org.jfree.util.ShapeList Java Examples
The following examples show how to use
org.jfree.util.ShapeList.
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Example #1
Source File: AbstractRenderer.java From openstock with GNU General Public License v3.0 | 4 votes |
/** * Default constructor. */ public AbstractRenderer() { this.seriesVisible = null; this.seriesVisibleList = new BooleanList(); this.baseSeriesVisible = true; this.seriesVisibleInLegend = null; this.seriesVisibleInLegendList = new BooleanList(); this.baseSeriesVisibleInLegend = true; this.paint = null; this.paintList = new PaintList(); this.basePaint = DEFAULT_PAINT; this.autoPopulateSeriesPaint = true; this.fillPaint = null; this.fillPaintList = new PaintList(); this.baseFillPaint = Color.white; this.autoPopulateSeriesFillPaint = false; this.outlinePaint = null; this.outlinePaintList = new PaintList(); this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT; this.autoPopulateSeriesOutlinePaint = false; this.stroke = null; this.strokeList = new StrokeList(); this.baseStroke = DEFAULT_STROKE; this.autoPopulateSeriesStroke = true; this.outlineStroke = null; this.outlineStrokeList = new StrokeList(); this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE; this.autoPopulateSeriesOutlineStroke = false; this.shape = null; this.shapeList = new ShapeList(); this.baseShape = DEFAULT_SHAPE; this.autoPopulateSeriesShape = true; this.itemLabelsVisible = null; this.itemLabelsVisibleList = new BooleanList(); this.baseItemLabelsVisible = Boolean.FALSE; this.itemLabelFont = null; this.itemLabelFontMap = new HashMap<Integer, Font>(); this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10); this.itemLabelPaint = null; this.itemLabelPaintList = new PaintList(); this.baseItemLabelPaint = Color.black; this.positiveItemLabelPosition = null; this.positiveItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.basePositiveItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER); this.negativeItemLabelPosition = null; this.negativeItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.baseNegativeItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER); this.createEntities = null; this.createEntitiesList = new BooleanList(); this.baseCreateEntities = true; this.defaultEntityRadius = 3; this.legendShapeList = new ShapeList(); this.baseLegendShape = null; this.treatLegendShapeAsLine = false; this.legendTextFontMap = new HashMap<Integer, Font>(); this.baseLegendTextFont = null; this.legendTextPaint = new PaintList(); this.baseLegendTextPaint = null; this.listenerList = new EventListenerList(); }
Example #2
Source File: AbstractRenderer.java From ccu-historian with GNU General Public License v3.0 | 4 votes |
/** * Default constructor. */ public AbstractRenderer() { this.seriesVisible = null; this.seriesVisibleList = new BooleanList(); this.baseSeriesVisible = true; this.seriesVisibleInLegend = null; this.seriesVisibleInLegendList = new BooleanList(); this.baseSeriesVisibleInLegend = true; this.paint = null; this.paintList = new PaintList(); this.basePaint = DEFAULT_PAINT; this.autoPopulateSeriesPaint = true; this.fillPaint = null; this.fillPaintList = new PaintList(); this.baseFillPaint = Color.white; this.autoPopulateSeriesFillPaint = false; this.outlinePaint = null; this.outlinePaintList = new PaintList(); this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT; this.autoPopulateSeriesOutlinePaint = false; this.stroke = null; this.strokeList = new StrokeList(); this.baseStroke = DEFAULT_STROKE; this.autoPopulateSeriesStroke = true; this.outlineStroke = null; this.outlineStrokeList = new StrokeList(); this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE; this.autoPopulateSeriesOutlineStroke = false; this.shape = null; this.shapeList = new ShapeList(); this.baseShape = DEFAULT_SHAPE; this.autoPopulateSeriesShape = true; this.itemLabelsVisible = null; this.itemLabelsVisibleList = new BooleanList(); this.baseItemLabelsVisible = Boolean.FALSE; this.itemLabelFont = null; this.itemLabelFontMap = new HashMap<Integer, Font>(); this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10); this.itemLabelPaint = null; this.itemLabelPaintList = new PaintList(); this.baseItemLabelPaint = Color.black; this.positiveItemLabelPosition = null; this.positiveItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.basePositiveItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER); this.negativeItemLabelPosition = null; this.negativeItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.baseNegativeItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER); this.createEntities = null; this.createEntitiesList = new BooleanList(); this.baseCreateEntities = true; this.defaultEntityRadius = 3; this.legendShapeList = new ShapeList(); this.baseLegendShape = null; this.treatLegendShapeAsLine = false; this.legendTextFontMap = new HashMap<Integer, Font>(); this.baseLegendTextFont = null; this.legendTextPaint = new PaintList(); this.baseLegendTextPaint = null; this.listenerList = new EventListenerList(); }
Example #3
Source File: AbstractRenderer.java From SIMVA-SoS with Apache License 2.0 | 4 votes |
/** * Default constructor. */ public AbstractRenderer() { this.seriesVisible = null; this.seriesVisibleList = new BooleanList(); this.baseSeriesVisible = true; this.seriesVisibleInLegend = null; this.seriesVisibleInLegendList = new BooleanList(); this.baseSeriesVisibleInLegend = true; this.paint = null; this.paintList = new PaintList(); this.basePaint = DEFAULT_PAINT; this.autoPopulateSeriesPaint = true; this.fillPaint = null; this.fillPaintList = new PaintList(); this.baseFillPaint = Color.white; this.autoPopulateSeriesFillPaint = false; this.outlinePaint = null; this.outlinePaintList = new PaintList(); this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT; this.autoPopulateSeriesOutlinePaint = false; this.stroke = null; this.strokeList = new StrokeList(); this.baseStroke = DEFAULT_STROKE; this.autoPopulateSeriesStroke = true; this.outlineStroke = null; this.outlineStrokeList = new StrokeList(); this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE; this.autoPopulateSeriesOutlineStroke = false; this.shape = null; this.shapeList = new ShapeList(); this.baseShape = DEFAULT_SHAPE; this.autoPopulateSeriesShape = true; this.itemLabelsVisible = null; this.itemLabelsVisibleList = new BooleanList(); this.baseItemLabelsVisible = Boolean.FALSE; this.itemLabelFont = null; this.itemLabelFontMap = new HashMap<Integer, Font>(); this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10); this.itemLabelPaint = null; this.itemLabelPaintList = new PaintList(); this.baseItemLabelPaint = Color.black; this.positiveItemLabelPosition = null; this.positiveItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.basePositiveItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER); this.negativeItemLabelPosition = null; this.negativeItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.baseNegativeItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER); this.createEntities = null; this.createEntitiesList = new BooleanList(); this.baseCreateEntities = true; this.defaultEntityRadius = 3; this.legendShapeList = new ShapeList(); this.baseLegendShape = null; this.treatLegendShapeAsLine = false; this.legendTextFontMap = new HashMap<Integer, Font>(); this.baseLegendTextFont = null; this.legendTextPaint = new PaintList(); this.baseLegendTextPaint = null; this.listenerList = new EventListenerList(); }
Example #4
Source File: AbstractRenderer.java From ECG-Viewer with GNU General Public License v2.0 | 4 votes |
/** * Default constructor. */ public AbstractRenderer() { this.seriesVisible = null; this.seriesVisibleList = new BooleanList(); this.baseSeriesVisible = true; this.seriesVisibleInLegend = null; this.seriesVisibleInLegendList = new BooleanList(); this.baseSeriesVisibleInLegend = true; this.paint = null; this.paintList = new PaintList(); this.basePaint = DEFAULT_PAINT; this.autoPopulateSeriesPaint = true; this.fillPaint = null; this.fillPaintList = new PaintList(); this.baseFillPaint = Color.white; this.autoPopulateSeriesFillPaint = false; this.outlinePaint = null; this.outlinePaintList = new PaintList(); this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT; this.autoPopulateSeriesOutlinePaint = false; this.stroke = null; this.strokeList = new