com.jogamp.newt.event.MouseEvent Java Examples
The following examples show how to use
com.jogamp.newt.event.MouseEvent.
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Example #1
Source File: SceneUIController.java From jogl-samples with MIT License | 6 votes |
@Override public void gestureDetected(final GestureEvent gh) { if( null != activeShape ) { // gesture .. delegate to active shape! final InputEvent orig = gh.getTrigger(); if( orig instanceof MouseEvent ) { final MouseEvent e = (MouseEvent) orig; // flip to GL window coordinates final int glWinX = e.getX(); final int glWinY = viewport[3] - e.getY() - 1; final float[] objPos = new float[3]; final UIShape shape = activeShape; windowToShapeCoords(shape, glWinX, glWinY, objPos, new Runnable() { public void run() { shape.dispatchGestureEvent(gh, glWinX, glWinY, objPos); } } ); } } }
Example #2
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 6 votes |
/** * Interface method implementation * * @see com.jogamp.newt.event.MouseAdapter#mouseWheelMoved(com.jogamp.newt.event.MouseEvent) */ @Override public void mouseWheelMoved(final MouseEvent pMouseEvent) { if (mRenderer.notifyEyeRayListeners(mRenderer, pMouseEvent)) return; final float[] lWheelRotation = pMouseEvent.getRotation(); double lZoomWheelFactor = 0.0125f * mMouseWheelFactor; if (pMouseEvent.isMetaDown()) { mRenderer.addFOV(lWheelRotation[1] * lZoomWheelFactor); } else { lZoomWheelFactor /= mRenderer.getFOV(); mRenderer.addTranslationZ(lWheelRotation[1] * lZoomWheelFactor); } setSavedMousePosition(pMouseEvent); mRenderer.notifyChangeOfVolumeRenderingParameters(); }
Example #3
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void mousePressed(MouseEvent pMouseEvent) { if (mRenderer.notifyEyeRayListeners(mRenderer, pMouseEvent)) return; if (!pMouseEvent.isMetaDown() && !pMouseEvent.isShiftDown() && !pMouseEvent.isControlDown() && pMouseEvent.isButtonDown(1)) { final float lMouseX = pMouseEvent.getX(); final float lMouseY = pMouseEvent.getY(); mArcBall.setBounds(mRenderer.getViewportWidth(), mRenderer.getViewportHeight()); mArcBall.setCurrent(mRenderer.getQuaternion()); mArcBall.click(lMouseX, lMouseY); } mRenderer.getAdaptiveLODController() .notifyUserInteractionInProgress(); }
Example #4
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 6 votes |
/** * Interface method implementation * * @see com.jogamp.newt.event.MouseAdapter#mouseDragged(com.jogamp.newt.event.MouseEvent) */ @Override public void mouseDragged(final MouseEvent pMouseEvent) { if (mRenderer.notifyEyeRayListeners(mRenderer, pMouseEvent)) return; handleArcBall(pMouseEvent); handleMoveLight(pMouseEvent); handleTranslation(pMouseEvent); handleGammaMinMax(pMouseEvent); handleAlphaBlending(pMouseEvent); mRenderer.notifyChangeOfVolumeRenderingParameters(); }
Example #5
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 6 votes |
/** * Interface method implementation * * @see com.jogamp.newt.event.MouseAdapter#mouseClicked(com.jogamp.newt.event.MouseEvent) */ @Override public void mouseClicked(final MouseEvent pMouseEvent) { if (mRenderer.notifyEyeRayListeners(mRenderer, pMouseEvent)) return; if (pMouseEvent.getClickCount() == 1) { handleGammaMinMax(pMouseEvent); } else if (pMouseEvent.getClickCount() == 2) { mRenderer.toggleFullScreen(); mRenderer.notifyChangeOfVolumeRenderingParameters(); } }
Example #6
Source File: GPUUISceneGLListener0A.java From jogl-samples with MIT License | 6 votes |
