org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory Java Examples
The following examples show how to use
org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory.
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Example #1
Source File: RepeatingSpriteBackground.java From 30-android-libraries-in-30-days with Apache License 2.0 | 6 votes |
private Sprite loadSprite(final float pCameraWidth, final float pCameraHeight, final TextureManager pTextureManager, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final VertexBufferObjectManager pVertexBufferObjectManager) throws IllegalArgumentException { this.mBitmapTextureAtlas = new BitmapTextureAtlas(pTextureManager, pBitmapTextureAtlasSource.getTextureWidth(), pBitmapTextureAtlasSource.getTextureHeight(), BitmapTextureFormat.RGBA_8888, TextureOptions.REPEATING_NEAREST); final ITextureRegion textureRegion = BitmapTextureAtlasTextureRegionFactory.createFromSource(this.mBitmapTextureAtlas, pBitmapTextureAtlasSource, 0, 0); final int width = Math.round(pCameraWidth / this.mScale); final int height = Math.round(pCameraHeight / this.mScale); textureRegion.setTextureWidth(width); textureRegion.setTextureHeight(height); this.mBitmapTextureAtlas.load(); final Sprite sprite = new Sprite(0, 0, width, height, textureRegion, pVertexBufferObjectManager); sprite.setScaleCenter(0, 0); sprite.setScale(this.mScale); return sprite; }
Example #2
Source File: PipePair.java From OpenFlappyBird with Do What The F*ck You Want To Public License | 6 votes |
public static void onCreateResources(SimpleBaseGameActivity activity){ // upper pipe BitmapTextureAtlas upperPipeTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 130, 60, TextureOptions.BILINEAR); mUpperPipeTexture = BitmapTextureAtlasTextureRegionFactory.createFromAsset(upperPipeTextureAtlas, activity, "pipeupper.png", 0, 0); upperPipeTextureAtlas.load(); // upper pipe section BitmapTextureAtlas upperPipeSectionTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 120, 1, TextureOptions.BILINEAR); mUpperPipeSectionTexture = BitmapTextureAtlasTextureRegionFactory.createFromAsset(upperPipeSectionTextureAtlas, activity, "pipesectionupper.png", 0, 0); upperPipeSectionTextureAtlas.load(); // lower pipe BitmapTextureAtlas lowerPipeTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 130, 60, TextureOptions.BILINEAR); mLowerPipeTexture = BitmapTextureAtlasTextureRegionFactory.createFromAsset(lowerPipeTextureAtlas, activity, "pipelower.png", 0, 0); lowerPipeTextureAtlas.load(); // lower pipe section BitmapTextureAtlas lowerPipeSectionTextureAtlas = new BitmapTextureAtlas(activity.getTextureManager(), 120, 1, TextureOptions.BILINEAR); mLowerPipeSectionTexture = BitmapTextureAtlasTextureRegionFactory.createFromAsset(lowerPipeSectionTextureAtlas, activity, "pipesectionlower.png", 0, 0); lowerPipeSectionTextureAtlas.load(); }
Example #3
Source File: WorldController.java From tilt-game-android with MIT License | 5 votes |
private void createBackground(final Bitmap background, @Nullable final String backgroundUrl) { if (background == null) return; BitmapTextureAtlas bitmapTextureAtlas = new BitmapTextureAtlas(_engine.getTextureManager(), _width, _height, TextureOptions.BILINEAR); IBitmapTextureAtlasSource baseTextureSource = new EmptyBitmapTextureAtlasSource(_width, _height); final IBitmapTextureAtlasSource bitmapTextureAtlasSource = new BaseBitmapTextureAtlasSourceDecorator(baseTextureSource) { @Override protected void onDecorateBitmap(Canvas pCanvas) throws Exception { if (backgroundUrl != null) { Bitmap template = BitmapFactory.decodeStream(GoogleFlipGameApplication.sContext.getAssets().open(backgroundUrl)); pCanvas.drawBitmap(template, 0, 0, mPaint); } pCanvas.drawColor(_backgroundColor); pCanvas.drawBitmap(background, 0, 0, mPaint); } @Override public BaseBitmapTextureAtlasSourceDecorator deepCopy() { throw new IModifier.DeepCopyNotSupportedException(); } }; ITextureRegion mDecoratedBalloonTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromSource(bitmapTextureAtlas, bitmapTextureAtlasSource, 0, 0); bitmapTextureAtlas.load(); Sprite sprite = new Sprite(0, 0, mDecoratedBalloonTextureRegion, _engine.getVertexBufferObjectManager()); sprite.setOffsetCenter(0, 0); sprite.setWidth(_width); sprite.setHeight(_height); _background = new SpriteBackground(sprite); _engine.getScene().setBackground(_background); }
