org.bukkit.event.player.PlayerGameModeChangeEvent Java Examples
The following examples show how to use
org.bukkit.event.player.PlayerGameModeChangeEvent.
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Example #1
Source File: PlayerGameModeChangeListenerTest.java From PerWorldInventory with GNU General Public License v3.0 | 6 votes |
@Test public void shouldDoEverything() { // given Player player = mock(Player.class); World world = mock(World.class); given(world.getName()).willReturn("world"); given(player.getWorld()).willReturn(world); Group group = mockGroup("world"); given(groupManager.getGroupFromWorld("world")).willReturn(group); PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player, GameMode.CREATIVE); // when listener.onPlayerGameModeChange(event); // then verify(groupManager).getGroupFromWorld("world"); verify(playerManager).addPlayer(player, group); verify(bukkitService).runTaskLater(any(Runnable.class), any(Long.class)); }
Example #2
Source File: CraftPlayer.java From Thermos with GNU General Public License v3.0 | 6 votes |
@Override public void setGameMode(GameMode mode) { if (getHandle().playerNetServerHandler == null) return; if (mode == null) { throw new IllegalArgumentException("Mode cannot be null"); } if (mode != getGameMode()) { PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(this, mode); server.getPluginManager().callEvent(event); if (event.isCancelled()) { return; } getHandle().theItemInWorldManager.setGameType(net.minecraft.world.WorldSettings.GameType.getByID(mode.getValue())); getHandle().fallDistance = 0; getHandle().playerNetServerHandler.sendPacket(new net.minecraft.network.play.server.S2BPacketChangeGameState(3, mode.getValue())); } }
Example #3
Source File: PlayerGameModeChangeListenerTest.java From PerWorldInventory with GNU General Public License v3.0 | 6 votes |
@Test public void shouldDoEverything() { // given Player player = mock(Player.class); World world = mock(World.class); given(world.getName()).willReturn("world"); given(player.getWorld()).willReturn(world); Group group = mockGroup("world"); given(groupManager.getGroupFromWorld("world")).willReturn(group); PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player, GameMode.CREATIVE); // when listener.onPlayerGameModeChange(event); // then verify(groupManager).getGroupFromWorld("world"); verify(playerManager).addPlayer(player, group); verify(bukkitService).runTaskLater(any(Runnable.class), any(Long.class)); }
Example #4
Source File: Esp.java From AACAdditionPro with GNU General Public License v3.0 | 6 votes |
@EventHandler public void onGameModeChange(PlayerGameModeChangeEvent event) { if (event.getNewGameMode() == GameMode.SPECTATOR) { final User spectator = UserManager.getUser(event.getPlayer().getUniqueId()); // Not bypassed if (User.isUserInvalid(spectator, this.getModuleType())) { return; } // Spectators can see everyone and can be seen by everyone (let vanilla handle this) for (User user : UserManager.getUsersUnwrapped()) { updatePairHideMode(spectator, user, HideMode.NONE); } } }
Example #5
Source File: ListenerGameMode.java From CombatLogX with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority=EventPriority.HIGH, ignoreCancelled=true) public void onChangeGameMode(PlayerGameModeChangeEvent e) { FileConfiguration config = this.expansion.getConfig("cheat-prevention.yml"); if(!config.getBoolean("game-mode.prevent-game-mode-change")) return; Player player = e.getPlayer(); ICombatManager manager = this.plugin.getCombatManager(); if(!manager.isInCombat(player)) return; e.setCancelled(true); String message = this.plugin.getLanguageMessageColoredWithPrefix("cheat-prevention.game-mode.no-changing"); this.plugin.sendMessage(player, message); }
Example #6
Source File: PlayerGameModeChangeListenerTest.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
@Test public void shouldDoNothingEventCancelled() { // given PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(mock(Player.class), GameMode.CREATIVE); event.setCancelled(true); // when listener.onPlayerGameModeChange(event); // then verifyZeroInteractions(groupManager); verifyZeroInteractions(playerManager); verifyZeroInteractions(bukkitService); }
Example #7
Source File: PlayerGameModeChangeListener.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) { if (event.isCancelled()) { return; } Player player = event.getPlayer(); Group group = groupManager.getGroupFromWorld(player.getWorld().getName()); ConsoleLogger.debug("[GM PROCESS] Player '" + player.getName() + "' changed to GameMode '" + event.getNewGameMode().name() + "' in group '" + group.getName() + "'"); playerManager.addPlayer(player, group); bukkitService.runTaskLater(() -> process.processGameModeChange(player, event.getNewGameMode(), group), 1L); }
Example #8
Source File: PlayerGameModeChangeListenerTest.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