@Override public void mouseDragged(final MouseEvent e) { final Object attachment = e.getAttachment(); if( attachment instanceof UIShape.PointerEventInfo ) { final UIShape.PointerEventInfo shapeEvent = (UIShape.PointerEventInfo)attachment; if( e.getPointerCount() == 1 ) { // 1 pointer drag if(dragFirst) { dragFirstX = shapeEvent.objPos[0]; // e.getX(); dragFirstY = shapeEvent.objPos[1]; // e.getY(); dragFirst=false; return; } final float nx = shapeEvent.objPos[0]; // e.getX(); final float ny = shapeEvent.objPos[1]; // e.getY(); final float dx = nx - dragFirstX; final float dy = ny - dragFirstY; // final float dy = -(ny - dragLastY); shapeEvent.shape.translate(dx, dy, 0f); final float[] tx = shapeEvent.shape.getTranslate(); actionText = String.format("Pos %6.2f / %6.2f / %6.2f", tx[0], tx[1], tx[2]); } } }
Example #7
Source File: GPUUISceneGLListener0A.java From jogl-samples with MIT License | 6 votes |
@Override public void mouseWheelMoved(final MouseEvent e) { final Object attachment = e.getAttachment(); if( attachment instanceof UIShape.PointerEventInfo ) { final UIShape.PointerEventInfo shapeEvent = (UIShape.PointerEventInfo)attachment; final boolean isOnscreen = PointerClass.Onscreen == e.getPointerType(0).getPointerClass(); if( 0 == ( ~InputEvent.BUTTONALL_MASK & e.getModifiers() ) && !isOnscreen ) { // offscreen vertical mouse wheel zoom final float tz = 8f*e.getRotation()[1]; // vertical: wheel System.err.println("Rotate.Zoom.W: "+tz); shapeEvent.shape.translate(0f, 0f, tz); } else if( isOnscreen || e.isControlDown() ) { final float[] rot = VectorUtil.scaleVec3(e.getRotation(), e.getRotation(), FloatUtil.PI / 180.0f); if( isOnscreen ) { System.err.println("XXX: "+e); // swap axis for onscreen rotation matching natural feel final float tmp = rot[0]; rot[0] = rot[1]; rot[1] = tmp; VectorUtil.scaleVec3(rot, rot, 2f); } shapeEvent.shape.getRotation().rotateByEuler( rot ); } } }
Example #8
Source File: CubeSample2.java From MeteoInfo with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void mousePressed(MouseEvent e) { switch(e.getButton()) { case MouseEvent.BUTTON1: animator.resume(); System.out.println("button 1, left click"); break; case MouseEvent.BUTTON2: System.out.println("button 2"); break; case MouseEvent.BUTTON3: System.out.println("button 3, right click"); willAnimatorPause = true; animator.resume(); break; } }
Example #9
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
final void dispatchMouseEventPickShape(final MouseEvent e, final int glWinX, final int glWinY, final boolean setActive) { final float[] objPos = new float[3]; final UIShape[] shape = { null }; pickShape(glWinX, glWinY, objPos, shape, new Runnable() { public void run() { if( setActive ) { setActiveShape(shape[0]); } shape[0].dispatchMouseEvent(e, glWinX, glWinY, objPos); } } ); }
Example #10
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
final void dispatchMouseEventForShape(final UIShape shape, final MouseEvent e, final int glWinX, final int glWinY) { final float[] objPos = new float[3]; windowToShapeCoords(shape, glWinX, glWinY, objPos, new Runnable() { public void run() { shape.dispatchMouseEvent(e, glWinX, glWinY, objPos); } } ); }
Example #11
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
@Override public void mousePressed(final MouseEvent e) { if( -1 == lId || e.getPointerId(0) == lId ) { lx = e.getX(); ly = e.getY(); lId = e.getPointerId(0); } // flip to GL window coordinates final int glWinX = e.getX(); final int glWinY = viewport[3] - e.getY() - 1; dispatchMouseEvent(e, glWinX, glWinY); }
Example #12
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 5 votes |
