com.watabou.glwrap.Texture Java Examples
The following examples show how to use
com.watabou.glwrap.Texture.
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Example #1
Source File: BufferTexture.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 6 votes |
public void update(){ bind(); filter( Texture.LINEAR, Texture.LINEAR ); wrap( Texture.CLAMP, Texture.CLAMP); pixels.position(0); Gdx.gl.glTexImage2D( GL20.GL_TEXTURE_2D, 0, GL20.GL_RGBA, width, height, 0, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels ); }
Example #2
Source File: TextureCache.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public synchronized static void clear() { for (Texture txt : all.values()) { txt.delete(); } all.clear(); }
Example #3
Source File: TextureCache.java From PD-classes with GNU General Public License v3.0 | 5 votes |
public static void clear() { for (Texture txt:all.values()) { txt.delete(); } all.clear(); }
Example #4
Source File: TextureCache.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
public static void clear() { for (Texture txt : all.values()) { txt.delete(); } all.clear(); }
Example #5
Source File: CompositeMovieClip.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
protected void addLayer(String id, Texture img) { if (mLayers == null) { mLayers = new ArrayList<>(); } LayerDesc layerDesc = new LayerDesc(id, img); mLayers.add(layerDesc); }
Example #6
Source File: BufferTexture.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public void update(int top, int bottom){ bind(); filter( Texture.LINEAR, Texture.LINEAR ); wrap( Texture.CLAMP, Texture.CLAMP); pixels.position(top*width); Gdx.gl.glTexSubImage2D(GL20.GL_TEXTURE_2D, 0, 0, top, width, bottom - top, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels); }
Example #7
Source File: CompositeTextureImage.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); for (Texture img : mLayers) { img.bind(); script.drawQuad(getVerticesBuffer()); } }
Example #8
Source File: FogOfWar.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public FogOfWar( int mapWidth, int mapHeight ) { super(); this.mapWidth = mapWidth; this.mapHeight = mapHeight; mapLength = mapHeight * mapWidth; pWidth = mapWidth * PIX_PER_TILE; pHeight = mapHeight * PIX_PER_TILE; width2 = 1; while (width2 < pWidth) { width2 <<= 1; } height2 = 1; while (height2 < pHeight) { height2 <<= 1; } float size = DungeonTilemap.SIZE / PIX_PER_TILE; width = width2 * size; height = height2 * size; //TODO might be nice to compartmentalize the pixmap access and modification into texture/texturecache Pixmap px = new Pixmap(width2, height2, Pixmap.Format.RGBA8888); px.setBlending(Pixmap.Blending.None); px.setColor(0x000000FF); px.fill(); SmartTexture tx = new SmartTexture(px, Texture.LINEAR, Texture.CLAMP, false); TextureCache.add(FogOfWar.class, tx); texture( tx ); scale.set( size, size ); toUpdate = new ArrayList<>(); toUpdate.add(new Rect(0, 0, mapWidth, mapHeight)); }
Example #9
Source File: TextureCache.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public synchronized static void clear() { for (Texture txt : all.values()) { txt.delete(); } all.clear(); }
Example #10
Source File: TextureCache.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 5 votes |
public static void clear() { for (Texture txt:all.values()) { txt.delete(); } all.clear(); }
Example #11
Source File: CompositeTextureImage.java From remixed-dungeon with GNU General Public License v3.0 | 4 votes |
public void addLayer(Texture img) { mLayers.add(img); }
Example #12