@Test public void shouldDoNothingEventCancelled() { // given PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(mock(Player.class), GameMode.CREATIVE); event.setCancelled(true); // when listener.onPlayerGameModeChange(event); // then verifyZeroInteractions(groupManager); verifyZeroInteractions(playerManager); verifyZeroInteractions(bukkitService); }
Example #9
Source File: PlayerGameModeChangeListener.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) { if (event.isCancelled()) { return; } Player player = event.getPlayer(); Group group = groupManager.getGroupFromWorld(player.getWorld().getName()); ConsoleLogger.debug("[GM PROCESS] Player '" + player.getName() + "' changed to GameMode '" + event.getNewGameMode().name() + "' in group '" + group.getName() + "'"); playerManager.addPlayer(player, group); bukkitService.runTaskLater(() -> process.processGameModeChange(player, event.getNewGameMode(), group), 1L); }
Example #10
Source File: ListenerGameMode.java From CombatLogX with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority=EventPriority.MONITOR, ignoreCancelled=true) public void afterChangeGameMode(PlayerGameModeChangeEvent e) { FileConfiguration config = this.expansion.getConfig("cheat-prevention.yml"); if(!config.getBoolean("game-mode.untag-on-change-game-mode")) return; Player player = e.getPlayer(); ICombatManager manager = this.plugin.getCombatManager(); if(!manager.isInCombat(player)) return; manager.untag(player, UntagReason.EXPIRE); }
Example #11
Source File: GameModeChangeListener.java From Plan with GNU Lesser General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onGameModeChange(PlayerGameModeChangeEvent event) { if (event.isCancelled()) { return; } try { actOnEvent(event); } catch (Exception e) { errorLogger.log(L.ERROR, e, ErrorContext.builder().related(event, event.getPlayer().getGameMode() + "->" + event.getNewGameMode()).build()); } }
Example #12
Source File: PlayerListener.java From WorldGuardExtraFlagsPlugin with MIT License | 5 votes |
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerGameModeChangeEvent(PlayerGameModeChangeEvent event) { Player player = event.getPlayer(); Session wgSession = this.plugin.getWorldGuardCommunicator().getSessionManager().getIfPresent(player); if (wgSession != null) { Boolean value = wgSession.getHandler(FlyFlagHandler.class).getCurrentValue(); if (value != null) { new BukkitRunnable() { @Override public void run() { PlayerListener.this.checkFlyStatus(player); } }.runTask(WorldGuardExtraFlagsPlugin.getPlugin()); } } else { new BukkitRunnable() { @Override public void run() { PlayerListener.this.checkFlyStatus(player); } }.runTask(WorldGuardExtraFlagsPlugin.getPlugin()); } }
Example #13
Source File: EvtGameMode.java From Skript with GNU General Public License v3.0 | 5 votes |
@Override public boolean check(final Event e) { if (mode != null) { return mode.check(e, new Checker<GameMode>() { @Override public boolean check(final GameMode m) { return ((PlayerGameModeChangeEvent) e).getNewGameMode().equals(m); } }); } return true; }
Example #14
Source File: ExprGameMode.java From Skript with GNU General Public License v3.0 | 5 votes |
@Override public void change(final Event e, final @Nullable Object[] delta, final ChangeMode mode) throws UnsupportedOperationException { final GameMode m = delta == null ? Bukkit.getDefaultGameMode() : (GameMode) delta[0]; for (final Player p : getExpr().getArray(e)) { if (getTime() >= 0 && e instanceof PlayerGameModeChangeEvent && ((PlayerGameModeChangeEvent) e).getPlayer() == p && !Delay.isDelayed(e)) { if (((PlayerGameModeChangeEvent) e).getNewGameMode() != m) ((PlayerGameModeChangeEvent) e).setCancelled(true); } p.setGameMode(m); } }
Example #15
Source File: ExprGameMode.java From Skript with GNU General Public License v3.0 | 5 votes |
@Override protected GameMode[] get(final Event e, final Player[] source) { return get(source, new Converter<Player, GameMode>() { @Override @Nullable public GameMode convert(final Player p) { if (getTime() >= 0 && e instanceof PlayerGameModeChangeEvent && ((PlayerGameModeChangeEvent) e).getPlayer() == p && !Delay.isDelayed(e)) return ((PlayerGameModeChangeEvent) e).getNewGameMode(); return p.getGameMode(); } }); }
Example #16
Source File: GameModeChangeListener.java From Plan with GNU Lesser General Public License v3.0 | 5 votes |
private void actOnEvent(PlayerGameModeChangeEvent event) { Player player = event.getPlayer(); UUID uuid = player.getUniqueId(); long time = System.currentTimeMillis(); String gameMode = event.getNewGameMode().name(); String worldName = player.getWorld().getName(); dbSystem.getDatabase().executeTransaction(new WorldNameStoreTransaction(serverInfo.getServerUUID(), worldName)); worldAliasSettings.addWorld(worldName); Optional<Session> cachedSession = SessionCache.getCachedSession(uuid); cachedSession.ifPresent(session -> session.changeState(worldName, gameMode, time)); }
Example #17
Source File: ExprGameMode.java From Skript with GNU General Public License v3.0 | 4 votes |
@Override public boolean setTime(final int time) { return super.setTime(time, PlayerGameModeChangeEvent.class, getExpr()); }