net.minecraft.entity.item.EntityFallingBlock Java Examples
The following examples show how to use
net.minecraft.entity.item.EntityFallingBlock.
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Example #1
Source File: ProphuntESP.java From LiquidBounce with GNU General Public License v3.0 | 6 votes |
@EventTarget public void onRender3D(final Render3DEvent event) { final Color color = colorRainbow.get() ? ColorUtils.rainbow() : new Color(colorRedValue.get(), colorGreenValue.get(), colorBlueValue.get()); for(final Entity entity : mc.theWorld.loadedEntityList) { if(!(entity instanceof EntityFallingBlock)) continue; RenderUtils.drawEntityBox(entity, color, true); } synchronized(blocks) { final Iterator<Map.Entry<BlockPos, Long>> iterator = blocks.entrySet().iterator(); while(iterator.hasNext()) { final Map.Entry<BlockPos, Long> entry = iterator.next(); if(System.currentTimeMillis() - entry.getValue() > 2000L) { iterator.remove(); continue; } RenderUtils.drawBlockBox(entry.getKey(), color, true); } } }
Example #2
Source File: ActivationRange.java From Kettle with GNU General Public License v3.0 | 6 votes |
/** * These entities are excluded from Activation range checks. * * @param entity * @return boolean If it should always tick. */ public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config) { if (config == null && DimensionManager.getWorld(0) != null) { config = DimensionManager.getWorld(0).spigotConfig; } else { return true; } return ((entity.activationType == 3 && config.miscActivationRange == 0) || (entity.activationType == 2 && config.animalActivationRange == 0) || (entity.activationType == 1 && config.monsterActivationRange == 0) || entity instanceof EntityPlayer || entity instanceof EntityThrowable || entity instanceof MultiPartEntityPart || entity instanceof EntityWither || entity instanceof EntityFireball || entity instanceof EntityFallingBlock || entity instanceof EntityWeatherEffect || entity instanceof EntityTNTPrimed || entity instanceof EntityEnderCrystal || entity instanceof EntityFireworkRocket || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.CREATURE, false)) && !entity.isCreatureType(EnumCreatureType.AMBIENT, false) && !entity.isCreatureType(EnumCreatureType.MONSTER, false) && !entity.isCreatureType(EnumCreatureType.WATER_CREATURE, false) ); }
Example #3
Source File: ProphuntESP.java From ehacks-pro with GNU General Public License v3.0 | 6 votes |
@Override public void onWorldRender(RenderWorldLastEvent event) { if (this.isActive()) { Wrapper.INSTANCE.world().loadedEntityList.stream().filter((o) -> !(!(o instanceof EntityFallingBlock))).map((o) -> (EntityFallingBlock) o).map((e1) -> { Entity e = (Entity) e1; float halfWidth = e.width / 2.0f; AltAxisAlignedBB aaabb = AltAxisAlignedBB.getBoundingBox(e.width - halfWidth, e.height, e.width - halfWidth, e.width + halfWidth, e.height + e.height, e.width + halfWidth); double renderX = e.lastTickPosX + (e.posX - e.lastTickPosX) * event.partialTicks - RenderManager.renderPosX - e.width; double renderY = e.lastTickPosY + (e.posY - e.lastTickPosY) * event.partialTicks - RenderManager.renderPosY - e.height * 1.5; double renderZ = e.lastTickPosZ + (e.posZ - e.lastTickPosZ) * event.partialTicks - RenderManager.renderPosZ - e.width; GL11.glPushMatrix(); GL11.glTranslated(renderX, renderY, renderZ); GL11.glColor4f(0.27f, 0.7f, 0.92f, 1.0f); return aaabb; }).map((aaabb) -> { GL11.glColor4f(0.92f, 0.2f, 0.2f, 1.0f); return aaabb; }).map((aaabb) -> { GLUtils.startDrawingESPs((AltAxisAlignedBB) aaabb, 0.27f, 0.7f, 0.5f); return aaabb; }).forEachOrdered((_item) -> { GL11.glPopMatrix(); }); } }
Example #4
Source File: EventsCommon.java From Valkyrien-Skies with Apache License 2.0 | 6 votes |
@SubscribeEvent(priority = EventPriority.HIGHEST) public void onEntityJoinWorldEvent(EntityJoinWorldEvent event) { Entity entity = event.getEntity(); World world = entity.world; BlockPos posAt = new BlockPos(entity); Optional<PhysicsObject> physicsObject = ValkyrienUtils.getPhysicsObject(world, posAt); if (!event.getWorld().isRemote && physicsObject.isPresent() && !(entity instanceof EntityFallingBlock)) { if (entity instanceof EntityArmorStand || entity instanceof EntityPig || entity instanceof EntityBoat) { EntityMountable entityMountable = new EntityMountable(world, entity.getPositionVector(), CoordinateSpaceType.SUBSPACE_COORDINATES, posAt); world.spawnEntity(entityMountable); entity.startRiding(entityMountable); } physicsObject.get() .getShipTransformationManager() .getCurrentTickTransform().transform(entity, TransformType.SUBSPACE_TO_GLOBAL); // TODO: This should work but it doesn't because of sponge. Instead we have to rely on MixinChunk.preAddEntity() to fix this // event.setCanceled(true); // event.getWorld().spawnEntity(entity); } }
