Java Code Examples for net.minecraft.init.Blocks#WATER
The following examples show how to use
net.minecraft.init.Blocks#WATER .
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Example 1
Source File: BiomeLushSwamp.java From CommunityMod with GNU Lesser General Public License v2.1 | 6 votes |
public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) { double d0 = GRASS_COLOR_NOISE.getValue((double) x * 0.25D, (double) z * 0.25D); if (d0 > 0.0D) { int i = x & 15; int j = z & 15; for (int k = 255; k >= 0; --k) { if (chunkPrimerIn.getBlockState(j, k, i).getMaterial() != Material.AIR) { if (k == 62 && chunkPrimerIn.getBlockState(j, k, i).getBlock() != Blocks.WATER) { chunkPrimerIn.setBlockState(j, k, i, WATER); if (d0 < 0.12D) { chunkPrimerIn.setBlockState(j, k + 1, i, WATER_LILY); } } break; } } } this.generateBiomeTerrain(worldIn, rand, chunkPrimerIn, x, z, noiseVal); }
Example 2
Source File: BiomeLushSwamp.java From Traverse-Legacy-1-12-2 with MIT License | 6 votes |
public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) { double d0 = GRASS_COLOR_NOISE.getValue((double) x * 0.25D, (double) z * 0.25D); if (d0 > 0.0D) { int i = x & 15; int j = z & 15; for (int k = 255; k >= 0; --k) { if (chunkPrimerIn.getBlockState(j, k, i).getMaterial() != Material.AIR) { if (k == 62 && chunkPrimerIn.getBlockState(j, k, i).getBlock() != Blocks.WATER) { chunkPrimerIn.setBlockState(j, k, i, WATER); if (d0 < 0.12D) { chunkPrimerIn.setBlockState(j, k + 1, i, WATER_LILY); } } break; } } } this.generateBiomeTerrain(worldIn, rand, chunkPrimerIn, x, z, noiseVal); }
Example 3
Source File: BiomeGenDeepSwamp.java From AdvancedRocketry with MIT License | 5 votes |
@Override public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) { double d0 = GRASS_COLOR_NOISE.getValue((double)x * 0.25D, (double)z * 0.25D); if (d0 > 0.0D) { int i = x & 15; int j = z & 15; for (int k = 255; k >= 0; --k) { if (chunkPrimerIn.getBlockState(j, k, i).getMaterial() != Material.AIR) { if (k == 62 && chunkPrimerIn.getBlockState(j, k, i).getBlock() != Blocks.WATER) { chunkPrimerIn.setBlockState(j, k, i, WATER); if (d0 < 0.12D) { chunkPrimerIn.setBlockState(j, k + 1, i, Blocks.WATERLILY.getDefaultState()); } } break; } } } this.generateBiomeTerrain(worldIn, rand, chunkPrimerIn, x, z, noiseVal); //Decoration time takes too long due to block relights, so run at terrain gen time ///swampTree.func_151539_a(null, world, x, z, block); //Arg 1 never actually used so fake it //Yes this is hacky if(x % 16 == 0 && z % 16 == 0 ) swampTree.generate(worldIn, x/16, z/16, chunkPrimerIn); }
Example 4
Source File: CollectorHelper.java From EmergingTechnology with MIT License | 5 votes |
public static boolean isFloatingInWater(World world, BlockPos pos) { IBlockState aboveBlock = world.getBlockState(pos.add(0, 1, 0)); // If underwater, is invalid if (aboveBlock.getBlock() == Blocks.WATER) { return false; } BlockPos startPos = pos.add(-2, 0, -2); int waterBlockCount = 0; for (int x = 0; x < 5; x++) { for (int z = 0; z < 5; z++) { boolean isValidNeighbour = isValidNeighbour(world.getBlockState(startPos.add(x, 0, z))); if (isValidNeighbour) { waterBlockCount++; if (waterBlockCount >= EmergingTechnologyConfig.POLYMERS_MODULE.COLLECTOR.minimumWaterBlocks) { return true; } } } } return false; }
Example 5
Source File: ItemUtils.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
public static ItemStack getStateToItemOverride(IBlockState state) { if (state.getBlock() == Blocks.LAVA || state.getBlock() == Blocks.FLOWING_LAVA) { return new ItemStack(Items.LAVA_BUCKET); } else if (state.getBlock() == Blocks.WATER || state.getBlock() == Blocks.FLOWING_WATER) { return new ItemStack(Items.WATER_BUCKET); } return ItemStack.EMPTY; }
Example 6
Source File: DrinkWaterHandler.java From TFC2 with GNU General Public License v3.0 | 5 votes |
