org.bukkit.event.entity.EntityCombustEvent Java Examples

The following examples show how to use org.bukkit.event.entity.EntityCombustEvent. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: EffIgnite.java    From Skript with GNU General Public License v3.0 6 votes vote down vote up
@Override
protected void execute(final Event e) {
	final int d;
	if (duration != null) {
		final Timespan t = duration.getSingle(e);
		if (t == null)
			return;
		d = (int) (t.getTicks_i() >= Integer.MAX_VALUE ? Integer.MAX_VALUE : t.getTicks_i());
	} else {
		d = ignite ? DEFAULT_DURATION : 0;
	}
	for (final Entity en : entities.getArray(e)) {
		if (e instanceof EntityDamageEvent && ((EntityDamageEvent) e).getEntity() == en && !Delay.isDelayed(e)) {
			Bukkit.getScheduler().scheduleSyncDelayedTask(Skript.getInstance(), new Runnable() {
				@Override
				public void run() {
					en.setFireTicks(d);
				}
			});
		} else {
			if (e instanceof EntityCombustEvent && ((EntityCombustEvent) e).getEntity() == en && !Delay.isDelayed(e))
				((EntityCombustEvent) e).setCancelled(true);// can't change the duration, thus simply cancel the event (and create a new one)
			en.setFireTicks(d);
		}
	}
}
 
Example #2
Source File: EventFilterMatchModule.java    From PGM with GNU Affero General Public License v3.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onCombust(final EntityCombustEvent event) {
  cancelUnlessInteracting(event, event.getEntity());
  if (event instanceof EntityCombustByEntityEvent) {
    cancelUnlessInteracting(event, ((EntityCombustByEntityEvent) event).getCombuster());
  }
}
 
Example #3
Source File: EventFilterMatchModule.java    From ProjectAres with GNU Affero General Public License v3.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onCombust(final EntityCombustEvent event) {
    cancelUnlessInteracting(event, event.getEntity());
    if(event instanceof EntityCombustByEntityEvent) {
        cancelUnlessInteracting(event, ((EntityCombustByEntityEvent) event).getCombuster());
    }
}
 
Example #4
Source File: MobLibListener.java    From civcraft with GNU General Public License v2.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityCombust(EntityCombustEvent event) {
	if (event.getEntity() instanceof LivingEntity) {
		if (MobLib.isMobLibEntity((LivingEntity) event.getEntity())) {
			event.setCancelled(true);
		}
	}
}
 
Example #5
Source File: BonusGoodieManager.java    From civcraft with GNU General Public License v2.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.MONITOR)
public void OnEntityCombustEvent(EntityCombustEvent event) {
	if (!(event.getEntity() instanceof Item)) {
		return;
	}
	
	BonusGoodie goodie = CivGlobal.getBonusGoodie(((Item)event.getEntity()).getItemStack());
	if (goodie == null) {
		return;
	}
	
	goodie.replenish(((Item)event.getEntity()).getItemStack(), (Item)event.getEntity(), null, null);
	
}
 
Example #6
Source File: PvPLogger.java    From civcraft with GNU General Public License v2.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.LOWEST)
	public void onEntityCombust(EntityCombustEvent event) {
		/* Stop our player NPCs from combusting in the sunlight. */
		/* XXX Handled inside the mob lib now... */
//		if (event.getEntity() instanceof LivingEntity) {
//			if (CivGlobal.entityManager.isRemoteEntity((LivingEntity) event.getEntity())) {
//				event.setCancelled(true);
//			}
//		}
	}
 