Example #5
Source File: BlockQBlock.java From qcraft-mod with Apache License 2.0 | 6 votes |
@Override protected void func_149829_a( EntityFallingBlock entityFallingSand ) // onStartFalling { // Setup NBT for block to place World world = entityFallingSand.worldObj; int x = (int) ( entityFallingSand.posX - 0.5f ); int y = (int) ( entityFallingSand.posY - 0.5f ); int z = (int) ( entityFallingSand.posZ - 0.5f ); TileEntity entity = world.getTileEntity( x, y, z ); if( entity != null && entity instanceof TileEntityQBlock ) { NBTTagCompound nbttagcompound = new NBTTagCompound(); entity.writeToNBT( nbttagcompound ); entityFallingSand.field_145810_d = nbttagcompound; // data } // Prevent the falling qBlock from dropping items entityFallingSand.field_145813_c = false; // dropItems }
Example #6
Source File: VSWorldEventListener.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public void onEntityAdded(Entity entity) { if (entity instanceof PhysicsWrapperEntity) { ValkyrienSkiesMod.VS_PHYSICS_MANAGER.onShipLoad((PhysicsWrapperEntity) entity); } else { // This is really only here because Sponge doesn't call the entity join event for some reason :/ // So I basically just copied the event code here as well. World world = worldObj; BlockPos posAt = new BlockPos(entity); Optional<PhysicsObject> physicsObject = ValkyrienUtils.getPhysicsObject(world, posAt); if (!worldObj.isRemote && physicsObject.isPresent() && !(entity instanceof EntityFallingBlock)) { if (entity instanceof EntityArmorStand || entity instanceof EntityPig || entity instanceof EntityBoat) { EntityMountable entityMountable = new EntityMountable(world, entity.getPositionVector(), CoordinateSpaceType.SUBSPACE_COORDINATES, posAt); world.spawnEntity(entityMountable); entity.startRiding(entityMountable); } world.getChunk(entity.getPosition().getX() >> 4, entity.getPosition().getZ() >> 4) .removeEntity(entity); physicsObject.get() .getShipTransformationManager() .getCurrentTickTransform().transform(entity, TransformType.SUBSPACE_TO_GLOBAL); world.getChunk(entity.getPosition().getX() >> 4, entity.getPosition().getZ() >> 4) .addEntity(entity); } } }
Example #7
Source File: ActivationRange.java From Thermos with GNU General Public License v3.0 | 5 votes |
/** * These entities are excluded from Activation range checks. * * @param entity * @param world * @return boolean If it should always tick. */ public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config) { // Cauldron start - another fix for Proxy Worlds if (config == null && DimensionManager.getWorld(0) != null) { config = DimensionManager.getWorld(0).spigotConfig; } else { return true; } // Cauldron end if ( ( entity.activationType == 3 && config.miscActivationRange == 0 ) || ( entity.activationType == 2 && config.animalActivationRange == 0 ) || ( entity.activationType == 1 && config.monsterActivationRange == 0 ) || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron || entity instanceof EntityThrowable || entity instanceof EntityDragon || entity instanceof EntityDragonPart || entity instanceof EntityWither || entity instanceof EntityFireball || entity instanceof EntityWeatherEffect || entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock // PaperSpigot - Always tick falling blocks || entity instanceof EntityEnderCrystal || entity instanceof EntityFireworkRocket || entity instanceof EntityVillager // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false) && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false) && !entity.isCreatureType(EnumCreatureType.waterCreature, false))) { return true; } return false; }
Example #8
Source File: CraftFallingBlock.java From Kettle with GNU General Public License v3.0 | 4 votes |
public CraftFallingBlock(CraftServer server, EntityFallingBlock entity) { super(server, entity); }
Example #9
Source File: CraftFallingBlock.java From Kettle with GNU General Public License v3.0 | 4 votes |
@Override public EntityFallingBlock getHandle() { return (EntityFallingBlock) entity; }
Example #10
Source File: CraftFallingSand.java From Thermos with GNU General Public License v3.0 | 4 votes |
public CraftFallingSand(CraftServer server, net.minecraft.entity.item.EntityFallingBlock entity) { super(server, entity); }
Example #11
Source File: CraftFallingSand.java From Thermos with GNU General Public License v3.0 | 4 votes |
@Override public EntityFallingBlock getHandle() { return (EntityFallingBlock) entity; }