net.minecraft.util.MovingObjectPosition.MovingObjectType Java Examples
The following examples show how to use
net.minecraft.util.MovingObjectPosition.MovingObjectType.
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Example #1
Source File: HUDRenderer.java From NotEnoughItems with MIT License | 6 votes |
public static void renderOverlay() { Minecraft mc = Minecraft.getMinecraft(); if (mc.currentScreen == null && mc.theWorld != null && !mc.gameSettings.keyBindPlayerList.isKeyDown() && NEIClientConfig.getBooleanSetting("world.highlight_tips") && mc.objectMouseOver != null && mc.objectMouseOver.typeOfHit == MovingObjectType.BLOCK) { World world = mc.theWorld; ArrayList<ItemStack> items = ItemInfo.getIdentifierItems(world, mc.thePlayer, mc.objectMouseOver); if (items.isEmpty()) return; int minDamage = Integer.MAX_VALUE; ItemStack stack = null; for(ItemStack astack : items) { if(astack.getItem() != null && astack.getItemDamage() < minDamage) { stack = astack; minDamage = stack.getItemDamage(); } } renderOverlay(stack, ItemInfo.getText(stack, world, mc.thePlayer, mc.objectMouseOver), getPositioning()); } }
Example #2
Source File: WirelessBolt.java From WirelessRedstone with MIT License | 6 votes |
private float rayTraceResistance(Vector3 start, Vector3 end, float prevresistance) { MovingObjectPosition mop = world.rayTraceBlocks(start.toVec3D(), end.toVec3D()); if (mop == null) return prevresistance; if (mop.typeOfHit == MovingObjectType.BLOCK) { Block block = world.getBlock(mop.blockX, mop.blockY, mop.blockZ); if (block.isAir(world, mop.blockX, mop.blockY, mop.blockZ)) return prevresistance; /*if(Block.blocksList[blockID] instanceof ISpecialResistance) { ISpecialResistance isr = (ISpecialResistance) Block.blocksList[blockID]; return prevresistance + (isr.getSpecialExplosionResistance(world, mop.blockX, mop.blockY, mop.blockZ, start.x, start.y, start.z, wrapper) + 0.3F); } else {*/ return prevresistance + block.getExplosionResistance(wrapper) + 0.3F; //} } return prevresistance; }
Example #3
Source File: VisNetHandler.java From Chisel-2 with GNU General Public License v2.0 | 5 votes |
public static boolean canNodeBeSeen(TileVisNode source,TileVisNode target) { MovingObjectPosition mop = ThaumcraftApiHelper.rayTraceIgnoringSource(source.getWorldObj(), Vec3.createVectorHelper(source.xCoord+.5, source.yCoord+.5,source.zCoord+.5), Vec3.createVectorHelper(target.xCoord+.5, target.yCoord+.5,target.zCoord+.5), false, true, false); return mop == null || (mop.typeOfHit==MovingObjectType.BLOCK && mop.blockX==target.xCoord && mop.blockY==target.yCoord && mop.blockZ==target.zCoord); }
Example #4
Source File: VisNetHandler.java From GardenCollection with MIT License | 5 votes |
public static boolean canNodeBeSeen(TileVisNode source,TileVisNode target) { MovingObjectPosition mop = ThaumcraftApiHelper.rayTraceIgnoringSource(source.getWorldObj(), Vec3.createVectorHelper(source.xCoord+.5, source.yCoord+.5,source.zCoord+.5), Vec3.createVectorHelper(target.xCoord+.5, target.yCoord+.5,target.zCoord+.5), false, true, false); return mop == null || (mop.typeOfHit==MovingObjectType.BLOCK && mop.blockX==target.xCoord && mop.blockY==target.yCoord && mop.blockZ==target.zCoord); }
Example #5
Source File: MouseOverPacket.java From NBTEdit with GNU General Public License v3.0 | 5 votes |