Example #7
Source File: ItemNewBow.java    From Carbon-2 with GNU Lesser General Public License v3.0 4 votes vote down vote up
@Override
public void a(ItemStack itemstack, World world, EntityHuman player, int usedFor) {
    final boolean flag = player.abilities.canInstantlyBuild || EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_INFINITE.id, itemstack) > 0;
    int arrowSlot = this.findArrowSlot(player.inventory);
    if (flag || arrowSlot != -1) {
        ItemStack arrowItemStack = arrowSlot != -1 ? player.inventory.getItem(arrowSlot) : new ItemStack(Items.ARROW);
        final int j = this.d(itemstack) - usedFor;
        float ready = j / 20.0f;
        ready = (ready * ready + ready * 2.0f) / 3.0f;
        if (ready < 0.1) {
            return;
        }
        if (ready > 1.0f) {
            ready = 1.0f;
        }
        EntityArrow entityarrow = null;
        if (arrowItemStack.getItem() instanceof ItemNewArrow) {
            entityarrow = ((ItemNewArrow) arrowItemStack.getItem()).createArrowEntity(world, arrowItemStack, player, ready);
        } else {
            entityarrow = new EntityArrow(world, player, ready * 2.0f);
        }
        if (ready == 1.0f) {
            entityarrow.setCritical(true);
        }
        final int k = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, itemstack);
        if (k > 0) {
            entityarrow.b(entityarrow.j() + k * 0.5 + 0.5);
        }
        final int l = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, itemstack);
        if (l > 0) {
            entityarrow.setKnockbackStrength(l);
        }
        if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, itemstack) > 0) {
            final EntityCombustEvent event = new EntityCombustEvent(entityarrow.getBukkitEntity(), 100);
            entityarrow.world.getServer().getPluginManager().callEvent(event);
            if (!event.isCancelled()) {
                entityarrow.setOnFire(event.getDuration());
            }
        }
        final EntityShootBowEvent event2 = CraftEventFactory.callEntityShootBowEvent(player, itemstack, entityarrow, ready);
        if (event2.isCancelled()) {
            event2.getProjectile().remove();
            return;
        }
        if (event2.getProjectile() == entityarrow.getBukkitEntity()) {
            world.addEntity(entityarrow);
        }
        itemstack.damage(1, player);
        world.makeSound(player, "random.bow", 1.0f, 1.0f / (ItemNewBow.g.nextFloat() * 0.4f + 1.2f) + ready * 0.5f);
        if (flag) {
            entityarrow.fromPlayer = 2;
        } else {
            player.inventory.a(Items.ARROW);
        }
        player.b(StatisticList.USE_ITEM_COUNT[Item.getId(this)]);
    }
}
 
Example #8
Source File: DMobListener.java    From DungeonsXL with GNU General Public License v3.0 4 votes vote down vote up
@EventHandler
public void onEntityCombust(EntityCombustEvent event) {
    if (plugin.getGameWorld(event.getEntity().getWorld()) != null) {
        event.setCancelled(true);
    }
}
 
Example #9
Source File: ItemNewBow.java    From Carbon-2 with GNU Lesser General Public License v3.0 4 votes vote down vote up
@Override
public void a(ItemStack itemstack, World world, EntityHuman player, int usedFor) {
    final boolean flag = player.abilities.canInstantlyBuild || EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_INFINITE.id, itemstack) > 0;
    int arrowSlot = this.findArrowSlot(player.inventory);
    if (flag || arrowSlot != -1) {
        ItemStack arrowItemStack = arrowSlot != -1 ? player.inventory.getItem(arrowSlot) : new ItemStack(Items.ARROW);
        final int j = this.d(itemstack) - usedFor;
        float ready = j / 20.0f;
        ready = (ready * ready + ready * 2.0f) / 3.0f;
        if (ready < 0.1) {
            return;
        }
        if (ready > 1.0f) {
            ready = 1.0f;
        }
        EntityArrow entityarrow = null;
        if (arrowItemStack.getItem() instanceof ItemNewArrow) {
            entityarrow = ((ItemNewArrow) arrowItemStack.getItem()).createArrowEntity(world, arrowItemStack, player, ready);
        } else {
            entityarrow = new EntityArrow(world, player, ready * 2.0f);
        }
        if (ready == 1.0f) {
            entityarrow.setCritical(true);
        }
        final int k = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, itemstack);
        if (k > 0) {
            entityarrow.b(entityarrow.j() + k * 0.5 + 0.5);
        }
        final int l = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, itemstack);
        if (l > 0) {
            entityarrow.setKnockbackStrength(l);
        }
        if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, itemstack) > 0) {
            final EntityCombustEvent event = new EntityCombustEvent(entityarrow.getBukkitEntity(), 100);
            entityarrow.world.getServer().getPluginManager().callEvent(event);
            if (!event.isCancelled()) {
                entityarrow.setOnFire(event.getDuration());
            }
        }
        final EntityShootBowEvent event2 = CraftEventFactory.callEntityShootBowEvent(player, itemstack, entityarrow, ready);
        if (event2.isCancelled()) {
            event2.getProjectile().remove();
            return;
        }
        if (event2.getProjectile() == entityarrow.getBukkitEntity()) {
            world.addEntity(entityarrow);
        }
        itemstack.damage(1, player);
        world.makeSound(player, "random.bow", 1.0f, 1.0f / (ItemNewBow.g.nextFloat() * 0.4f + 1.2f) + ready * 0.5f);
        if (flag) {
            entityarrow.fromPlayer = 2;
        } else {
            player.inventory.a(Items.ARROW);
        }
        player.b(StatisticList.USE_ITEM_COUNT[Item.getId(this)]);
    }
}