x, y, z); for (StructureBoundingBox structureboundingbox : this.connectedRooms) { structureboundingbox.offset(x, y, z); } }
Example #24
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
/** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound tagCompound) { super.writeStructureToNBT(tagCompound); NBTTagList nbttaglist = new NBTTagList(); for (StructureBoundingBox structureboundingbox : this.connectedRooms) { nbttaglist.appendTag(structureboundingbox.toNBTTagIntArray()); } tagCompound.setTag("Entrances", nbttaglist); }
Example #25
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
/** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_) { super.readStructureFromNBT(tagCompound, p_143011_2_); NBTTagList nbttaglist = tagCompound.getTagList("Entrances", 11); for (int i = 0; i < nbttaglist.tagCount(); ++i) { this.connectedRooms.add(new StructureBoundingBox(nbttaglist.getIntArrayAt(i))); } }
Example #26
Source File: StructureTofuMineshaftPieces.java From TofuCraftReload with MIT License | 5 votes |
/** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World worldIn, Random randomIn, StructureBoundingBox structureBoundingBoxIn) { if (this.isLiquidInStructureBoundingBox(worldIn, structureBoundingBoxIn)) { return false; } else { this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 5, 0, 2, 7, 1, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 0, 7, 2, 2, 8, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); for (int i = 0; i < 5; ++i) { this.fillWithBlocks(worldIn, structureBoundingBoxIn, 0, 5 - i - (i < 4 ? 1 : 0), 2 + i, 2, 7 - i, 2 + i, Blocks.AIR.getDefaultState(), Blocks.AIR.getDefaultState(), false); } return true; } }
Example #27
Source File: MapGenTofuCastle.java From TofuCraftReload with MIT License | 5 votes |
/** * Keeps iterating Structure Pieces and spawning them until the checks tell it to stop */ public void generateStructure(World worldIn, Random rand, StructureBoundingBox structurebb) { super.generateStructure(worldIn, rand, structurebb); int i = this.boundingBox.minY; for (int j = structurebb.minX; j <= structurebb.maxX; ++j) { for (int k = structurebb.minZ; k <= structurebb.maxZ; ++k) { BlockPos blockpos = new BlockPos(j, i, k); if (!worldIn.isAirBlock(blockpos) && this.boundingBox.isVecInside(blockpos)) { boolean flag = false; for (StructureComponent structurecomponent : this.components) { if (structurecomponent.getBoundingBox().isVecInside(blockpos)) { flag = true; break; } } if (flag) { for (int l = i - 1; l > 1; --l) { BlockPos blockpos1 = new BlockPos(j, l, k); if (!worldIn.isAirBlock(blockpos1) && !worldIn.getBlockState(blockpos1).getMaterial().isLiquid()) { break; } worldIn.setBlockState(blockpos1, BlockLoader.tofuTerrain.getDefaultState(), 2); } } } } } }
Example #28
Source File: WAVillagerHouse.java From Sakura_mod with MIT License | 5 votes |
public static WAVillagerHouse createPiece(StructureVillagePieces.Start start, List<StructureComponent> list, Random rand, int minX, int minY, int minZ, EnumFacing facing, int type) { StructureBoundingBox box = StructureBoundingBox .getComponentToAddBoundingBox(minX, minY, minZ, 0, 0, 0, 9, 9, 6, facing); return StructureComponent.findIntersecting(list, box) != null ? null : new WAVillagerHouse(start, type, rand, box, facing); }
Example #29
Source File: VillageHandlerGuardTower2.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
public static VillagePieceGuardTower2 createPiece(StructureVillagePieces.Start start, List<StructureComponent> structures, Random rand, int x, int y, int z, EnumFacing facing, int p_175850_7_) { BlockPos size = new BlockMapMeasurer(NAME).measure(); StructureBoundingBox bounds = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, size.getX(), size.getY(), size.getZ(), facing); return canVillageGoDeeper(bounds) && StructureComponent.findIntersecting(structures, bounds) == null ? new VillagePieceGuardTower2(start, p_175850_7_, rand, bounds, facing) : null; }
Example #30
Source File: VillageHandlerKeep.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
public static VillagePieceKeep createPiece(StructureVillagePieces.Start start, List<StructureComponent> structures, Random rand, int x, int y, int z, EnumFacing facing, int p_175850_7_) { BlockPos size = new BlockMapMeasurer(NAME).measure(); StructureBoundingBox bounds = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, size.getX(), size.getY(), size.getZ(), facing); return canVillageGoDeeper(bounds) && StructureComponent.findIntersecting(structures, bounds) == null ? new VillagePieceKeep(start, p_175850_7_, rand, bounds, facing) : null; }