com.jme3.audio.AudioKey Java Examples
The following examples show how to use
com.jme3.audio.AudioKey.
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Example #1
Source File: WAVLoader.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
public Object load(AssetInfo info) throws IOException { AudioData data; InputStream inputStream = null; try { inputStream = info.openStream(); data = load(inputStream, ((AudioKey)info.getKey()).isStream()); if (data instanceof AudioStream){ inputStream = null; } return data; } finally { if (inputStream != null){ inputStream.close(); } } }
Example #2
Source File: OGGLoader.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
public Object load(AssetInfo info) throws IOException { if (!(info.getKey() instanceof AudioKey)){ throw new IllegalArgumentException("Audio assets must be loaded using an AudioKey"); } AudioKey key = (AudioKey) info.getKey(); boolean readStream = key.isStream(); boolean streamCache = key.useStreamCache(); InputStream in = null; try { in = info.openStream(); AudioData data = load(in, readStream, streamCache); if (data instanceof AudioStream){ // audio streams must remain open in = null; } return data; } finally { if (in != null){ in.close(); } } }
Example #3
Source File: WAVLoader.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 6 votes |
@Override public Object load(AssetInfo info) throws IOException { AudioData data; InputStream inputStream = null; try { inputStream = info.openStream(); data = load(info, inputStream, ((AudioKey)info.getKey()).isStream()); if (data instanceof AudioStream){ inputStream = null; } return data; } finally { if (inputStream != null){ inputStream.close(); } } }
Example #4
Source File: OGGLoader.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 6 votes |
@Override public Object load(AssetInfo info) throws IOException { if (!(info.getKey() instanceof AudioKey)){ throw new IllegalArgumentException("Audio assets must be loaded using an AudioKey"); } AudioKey key = (AudioKey) info.getKey(); boolean readStream = key.isStream(); boolean streamCache = key.useStreamCache(); InputStream in = null; try { in = info.openStream(); AudioData data = load(in, readStream, streamCache); if (readStream && !streamCache) { // we still need the stream in this case .. in = null; } return data; } finally { if (in != null){ in.close(); } } }
Example #5
Source File: PlayAudioNodeAction.java From jmonkeybuilder with Apache License 2.0 | 6 votes |
@Override @FxThread protected void process() { super.process(); final AudioTreeNode audioModelNode = (AudioTreeNode) getNode(); final AudioNode audioNode = audioModelNode.getElement(); final AssetManager assetManager = EditorUtil.getAssetManager(); EXECUTOR_MANAGER.addJmeTask(() -> { final AudioKey audioKey = AudioNodeUtils.getAudioKey(audioNode); final AudioData audioData = assetManager.loadAudio(audioKey); AudioNodeUtils.updateData(audioNode, audioData, audioKey); audioNode.play(); }); }
Example #6
Source File: AudioViewer3DPart.java From jmonkeybuilder with Apache License 2.0 | 5 votes |
/** * Load the audio data. * * @param audioData the audio data. * @param audioKey the audio key. */ @JmeThread private void loadImpl(@NotNull final AudioData audioData, @NotNull final AudioKey audioKey) { removeAudioNode(); setAudioData(audioData); setAudioKey(audioKey); final Node stateNode = getStateNode(); final AudioNode audioNode = new AudioNode(audioData, audioKey); audioNode.setPositional(false); stateNode.attachChild(audioNode); setAudioNode(audioNode); }
Example #7
Source File: AndroidAudioRenderer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
@Override public void deleteAudioData(AudioData ad) { if (ad instanceof AndroidAudioData) { AndroidAudioData audioData = (AndroidAudioData) ad; if (audioData.getAssetKey() instanceof AudioKey) { AudioKey assetKey = (AudioKey) audioData.getAssetKey(); if (assetKey.isStream()) { for (AudioNode src : musicPlaying.keySet()) { if (src.getAudioData() == ad) { MediaPlayer mp = musicPlaying.get(src); mp.stop(); mp.release(); musicPlaying.remove(src); src.setStatus(Status.Stopped); src.setChannel(-1); break; } } } else { if (audioData.getId() > 0) { soundPool.unload(audioData.getId()); } audioData.setId(0); } } } else { throw new IllegalArgumentException("AudioData is not of type AndroidAudioData in deleteAudioData"); } }
Example #8
Source File: NativeVorbisLoader.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
@Override public Object load(AssetInfo assetInfo) throws IOException { AudioKey key = (AudioKey) assetInfo.getKey(); if (!(assetInfo instanceof AndroidLocator.AndroidAssetInfo)) { throw new UnsupportedOperationException("Cannot load audio files from classpath." + "Place your audio files in " + "Android's assets directory"); } if (key.isStream()) { return loadStream(assetInfo); } else { return loadBuffer(assetInfo); } }
Example #9
Source File: AudioNodeUtils.java From jmonkeybuilder with Apache License 2.0 | 5 votes |
/** * Get an audio key from the audio node. * * @param audioNode the audio node. * @return the audio key. */ @FromAnyThread public static @Nullable AudioKey getAudioKey(@NotNull AudioNode audioNode) { try { return (AudioKey) AUDIO_KEY_FIELD.get(audioNode); } catch (IllegalAccessException e) { throw new RuntimeException(e); } }