@SubscribeEvent public void onRightClick(PlayerInteractEvent.RightClickBlock event) { if(event.getSide() == Side.CLIENT) { /*if(event.getHitVec() == null || event.getItemStack() != null) { return; } BlockPos blockpos = event.getPos().offset(event.getFace()); IBlockState state = event.getWorld().getBlockState(blockpos); if(state.getBlock() == Blocks.WATER && Core.isFreshWater(event.getWorld(), blockpos)) { Minecraft.getMinecraft().playerController.processRightClickBlock((EntityPlayerSP)event.getEntityPlayer(), (WorldClient)event.getWorld(), event.getItemStack(), blockpos, event.getFace(), event.getHitVec(), event.getHand()); }*/ } else { BlockPos blockpos = event.getPos().offset(event.getFace()); IBlockState state = event.getWorld().getBlockState(blockpos); if((state.getBlock() == Blocks.WATER || state.getBlock() == Blocks.FLOWING_WATER) && Core.isFreshWater(event.getWorld(), blockpos)) { if(event.getEntityPlayer().getHeldItem(event.getHand()) == ItemStack.EMPTY) { IFoodStatsTFC food = (IFoodStatsTFC)event.getEntityPlayer().getFoodStats(); food.setWaterLevel((Math.min(food.getWaterLevel()+0.1f, 20))); TFC.network.sendTo(new CFoodPacket(food), (EntityPlayerMP) event.getEntityPlayer()); } else if(ItemPotteryJug.IsCeramicJug(event.getEntityPlayer().getHeldItem(event.getHand()))) { event.getEntityPlayer().getHeldItem(event.getHand()).setItemDamage(2); } } } }
Example 7
Source File: BlockWaterHyacinth.java From Production-Line with MIT License | 4 votes |
@Override protected boolean canSustainBush(IBlockState state) { return state.getBlock() == Blocks.WATER || state.getMaterial() == Material.ICE; }
Example 8
Source File: PLItems.java From Production-Line with MIT License | 4 votes |
public static void init() { diamondApple = new ItemDiamondApple(); record_MusicSpring = new ItemPLRecord("record_musicspring", PLSounds.recordMusicSpring); salt = new ItemPLFood("salt", 0, 10F, true); gravityRay = new ItemGravityRay(); //MultiMetaItem registry itemOre = new ItemOre(); itemCrafting = new ItemCrafting(); // special registry TODO: Better registry system packagedSalt = new ItemPL("packaged_salt") { /** * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer */ @Override public ActionResult<ItemStack> onItemRightClick(ItemStack itemStack, World world, EntityPlayer player, EnumHand hand) { if (PLConfig.instance.throwablePackagedSalt) { if (!player.capabilities.isCreativeMode) { --itemStack.stackSize; } world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_SNOWBALL_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F)); if (!world.isRemote) { world.spawnEntity(new EntityThrownItem(world, player, itemStack)); } } return new ActionResult<>(EnumActionResult.SUCCESS, itemStack); } }; saltWaterBucket = new ItemBucket(Blocks.WATER); saltWaterBucket.setCreativeTab(ProductionLine.creativeTabPL) .setUnlocalizedName(MOD_ID + ".saltwater_bucket"); // iridiumPickaxe = ToolPL.registerPickaxe(PLToolMaterial.iridium, "iridium_pickaxe"); // iridiumAxe = ToolPL.registerAxe(PLToolMaterial.iridium, "iridium_axe"); // iridiumSpade = ToolPL.registerSpade(PLToolMaterial.iridium, "iridium_spade"); // iridiumSword = ToolPL.registerSword(PLToolMaterial.iridium, "iridium_sword"); // TODO: Better registry system GameRegistry.<Item>register(saltWaterBucket, new ResourceLocation(MOD_ID, "saltwater_bucket")); GameRegistry.registerFuelHandler(new PLItems()); }
Example 9
Source File: QuestBase.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
protected static boolean isLiquid(IBlockState blockState) { return blockState.getBlock() == Blocks.WATER || blockState.getBlock() == Blocks.LAVA; }
Example 10
Source File: TileEntityToroSpawner.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
private boolean isLiquid(IBlockState blockState) { return blockState.getBlock() == Blocks.WATER || blockState.getBlock() == Blocks.LAVA; }
Example 11
Source File: ItemEnderBucket.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
