cn.nukkit.AdventureSettings.Type Java Examples
The following examples show how to use
cn.nukkit.AdventureSettings.Type.
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Example #1
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public boolean attack(EntityDamageEvent source) { if (!this.isAlive()) { return false; } if (this.isSpectator() || (this.isCreative() && source.getCause() != DamageCause.SUICIDE)) { //source.setCancelled(); return false; } else if (this.getAdventureSettings().get(Type.ALLOW_FLIGHT) && source.getCause() == DamageCause.FALL) { //source.setCancelled(); return false; } else if (source.getCause() == DamageCause.FALL) { if (this.getLevel().getBlock(this.getPosition().floor().add(0.5, -1, 0.5)).getId() == Block.SLIME_BLOCK) { if (!this.isSneaking()) { //source.setCancelled(); this.resetFallDistance(); return false; } } } if (super.attack(source)) { //!source.isCancelled() if (this.getLastDamageCause() == source && this.spawned) { if (source instanceof EntityDamageByEntityEvent) { Entity damager = ((EntityDamageByEntityEvent) source).getDamager(); if (damager instanceof Player) { ((Player) damager).getFoodData().updateFoodExpLevel(0.3); } } EntityEventPacket pk = new EntityEventPacket(); pk.eid = this.id; pk.event = EntityEventPacket.HURT_ANIMATION; this.dataPacket(pk); } return true; } else { return false; } }
Example #2
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Deprecated public void setAllowFlight(boolean value) { this.getAdventureSettings().set(Type.ALLOW_FLIGHT, value); this.getAdventureSettings().update(); }
Example #3
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Deprecated public boolean getAllowFlight() { return this.getAdventureSettings().get(Type.ALLOW_FLIGHT); }
Example #4
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public void setAllowModifyWorld(boolean value) { this.getAdventureSettings().set(Type.WORLD_IMMUTABLE, !value); this.getAdventureSettings().set(Type.BUILD_AND_MINE, value); this.getAdventureSettings().set(Type.WORLD_BUILDER, value); this.getAdventureSettings().update(); }
Example #5
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public void setAllowInteract(boolean value, boolean containers) { this.getAdventureSettings().set(Type.WORLD_IMMUTABLE, !value); this.getAdventureSettings().set(Type.DOORS_AND_SWITCHED, value); this.getAdventureSettings().set(Type.OPEN_CONTAINERS, containers); this.getAdventureSettings().update(); }
Example #6
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Deprecated public void setAutoJump(boolean value) { this.getAdventureSettings().set(Type.AUTO_JUMP, value); this.getAdventureSettings().update(); }
Example #7
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Deprecated public boolean hasAutoJump() { return this.getAdventureSettings().get(Type.AUTO_JUMP); }
Example #8
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Deprecated public void setAllowFlight(boolean value) { this.getAdventureSettings().set(Type.ALLOW_FLIGHT, value); this.getAdventureSettings().update(); }
Example #9
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Deprecated public boolean getAllowFlight() { return this.getAdventureSettings().get(Type.ALLOW_FLIGHT); }
Example #10
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public void setAllowModifyWorld(boolean value) { this.getAdventureSettings().set(Type.WORLD_IMMUTABLE, !value); this.getAdventureSettings().set(Type.BUILD_AND_MINE, value); this.getAdventureSettings().set(Type.WORLD_BUILDER, value); this.getAdventureSettings().update(); }
Example #11
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
public void setAllowInteract(boolean value, boolean containers) { this.getAdventureSettings().set(Type.WORLD_IMMUTABLE, !value); this.getAdventureSettings().set(Type.DOORS_AND_SWITCHED, value); this.getAdventureSettings().set(Type.OPEN_CONTAINERS, containers); this.getAdventureSettings().update(); }
Example #12
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Deprecated public void setAutoJump(boolean value) { this.getAdventureSettings().set(Type.AUTO_JUMP, value); this.getAdventureSettings().update(); }
Example #13
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Deprecated public boolean hasAutoJump() { return this.getAdventureSettings().get(Type.AUTO_JUMP); }
Example #14
Source File: Player.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public boolean onUpdate(int currentTick) { if (!this.loggedIn) { return false; } int tickDiff = currentTick - this.lastUpdate; if (tickDiff <= 0) { return true; } this.messageCounter = 2; this.lastUpdate = currentTick; if (!this.isAlive() && this.spawned) { ++this.deadTicks; if (this.deadTicks >= 10) { this.despawnFromAll(); } return true; } if (this.spawned) { this.processMovement(tickDiff); this.entityBaseTick(tickDiff); if (this.getServer().getDifficulty() == 0 && this.level.getGameRules().getBoolean(GameRule.NATURAL_REGENERATION)) { if (this.getHealth() < this.getMaxHealth() && this.ticksLived % 20 == 0) { this.heal(1); } PlayerFood foodData = this.getFoodData(); if (foodData.getLevel() < 20 && this.ticksLived % 10 == 0) { foodData.addFoodLevel(1, 0); } } if (this.isOnFire() && this.lastUpdate % 10 == 0) { if (this.isCreative() && !this.isInsideOfFire()) { this.extinguish(); } else if (this.getLevel().isRaining()) { if (this.getLevel().canBlockSeeSky(this)) { this.extinguish(); } } } if (!this.isSpectator() && this.speed != null) { if (this.onGround) { if (this.inAirTicks != 0) { this.startAirTicks = 5; } this.inAirTicks = 0; this.highestPosition = this.y; } else { if (!this.isGliding() && !server.getAllowFlight() && !this.getAdventureSettings().get(Type.ALLOW_FLIGHT) && this.inAirTicks > 10 && !this.isSleeping() && !this.isImmobile()) { double expectedVelocity = (-this.getGravity()) / ((double) this.getDrag()) - ((-this.getGravity()) / ((double) this.getDrag())) * Math.exp(-((double) this.getDrag()) * ((double) (this.inAirTicks - this.startAirTicks))); double diff = (this.speed.y - expectedVelocity) * (this.speed.y - expectedVelocity); if (!this.hasEffect(Effect.JUMP) && diff > 0.6 && expectedVelocity < this.speed.y) { if (this.inAirTicks < 100) { //this.sendSettings(); this.setMotion(new Vector3(0, expectedVelocity, 0)); } else if (this.kick(PlayerKickEvent.Reason.FLYING_DISABLED, "Flying is not enabled on this server")) { return false; } } } if (this.y > highestPosition) { this.highestPosition = this.y; } if (this.isGliding()) this.resetFallDistance(); ++this.inAirTicks; } if (this.isSurvival() || this.isAdventure()) { if (this.getFoodData() != null) this.getFoodData().update(tickDiff); } } } this.checkTeleportPosition(); this.checkInteractNearby(); if (this.spawned && this.dummyBossBars.size() > 0 && currentTick % 100 == 0) { this.dummyBossBars.values().forEach(DummyBossBar::updateBossEntityPosition); } return true; }