com.megacrit.cardcrawl.powers.ArtifactPower Java Examples

The following examples show how to use com.megacrit.cardcrawl.powers.ArtifactPower. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: Convergence.java    From FruityMod-StS with MIT License 6 votes vote down vote up
@Override
public void use(AbstractPlayer p, AbstractMonster m) {
    int totalPowerCount = 0;

    for (AbstractMonster mo : AbstractDungeon.getCurrRoom().monsters.monsters) {
        int powerCount = GetPowerCount(mo, "Artifact");
        if (powerCount == 0) continue;
        totalPowerCount += powerCount;
        AbstractDungeon.actionManager.addToBottom(new RemoveSpecificPowerAction(mo, p, "Artifact"));
    }

    AbstractDungeon.actionManager.addToBottom(new ApplyPowerAction(p, p, new ArtifactPower(p, ARTIFACT_AMT), ARTIFACT_AMT));

    if (totalPowerCount > 0) {
        AbstractDungeon.actionManager.addToBottom(new ApplyPowerAction(p, p, new ArtifactPower(p, totalPowerCount), totalPowerCount));
    }
}
 
Example #2
Source File: CounterspellAction.java    From jorbs-spire-mod with MIT License 5 votes vote down vote up
public void update() {
    if (this.monster != null && IntentUtils.isDebuffIntent(this.monster.intent)) {
        AbstractDungeon.actionManager.addToBottom(
                new ApplyPowerAction(this.owner, this.owner, new ArtifactPower(this.owner, this.amount), this.amount));
    } else {
        AbstractDungeon.effectList.add(new ThoughtBubble(AbstractDungeon.player.dialogX, AbstractDungeon.player.dialogY, 3.0F, TEXT[0], true));
    }

    this.isDone = true;
}
 
Example #3
Source File: ApplyTemporaryDebuffAction.java    From jorbs-spire-mod with MIT License 5 votes vote down vote up
public void update() {
    AbstractDungeon.actionManager.addToTop(applyPowerAction);

    AbstractCreature target = applyPowerAction.target;
    if (target != null && !target.isDeadOrEscaped() && !target.hasPower(ArtifactPower.POWER_ID)) {
        setupUndoDebuff.run();
    }

    isDone = true;
}
 
Example #4
Source File: RunicBindingPower.java    From FruityMod-StS with MIT License 5 votes vote down vote up
@Override
public void atStartOfTurnPostDraw() {
    flash();
    AbstractDungeon.actionManager.addToBottom(new ApplyPowerAction(
            this.owner, this.owner,
            new ArtifactPower(this.owner, this.amount), this.amount));
}
 
Example #5
Source File: RodOfNegation.java    From FruityMod-StS with MIT License 5 votes vote down vote up
@Override
public void atBattleStart() {
    AbstractDungeon.actionManager.addToBottom(
            new RelicAboveCreatureAction(AbstractDungeon.player, this));
    this.flash();
    AbstractPlayer p = AbstractDungeon.player;
    AbstractDungeon.actionManager.addToBottom(new DiscardWithCallbackAction(
            p, p, DISCARD_AMT, false, true, false, false, new IDiscardCallback() {
        @Override
        public void processCard(AbstractCard c) {
            AbstractDungeon.actionManager.addToTop(
                    new ApplyPowerAction(p, p, new ArtifactPower(p, ARTIFACT_PER_DISCARD), ARTIFACT_PER_DISCARD));
        }
    }));
}
 
Example #6
Source File: Withdraw.java    From jorbs-spire-mod with MIT License 4 votes vote down vote up
@Override
public void use(AbstractPlayer p, AbstractMonster m) {
    addToBot(new ApplyPowerAction(p, p, new ArtifactPower(p, magicNumber)));
    addToBot(new GainBlockAction(p, p, block));
}
 
Example #7
Source File: Disperse.java    From FruityMod-StS with MIT License 4 votes vote down vote up
@Override
public void use(AbstractPlayer p, AbstractMonster m) {
    AbstractDungeon.actionManager.addToBottom(new GainBlockAction(p, p, this.block));
    AbstractDungeon.actionManager.addToBottom(new ApplyPowerAction(p, p, new ArtifactPower(p, this.magicNumber), this.magicNumber));
}