android.graphics.drawable.ShapeDrawable.ShaderFactory Java Examples
The following examples show how to use
android.graphics.drawable.ShapeDrawable.ShaderFactory.
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Example #1
Source File: FloatingActionButton.java From NewFastFrame with Apache License 2.0 | 5 votes |
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory(new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width / 2, 0, width / 2, height, new int[]{topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor}, new float[]{0f, 0.2f, 0.5f, 0.8f, 1f}, TileMode.CLAMP ); } }); return shapeDrawable; }
Example #2
Source File: FloatingActionButton.java From TestChat with Apache License 2.0 | 5 votes |
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory(new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width / 2, 0, width / 2, height, new int[]{topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor}, new float[]{0f, 0.2f, 0.5f, 0.8f, 1f}, TileMode.CLAMP ); } }); return shapeDrawable; }
Example #3
Source File: FloatingActionButton.java From FlowGeek with GNU General Public License v2.0 | 5 votes |
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory(new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width / 2, 0, width / 2, height, new int[] { topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor }, new float[] { 0f, 0.2f, 0.5f, 0.8f, 1f }, TileMode.CLAMP ); } }); return shapeDrawable; }
Example #4
Source File: FloatingActionButton.java From TvRemoteControl with Apache License 2.0 | 5 votes |
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory(new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width / 2, 0, width / 2, height, new int[] { topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor }, new float[] { 0f, 0.2f, 0.5f, 0.8f, 1f }, TileMode.CLAMP ); } }); return shapeDrawable; }
Example #5
Source File: FloatingActionButton.java From android-chat-ui with Apache License 2.0 | 5 votes |
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory(new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width / 2, 0, width / 2, height, new int[] { topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor }, new float[] { 0f, 0.2f, 0.5f, 0.8f, 1f }, TileMode.CLAMP ); } }); return shapeDrawable; }
Example #6
Source File: FloatingActionButton.java From FloatingActionButton with Apache License 2.0 | 5 votes |
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory(new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width / 2, 0, width / 2, height, new int[] { topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor }, new float[] { 0f, 0.2f, 0.5f, 0.8f, 1f }, TileMode.CLAMP ); } }); return shapeDrawable; }
Example #7
Source File: FloatingActionButton.java From FloatingActionButton with Apache License 2.0 | 5 votes |
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory(new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width / 2, 0, width / 2, height, new int[] { topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor }, new float[] { 0f, 0.2f, 0.5f, 0.8f, 1f }, TileMode.CLAMP ); } }); return shapeDrawable; }
Example #8
Source File: FloatingActionButton.java From android-floating-action-button with Apache License 2.0 | 5 votes |
private Drawable createInnerStrokesDrawable(final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory(new ShaderFactory() { @Override public Shader resize(int width, int height) { return new LinearGradient(width / 2, 0, width / 2, height, new int[] { topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor }, new float[] { 0f, 0.2f, 0.5f, 0.8f, 1f }, TileMode.CLAMP ); } }); return shapeDrawable; }
Example #9
Source File: FloatingActionButton.java From android_gisapp with GNU General Public License v3.0 | 5 votes |
private Drawable createInnerStrokesDrawable( final int color, float strokeWidth) { if (!mStrokeVisible) { return new ColorDrawable(Color.TRANSPARENT); } ShapeDrawable shapeDrawable = new ShapeDrawable(new OvalShape()); final int bottomStrokeColor = darkenColor(color); final int bottomStrokeColorHalfTransparent = halfTransparent(bottomStrokeColor); final int topStrokeColor = lightenColor(color); final int topStrokeColorHalfTransparent = halfTransparent(topStrokeColor); final Paint paint = shapeDrawable.getPaint(); paint.setAntiAlias(true); paint.setStrokeWidth(strokeWidth); paint.setStyle(Style.STROKE); shapeDrawable.setShaderFactory( new ShaderFactory() { @Override public Shader resize( int width, int height) { return new LinearGradient( width / 2, 0, width / 2, height, new int[] { topStrokeColor, topStrokeColorHalfTransparent, color, bottomStrokeColorHalfTransparent, bottomStrokeColor}, new float[] {0f, 0.2f, 0.5f, 0.8f, 1f}, TileMode.CLAMP); } }); return shapeDrawable; }