/** * Sets the transfer function range. * * @param pMouseEvent * mouse event */ public void handleAlphaBlending(final MouseEvent pMouseEvent) { if (mRenderer.getRenderAlgorithm(mRenderer.getCurrentRenderLayerIndex()) == RenderAlgorithm.MaxProjection && !pMouseEvent.isMetaDown() && !pMouseEvent.isShiftDown() && !pMouseEvent.isControlDown() && pMouseEvent.isAltDown() && !pMouseEvent.isAltGraphDown() && pMouseEvent.isButtonDown(1)) { final double lWidth = mRenderer.getViewportWidth(); final double nx = (pMouseEvent.getX()) / lWidth; final double lAlpha = 16 * pow(nx,2); mRenderer.setAlphaBlending(mRenderer.getCurrentRenderLayerIndex(), lAlpha); // System.out.println(lAlpha); } /* System.out.println("_____________________________________"); System.out.println("isAltDown=" + pMouseEvent.isAltDown()); System.out.println("isAltGraphDown=" + pMouseEvent.isAltGraphDown()); System.out.println("isControlDown=" + pMouseEvent.isControlDown()); System.out.println("isMetaDown=" + pMouseEvent.isMetaDown()); System.out.println("isShiftDown=" + pMouseEvent.isShiftDown()); /**/ }
Example #13
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 5 votes |
private void handleTranslation(final MouseEvent pMouseEvent) { final int dx = pMouseEvent.getX() - mSavedMouseX; final int dy = pMouseEvent.getY() - mSavedMouseY; // If the right button is held down, translate the object if (!pMouseEvent.isMetaDown() && !pMouseEvent.isControlDown() && (pMouseEvent.isButtonDown(3))) { mRenderer.addTranslationX(dx / 100.0f); mRenderer.addTranslationY(-dy / 100.0f); } setSavedMousePosition(pMouseEvent); }
Example #14
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 5 votes |
private void moveLight(final MouseEvent pMouseEvent) { final float lMouseX = pMouseEvent.getX(); final float lMouseY = pMouseEvent.getY(); final float light[] = new float[3]; mArcBall.mapToSphere(lMouseX, lMouseY, light); mRenderer.setLightVector(light); }
Example #15
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void mouseReleased(MouseEvent pMouseEvent) { if (mRenderer.notifyEyeRayListeners(mRenderer, pMouseEvent)) return; mRenderer.getAdaptiveLODController().notifyUserInteractionEnded(); super.mouseReleased(pMouseEvent); }
Example #16
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
final void dispatchMouseEvent(final MouseEvent e, final int glWinX, final int glWinY) { if( null == activeShape ) { dispatchMouseEventPickShape(e, glWinX, glWinY, true); } else { dispatchMouseEventForShape(activeShape, e, glWinX, glWinY); } }
Example #17
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 5 votes |
protected void handleArcBall(final MouseEvent pMouseEvent) { if (!pMouseEvent.isMetaDown() && !pMouseEvent.isShiftDown() && !pMouseEvent.isAltDown() && !pMouseEvent.isControlDown() && pMouseEvent.isButtonDown(1)) { final float lMouseX = pMouseEvent.getX(); final float lMouseY = pMouseEvent.getY(); mArcBall.setBounds(mRenderer.getViewportWidth(), mRenderer.getViewportHeight()); mRenderer.setQuaternion(mArcBall.drag(lMouseX, lMouseY)); } }
Example #18
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 5 votes |
/** * Interface method implementation * * @see com.jogamp.newt.event.MouseAdapter#mouseMoved(com.jogamp.newt.event.MouseEvent) */ @Override public void mouseMoved(final MouseEvent pMouseEvent) { if (mRenderer.notifyEyeRayListeners(mRenderer, pMouseEvent)) return; if (mMoveLightMode) // && // mRenderer.getAdaptiveLODController().getNumberOfPasses() // == 1 moveLight(pMouseEvent); setSavedMousePosition(pMouseEvent); }
Example #19
Source File: MouseControl.java From clearvolume with GNU Lesser General Public License v3.0 | 5 votes |
protected void handleMoveLight(final MouseEvent pMouseEvent) { if (!mMoveLightMode && mRenderer.getRenderAlgorithm(mRenderer.getCurrentRenderLayerIndex()) == RenderAlgorithm.IsoSurface && !pMouseEvent.isMetaDown() && !pMouseEvent.isShiftDown() && !pMouseEvent.isControlDown() && pMouseEvent.isAltDown() && !pMouseEvent.isAltGraphDown() && !pMouseEvent.isButtonDown(1)) { moveLight(pMouseEvent); } }
Example #20
