net.runelite.api.GameState Java Examples
The following examples show how to use
net.runelite.api.GameState.
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Example #1
Source File: PlayerInfoPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Override protected void startUp() { clientThread.invoke(() -> { if (client.getGameState().ordinal() < GameState.LOGIN_SCREEN.ordinal()) { return false; } BufferedImage healthImg = spriteManager.getSprite(SpriteID.MINIMAP_ORB_HITPOINTS_ICON, 0); BufferedImage prayerImg = spriteManager.getSprite(SpriteID.MINIMAP_ORB_PRAYER_ICON, 0); BufferedImage energyImg = spriteManager.getSprite(SpriteID.MINIMAP_ORB_RUN_ICON, 0); BufferedImage combatImg = spriteManager.getSprite(SpriteID.MINIMAP_ORB_SPECIAL_ICON, 0); BufferedImage worldImg = spriteManager.getSprite(SpriteID.MINIMAP_ORB_WORLD_MAP_PLANET, 0); infoBoxManager.addInfoBox(new PlayerInfoCustomIndicator(healthImg, this, config, client, IndicatorType.HEALTH)); infoBoxManager.addInfoBox(new PlayerInfoCustomIndicator(prayerImg, this, config, client, IndicatorType.PRAYER)); infoBoxManager.addInfoBox(new PlayerInfoCustomIndicator(energyImg, this, config, client, IndicatorType.ENERGY)); infoBoxManager.addInfoBox(new PlayerInfoCustomIndicator(combatImg, this, config, client, IndicatorType.SPECIAL)); infoBoxManager.addInfoBox(new PlayerInfoCustomIndicator(worldImg, this, config, client, IndicatorType.WORLD)); return true; }); }
Example #2
Source File: RaidsPlugin.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
@Subscribe public void onGameStateChanged(GameStateChanged event) { if (client.getGameState() == GameState.LOGGED_IN) { // skip event while the game decides if the player belongs in a raid or not if (client.getLocalPlayer() == null || client.getLocalPlayer().getWorldLocation().equals(TEMP_LOCATION)) { return; } checkInRaid = true; } else if (client.getGameState() == GameState.LOGIN_SCREEN || client.getGameState() == GameState.CONNECTION_LOST) { loggedIn = false; } else if (client.getGameState() == GameState.HOPPING) { reset(); } }
Example #3
Source File: RunecraftPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Subscribe private void onGameStateChanged(GameStateChanged event) { final GameState gameState = event.getGameState(); switch (gameState) { case LOADING: abyssObjects.clear(); break; case CONNECTION_LOST: case HOPPING: case LOGIN_SCREEN: darkMage = null; break; case LOGGED_IN: removeSwaps(); handleSwaps(); break; } }
Example #4
Source File: LeftClickCast.java From ExternalPlugins with GNU General Public License v3.0 | 6 votes |
@Subscribe public void onGameStateChanged(GameStateChanged event) { if (event.getGameState() != GameState.LOGGED_IN) { keyManager.unregisterKeyListener(spellOneSwap); keyManager.unregisterKeyListener(spellTwoSwap); keyManager.unregisterKeyListener(spellThreeSwap); keyManager.unregisterKeyListener(spellFourSwap); keyManager.unregisterKeyListener(spellFiveSwap); keyManager.unregisterKeyListener(spellSixSwap); return; } keyManager.registerKeyListener(spellOneSwap); keyManager.registerKeyListener(spellTwoSwap); keyManager.registerKeyListener(spellThreeSwap); keyManager.registerKeyListener(spellFourSwap); keyManager.registerKeyListener(spellFiveSwap); keyManager.registerKeyListener(spellSixSwap); }
Example #5
Source File: EmojiPluginTest.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
@Test public void testGtLt() { when(client.getGameState()).thenReturn(GameState.LOGGED_IN); when(client.getModIcons()).thenReturn(new IndexedSprite[0]); when(client.createIndexedSprite()).thenReturn(mock(IndexedSprite.class)); // Trip emoji loading GameStateChanged gameStateChanged = new GameStateChanged(); gameStateChanged.setGameState(GameState.LOGGED_IN); emojiPlugin.onGameStateChanged(gameStateChanged); MessageNode messageNode = mock(MessageNode.class); when(messageNode.getValue()).thenReturn("<gt>:D<lt>"); ChatMessage chatMessage = new ChatMessage(); chatMessage.setType(ChatMessageType.PUBLICCHAT); chatMessage.setMessageNode(messageNode); emojiPlugin.onChatMessage(chatMessage); verify(messageNode).setRuneLiteFormatMessage("<img=10>"); }
Example #6
Source File: CannonPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Subscribe public void onGameStateChanged(GameStateChanged gameStateChanged) { if (gameStateChanged.getGameState() != GameState.LOGGED_IN) { return; } spotPoints.clear(); for (WorldPoint spot : CannonSpots.getCannonSpots()) { if (WorldPoint.isInScene(client, spot.getX(), spot.getY())) { spotPoints.add(spot); } } }