Example #4
Source File: AndEngineActivity.java From 30-android-libraries-in-30-days with Apache License 2.0 | 5 votes |
@Override protected void onCreateResources() throws IOException { mTexture = new AssetBitmapTexture(getTextureManager(), getAssets(), "player.png"); mTextureRegion = TextureRegionFactory.extractFromTexture(mTexture); mTexture.load(); mBitmapTextureAtlas = new BitmapTextureAtlas(getTextureManager(), 100, 100, TextureOptions.BILINEAR); mTiledTextureRegion = BitmapTextureAtlasTextureRegionFactory .createTiledFromAsset(mBitmapTextureAtlas, getAssets(), "npc-oldman1.png", 0, 0, 4, 1); mBitmapTextureAtlas.load(); }
Example #5
Source File: Engine.java From tilt-game-android with MIT License | 4 votes |
public Engine(final EngineOptions pEngineOptions) { /* Initialize Factory and Manager classes. */ BitmapTextureAtlasTextureRegionFactory.reset(); SoundFactory.onCreate(); MusicFactory.onCreate(); FontFactory.onCreate(); this.mVertexBufferObjectManager.onCreate(); this.mTextureManager.onCreate(); this.mFontManager.onCreate(); this.mShaderProgramManager.onCreate(); /* Apply EngineOptions. */ this.mEngineOptions = pEngineOptions; if (this.mEngineOptions.hasEngineLock()) { this.mEngineLock = pEngineOptions.getEngineLock(); } else { this.mEngineLock = new EngineLock(false); } this.mCamera = pEngineOptions.getCamera(); /* Touch. */ if (this.mEngineOptions.getTouchOptions().needsMultiTouch()) { this.setTouchController(new MultiTouchController()); } else { this.setTouchController(new SingleTouchController()); } /* Audio. */ if (this.mEngineOptions.getAudioOptions().needsSound()) { this.mSoundManager = new SoundManager(this.mEngineOptions.getAudioOptions().getSoundOptions().getMaxSimultaneousStreams()); } else { this.mSoundManager = null; } if (this.mEngineOptions.getAudioOptions().needsMusic()) { this.mMusicManager = new MusicManager(); } else { this.mMusicManager = null; } /* Start the UpdateThread. */ if (this.mEngineOptions.hasUpdateThread()) { this.mUpdateThread = this.mEngineOptions.getUpdateThread(); } else { this.mUpdateThread = new UpdateThread(); } this.mUpdateThread.setEngine(this); }
Example #6
Source File: Engine.java From 30-android-libraries-in-30-days with Apache License 2.0 | 4 votes |
public Engine(final EngineOptions pEngineOptions) { /* Initialize Factory and Manager classes. */ BitmapTextureAtlasTextureRegionFactory.reset(); SoundFactory.onCreate(); MusicFactory.onCreate(); FontFactory.onCreate(); this.mVertexBufferObjectManager.onCreate(); this.mTextureManager.onCreate(); this.mFontManager.onCreate(); this.mShaderProgramManager.onCreate(); /* Apply EngineOptions. */ this.mEngineOptions = pEngineOptions; if(this.mEngineOptions.hasEngineLock()) { this.mEngineLock = pEngineOptions.getEngineLock(); } else { this.mEngineLock = new EngineLock(false); } this.mCamera = pEngineOptions.getCamera(); /* Touch. */ if(this.mEngineOptions.getTouchOptions().needsMultiTouch()) { this.setTouchController(new MultiTouchController()); } else { this.setTouchController(new SingleTouchController()); } /* Audio. */ if(this.mEngineOptions.getAudioOptions().needsSound()) { this.mSoundManager = new SoundManager(this.mEngineOptions.getAudioOptions().getSoundOptions().getMaxSimultaneousStreams()); } else { this.mSoundManager = null; } if(this.mEngineOptions.getAudioOptions().needsMusic()) { this.mMusicManager = new MusicManager(); } else { this.mMusicManager = null; } /* Start the UpdateThread. */ if(this.mEngineOptions.hasUpdateThread()) { this.mUpdateThread = this.mEngineOptions.getUpdateThread(); } else { this.mUpdateThread = new UpdateThread(); } this.mUpdateThread.setEngine(this); }