StrokeList(); this.baseStroke = DEFAULT_STROKE; this.autoPopulateSeriesStroke = true; this.outlineStroke = null; this.outlineStrokeList = new StrokeList(); this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE; this.autoPopulateSeriesOutlineStroke = false; this.shape = null; this.shapeList = new ShapeList(); this.baseShape = DEFAULT_SHAPE; this.autoPopulateSeriesShape = true; this.itemLabelsVisible = null; this.itemLabelsVisibleList = new BooleanList(); this.baseItemLabelsVisible = Boolean.FALSE; this.itemLabelFont = null; this.itemLabelFontMap = new HashMap<Integer, Font>(); this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10); this.itemLabelPaint = null; this.itemLabelPaintList = new PaintList(); this.baseItemLabelPaint = Color.black; this.positiveItemLabelPosition = null; this.positiveItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.basePositiveItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER); this.negativeItemLabelPosition = null; this.negativeItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.baseNegativeItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER); this.createEntities = null; this.createEntitiesList = new BooleanList(); this.baseCreateEntities = true; this.defaultEntityRadius = 3; this.legendShapeList = new ShapeList(); this.baseLegendShape = null; this.treatLegendShapeAsLine = false; this.legendTextFontMap = new HashMap<Integer, Font>(); this.baseLegendTextFont = null; this.legendTextPaint = new PaintList(); this.baseLegendTextPaint = null; this.listenerList = new EventListenerList(); }
Example #5
Source File: AbstractRenderer.java From opensim-gui with Apache License 2.0 | 4 votes |
/** * Default constructor. */ public AbstractRenderer() { this.seriesVisible = null; this.seriesVisibleList = new BooleanList(); this.baseSeriesVisible = true; this.seriesVisibleInLegend = null; this.seriesVisibleInLegendList = new BooleanList(); this.baseSeriesVisibleInLegend = true; this.paint = null; this.paintList = new PaintList(); this.basePaint = DEFAULT_PAINT; this.fillPaint = null; this.fillPaintList = new PaintList(); this.baseFillPaint = Color.white; this.outlinePaint = null; this.outlinePaintList = new PaintList(); this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT; this.stroke = null; this.strokeList = new StrokeList(); this.baseStroke = DEFAULT_STROKE; this.outlineStroke = null; this.outlineStrokeList = new StrokeList(); this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE; this.shape = null; this.shapeList = new ShapeList(); this.baseShape = DEFAULT_SHAPE; this.itemLabelsVisible = null; this.itemLabelsVisibleList = new BooleanList(); this.baseItemLabelsVisible = Boolean.FALSE; this.itemLabelFont = null; this.itemLabelFontList = new ObjectList(); this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10); this.itemLabelPaint = null; this.itemLabelPaintList = new PaintList(); this.baseItemLabelPaint = Color.black; this.positiveItemLabelPosition = null; this.positiveItemLabelPositionList = new ObjectList(); this.basePositiveItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER ); this.negativeItemLabelPosition = null; this.negativeItemLabelPositionList = new ObjectList(); this.baseNegativeItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER ); this.createEntities = null; this.createEntitiesList = new BooleanList(); this.baseCreateEntities = true; this.listenerList = new EventListenerList(); }
Example #6
Source File: AbstractRenderer.java From buffer_bci with GNU General Public License v3.0 | 4 votes |
/** * Default constructor. */ public AbstractRenderer() { this.seriesVisible = null; this.seriesVisibleList = new BooleanList(); this.baseSeriesVisible = true; this.seriesVisibleInLegend = null; this.seriesVisibleInLegendList = new BooleanList(); this.baseSeriesVisibleInLegend = true; this.paint = null; this.paintList = new PaintList(); this.basePaint = DEFAULT_PAINT; this.autoPopulateSeriesPaint = true; this.fillPaint = null; this.fillPaintList = new PaintList(); this.baseFillPaint = Color.white; this.autoPopulateSeriesFillPaint = false; this.outlinePaint = null; this.outlinePaintList = new