net.minecraftforge.client.settings.KeyConflictContext Java Examples
The following examples show how to use
net.minecraftforge.client.settings.KeyConflictContext.
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Example #1
Source File: ClientEventHandler.java From HoloInventory with MIT License | 5 votes |
public static void init() { if (instance != null) MinecraftForge.EVENT_BUS.unregister(instance); instance = new ClientEventHandler(); MinecraftForge.EVENT_BUS.register(new ClientEventHandler()); keyHold = new KeyBinding("Hold to show", KeyConflictContext.IN_GAME, Keyboard.KEY_H, HoloInventory.MODID); keyToggle = new KeyBinding("Toggle to show", KeyConflictContext.IN_GAME, 0, HoloInventory.MODID); ClientRegistry.registerKeyBinding(keyHold); ClientRegistry.registerKeyBinding(keyToggle); }
Example #2
Source File: KeyBindings.java From YouTubeModdingTutorial with MIT License | 4 votes |
public static void init() { wandMode = new KeyBinding("key.wandmode", KeyConflictContext.IN_GAME, Keyboard.KEY_M, "key.categories.mymod"); ClientRegistry.registerKeyBinding(wandMode); }
Example #3
Source File: CyberwareMenuHandler.java From Cyberware with MIT License | 4 votes |
@SubscribeEvent public void tick(ClientTickEvent event) { if(event.phase == Phase.START) { if (!KeyBinds.menu.isPressed() && mc.currentScreen == null && wasInScreen > 0) { KeyConflictContext inGame = KeyConflictContext.IN_GAME; mc.gameSettings.keyBindForward.setKeyConflictContext(inGame); mc.gameSettings.keyBindLeft.setKeyConflictContext(inGame); mc.gameSettings.keyBindBack.setKeyConflictContext(inGame); mc.gameSettings.keyBindRight.setKeyConflictContext(inGame); mc.gameSettings.keyBindJump.setKeyConflictContext(inGame); mc.gameSettings.keyBindSneak.setKeyConflictContext(inGame); mc.gameSettings.keyBindSprint.setKeyConflictContext(inGame); if (wasSprinting) { mc.thePlayer.setSprinting(wasSprinting); } wasInScreen--; } } if(event.phase == Phase.END) { if (mc.thePlayer != null && mc.currentScreen == null) { ICyberwareUserData data = CyberwareAPI.getCapability(mc.thePlayer); for (int keyCode : data.getHotkeys()) { if (isPressed(data, keyCode)) { pressed.add(keyCode); if (!lastPressed.contains(keyCode)) { ClientUtils.useActiveItemClient(mc.thePlayer, data.getHotkey(keyCode)); } } } lastPressed = pressed; pressed = new ArrayList<Integer>(); } if (mc.thePlayer != null && CyberwareAPI.getCapability(mc.thePlayer).getNumActiveItems() > 0 && KeyBinds.menu.isPressed() && mc.currentScreen == null) { KeyConflictContext gui = KeyConflictContext.GUI; mc.gameSettings.keyBindForward.setKeyConflictContext(gui); mc.gameSettings.keyBindLeft.setKeyConflictContext(gui); mc.gameSettings.keyBindBack.setKeyConflictContext(gui); mc.gameSettings.keyBindRight.setKeyConflictContext(gui); mc.gameSettings.keyBindJump.setKeyConflictContext(gui); mc.gameSettings.keyBindSneak.setKeyConflictContext(gui); mc.gameSettings.keyBindSprint.setKeyConflictContext(gui); mc.displayGuiScreen(new GuiCyberwareMenu()); CyberwareAPI.getCapability(mc.thePlayer).setOpenedRadialMenu(true); CyberwarePacketHandler.INSTANCE.sendToServer(new OpenRadialMenuPacket()); wasInScreen = 5; } else if (wasInScreen > 0 && mc.currentScreen instanceof GuiCyberwareMenu) { wasSprinting = mc.thePlayer.isSprinting(); } } }