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
@Override public void mouseReleased(final MouseEvent e) { // flip to GL window coordinates final int glWinX = e.getX(); final int glWinY = viewport[3] - e.getY() - 1; dispatchMouseEvent(e, glWinX, glWinY); if( 1 == e.getPointerCount() ) { // Release active shape: last pointer has been lifted! release(); clear(); } }
Example #21
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
@Override public void mouseClicked(final MouseEvent e) { // flip to GL window coordinates final int glWinX = e.getX(); final int glWinY = viewport[3] - e.getY() - 1; // activeId should have been released by mouseRelease() already! dispatchMouseEventPickShape(e, glWinX, glWinY, false); // Release active shape: last pointer has been lifted! release(); clear(); }
Example #22
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
@Override public void mouseDragged(final MouseEvent e) { // drag activeShape, if no gesture-activity, only on 1st pointer if( null != activeShape && !pinchToZoomGesture.isWithinGesture() && e.getPointerId(0) == lId ) { lx = e.getX(); ly = e.getY(); // dragged .. delegate to active shape! // flip to GL window coordinates final int glWinX = lx; final int glWinY = viewport[3] - ly - 1; dispatchMouseEventForShape(activeShape, e, glWinX, glWinY); } }
Example #23
Source File: MouseHandler.java From jaamsim with Apache License 2.0 | 5 votes |
@Override public void mousePressed(MouseEvent e) { _isDown[e.getButton()] = true; _startX = e.getX(); _startY = e.getY(); _lastX = e.getX(); _lastY = e.getY(); _listener.mouseButtonDown(_windowID, _lastX, _lastY, e.getButton(), true, modsFromEvent(e)); }
Example #24
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
@Override public void mouseWheelMoved(final MouseEvent e) { // flip to GL window coordinates final int glWinX = lx; final int glWinY = viewport[3] - ly - 1; dispatchMouseEventPickShape(e, glWinX, glWinY, true); }
Example #25
Source File: MouseHandler.java From jaamsim with Apache License 2.0 | 5 votes |
@Override public void mouseMoved(MouseEvent e) { _lastX = e.getX(); _lastY = e.getY(); _window.setMouseX(_lastX); _window.setMouseY(_lastY); _listener.mouseMoved(_windowID, _lastX, _lastY); }
Example #26
Source File: MouseHandler.java From jaamsim with Apache License 2.0 | 5 votes |
@Override public void mouseDragged(MouseEvent e) { if (!_isDown[e.getButton()]) { return; // This should probably not happen, but just in case... } int deltaX = e.getX() - _lastX; int deltaY = e.getY() - _lastY; _lastX = e.getX(); _lastY = e.getY(); _window.setMouseX(_lastX); _window.setMouseY(_lastY); WindowInteractionListener.DragInfo dragInfo = new WindowInteractionListener.DragInfo(); dragInfo.windowID = _windowID; dragInfo.x = _lastX; dragInfo.y = _lastY; dragInfo.dx = deltaX; dragInfo.dy = deltaY; dragInfo.startX = _startX; dragInfo.startY = _startY; dragInfo.button = e.getButton(); dragInfo.modFlags = modsFromEvent(e); _listener.mouseDragged(dragInfo); }
Example #27
Source File: SceneUIController.java From jogl-samples with MIT License | 5 votes |
@Override public void mouseMoved(final MouseEvent e) { if( -1 == lId || e.getPointerId(0) == lId ) { lx = e.getX(); ly = e.getY(); lId = e.getPointerId(0); } }
Example #28
Source File: SceneUIController.java From jogl-samples with MIT License | 4 votes |
@Override public void mouseExited(final MouseEvent e) { release(); clear(); }
Example #29
Source File: CameraControl.java From jaamsim with Apache License 2.0 | 4 votes |
@Override public void rawMouseEvent(MouseEvent me) { }
Example #30
Source File: UIListenerBase01.java From jogl-samples with MIT License | 4 votes |
public void mouseEntered(final MouseEvent e) { }