PaintList(); this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT; this.autoPopulateSeriesOutlinePaint = false; this.stroke = null; this.strokeList = new StrokeList(); this.baseStroke = DEFAULT_STROKE; this.autoPopulateSeriesStroke = true; this.outlineStroke = null; this.outlineStrokeList = new StrokeList(); this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE; this.autoPopulateSeriesOutlineStroke = false; this.shape = null; this.shapeList = new ShapeList(); this.baseShape = DEFAULT_SHAPE; this.autoPopulateSeriesShape = true; this.itemLabelsVisible = null; this.itemLabelsVisibleList = new BooleanList(); this.baseItemLabelsVisible = Boolean.FALSE; this.itemLabelFont = null; this.itemLabelFontMap = new HashMap<Integer, Font>(); this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10); this.itemLabelPaint = null; this.itemLabelPaintList = new PaintList(); this.baseItemLabelPaint = Color.black; this.positiveItemLabelPosition = null; this.positiveItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.basePositiveItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER); this.negativeItemLabelPosition = null; this.negativeItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.baseNegativeItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER); this.createEntities = null; this.createEntitiesList = new BooleanList(); this.baseCreateEntities = true; this.defaultEntityRadius = 3; this.legendShapeList = new ShapeList(); this.baseLegendShape = null; this.treatLegendShapeAsLine = false; this.legendTextFontMap = new HashMap<Integer, Font>(); this.baseLegendTextFont = null; this.legendTextPaint = new PaintList(); this.baseLegendTextPaint = null; this.listenerList = new EventListenerList(); }
Example #7
Source File: AbstractRenderer.java From buffer_bci with GNU General Public License v3.0 | 4 votes |
/** * Default constructor. */ public AbstractRenderer() { this.seriesVisible = null; this.seriesVisibleList = new BooleanList(); this.baseSeriesVisible = true; this.seriesVisibleInLegend = null; this.seriesVisibleInLegendList = new BooleanList(); this.baseSeriesVisibleInLegend = true; this.paint = null; this.paintList = new PaintList(); this.basePaint = DEFAULT_PAINT; this.autoPopulateSeriesPaint = true; this.fillPaint = null; this.fillPaintList = new PaintList(); this.baseFillPaint = Color.white; this.autoPopulateSeriesFillPaint = false; this.outlinePaint = null; this.outlinePaintList = new PaintList(); this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT; this.autoPopulateSeriesOutlinePaint = false; this.stroke = null; this.strokeList = new StrokeList(); this.baseStroke = DEFAULT_STROKE; this.autoPopulateSeriesStroke = true; this.outlineStroke = null; this.outlineStrokeList = new StrokeList(); this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE; this.autoPopulateSeriesOutlineStroke = false; this.shape = null; this.shapeList = new ShapeList(); this.baseShape = DEFAULT_SHAPE; this.autoPopulateSeriesShape = true; this.itemLabelsVisible = null; this.itemLabelsVisibleList = new BooleanList(); this.baseItemLabelsVisible = Boolean.FALSE; this.itemLabelFont = null; this.itemLabelFontMap = new HashMap<Integer, Font>(); this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10); this.itemLabelPaint = null; this.itemLabelPaintList = new PaintList(); this.baseItemLabelPaint = Color.black; this.positiveItemLabelPosition = null; this.positiveItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.basePositiveItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER); this.negativeItemLabelPosition = null; this.negativeItemLabelPositionMap = new HashMap<Integer, ItemLabelPosition>(); this.baseNegativeItemLabelPosition = new ItemLabelPosition( ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER); this.createEntities = null; this.createEntitiesList = new BooleanList(); this.baseCreateEntities = true; this.defaultEntityRadius = 3; this.legendShapeList = new ShapeList(); this.baseLegendShape = null; this.treatLegendShapeAsLine = false; this.legendTextFontMap = new HashMap<Integer, Font>(); this.baseLegendTextFont = null; this.legendTextPaint = new PaintList(); this.baseLegendTextPaint = null; this.listenerList = new EventListenerList(); }