Source File: TextureCache.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public synchronized static SmartTexture createGradient( int... colors ) { final String key = "" + colors; if (all.containsKey( key )) { return all.get( key ); } else { Pixmap pixmap = new Pixmap( colors.length, 1, Pixmap.Format.RGBA8888); for (int i=0; i < colors.length; i++) { // In the rest of the code ARGB is used pixmap.drawPixel( i, 0, (colors[i] << 8) | (colors[i] >>> 24) ); } SmartTexture tx = new SmartTexture( pixmap ); tx.filter( Texture.LINEAR, Texture.LINEAR ); tx.wrap( Texture.CLAMP, Texture.CLAMP ); all.put( key, tx ); return tx; } }
Example #13
Source File: TextureCache.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public synchronized static SmartTexture createGradient( int... colors ) { final String key = "" + colors; if (all.containsKey( key )) { return all.get( key ); } else { Pixmap pixmap = new Pixmap( colors.length, 1, Pixmap.Format.RGBA8888); for (int i=0; i < colors.length; i++) { // In the rest of the code ARGB is used pixmap.drawPixel( i, 0, (colors[i] << 8) | (colors[i] >>> 24) ); } SmartTexture tx = new SmartTexture( pixmap ); tx.filter( Texture.LINEAR, Texture.LINEAR ); tx.wrap( Texture.CLAMP, Texture.CLAMP ); all.put( key, tx ); return tx; } }
Example #14
Source File: FogOfWar.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 4 votes |
public FogTexture() { super( Bitmap.createBitmap( width2, height2, Bitmap.Config.ARGB_8888 ) ); filter( Texture.LINEAR, Texture.LINEAR ); TextureCache.add( FogOfWar.class, this ); }
Example #15
Source File: CompositeMovieClip.java From remixed-dungeon with GNU General Public License v3.0 | 4 votes |
LayerDesc(String _id, Texture _tex) { id = _id; texture = _tex; }
Example #16
Source File: FogOfWar.java From pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public FogTexture() { super( Bitmap.createBitmap( width2, height2, Bitmap.Config.ARGB_8888 ) ); filter( Texture.LINEAR, Texture.LINEAR ); TextureCache.add( FogOfWar.class, this ); }
Example #17
Source File: FogOfWar.java From remixed-dungeon with GNU General Public License v3.0 | 4 votes |
public FogTexture() { super( Bitmap.createBitmap( width2, height2, Bitmap.Config.ARGB_8888 ) ); filter( Texture.LINEAR, Texture.LINEAR ); TextureCache.add( FogOfWar.class, this ); }
Example #18
Source File: FogOfWar.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public FogTexture() { super( Bitmap.createBitmap( width2, height2, Bitmap.Config.ARGB_8888 ) ); filter( Texture.LINEAR, Texture.LINEAR ); TextureCache.add( FogOfWar.class, this ); }
Example #19
Source File: SystemTextLine.java From remixed-dungeon with GNU General Public License v3.0 | 3 votes |
public SystemTextLine(Bitmap bitmap) { this(); texture = new SmartTexture(bitmap, Texture.LINEAR, Texture.CLAMP); frame( new RectF( 0, 0, 1, 1 ) ); }
Example #20
Source File: SkinnedBlock.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 3 votes |
public SkinnedBlock( float width, float height, Object tx ) { super( tx ); texture.wrap( Texture.REPEAT, Texture.REPEAT ); size( width, height ); }
Example #21
Source File: SkinnedBlock.java From PD-classes with GNU General Public License v3.0 | 3 votes |
public SkinnedBlock( float width, float height, Object tx ) { super( tx ); texture.wrap( Texture.REPEAT, Texture.REPEAT ); size( width, height ); }
Example #22
Source File: SkinnedBlock.java From remixed-dungeon with GNU General Public License v3.0 | 3 votes |
public SkinnedBlock( float width, float height, Object tx ) { super( tx ); texture.wrap( Texture.REPEAT, Texture.REPEAT ); size(width, height); }
Example #23
Source File: SkinnedBlock.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 3 votes |
public SkinnedBlock( float width, float height, Object tx ) { super( tx ); texture.wrap( Texture.REPEAT, Texture.REPEAT ); size( width, height ); }
Example #24
Source File: SkinnedBlock.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 3 votes |
public SkinnedBlock( float width, float height, Object tx ) { super( tx ); texture.wrap( Texture.REPEAT, Texture.REPEAT ); size( width, height ); }