@Override public void handleClientSide(EntityPlayer player) { MovingObjectPosition pos = Minecraft.getMinecraft().objectMouseOver; AbstractPacket packet = null; if (pos != null) if (pos.entityHit != null) packet = new EntityRequestPacket(pos.entityHit.getEntityId()); else if (pos.typeOfHit == MovingObjectType.BLOCK) packet = new TileRequestPacket(pos.blockX, pos.blockY, pos.blockZ); if (packet == null) sendMessageToPlayer(player, SECTION_SIGN + "cError - No tile or entity selected"); else NBTEdit.DISPATCHER.sendToServer(packet); }
Example #6
Source File: ItemRockbreakerDrill.java From Electro-Magic-Tools with GNU General Public License v3.0 | 5 votes |
@Override public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player) { MovingObjectPosition movingobjectposition = BlockUtils.getTargetBlock(((Entity) (player)).worldObj, player, true); if (movingobjectposition != null && movingobjectposition.typeOfHit == MovingObjectType.BLOCK) { side = movingobjectposition.sideHit; } return super.onBlockStartBreak(itemstack, X, Y, Z, player); }
Example #7
Source File: VisNetHandler.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
public static boolean canNodeBeSeen(TileVisNode source,TileVisNode target) { MovingObjectPosition mop = ThaumcraftApiHelper.rayTraceIgnoringSource(source.getWorldObj(), Vec3.createVectorHelper(source.xCoord+.5, source.yCoord+.5,source.zCoord+.5), Vec3.createVectorHelper(target.xCoord+.5, target.yCoord+.5,target.zCoord+.5), false, true, false); return mop == null || (mop.typeOfHit==MovingObjectType.BLOCK && mop.blockX==target.xCoord && mop.blockY==target.yCoord && mop.blockZ==target.zCoord); }
Example #8
Source File: VisNetHandler.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public static boolean canNodeBeSeen(TileVisNode source,TileVisNode target) { MovingObjectPosition mop = ThaumcraftApiHelper.rayTraceIgnoringSource(source.getWorldObj(), Vec3.createVectorHelper(source.xCoord+.5, source.yCoord+.5,source.zCoord+.5), Vec3.createVectorHelper(target.xCoord+.5, target.yCoord+.5,target.zCoord+.5), false, true, false); return mop == null || (mop.typeOfHit==MovingObjectType.BLOCK && mop.blockX==target.xCoord && mop.blockY==target.yCoord && mop.blockZ==target.zCoord); }
Example #9
Source File: BlockEnderStorage.java From EnderStorage with MIT License | 4 votes |
@SideOnly(Side.CLIENT) @SubscribeEvent public void onBlockHighlight(DrawBlockHighlightEvent event) { if (event.target.typeOfHit == MovingObjectType.BLOCK && event.player.worldObj.getBlock(event.target.blockX, event.target.blockY, event.target.blockZ) == this) RayTracer.retraceBlock(event.player.worldObj, event.player, event.target.blockX, event.target.blockY, event.target.blockZ); }
Example #10
Source File: EntityLivingMetaProvider.java From OpenPeripheral-Integration with MIT License | 4 votes |
@Override public Object getMeta(EntityLivingBase target, Vec3 relativePos) { Map<String, Object> map = Maps.newHashMap(); { Map<String, ItemStack> armor = Maps.newHashMap(); armor.put("boots", target.getEquipmentInSlot(1)); armor.put("leggings", target.getEquipmentInSlot(2)); armor.put("chestplate", target.getEquipmentInSlot(3)); armor.put("helmet", target.getEquipmentInSlot(4)); map.put("armor", armor); } map.put("heldItem", target.getEquipmentInSlot(0)); { Map<Object, String> potionEffects = Maps.newHashMap(); @SuppressWarnings("unchecked") Collection<PotionEffect> effects = target.getActivePotionEffects(); int count = 1; for (PotionEffect effect : effects) { potionEffects.put(count++, effect.getEffectName()); } map.put("potionEffects", potionEffects); } map.put("health", target.getHealth()); map.put("maxHealth", target.getMaxHealth()); map.put("isAirborne", target.isAirBorne); map.put("isBurning", target.isBurning()); map.put("isAlive", target.isEntityAlive()); map.put("isInWater", target.isInWater()); map.put("isOnLadder", target.isOnLadder()); map.put("isSleeping", target.isPlayerSleeping()); map.put("isRiding", target.isRiding()); map.put("isSneaking", target.isSneaking()); map.put("isSprinting", target.isSprinting()); map.put("isWet", target.isWet()); map.put("isChild", target.isChild()); map.put("isDead", target.isDead); map.put("yaw", target.rotationYaw); map.put("pitch", target.rotationPitch); map.put("yawHead", target.rotationYawHead); { Vec3 posVec = Vec3.createVectorHelper(target.posX, target.posY + 1.62F, target.posZ); Vec3 lookVec = target.getLook(1.0f); Vec3 targetVec = posVec.addVector(lookVec.xCoord * 10f, lookVec.yCoord * 10f, lookVec.zCoord * 10f); MovingObjectPosition mop = target.worldObj.rayTraceBlocks(posVec, targetVec); if (mop != null) { Map<String, Object> hit = Maps.newHashMap(); if (mop.typeOfHit == MovingObjectType.BLOCK) { hit.put("type", "block"); Map<String, Object> lookingAt = Maps.newHashMap(); if (relativePos != null) { lookingAt.put("x", mop.blockX - relativePos.xCoord); lookingAt.put("y", mop.blockY - relativePos.yCoord); lookingAt.put("z", mop.blockZ - relativePos.zCoord); } else { lookingAt.put("x", mop.blockX); lookingAt.put("y", mop.blockY); lookingAt.put("z", mop.blockZ); } hit.put("position", lookingAt); } else if (mop.typeOfHit == MovingObjectType.ENTITY) { hit.put("type", "entity"); hit.put("id", mop.entityHit.getEntityId()); } map.put("lookingAt", hit); } } map.put("potion_effects", getPotionEffects(target)); return map; }
Example #11
Source File: BlockMoving.java From Framez with GNU General Public License v3.0 | 4 votes |
@SubscribeEvent @SideOnly(Side.CLIENT) public void onDrawHighlight(DrawBlockHighlightEvent event) { if (event == null || event.context == null || event.currentItem == null || event.player == null || event.target == null || event.target.typeOfHit != MovingObjectType.BLOCK) return; if (drawingHighlight) return; drawingHighlight = true; try { TileMoving te = get(event.player.worldObj, event.target.blockX, event.target.blockY, event.target.blockZ); if (te != null) { MovingObjectPosition mop = te.rayTrace(event.player); if (mop != null && mop.typeOfHit == MovingObjectType.BLOCK) { DrawBlockHighlightEvent ev = new DrawBlockHighlightEvent(event.context, event.player, mop, mop.subHit, event.currentItem, event.partialTicks); World world = event.player.worldObj; World w = null; MovingBlock a = te.getBlockA(); MovingBlock b = te.getBlockB(); Vec3i pos = null; MovingStructure structure = null; if (a != null) { w = a.getRenderList() > 0 ? FakeWorld.getFakeWorld(a) : null; pos = new Vec3i(a); structure = a.getStructure(); } else if (b != null) { w = b.getRenderList() > 0 ? FakeWorld.getFakeWorld(b) : null; pos = new Vec3i(a); structure = b.getStructure(); } if (w != null) { event.player.worldObj = w; GL11.glPushMatrix(); { GL11.glTranslated(-pos.getX(), -pos.getY(), -pos.getZ()); Vec3d t = structure.getMovement().transform(new Vec3d(pos.getX(), pos.getY(), pos.getZ()), structure.getInterpolatedProgress(Framez.proxy.getFrame() - 1)); GL11.glTranslated(t.getX(), t.getY(), t.getZ()); MinecraftForge.EVENT_BUS.post(ev); } GL11.glPopMatrix(); if (ev.isCanceled()) event.setCanceled(true); event.player.worldObj = world; } } } } catch (Exception ex) { event.setCanceled(false); } drawingHighlight = false; }
