net.minecraft.pathfinding.PathNavigateGround Java Examples
The following examples show how to use
net.minecraft.pathfinding.PathNavigateGround.
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Example #1
Source File: EntityBear.java From TFC2 with GNU General Public License v3.0 | 6 votes |
public EntityBear(World worldIn) { super(worldIn); this.setSize(1.5F, 1.7F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISmartSwim(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIHerdMove(this, 0.5D)); this.tasks.addTask(7, new EntityAIWanderHex(this, 0.5D)); this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(9, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); setBearType(BearType.values()[worldIn.rand.nextInt(3)]); }
Example #2
Source File: EntityBoar.java From TFC2 with GNU General Public License v3.0 | 6 votes |
public EntityBoar(World worldIn) { super(worldIn); this.setSize(1.0F, 1.0F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); setBoarStage(worldIn.rand.nextBoolean() ? BoarStage.Black : BoarStage.Brown); }
Example #3
Source File: EntityElk.java From TFC2 with GNU General Public License v3.0 | 6 votes |
public EntityElk(World worldIn) { super(worldIn); this.setSize(1.5F, 1.8F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISmartSwim(this)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); aiHerdMove = new EntityAIHerdMove(this, 0.5D); this.tasks.addTask(6, aiHerdMove); this.tasks.addTask(7, new EntityAIWanderHex(this, 0.5D)); //this.tasks.addTask(7, new EntityAIWander(this, 0.5D)); //this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #4
Source File: EntityElephant.java From TFC2 with GNU General Public License v3.0 | 6 votes |
public EntityElephant(World worldIn) { super(worldIn); this.setSize(1.8F, 2.5F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); setElephantType(ElephantType.Elephant); }
Example #5
Source File: EntityTiger.java From TFC2 with GNU General Public License v3.0 | 6 votes |
public EntityTiger(World worldIn) { super(worldIn); this.setSize(1.5F, 1.7F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); setTigerType(worldIn.rand.nextBoolean() ? TigerType.Normal : TigerType.Snow); }
Example #6
Source File: EntityAIFollowPlayer.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
public EntityAIFollowPlayer(EntityLiving entity, double followSpeedIn, float minDistIn, float maxDistIn) { this.entity = entity; this.world = entity.world; this.followSpeed = followSpeedIn; this.petPathfinder = entity.getNavigator(); this.minDist = minDistIn; this.maxDist = maxDistIn; this.setMutexBits(3); UUID exclude = entity.getEntityData().getUniqueId("owner"); if (exclude != null) { EntityPlayer owner = world.getPlayerEntityByUUID(exclude); if (owner != null) { this.owner = owner; } } if (!(entity.getNavigator() instanceof PathNavigateGround)) { throw new IllegalArgumentException("Unsupported mob type for FollowOwnerGoal"); } }
Example #7
Source File: EntityGnomeWood.java From CommunityMod with GNU Lesser General Public License v2.1 | 6 votes |
public EntityGnomeWood(World par1World) { super(par1World); this.setSize(0.6F, 0.8F); //this.getNavigator().setAvoidsWater(true); ((PathNavigateGround)this.getNavigator()).setBreakDoors(true); this.tasks.addTask(0, new EntityAISwimming(this)); //this.tasks.addTask(1, new EntityAIPanicToHome(this, 1.5D)); //this.tasks.addTask(1, new EntityAIFleeFrom(this, 1.25D)); //this.tasks.addTask(2, new EntityAIAvoidEntity(this, EntityPlayer.class, 16.0F, 0.8D, 1.5D)); this.tasks.addTask(3, new EntityAICreateGnomeCache(this, 1.0)); //this.tasks.addTask(4, new EntityAIPerformGnomeAssignment(this, 1.0)); this.tasks.addTask(5, new EntityAIPerformJob(this)); this.tasks.addTask(6, new EntityAIOpenDoor(this, true)); //this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); // this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); //this.tasks.addTask(9, new EntityAILookIdle(this)); this.gnode = null; this.panic = false; //this.hasChest = false; }
Example #8
Source File: EntityRhino.java From TFC2 with GNU General Public License v3.0 | 5 votes |
