com.badlogic.gdx.utils.LongMap Java Examples
The following examples show how to use
com.badlogic.gdx.utils.LongMap.
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Example #1
Source File: ModelFactory.java From uracer-kotd with Apache License 2.0 | 6 votes |
private static Material getMaterial (ModelMesh modelMesh, Texture texture, String textureName) { Material m = null; long materialHash = Hash.RSHash(modelMesh.toString() + textureName); if (cachedMaterials == null) { cachedMaterials = new LongMap<Material>(); } if (cachedMaterials.containsKey(materialHash)) { return cachedMaterials.get(materialHash); } else { TextureAttribute ta = new TextureAttribute(texture, 0, "u_texture"); m = new Material("default", ta); cachedMaterials.put(materialHash, m); } return m; }
Example #2
Source File: ModelFactory.java From uracer-kotd with Apache License 2.0 | 5 votes |
private static StillModel getStillModel (String model) { StillModel m = null; long modelHash = Hash.RSHash(model); if (cachedStillModels == null) { cachedStillModels = new LongMap<StillModel>(); } if (cachedStillModels.containsKey(modelHash)) { return cachedStillModels.get(modelHash); } else { try { String[] ext = model.split("\\."); if (ext[1].equals("g3dt")) { // NO opengl coords, NO invert v InputStream in = Gdx.files.internal(model).read(); m = G3dtLoader.loadStillModel(in, true); in.close(); } else if (ext[1].equals("obj")) { // y-forward, z-up // ObjLoader l = new ObjLoader(); // m = l.loadObj(Gdx.files.internal(model), true); Gdx.app.log("ModelFactory", "Attention, ignoring deprecated OBJ model!"); } cachedStillModels.put(modelHash, m); } catch (IOException ioex) { Gdx.app.log("ModelFactory", ioex.getMessage()); } } return m; }
Example #3
Source File: Engine.java From GdxDemo3D with Apache License 2.0 | 4 votes |
public Engine(){ entities = new Array<Entity>(false, 16); entitiesById = new LongMap<Entity>(); }