net.minecraft.block.BlockChest Java Examples
The following examples show how to use
net.minecraft.block.BlockChest.
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Example #1
Source File: MageTowerGenerator.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
private IBlockState getChestBlock(int x, int z) { IBlockState currentBlock; if (x > 1) { currentBlock = ((BlockChest) Blocks.CHEST).getStateFromMeta(4); } else if (x < -1) { currentBlock = ((BlockChest) Blocks.CHEST).getStateFromMeta(5); } else if (z > 1) { currentBlock = ((BlockChest) Blocks.CHEST).getStateFromMeta(2); } else if (z < -1) { currentBlock = ((BlockChest) Blocks.CHEST).getStateFromMeta(3); } else { currentBlock = Blocks.AIR.getDefaultState(); } return currentBlock; }
Example #2
Source File: BlockChestGnome.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
public BlockChestGnome() { super(BlockChest.Type.BASIC); this.setCreativeTab(null); this.setHardness(2.5F); this.setSoundType(SoundType.WOOD); }
Example #3
Source File: BastionsLairGenerator.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
private IBlockState randomChest() { int roll = rand.nextInt(4); switch (roll) { case 1: return Blocks.CHEST.getDefaultState().withProperty(BlockChest.FACING, EnumFacing.NORTH); case 2: return Blocks.CHEST.getDefaultState().withProperty(BlockChest.FACING, EnumFacing.SOUTH); case 3: return Blocks.CHEST.getDefaultState().withProperty(BlockChest.FACING, EnumFacing.EAST); default: return Blocks.CHEST.getDefaultState().withProperty(BlockChest.FACING, EnumFacing.WEST); } }
Example #4
Source File: ItemChestUpgrade.java From BetterChests with GNU Lesser General Public License v3.0 | 5 votes |
@Override public EnumActionResult onItemUseFirst(EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand) { if (world.isRemote) { return EnumActionResult.PASS; } IBlockState state = world.getBlockState(pos); TileEntity te = world.getTileEntity(pos); if (state.getBlock() == Blocks.CHEST && te instanceof TileEntityChest) { TileEntityChest chest = (TileEntityChest) te; ItemStack[] items = new ItemStack[chest.getSizeInventory()]; for (int i = 0; i < items.length; i++) { items[i] = chest.getStackInSlot(i); chest.setInventorySlotContents(i, ItemStack.EMPTY); } IBlockState newState = BlocksItemsBetterChests.betterchest.getDefaultState().withProperty(BlockBetterChest.directions, state.getValue(BlockChest.FACING)); world.setBlockState(pos, newState, 2); TileEntityBChest newte = new TileEntityBChest(); world.setTileEntity(pos, newte); for (int i = 0; i < items.length; i++) { newte.getChestPart().setInventorySlotContents(i, items[i]); } world.notifyBlockUpdate(pos, state, newState, 1); ItemStack heldItem = player.getHeldItem(hand); heldItem.setCount(heldItem.getCount() - 1); return EnumActionResult.SUCCESS; } return EnumActionResult.PASS; }
Example #5
Source File: IOHelper.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public static IInventory getInventoryForTE(TileEntity te){ if(te instanceof IInventory) { IInventory inv = (IInventory)te; Block block = te.getBlockType(); if(block instanceof BlockChest) { inv = ((BlockChest)block).func_149951_m(te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord); } return inv; } else { return null; } }
Example #6
Source File: MixinRenderGlobal.java From Valkyrien-Skies with Apache License 2.0 | 4 votes |
/** * aa * * @author xd */ @Overwrite public void drawBlockDamageTexture(Tessellator tessellatorIn, BufferBuilder worldRendererIn, Entity entityIn, float partialTicks) { double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * partialTicks; double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * partialTicks; double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * partialTicks; if (!this.damagedBlocks.isEmpty()) { this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); this.preRenderDamagedBlocks(); worldRendererIn.begin(7, DefaultVertexFormats.BLOCK); worldRendererIn.setTranslation(-d0, -d1, -d2); worldRendererIn.noColor(); Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator(); while (iterator.hasNext()) { DestroyBlockProgress destroyblockprogress = iterator.next(); BlockPos blockpos = destroyblockprogress.getPosition(); double d3 = blockpos.getX() - d0; double d4 = blockpos.getY() - d1; double d5 = blockpos.getZ() - d2; Block block = this.world.getBlockState(blockpos).getBlock(); TileEntity te = this.world.getTileEntity(blockpos); boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull; if (!hasBreak) { hasBreak = te != null && te.canRenderBreaking(); } if (!hasBreak) { Optional<PhysicsObject> physicsObject = ValkyrienUtils .getPhysicsObject(world, blockpos); if (!physicsObject.isPresent() && (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)) { iterator.remove(); } else { IBlockState iblockstate = this.world.getBlockState(blockpos); if (physicsObject.isPresent()) { physicsObject.get() .getShipRenderer() .applyRenderTransform(partialTicks); worldRendererIn.setTranslation(-physicsObject.get() .getShipRenderer().offsetPos.getX(), -physicsObject.get() .getShipRenderer().offsetPos.getY(), -physicsObject.get() .getShipRenderer().offsetPos.getZ()); } if (iblockstate.getMaterial() != Material.AIR) { int i = destroyblockprogress.getPartialBlockDamage(); TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i]; BlockRendererDispatcher blockrendererdispatcher = this.mc .getBlockRendererDispatcher(); try { blockrendererdispatcher .renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.world); } catch (Exception e) { e.printStackTrace(); } } worldRendererIn.setTranslation(-d0, -d1, -d2); // TODO: Reverse the Matrix Transforms here if (physicsObject.isPresent()) { tessellatorIn.draw(); worldRendererIn.begin(7, DefaultVertexFormats.BLOCK); physicsObject.get() .getShipRenderer() .inverseTransform(partialTicks); } } } } tessellatorIn.draw(); worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D); this.postRenderDamagedBlocks(); } }
Example #7
Source File: TileRequest.java From HoloInventory with MIT License | 4 votes |
@Override public ResponseMessage onMessage(TileRequest message, MessageContext ctx) { World world = DimensionManager.getWorld(message.dim); if (world == null) return null; TileEntity te = world.getTileEntity(message.pos); if (te == null) return null; if (Helper.banned.contains(te.getClass().getCanonicalName())) return null; if (te instanceof ILockableContainer && !ctx.getServerHandler().player.canOpen(((ILockableContainer) te).getLockCode())) return null; if (te instanceof TileEntityEnderChest) { return new PlainInventory(message.pos, ctx.getServerHandler().player.getInventoryEnderChest()); } else if (te instanceof BlockJukebox.TileEntityJukebox) { InventoryBasic ib = new InventoryBasic("minecraft:jukebox", false, 1); ib.setInventorySlotContents(0, ((BlockJukebox.TileEntityJukebox) te).getRecord()); return new PlainInventory(message.pos, ib).setName(Blocks.JUKEBOX.getUnlocalizedName()); } else if (te instanceof TileEntityChest) { Block b = world.getBlockState(message.pos).getBlock(); if (b instanceof BlockChest) { IInventory i = ((BlockChest) b).getLockableContainer(world, message.pos); if (i != null) return new PlainInventory(message.pos, i); return null; } return new PlainInventory(message.pos, ((TileEntityChest) te)); } else if (te instanceof IInventory) { return new PlainInventory(message.pos, (IInventory) te); } else if (te.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) { IItemHandler iih = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); if (iih == null) { HoloInventory.getLogger().warn("Error: Block at {} (Class: {} Te: {} Block: {}) returned null after indicating the capability is available.", message.pos, te.getClass().getName(), te, te.getBlockType()); return null; } if (te instanceof INamedItemHandler) { INamedItemHandler namedHandler = (INamedItemHandler) te; return new PlainInventory(message.pos, namedHandler.getItemHandlerName(), iih); } return new PlainInventory(message.pos, te.getBlockType().getUnlocalizedName(), iih); } return null; }