wallettemplate.controls.NotificationBarPane Java Examples
The following examples show how to use
wallettemplate.controls.NotificationBarPane.
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Example #1
Source File: Main.java From thunder with GNU Affero General Public License v3.0 | 6 votes |
private void prepareUI (Stage mainWindow) throws IOException { this.mainWindow = mainWindow; // Show the crash dialog for any exceptions that we don't handle and that hit the main loop. GuiUtils.handleCrashesOnThisThread(); // Load the GUI. The MainController class will be automagically created and wired up. File file = new File("main.fxml"); URL location = getClass().getResource("main.fxml"); FXMLLoader loader = new FXMLLoader(location); mainUI = loader.load(); controller = loader.getController(); // Configure the window with a StackPane so we can overlay things on top of the main UI, and a // NotificationBarPane so we can slide messages and progress bars in from the bottom. Note that // ordering of the construction and connection matters here, otherwise we get (harmless) CSS error // spew to the logs. notificationBar = new NotificationBarPane(mainUI); mainWindow.setTitle(APP_NAME); uiStack = new StackPane(); Scene scene = new Scene(uiStack); TextFieldValidator.configureScene(scene); // Add CSS that we need. scene.getStylesheets().add(getClass().getResource("wallet.css").toString()); uiStack.getChildren().add(notificationBar); mainWindow.setScene(scene); }
Example #2
Source File: MainController.java From green_android with GNU General Public License v3.0 | 5 votes |
public void readyToGoAnimation() { // Buttons slide in and clickable address appears simultaneously. TranslateTransition arrive = new TranslateTransition(Duration.millis(1200), controlsBox); arrive.setInterpolator(new ElasticInterpolator(EasingMode.EASE_OUT, 1, 2)); arrive.setToY(0.0); FadeTransition reveal = new FadeTransition(Duration.millis(1200), addressControl); reveal.setToValue(1.0); ParallelTransition group = new ParallelTransition(arrive, reveal); group.setDelay(NotificationBarPane.ANIM_OUT_DURATION); group.setCycleCount(1); group.play(); }
Example #3
Source File: MainController.java From GreenBits with GNU General Public License v3.0 | 5 votes |
public void readyToGoAnimation() { // Buttons slide in and clickable address appears simultaneously. TranslateTransition arrive = new TranslateTransition(Duration.millis(1200), controlsBox); arrive.setInterpolator(new ElasticInterpolator(EasingMode.EASE_OUT, 1, 2)); arrive.setToY(0.0); FadeTransition reveal = new FadeTransition(Duration.millis(1200), addressControl); reveal.setToValue(1.0); ParallelTransition group = new ParallelTransition(arrive, reveal); group.setDelay(NotificationBarPane.ANIM_OUT_DURATION); group.setCycleCount(1); group.play(); }
Example #4
Source File: Main.java From green_android with GNU General Public License v3.0 | 4 votes |
private void realStart(Stage mainWindow) throws IOException { this.mainWindow = mainWindow; instance = this; // Show the crash dialog for any exceptions that we don't handle and that hit the main loop. GuiUtils.handleCrashesOnThisThread(); if (System.getProperty("os.name").toLowerCase().contains("mac")) { // We could match the Mac Aqua style here, except that (a) Modena doesn't look that bad, and (b) // the date picker widget is kinda broken in AquaFx and I can't be bothered fixing it. // AquaFx.style(); } // Load the GUI. The MainController class will be automagically created and wired up. URL location = getClass().getResource("main.fxml"); FXMLLoader loader = new FXMLLoader(location); mainUI = loader.load(); controller = loader.getController(); // Configure the window with a StackPane so we can overlay things on top of the main UI, and a // NotificationBarPane so we can slide messages and progress bars in from the bottom. Note that // ordering of the construction and connection matters here, otherwise we get (harmless) CSS error // spew to the logs. notificationBar = new NotificationBarPane(mainUI); mainWindow.setTitle(APP_NAME); uiStack = new StackPane(); Scene scene = new Scene(uiStack); TextFieldValidator.configureScene(scene); // Add CSS that we need. scene.getStylesheets().add(getClass().getResource("wallet.css").toString()); uiStack.getChildren().add(notificationBar); mainWindow.setScene(scene); // Make log output concise. BriefLogFormatter.init(); // Tell bitcoinj to run event handlers on the JavaFX UI thread. This keeps things simple and means // we cannot forget to switch threads when adding event handlers. Unfortunately, the DownloadListener // we give to the app kit is currently an exception and runs on a library thread. It'll get fixed in // a future version. Threading.USER_THREAD = Platform::runLater; // Create the app kit. It won't do any heavyweight initialization until after we start it. setupWalletKit(null); if (bitcoin.isChainFileLocked()) { informationalAlert("Already running", "This application is already running and cannot be started twice."); Platform.exit(); return; } mainWindow.show(); WalletSetPasswordController.estimateKeyDerivationTimeMsec(); bitcoin.addListener(new Service.Listener() { @Override public void failed(Service.State from, Throwable failure) { GuiUtils.crashAlert(failure); } }, Platform::runLater); bitcoin.startAsync(); scene.getAccelerators().put(KeyCombination.valueOf("Shortcut+F"), () -> bitcoin.peerGroup().getDownloadPeer().close()); }