Example #12
Source File: RenderMovementBlocking.java From Framez with GNU General Public License v3.0 | 4 votes |
@SubscribeEvent public void onRenderTick(RenderWorldLastEvent event) { World world = Minecraft.getMinecraft().theWorld; EntityPlayer player = Minecraft.getMinecraft().thePlayer; MovingObjectPosition mop = world.rayTraceBlocks(RayTracer.instance().getStartVector(player).toVec3(), RayTracer.instance() .getEndVector(player).toVec3()); ItemStack item = player.getCurrentEquippedItem(); if (item == null) return; if (!(item.getItem() instanceof IFramezWrench)) return; if (Minecraft.getMinecraft().gameSettings.hideGUI && Minecraft.getMinecraft().currentScreen == null) return; double thickness = 1 / 32D; GL11.glPushMatrix(); { GL11.glDisable(GL11.GL_TEXTURE_2D); Vec3 playerPos = player.getPosition(event.partialTicks); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4d(1, 1, 1, 1); List<TileMotor> l = null; if (mop != null && mop.typeOfHit == MovingObjectType.BLOCK) { TileEntity te = world.getTileEntity(mop.blockX, mop.blockY, mop.blockZ); if (te != null && te instanceof TileMotor) { l = new ArrayList<TileMotor>(); l.add((TileMotor) te); } } if (l == null) l = MotorCache.getLoadedMotors(); for (TileMotor m : l) { if (m.getWorldObj() == world) { List<Vec3i> blocking = m.getBlocking(); if (blocking == null || blocking.size() == 0) continue; for (Vec3i b : blocking) { double x = b.getX() - playerPos.xCoord; double y = b.getY() - playerPos.yCoord; double z = b.getZ() - playerPos.zCoord; GL11.glPushMatrix(); { GL11.glTranslated(x - thickness, y - thickness, z - thickness); GL11.glScaled(1 + (thickness * 2), 1 + (thickness * 2), 1 + (thickness * 2)); GL11.glColor4d(1, 0, 0, .25); GL11.glBegin(GL11.GL_QUADS); RenderUtils.drawColoredCube(); GL11.glEnd(); } GL11.glPopMatrix(); GL11.glPushMatrix(); { GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glColor4d(.75, 0, 0, .5); GL11.glLineWidth(2); GL11.glBegin(GL11.GL_LINES); GL11.glVertex3d(m.xCoord - playerPos.xCoord + 0.5, m.yCoord - playerPos.yCoord + 0.5, m.zCoord - playerPos.zCoord + 0.5); GL11.glVertex3d(x + 0.5, y + 0.5, z + 0.5); GL11.glEnd(); GL11.glEnable(GL11.GL_DEPTH_TEST); } GL11.glPopMatrix(); } } } GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_TEXTURE_2D); } GL11.glPopMatrix(); }
Example #13
Source File: BlockCraftingGrid.java From Translocators with MIT License | 4 votes |
@SideOnly(Side.CLIENT) @SubscribeEvent public void onBlockHighlight(DrawBlockHighlightEvent event) { if (event.target.typeOfHit == MovingObjectType.BLOCK && event.player.worldObj.getBlock(event.target.blockX, event.target.blockY, event.target.blockZ) == this) RayTracer.retraceBlock(event.player.worldObj, event.player, event.target.blockX, event.target.blockY, event.target.blockZ); }
Example #14
Source File: BlockTranslocator.java From Translocators with MIT License | 4 votes |
@SideOnly(Side.CLIENT) @SubscribeEvent public void onBlockHighlight(DrawBlockHighlightEvent event) { if (event.target.typeOfHit == MovingObjectType.BLOCK && event.player.worldObj.getBlock(event.target.blockX, event.target.blockY, event.target.blockZ) == this) RayTracer.retraceBlock(event.player.worldObj, event.player, event.target.blockX, event.target.blockY, event.target.blockZ); }
Example #15
Source File: ItemThorHammer.java From Electro-Magic-Tools with GNU General Public License v3.0 | 4 votes |
