org.spongepowered.api.item.inventory.transaction.SlotTransaction Java Examples

The following examples show how to use org.spongepowered.api.item.inventory.transaction.SlotTransaction. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: VirtualChestInventory.java    From VirtualChest with GNU Lesser General Public License v3.0 6 votes vote down vote up
private void fireClickEvent(ClickInventoryEvent e)
{
    Optional<Player> optional = Sponge.getServer().getPlayer(playerUniqueId);
    if (optional.isPresent())
    {
        Player player = optional.get();
        CompletableFuture<Boolean> future = CompletableFuture.supplyAsync(() -> Boolean.TRUE, executorService);
        for (SlotTransaction slotTransaction : e.getTransactions())
        {
            Slot slot = slotTransaction.getSlot();
            Container targetContainer = e.getTargetInventory();
            SlotIndex pos = Iterables.getOnlyElement(slot.parent().getProperties(slot, SlotIndex.class));
            if (slot.parent().equals(targetContainer) && slotToListen.matches(pos))
            {
                e.setCancelled(true);
                if (actionIntervalManager.allowAction(player, acceptableActionIntervalTick))
                {
                    int index = Objects.requireNonNull(pos.getValue());
                    future = future.thenCompose(b -> this.runCommand(e, player, index).thenApply(a -> a && b));
                }
            }
        }
        future.thenApply(keepInventoryOpen -> keepInventoryOpen || !plugin.getDispatcher().close(name, player));
    }
}
 
Example #2
Source File: BlacklistListener.java    From EssentialCmds with MIT License 6 votes vote down vote up
@Listener
public void onChangeHeldItem(ChangeInventoryEvent.Held event, @Root Player player)
{
	if (!player.hasPermission("essentialcmds.blacklist.bypass"))
	{
		for (SlotTransaction transaction : event.getTransactions())
		{
			if (Utils.getBlacklistItems().contains(transaction.getFinal().createStack().getItem().getId()))
			{
				if (Utils.areBlacklistMsgsEnabled())
					player.sendMessage(Text.of(TextColors.RED, "The item ", TextColors.GRAY, transaction.getFinal().createStack().getItem().getId(), TextColors.RED, " has been confiscated as it is blacklisted."));

				transaction.setCustom(Sponge.getRegistry().createBuilder(ItemStack.Builder.class).itemType(ItemTypes.DIRT).quantity(1).build());
			}
		}
	}
}
 
Example #3
Source File: BlacklistListener.java    From EssentialCmds with MIT License 6 votes vote down vote up
@Listener
public void onChangeEquipment(ChangeInventoryEvent.Equipment event, @Root Player player)
{
	if (!player.hasPermission("essentialcmds.blacklist.bypass"))
	{
		for (SlotTransaction transaction : event.getTransactions())
		{
			if (Utils.getBlacklistItems().contains(transaction.getFinal().createStack().getItem().getId()))
			{
				if (Utils.areBlacklistMsgsEnabled())
					player.sendMessage(Text.of(TextColors.RED, "The item ", TextColors.GRAY, transaction.getFinal().createStack().getItem().getId(), TextColors.RED, " has been confiscated as it is blacklisted."));

				transaction.setCustom(Sponge.getRegistry().createBuilder(ItemStack.Builder.class).itemType(ItemTypes.DIRT).quantity(1).build());
			}
		}
	}
}
 
Example #4
Source File: BlacklistListener.java    From EssentialCmds with MIT License 6 votes vote down vote up
@Listener
public void onPickupItem(ChangeInventoryEvent.Pickup event, @Root Player player)
{
	if (!player.hasPermission("essentialcmds.blacklist.bypass"))
	{
		for (SlotTransaction transaction : event.getTransactions())
		{
			if (Utils.getBlacklistItems().contains(transaction.getFinal().createStack().getItem().getId()))
			{
				if (Utils.areBlacklistMsgsEnabled())
					player.sendMessage(Text.of(TextColors.RED, "The item ", TextColors.GRAY, transaction.getFinal().createStack().getItem().getId(), TextColors.RED, " has been confiscated as it is blacklisted."));

				transaction.setCustom(Sponge.getRegistry().createBuilder(ItemStack.Builder.class).itemType(ItemTypes.DIRT).quantity(1).build());
			}
		}
	}
}
 
Example #5
Source File: InventoryListener.java    From Prism with MIT License 6 votes vote down vote up
/**
 * Saves event records when a player picks up an item off of the ground.
 *
 * @param event  ChangeInventoryEvent.Pickup
 * @param player Player
 */
@Listener(order = Order.POST)
public void onChangeInventoryPickup(ChangeInventoryEvent.Pickup event, @Root Player player) {
    if (event.getTransactions().isEmpty() || !Prism.getInstance().getConfig().getEventCategory().isItemPickup()) {
        return;
    }

    for (SlotTransaction transaction : event.getTransactions()) {
        ItemStackSnapshot itemStack = transaction.getFinal();
        int quantity = itemStack.getQuantity();
        if (transaction.getOriginal().getType() != ItemTypes.NONE) {
            quantity -= transaction.getOriginal().getQuantity();
        }

        Prism.getInstance().getLogger().debug("Inventory pickup - {} x{}", itemStack.getType().getId(), quantity);

        PrismRecord.create()
                .source(event.getCause())
                .event(PrismEvents.ITEM_PICKUP)
                .itemStack(itemStack, quantity)
                .location(player.getLocation())
                .buildAndSave();
    }
}
 
Example #6
Source File: Sponge5ArmorListener.java    From ViaVersion with MIT License 5 votes vote down vote up
@Listener
public void onInventoryClick(ClickInventoryEvent e, @Root Player player) {
    for (SlotTransaction transaction : e.getTransactions()) {
        if (ArmorType.isArmor(transaction.getFinal().getType().getId()) ||
                ArmorType.isArmor(e.getCursorTransaction().getFinal().getType().getId())) {
            sendDelayedArmorUpdate(player);
            break;
        }
    }
}
 
Example #7
Source File: Sponge4ArmorListener.java    From ViaVersion with MIT License 5 votes vote down vote up
@Listener
public void onInventoryClick(ClickInventoryEvent e, @Root Player player) {
    for (SlotTransaction transaction : e.getTransactions()) {
        if (ArmorType.isArmor(transaction.getFinal().getType().getId()) ||
                ArmorType.isArmor(e.getCursorTransaction().getFinal().getType().getId())) {
            sendDelayedArmorUpdate(player);
            break;
        }
    }
}
 
Example #8
Source File: ItemListener.java    From UltimateCore with MIT License 5 votes vote down vote up
@Listener
public void onPickup(ChangeInventoryEvent.Pickup event, @First Player p) {
    ModuleConfig config = Modules.BLACKLIST.get().getConfig().get();
    CommentedConfigurationNode hnode = config.get();
    for(SlotTransaction trans : event.getTransactions()){
        ItemStack item = trans.getSlot().peek();
        CommentedConfigurationNode node = hnode.getNode("items", item.getType().getId());
        if (!node.isVirtual()) {
            if (node.getNode("deny-drop").getBoolean()) {
                trans.setValid(false);
            }
        }
    }
}