Example #5
Source File: Main.java From GreenBits with GNU General Public License v3.0 | 4 votes |
private void realStart(Stage mainWindow) throws IOException { this.mainWindow = mainWindow; instance = this; // Show the crash dialog for any exceptions that we don't handle and that hit the main loop. GuiUtils.handleCrashesOnThisThread(); if (System.getProperty("os.name").toLowerCase().contains("mac")) { // We could match the Mac Aqua style here, except that (a) Modena doesn't look that bad, and (b) // the date picker widget is kinda broken in AquaFx and I can't be bothered fixing it. // AquaFx.style(); } // Load the GUI. The MainController class will be automagically created and wired up. URL location = getClass().getResource("main.fxml"); FXMLLoader loader = new FXMLLoader(location); mainUI = loader.load(); controller = loader.getController(); // Configure the window with a StackPane so we can overlay things on top of the main UI, and a // NotificationBarPane so we can slide messages and progress bars in from the bottom. Note that // ordering of the construction and connection matters here, otherwise we get (harmless) CSS error // spew to the logs. notificationBar = new NotificationBarPane(mainUI); mainWindow.setTitle(APP_NAME); uiStack = new StackPane(); Scene scene = new Scene(uiStack); TextFieldValidator.configureScene(scene); // Add CSS that we need. scene.getStylesheets().add(getClass().getResource("wallet.css").toString()); uiStack.getChildren().add(notificationBar); mainWindow.setScene(scene); // Make log output concise. BriefLogFormatter.init(); // Tell bitcoinj to run event handlers on the JavaFX UI thread. This keeps things simple and means // we cannot forget to switch threads when adding event handlers. Unfortunately, the DownloadListener // we give to the app kit is currently an exception and runs on a library thread. It'll get fixed in // a future version. Threading.USER_THREAD = Platform::runLater; // Create the app kit. It won't do any heavyweight initialization until after we start it. setupWalletKit(null); if (bitcoin.isChainFileLocked()) { informationalAlert("Already running", "This application is already running and cannot be started twice."); Platform.exit(); return; } mainWindow.show(); WalletSetPasswordController.estimateKeyDerivationTimeMsec(); bitcoin.addListener(new Service.Listener() { @Override public void failed(Service.State from, Throwable failure) { GuiUtils.crashAlert(failure); } }, Platform::runLater); bitcoin.startAsync(); scene.getAccelerators().put(KeyCombination.valueOf("Shortcut+F"), () -> bitcoin.peerGroup().getDownloadPeer().close()); }
Example #6
Source File: Main.java From thundernetwork with GNU Affero General Public License v3.0 | 4 votes |
private void realStart (Stage mainWindow) throws IOException { this.mainWindow = mainWindow; instance = this; // Show the crash dialog for any exceptions that we don't handle and that hit the main loop. GuiUtils.handleCrashesOnThisThread(); // Load the GUI. The MainController class will be automagically created and wired up. File file = new File("main.fxml"); URL location = getClass().getResource("main.fxml"); FXMLLoader loader = new FXMLLoader(location); mainUI = loader.load(); controller = loader.getController(); // Configure the window with a StackPane so we can overlay things on top of the main UI, and a // NotificationBarPane so we can slide messages and progress bars in from the bottom. Note that // ordering of the construction and connection matters here, otherwise we get (harmless) CSS error // spew to the logs. notificationBar = new NotificationBarPane(mainUI); mainWindow.setTitle(APP_NAME); uiStack = new StackPane(); Scene scene = new Scene(uiStack); TextFieldValidator.configureScene(scene); // Add CSS that we need. scene.getStylesheets().add(getClass().getResource("wallet.css").toString()); uiStack.getChildren().add(notificationBar); mainWindow.setScene(scene); // Make log output concise. BriefLogFormatter.init(); // Tell bitcoinj to run event handlers on the JavaFX UI thread. This keeps things simple and means // we cannot forget to switch threads when adding event handlers. Unfortunately, the DownloadListener // we give to the app kit is currently an exception and runs on a library thread. It'll get fixed in // a future version. Threading.USER_THREAD = Platform::runLater; // Create the app kit. It won't do any heavyweight initialization until after we start it. setupWalletKit(null); if (bitcoin.isChainFileLocked()) { if (REQUEST != null) { PaymentProtocolClientSocket.sendPaymentRequest(REQUEST); Platform.exit(); return; } informationalAlert("Already running", "This application is already running and cannot be started twice."); Platform.exit(); return; } PaymentProtocolServerSocket.init(); mainWindow.show(); WalletSetPasswordController.estimateKeyDerivationTimeMsec(); bitcoin.addListener(new Service.Listener() { @Override public void failed (Service.State from, Throwable failure) { GuiUtils.crashAlert(failure); } }, Platform::runLater); bitcoin.startAsync(); System.out.println("init"); node.init(); wallet = new MockWallet(Constants.getNetwork()); thunderContext = new ThunderContext(wallet, dbHandler, node); thunderContext.startUp(new NullResultCommand()); scene.getAccelerators().put(KeyCombination.valueOf("Shortcut+F"), () -> bitcoin.peerGroup().getDownloadPeer().close()); }