@Override public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer player) { player.swingItem(); float f = 1.0F; float f1 = player.prevRotationPitch + ((player.rotationPitch - player.prevRotationPitch) * f); float f2 = player.prevRotationYaw + ((player.rotationYaw - player.prevRotationYaw) * f); double d = player.prevPosX + ((player.posX - player.prevPosX) * f); double d1 = (player.prevPosY + ((player.posY - player.prevPosY) * f) + 1.6200000000000001D) - player.yOffset; double d2 = player.prevPosZ + ((player.posZ - player.prevPosZ) * f); Vec3 vec3d = Vec3.createVectorHelper(d, d1, d2); float f3 = MathHelper.cos((-f2 * 0.01745329F) - 3.141593F); float f4 = MathHelper.sin((-f2 * 0.01745329F) - 3.141593F); float f5 = -MathHelper.cos(-f1 * 0.01745329F); float f6 = MathHelper.sin(-f1 * 0.01745329F); float f7 = f4 * f5; float f8 = f6; float f9 = f3 * f5; double d3 = 5000D; Vec3 vec3d1 = vec3d.addVector(f7 * d3, f8 * d3, f9 * d3); MovingObjectPosition movingobjectposition = player.worldObj.rayTraceBlocks(vec3d, vec3d1, true); if (movingobjectposition == null) { return itemstack; } if (movingobjectposition.typeOfHit == MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; world.spawnEntityInWorld(new EntityLightningBolt(world, i, j, k)); } else if (movingobjectposition.typeOfHit == MovingObjectType.ENTITY) { Entity entityhit = movingobjectposition.entityHit; double x = entityhit.posX; double y = entityhit.posY; double z = entityhit.posZ; world.spawnEntityInWorld(new EntityLightningBolt(world, x, y, z)); } if (player.capabilities.isCreativeMode) { return itemstack; } else { itemstack.damageItem(20, player); return itemstack; } }
Example #16
Source File: ItemMaterials.java From Electro-Magic-Tools with GNU General Public License v3.0 | 4 votes |
@Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { if (stack != null && stack.getItemDamage() == 6) { player.swingItem(); float f = 1.0F; float f1 = player.prevRotationPitch + ((player.rotationPitch - player.prevRotationPitch) * f); float f2 = player.prevRotationYaw + ((player.rotationYaw - player.prevRotationYaw) * f); double d = player.prevPosX + ((player.posX - player.prevPosX) * f); double d1 = (player.prevPosY + ((player.posY - player.prevPosY) * f) + 1.6200000000000001D) - player.yOffset; double d2 = player.prevPosZ + ((player.posZ - player.prevPosZ) * f); Vec3 vec3d = Vec3.createVectorHelper(d, d1, d2); float f3 = MathHelper.cos((-f2 * 0.01745329F) - 3.141593F); float f4 = MathHelper.sin((-f2 * 0.01745329F) - 3.141593F); float f5 = -MathHelper.cos(-f1 * 0.01745329F); float f6 = MathHelper.sin(-f1 * 0.01745329F); float f7 = f4 * f5; float f8 = f6; float f9 = f3 * f5; double d3 = 5000D; Vec3 vec3d1 = vec3d.addVector(f7 * d3, f8 * d3, f9 * d3); MovingObjectPosition movingobjectposition = player.worldObj.rayTraceBlocks(vec3d, vec3d1, true); if (movingobjectposition == null) { return stack; } if (movingobjectposition.typeOfHit == MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; world.spawnEntityInWorld(new EntityLightningBolt(world, i, j, k)); } else if (movingobjectposition.typeOfHit == MovingObjectType.ENTITY) { Entity entityhit = movingobjectposition.entityHit; double x = entityhit.posX; double y = entityhit.posY; double z = entityhit.posZ; world.spawnEntityInWorld(new EntityLightningBolt(world, x, y, z)); } if (player.capabilities.isCreativeMode) { return stack; } else { player.inventory.consumeInventoryItem(this); return stack; } } return stack; }