org.andengine.entity.scene.background.Background Java Examples

The following examples show how to use org.andengine.entity.scene.background.Background. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: LoadingScene.java    From sopa with Apache License 2.0 6 votes vote down vote up
LoadingScene() {

        super();

        float spriteSTartY = (camera.getHeight() - camera.getWidth()) / 2;
        setBackground(new Background(Color.BLACK));
        this.attachChild(new Sprite(0, spriteSTartY, camera.getWidth(), camera.getWidth(),
                ResourcesManager.getInstance().loadingScreenBackgroundRegion, vbom) {

                @Override
                protected void preDraw(GLState pGLState, Camera pCamera) {

                    super.preDraw(pGLState, pCamera);
                    pGLState.enableDither();
                }
            });
    }
 
Example #2
Source File: GameScene.java    From sopa with Apache License 2.0 4 votes vote down vote up
private void addBackground() {

        background = new Background(Color.BLACK);
        setBackground(background);
    }
 
Example #3
Source File: MainMenuScene.java    From sopa with Apache License 2.0 2 votes vote down vote up
private void createBackground() {

        setBackground(new Background(Color.BLACK));
    }