/** * Attempts to place one fluid block in the world, identified by the given FluidStack */ public boolean tryPlaceFluidBlock(World world, BlockPos pos, FluidStack fluidStack) { if (fluidStack == null || fluidStack.getFluid() == null || fluidStack.getFluid().canBePlacedInWorld() == false) { return false; } Block block = fluidStack.getFluid().getBlock(); // We need to convert water and lava to the flowing variant, otherwise we get non-flowing source blocks if (block == Blocks.WATER) { block = Blocks.FLOWING_WATER; } else if (block == Blocks.LAVA) { block = Blocks.FLOWING_LAVA; } IBlockState state = world.getBlockState(pos); Material material = state.getMaterial(); if (world.isAirBlock(pos) == false && material.isSolid()) { return false; } if (world.provider.doesWaterVaporize() && block == Blocks.FLOWING_WATER) { float x = pos.getX(); float y = pos.getY(); float z = pos.getZ(); world.playSound(null, x + 0.5F, y + 0.5F, z + 0.5F, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F); for (int l = 0; l < 8; ++l) { world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, x + Math.random(), y + Math.random(), z + Math.random(), 0.0D, 0.0D, 0.0D); } } else { if (world.isRemote == false && material.isSolid() == false && material.isLiquid() == false) { // Set a replaceable block to air, and drop the items world.destroyBlock(pos, true); } world.setBlockState(pos, block.getDefaultState(), 3); SoundEvent soundevent = block == Blocks.FLOWING_LAVA ? SoundEvents.ITEM_BUCKET_EMPTY_LAVA : SoundEvents.ITEM_BUCKET_EMPTY; world.playSound(null, pos, soundevent, SoundCategory.BLOCKS, 1.0f, 1.0f); } return true; }
Example 12
Source File: BastionsLairGenerator.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
private boolean isLiquid(IBlockState blockState) { return blockState.getBlock() == Blocks.WATER || blockState.getBlock() == Blocks.LAVA; }
Example 13
Source File: BastionsLairEntranceGenerator.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
private boolean isLiquid(IBlockState blockState) { return blockState.getBlock() == Blocks.WATER || blockState.getBlock() == Blocks.LAVA; }
Example 14
Source File: MonolithGenerator.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
private boolean isLiquid(IBlockState blockState) { return blockState.getBlock() == Blocks.WATER || blockState.getBlock() == Blocks.LAVA; }
Example 15
Source File: GraveyardGenerator.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
private boolean isLiquid(IBlockState blockState) { return blockState.getBlock() == Blocks.WATER || blockState.getBlock() == Blocks.LAVA; }
Example 16
Source File: ModuleEffectFrost.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
@Override public boolean run(@NotNull World world, ModuleInstanceEffect instance, @Nonnull SpellData spell, @Nonnull SpellRing spellRing) { Entity targetEntity = spell.getVictim(world); BlockPos targetPos = spell.getTargetPos(); Entity caster = spell.getCaster(world); double range = spellRing.getAttributeValue(world, AttributeRegistry.AREA, spell) / 2; double time = spellRing.getAttributeValue(world, AttributeRegistry.DURATION, spell) * 10; if (!spellRing.taxCaster(world, spell, true)) return false; if (targetEntity != null) { world.playSound(null, targetEntity.getPosition(), ModSounds.FROST_FORM, SoundCategory.NEUTRAL, 1, 1); targetEntity.extinguish(); if (targetEntity instanceof EntityLivingBase) { ((EntityLivingBase) targetEntity).addPotionEffect(new PotionEffect(ModPotions.SLIPPERY, (int) time, 0, true, false)); } } if (targetPos != null) { world.playSound(null, targetPos, ModSounds.FROST_FORM, SoundCategory.NEUTRAL, 1, 1); for (BlockPos pos : BlockPos.getAllInBox(targetPos.add(-range, -range, -range), targetPos.add(range + 1, range + 1, range + 1))) { double dist = pos.distanceSq(targetPos); if (dist > range) continue; for (EnumFacing facing : EnumFacing.VALUES) { IBlockState state = world.getBlockState(pos.offset(facing)); if (state.getBlock() == Blocks.FIRE) { BlockUtils.breakBlock(world, pos.offset(facing), state, BlockUtils.makeBreaker(world, pos, caster)); } } BlockPos up = pos.offset(EnumFacing.UP); if (world.getBlockState(pos).isSideSolid(world, pos, EnumFacing.UP) && world.isAirBlock(up)) { int layerSize = (int) (Math.max(1, Math.min(8, Math.max(1, (dist / range) * 6.0)))); layerSize = Math.max(1, Math.min(layerSize + RandUtil.nextInt(-1, 1), 8)); BlockUtils.placeBlock(world, up, Blocks.SNOW_LAYER.getDefaultState().withProperty(BlockSnow.LAYERS, layerSize), BlockUtils.makePlacer(world, up, caster)); } if (world.getBlockState(pos).getBlock() == Blocks.WATER) { BlockUtils.placeBlock(world, pos, Blocks.ICE.getDefaultState(), BlockUtils.makePlacer(world, pos, caster)); } } } return true; }