Example #7
Source File: ObjectIndicatorsPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Subscribe private void onGameStateChanged(GameStateChanged gameStateChanged) { GameState gameState = gameStateChanged.getGameState(); if (gameState == GameState.LOADING) { // Reload points with new map regions points.clear(); for (int regionId : client.getMapRegions()) { // load points for region final Set<ObjectPoint> regionPoints = loadPoints(regionId); if (regionPoints != null) { points.put(regionId, regionPoints); } } } if (gameStateChanged.getGameState() != GameState.LOGGED_IN) { objects.clear(); } }
Example #8
Source File: OpponentInfoPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Subscribe private void onGameStateChanged(GameStateChanged gameStateChanged) { if (gameStateChanged.getGameState() != GameState.LOGGED_IN) { return; } final EnumSet<WorldType> worldType = client.getWorldType(); if (worldType.contains(WorldType.DEADMAN_TOURNAMENT)) { hiscoreEndpoint = HiscoreEndpoint.TOURNAMENT; } else if (worldType.contains(WorldType.DEADMAN)) { hiscoreEndpoint = HiscoreEndpoint.DEADMAN; } else if (worldType.contains(WorldType.LEAGUE)) { hiscoreEndpoint = HiscoreEndpoint.LEAGUE; } else { hiscoreEndpoint = HiscoreEndpoint.NORMAL; } }
Example #9
Source File: IdleNotifierPluginTest.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
@Test public void checkCombatLogout() { plugin.onInteractingChanged(new InteractingChanged(player, monster)); when(player.getInteracting()).thenReturn(mock(Actor.class)); plugin.onGameTick(new GameTick()); // Logout when(client.getGameState()).thenReturn(GameState.LOGIN_SCREEN); GameStateChanged gameStateChanged = new GameStateChanged(); gameStateChanged.setGameState(GameState.LOGIN_SCREEN); plugin.onGameStateChanged(gameStateChanged); // Log back in when(client.getGameState()).thenReturn(GameState.LOGGED_IN); gameStateChanged.setGameState(GameState.LOGGED_IN); plugin.onGameStateChanged(gameStateChanged); // Tick plugin.onInteractingChanged(new InteractingChanged(player, null)); plugin.onGameTick(new GameTick()); verify(notifier, times(0)).notify(any()); }
Example #10
Source File: RaidsPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Subscribe private void onClientTick(ClientTick event) { if (!config.raidsTimer() || !client.getGameState().equals(GameState.LOGGED_IN) || tooltip == null) { return; } final Point mousePosition = client.getMouseCanvasPosition(); if (widgetOverlay.getBounds().contains(mousePosition.getX(), mousePosition.getY())) { tooltipManager.add(new Tooltip(tooltip)); } }
Example #11
Source File: IdleNotifierPluginTest.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
@Test public void checkAnimationLogout() { when(player.getAnimation()).thenReturn(AnimationID.WOODCUTTING_BRONZE); AnimationChanged animationChanged = new AnimationChanged(); animationChanged.setActor(player); plugin.onAnimationChanged(animationChanged); plugin.onGameTick(new GameTick()); // Logout when(client.getGameState()).thenReturn(GameState.LOGIN_SCREEN); GameStateChanged gameStateChanged = new GameStateChanged(); gameStateChanged.setGameState(GameState.LOGIN_SCREEN); plugin.onGameStateChanged(gameStateChanged); // Log back in when(client.getGameState()).thenReturn(GameState.LOGGED_IN); gameStateChanged.setGameState(GameState.LOGGED_IN); plugin.onGameStateChanged(gameStateChanged); // Tick when(player.getAnimation()).thenReturn(AnimationID.IDLE); plugin.onAnimationChanged(animationChanged); plugin.onGameTick(new GameTick()); verify(notifier, times(0)).notify(any()); }
Example #12
Source File: KeyManager.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
private boolean shouldProcess(final KeyListener keyListener) { if (client == null) { return true; } if (!(keyListener instanceof HotkeyListener)) { return true; } final HotkeyListener hotkeyListener = (HotkeyListener) keyListener; if (hotkeyListener.isEnabledOnLogin()) { return true; } return client.getGameState() != GameState.LOGIN_SCREEN; }
Example #13
Source File: MenuEntrySwapperPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Override public void startUp() { addSwaps(); loadCustomSwaps(config.customSwaps(), customSwaps); updateBuySellEntries(); addBuySellEntries(); updateWithdrawEntries(); addWithdrawEntries(); updateRemovedObjects(); if (client.getGameState() == GameState.LOGGED_IN) { keyManager.registerKeyListener(ctrlHotkey); keyManager.registerKeyListener(hotkey); } }
Example #14
Source File: IdleNotifierPluginTest.java From plugins with GNU General Public License v3.0 | 6 votes |