Example #10
Source File: AudioNodeUtils.java From jmonkeybuilder with Apache License 2.0 | 5 votes |
/** * Update audio data for an audio node. * * @param audioNode the audio node. * @param audioData the audio data. * @param audioKey the audio key. */ @JmeThread public static void updateData( @NotNull AudioNode audioNode, @Nullable AudioData audioData, @Nullable AudioKey audioKey ) { try { AUDIO_DATA_FIELD.set(audioNode, audioData); AUDIO_KEY_FIELD.set(audioNode, audioKey); } catch (IllegalAccessException e) { throw new RuntimeException(e); } }
Example #11
Source File: AudioViewerEditor.java From jmonkeybuilder with Apache License 2.0 | 5 votes |
@Override @FxThread public void openFile(@NotNull final Path file) { super.openFile(file); final Path assetFile = notNull(EditorUtil.getAssetFile(file)); final String assetPath = EditorUtil.toAssetPath(assetFile); final AudioKey audioKey = new AudioKey(assetPath); final AssetManager assetManager = EditorUtil.getAssetManager(); final AudioData audioData = assetManager.loadAudio(audioKey); final float duration = audioData.getDuration(); final int bitsPerSample = audioData.getBitsPerSample(); final int channels = audioData.getChannels(); final AudioData.DataType dataType = audioData.getDataType(); final int sampleRate = audioData.getSampleRate(); final AudioViewer3DPart editorAppState = getEditorAppState(); editorAppState.load(audioData, audioKey); getChannelsField().setText(String.valueOf(channels)); getDurationField().setText(String.valueOf(duration)); getDataTypeField().setText(String.valueOf(dataType)); getSampleRateField().setText(String.valueOf(sampleRate)); getBitsPerSampleField().setText(String.valueOf(bitsPerSample)); }
Example #12
Source File: AudioKeyPropertyControl.java From jmonkeybuilder with Apache License 2.0 | 5 votes |
/** * Add the new audio data. * * @param file the audio file. */ @FxThread private void addAudioData(@NotNull Path file) { var assetFile = notNull(getAssetFile(file)); var audioKey = new AudioKey(toAssetPath(assetFile)); changed(audioKey, getPropertyValue()); setIgnoreListener(true); try { reload(); } finally { setIgnoreListener(false); } }
Example #13
Source File: AudioKeyPropertyControl.java From jmonkeybuilder with Apache License 2.0 | 5 votes |
public AudioKeyPropertyControl( @Nullable AudioKey element, @NotNull String paramName, @NotNull C changeConsumer ) { super(element, paramName, changeConsumer); setOnDragOver(this::handleDragOverEvent); setOnDragDropped(this::handleDragDroppedEvent); setOnDragExited(this::handleDragExitedEvent); }
Example #14
Source File: AudioKeyPropertyControl.java From jmonkeybuilder with Apache License 2.0 | 4 votes |
private @NotNull String getKeyLabel(@Nullable AudioKey assetKey) { return EditorUtil.isEmpty(assetKey) ? NO_AUDIO : assetKey.getName(); }
Example #15
Source File: DesktopAssetManager.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public AudioData loadAudio(AudioKey key){ return loadAsset(key); }
Example #16
Source File: DesktopAssetManager.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public AudioData loadAudio(String name){ return loadAudio(new AudioKey(name, false)); }
Example #17
Source File: DesktopAssetManager.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
public AudioData loadAudio(AudioKey key){ return (AudioData) loadAsset(key); }
Example #18
Source File: DesktopAssetManager.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
public AudioData loadAudio(String name){ return loadAudio(new AudioKey(name, false)); }
Example #19
Source File: AssetManager.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 2 votes |
/** * Load audio file, supported types are WAV or OGG. * @param key Asset key of the audio file to load * @return The audio data loaded * * @see AssetManager#loadAsset(com.jme3.asset.AssetKey) */ public AudioData loadAudio(AudioKey key);
Example #20
Source File: AudioViewer3DPart.java From jmonkeybuilder with Apache License 2.0 | 2 votes |
/** * Set the audio key. * * @param audioKey the audio key. */ @JmeThread private void setAudioKey(@NotNull final AudioKey audioKey) { this.audioKey = audioKey; }
Example #21
Source File: AudioViewer3DPart.java From jmonkeybuilder with Apache License 2.0 | 2 votes |
/** * Get the audio key. * * @return the audio key. */ @JmeThread private @NotNull AudioKey getAudioKey() { return notNull(audioKey); }
Example #22
Source File: AudioViewer3DPart.java From jmonkeybuilder with Apache License 2.0 | 2 votes |
/** * Load the audio data. * * @param audioData the audio data. * @param audioKey the audio key. */ @FromAnyThread public void load(@NotNull final AudioData audioData, @NotNull final AudioKey audioKey) { EXECUTOR_MANAGER.addJmeTask(() -> loadImpl(audioData, audioKey)); }
Example #23
Source File: AssetManager.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 2 votes |
/** * Load audio file, supported types are WAV or OGG. * @param key * @return The audio data loaded * * @see AssetManager#loadAsset(com.jme3.asset.AssetKey) */ public AudioData loadAudio(AudioKey key);