Example 17
Source File: MaterialCache.java From litematica with GNU Lesser General Public License v3.0 | 4 votes |
@Nullable protected ItemStack getStateToItemOverride(IBlockState state) { Block block = state.getBlock(); if (block == Blocks.PISTON_HEAD || block == Blocks.PISTON_EXTENSION || block == Blocks.PORTAL || block == Blocks.END_PORTAL || block == Blocks.END_GATEWAY) { return ItemStack.EMPTY; } else if (block == Blocks.FARMLAND) { return new ItemStack(Blocks.DIRT); } else if (block == Blocks.GRASS_PATH) { return new ItemStack(Blocks.GRASS); } else if (block == Blocks.BROWN_MUSHROOM_BLOCK) { return new ItemStack(Blocks.BROWN_MUSHROOM_BLOCK); } else if (block == Blocks.RED_MUSHROOM_BLOCK) { return new ItemStack(Blocks.RED_MUSHROOM_BLOCK); } else if (block == Blocks.LAVA) { if (state.getValue(BlockLiquid.LEVEL) == 0) { return new ItemStack(Items.LAVA_BUCKET); } else { return ItemStack.EMPTY; } } else if (block == Blocks.WATER) { if (state.getValue(BlockLiquid.LEVEL) == 0) { return new ItemStack(Items.WATER_BUCKET); } else { return ItemStack.EMPTY; } } else if (block instanceof BlockDoor && state.getValue(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.UPPER) { return ItemStack.EMPTY; } else if (block instanceof BlockBed && state.getValue(BlockBed.PART) == BlockBed.EnumPartType.HEAD) { return ItemStack.EMPTY; } else if (block instanceof BlockDoublePlant && state.getValue(BlockDoublePlant.HALF) == BlockDoublePlant.EnumBlockHalf.UPPER) { return ItemStack.EMPTY; } return null; }
Example 18
Source File: PlanetEventHandler.java From AdvancedRocketry with MIT License | 4 votes |
@SubscribeEvent @SideOnly(Side.CLIENT) public void fogColor(RenderFogEvent event) { if(false || event.getFogMode() == -1) { return; } DimensionProperties properties = DimensionManager.getInstance().getDimensionProperties(event.getEntity().dimension); if(properties != null && event.getState().getBlock() != Blocks.WATER && event.getState().getBlock() != Blocks.LAVA) {//& properties.atmosphereDensity > 125) { float fog = properties.getAtmosphereDensityAtHeight(event.getEntity().posY); //GL11.glFogi(GL11.GL_FOG_MODE, GL11.GL_EXP); GlStateManager.setFog(GlStateManager.FogMode.LINEAR); float f1 = event.getFarPlaneDistance(); float near; float far; int atmosphere = properties.getAtmosphereDensity(); ItemStack armor = Minecraft.getMinecraft().player.getItemStackFromSlot(EntityEquipmentSlot.HEAD); if(armor != null && armor.getItem() instanceof IModularArmor) { for(ItemStack i : ((IModularArmor)armor.getItem()).getComponents(armor)) { if(i.isItemEqual(component)) { atmosphere = Math.min(atmosphere, 100); break; } } } //Check environment if(AtmosphereHandler.currentPressure != -1) { atmosphere = AtmosphereHandler.currentPressure; } if(atmosphere > 100) { near = 0.75f*f1*(2.00f - atmosphere*atmosphere/10000f); far = f1; } else { near = 0.75f*f1*(2.00f -atmosphere/100f); far = f1*(2.002f - atmosphere/100f); } GlStateManager.setFogStart(near); GlStateManager.setFogEnd(far); GlStateManager.setFogDensity(0); //event.setCanceled(false); } }
Example 19
Source File: TidalHelper.java From EmergingTechnology with MIT License | 3 votes |
private static boolean isValidNeighbour(World world, BlockPos pos) { IBlockState state = world.getBlockState(pos); Block block = state.getBlock(); return (block == Blocks.WATER || block.getMaterial(state).isLiquid()); }
Example 20
Source File: CollectorHelper.java From EmergingTechnology with MIT License | 2 votes |
private static boolean isValidNeighbour(IBlockState state) { Block block = state.getBlock(); return (block == Blocks.WATER); }