@Test public void checkAnimationLogout() { when(player.getAnimation()).thenReturn(AnimationID.WOODCUTTING_BRONZE); AnimationChanged animationChanged = new AnimationChanged(); animationChanged.setActor(player); plugin.onAnimationChanged(animationChanged); plugin.onGameTick(GameTick.INSTANCE); // Logout when(client.getGameState()).thenReturn(GameState.LOGIN_SCREEN); GameStateChanged gameStateChanged = new GameStateChanged(); gameStateChanged.setGameState(GameState.LOGIN_SCREEN); plugin.onGameStateChanged(gameStateChanged); // Log back in when(client.getGameState()).thenReturn(GameState.LOGGED_IN); gameStateChanged.setGameState(GameState.LOGGED_IN); plugin.onGameStateChanged(gameStateChanged); // Tick when(player.getAnimation()).thenReturn(AnimationID.IDLE); plugin.onAnimationChanged(animationChanged); plugin.onGameTick(GameTick.INSTANCE); verify(notifier, times(0)).notify(any()); }
Example #15
Source File: LeagueChatIconsPlugin.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
@Override protected void startUp() { onLeagueWorld = false; clientThread.invoke(() -> { if (client.getGameState() == GameState.LOGGED_IN) { loadLeagueIcon(); onLeagueWorld = isLeagueWorld(client.getWorld()); if (onLeagueWorld) { setChatboxName(getNameChatbox()); } } }); }
Example #16
Source File: WorldHopperPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
/** * Ping the current world for the ping overlay */ private void pingCurrentWorld() { WorldResult worldResult = worldService.getWorlds(); // There is no reason to ping the current world if not logged in, as the overlay doesn't draw if (worldResult == null || !config.displayPing() || client.getGameState() != GameState.LOGGED_IN) { return; } final World currentWorld = worldResult.findWorld(client.getWorld()); if (currentWorld == null) { log.debug("unable to find current world: {}", client.getWorld()); return; } currentPing = ping(currentWorld); log.trace("Ping for current world is: {}", currentPing); SwingUtilities.invokeLater(() -> panel.updatePing(currentWorld.getId(), currentPing)); }
Example #17
Source File: BatsLocatorPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
private void checkRaidPresence(boolean force) { if (client.getGameState() != GameState.LOGGED_IN) { return; } boolean setting = client.getVar(Varbits.IN_RAID) == 1; if (force || inRaidChambers != setting) { //A new instance is created when leaving the raid chambers instead of entering the raid chambers. //Entering the raid chambers will change the IN_RAID varbit but game objects spawn before the varbit change. if (!setting) { batsLocator = new BatsLocator(client); } inRaidChambers = setting; } }
Example #18
Source File: EmojiPluginTest.java From plugins with GNU General Public License v3.0 | 6 votes |
@Test public void testOnChatMessage() { when(client.getGameState()).thenReturn(GameState.LOGGED_IN); when(client.getModIcons()).thenReturn(new IndexedSprite[0]); when(client.createIndexedSprite()).thenReturn(mock(IndexedSprite.class)); // Trip emoji loading GameStateChanged gameStateChanged = new GameStateChanged(); gameStateChanged.setGameState(GameState.LOGGED_IN); emojiPlugin.onGameStateChanged(gameStateChanged); MessageNode messageNode = mock(MessageNode.class); // With chat recolor, message may be wrapped in col tags when(messageNode.getValue()).thenReturn("<col=ff0000>:) :) :)</col>"); ChatMessage chatMessage = new ChatMessage(); chatMessage.setType(ChatMessageType.PUBLICCHAT); chatMessage.setMessageNode(messageNode); emojiPlugin.onChatMessage(chatMessage); verify(messageNode).setRuneLiteFormatMessage("<col=ff0000><img=0> <img=0> <img=0></col>"); }
Example #19
Source File: IdleNotifierPlugin.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
private void resetTimers() { final Player local = client.getLocalPlayer(); // Reset animation idle timer lastAnimating = null; if (client.getGameState() == GameState.LOGIN_SCREEN || local == null || local.getAnimation() != lastAnimation) { lastAnimation = IDLE; } // Reset interaction idle timer lastInteracting = null; if (client.getGameState() == GameState.LOGIN_SCREEN || local == null || local.getInteracting() != lastInteract) { lastInteract = null; } }
Example #20
Source File: AntiDragPlugin.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
@Override protected void startUp() throws Exception { if (client.getGameState() == GameState.LOGGED_IN) { clientThread.invokeLater(() -> { inPvp = client.getVar(Varbits.PVP_SPEC_ORB) == 1; if (!config.onShiftOnly() && !inPvp) { setDragDelay(); } }); } keyManager.registerKeyListener(this); }