public EntityRhino(World worldIn) { super(worldIn); this.setSize(1.5F, 1.7F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #9
Source File: EntityHippo.java From TFC2 with GNU General Public License v3.0 | 5 votes |
public EntityHippo(World worldIn) { super(worldIn); this.setSize(1.8F, 2.0F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #10
Source File: EntityTofunian.java From TofuCraftReload with MIT License | 5 votes |
public EntityTofunian(World worldIn) { super(worldIn); this.villagerInventory = new InventoryBasic("Items", false, 8); this.setSize(0.45F, 1.4F); ((PathNavigateGround) this.getNavigator()).setBreakDoors(true); this.setCanPickUpLoot(true); }
Example #11
Source File: EntityMoby.java From mobycraft with Apache License 2.0 | 5 votes |
public EntityMoby(World worldIn) { super(worldIn); this.setSize(1.8F, 1.3F); ((PathNavigateGround)this.getNavigator()).setAvoidsWater(false); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 2.0D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Items.fish, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); }
Example #12
Source File: EntityLion.java From TFC2 with GNU General Public License v3.0 | 5 votes |
public EntityLion(World worldIn) { super(worldIn); this.setSize(1.5F, 1.7F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #13
Source File: EntityHamster.java From Hyperium with GNU Lesser General Public License v3.0 | 5 votes |
public EntityHamster(World worldIn) { super(worldIn); setSize(0.4F, 0.2F); ((PathNavigateGround) getNavigator()).setAvoidsWater(true); tasks.addTask(1, new EntityAIFollowOwner(this, 1f, 10f, 2f)); tasks.addTask(2, new EntityAIWander(this, 1)); tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayerSP.class, 8f)); tasks.addTask(3, new EntityAILookIdle(this)); setTamed(true); preventEntitySpawning = false; }
Example #14
Source File: EntityMammoth.java From TFC2 with GNU General Public License v3.0 | 5 votes |
public EntityMammoth(World worldIn) { super(worldIn); this.setSize(1.8F, 2.5F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #15
Source File: EntityBigCat.java From TFC2 with GNU General Public License v3.0 | 5 votes |
public EntityBigCat(World worldIn) { super(worldIn); this.setSize(1.5F, 1.7F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #16
Source File: EntityFoxRed.java From TFC2 with GNU General Public License v3.0 | 5 votes |
public EntityFoxRed(World worldIn) { super(worldIn); this.setSize(0.4F, 0.5F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #17
Source File: EntityBison.java From TFC2 with GNU General Public License v3.0 | 5 votes |
public EntityBison(World worldIn) { super(worldIn); this.setSize(1.8F, 2.5F); ((PathNavigateGround)this.getNavigator()).setCanSwim(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIMate(this, 0.8D)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 0.8D, true)); this.tasks.addTask(5, new EntityAIFollowParent(this, 0.8D)); this.tasks.addTask(6, new EntityAIWander(this, 0.5D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(0, new EntityAIHurtByTarget(this, true, new Class[0]));//The array seems to be for class types that this task should ignore setGender(worldIn.rand.nextBoolean() ? Gender.Male : Gender.Female); }
Example #18
Source File: EntityAITemptAndExplode.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
public EntityAITemptAndExplode(EntityExplodingChicken temptedEntityIn, double speedIn, boolean scaredByPlayerMovementIn, Set<Item> temptItemIn) { this.temptedEntity = temptedEntityIn; this.speed = speedIn; this.temptItem = temptItemIn; this.scaredByPlayerMovement = scaredByPlayerMovementIn; this.setMutexBits(3); if (!(temptedEntityIn.getNavigator() instanceof PathNavigateGround)) { throw new IllegalArgumentException("Unsupported mob type for TemptGoal"); } }
Example #19
Source File: EntityAISmartSwim.java From TFC2 with GNU General Public License v3.0 | 4 votes |
public EntityAISmartSwim(EntityLiving entitylivingIn) { this.theEntity = entitylivingIn; this.setMutexBits(4); ((PathNavigateGround)entitylivingIn.getNavigator()).setCanSwim(true); }