Example #21
Source File: GrandExchangePlugin.java From runelite with BSD 2-Clause "Simplified" License | 5 votes |
@Subscribe public void onGrandExchangeOfferChanged(GrandExchangeOfferChanged offerEvent) { final int slot = offerEvent.getSlot(); final GrandExchangeOffer offer = offerEvent.getOffer(); if (offer.getState() == GrandExchangeOfferState.EMPTY && client.getGameState() != GameState.LOGGED_IN) { // Trades are cleared by the client during LOGIN_SCREEN/HOPPING/LOGGING_IN, ignore those so we don't // zero and re-submit the trade on login as an update return; } log.debug("GE offer updated: state: {}, slot: {}, item: {}, qty: {}, login: {}", offer.getState(), slot, offer.getItemId(), offer.getQuantitySold(), loginBurstGeUpdates); ItemComposition offerItem = itemManager.getItemComposition(offer.getItemId()); boolean shouldStack = offerItem.isStackable() || offer.getTotalQuantity() > 1; BufferedImage itemImage = itemManager.getImage(offer.getItemId(), offer.getTotalQuantity(), shouldStack); SwingUtilities.invokeLater(() -> panel.getOffersPanel().updateOffer(offerItem, itemImage, offer, slot)); submitTrade(slot, offer); updateConfig(slot, offer); if (loginBurstGeUpdates && slot == GE_SLOTS - 1) // slots are sent sequentially on login; this is the last one { loginBurstGeUpdates = false; } }
Example #22
Source File: LowMemoryPlugin.java From runelite with BSD 2-Clause "Simplified" License | 5 votes |
@Subscribe public void onGameStateChanged(GameStateChanged event) { // When the client starts it initializes the texture size based on the memory mode setting. // Don't set low memory before the login screen is ready to prevent loading the low detail textures, // which breaks the gpu plugin due to it requiring the 128x128px textures if (event.getGameState() == GameState.LOGIN_SCREEN) { client.changeMemoryMode(true); } }
Example #23
Source File: MotherlodePluginTest.java From plugins with GNU General Public License v3.0 | 5 votes |
@Before public void before() { Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this); when(client.getGameState()).thenReturn(GameState.LOGGED_IN); when(client.getMapRegions()).thenReturn(new int[]{14679}); }
Example #24
Source File: SpawnTimerPlugin.java From plugins with GNU General Public License v3.0 | 5 votes |
@Subscribe private void onGameStateChanged(GameStateChanged event) { if (event.getGameState() == GameState.LOGIN_SCREEN || event.getGameState() == GameState.HOPPING) { highlightedNpcs.clear(); ticks.clear(); } }
Example #25
Source File: KeyRemappingListenerTest.java From plugins with GNU General Public License v3.0 | 5 votes |
@Before public void setUp() { Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this); when(client.getGameState()).thenReturn(GameState.LOGGED_IN); }
Example #26
Source File: QuestListPlugin.java From runelite with BSD 2-Clause "Simplified" License | 5 votes |
@Subscribe public void onGameStateChanged(GameStateChanged e) { if (e.getGameState() == GameState.LOGGING_IN) { currentFilterState = QuestState.ALL; } }
Example #27
Source File: LootTrackerPlugin.java From runelite with BSD 2-Clause "Simplified" License | 5 votes |
@Subscribe public void onGameStateChanged(final GameStateChanged event) { if (event.getGameState() == GameState.LOADING && !client.isInInstancedRegion()) { chestLooted = false; } }
Example #28
Source File: KourendLibraryPlugin.java From runelite with BSD 2-Clause "Simplified" License | 5 votes |
@Subscribe public void onGameStateChanged(GameStateChanged event) { if (event.getGameState() == GameState.LOGIN_SCREEN || event.getGameState() == GameState.HOPPING) { npcsToMark.clear(); } }
Example #29
Source File: StatusOrbsPlugin.java From plugins with GNU General Public License v3.0 | 5 votes |
@Subscribe private void onGameStateChanged(GameStateChanged ev) { if (ev.getGameState() == GameState.HOPPING || ev.getGameState() == GameState.LOGIN_SCREEN) { ticksSinceHPRegen = -2; // For some reason this makes this accurate ticksSinceSpecRegen = 0; ticksSinceRunRegen = -1; } }
Example #30
Source File: FriendsChatPlugin.java From runelite with BSD 2-Clause "Simplified" License | 5 votes |
@Subscribe public void onGameStateChanged(GameStateChanged state) { GameState gameState = state.getGameState(); if (gameState == GameState.LOGIN_SCREEN || gameState == GameState.CONNECTION_LOST || gameState == GameState.HOPPING) { members.clear(); resetCounter(); joinMessages.clear(); } }