javafx.scene.effect.Glow Java Examples
The following examples show how to use
javafx.scene.effect.Glow.
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Example #1
Source File: SpriteView.java From quantumjava with BSD 3-Clause "New" or "Revised" License | 5 votes |
public void setGlow (boolean v) { if (v) { this.imageView.setEffect(new Glow(1)); } else { this.imageView.setEffect(null); } }
Example #2
Source File: DigitalClock.java From marathonv5 with Apache License 2.0 | 5 votes |
public Clock(Color onColor, Color offColor) { // create effect for on LEDs Glow onEffect = new Glow(1.7f); onEffect.setInput(new InnerShadow()); // create effect for on dot LEDs Glow onDotEffect = new Glow(1.7f); onDotEffect.setInput(new InnerShadow(5,Color.BLACK)); // create effect for off LEDs InnerShadow offEffect = new InnerShadow(); // create digits digits = new Digit[7]; for (int i = 0; i < 6; i++) { Digit digit = new Digit(onColor, offColor, onEffect, offEffect); digit.setLayoutX(i * 80 + ((i + 1) % 2) * 20); digits[i] = digit; getChildren().add(digit); } // create dots Group dots = new Group( new Circle(80 + 54 + 20, 44, 6, onColor), new Circle(80 + 54 + 17, 64, 6, onColor), new Circle((80 * 3) + 54 + 20, 44, 6, onColor), new Circle((80 * 3) + 54 + 17, 64, 6, onColor)); dots.setEffect(onDotEffect); getChildren().add(dots); // update digits to current time and start timer to update every second refreshClocks(); }
Example #3
Source File: DigitalClock.java From marathonv5 with Apache License 2.0 | 5 votes |
public Clock(Color onColor, Color offColor) { // create effect for on LEDs Glow onEffect = new Glow(1.7f); onEffect.setInput(new InnerShadow()); // create effect for on dot LEDs Glow onDotEffect = new Glow(1.7f); onDotEffect.setInput(new InnerShadow(5,Color.BLACK)); // create effect for off LEDs InnerShadow offEffect = new InnerShadow(); // create digits digits = new Digit[7]; for (int i = 0; i < 6; i++) { Digit digit = new Digit(onColor, offColor, onEffect, offEffect); digit.setLayoutX(i * 80 + ((i + 1) % 2) * 20); digits[i] = digit; getChildren().add(digit); } // create dots Group dots = new Group( new Circle(80 + 54 + 20, 44, 6, onColor), new Circle(80 + 54 + 17, 64, 6, onColor), new Circle((80 * 3) + 54 + 20, 44, 6, onColor), new Circle((80 * 3) + 54 + 17, 64, 6, onColor)); dots.setEffect(onDotEffect); getChildren().add(dots); // update digits to current time and start timer to update every second refreshClocks(); }
Example #4
Source File: DigitalClock.java From netbeans with Apache License 2.0 | 5 votes |
public Clock(Color onColor, Color offColor) { // create effect for on LEDs Glow onEffect = new Glow(1.7f); onEffect.setInput(new InnerShadow()); // create effect for on dot LEDs Glow onDotEffect = new Glow(1.7f); onDotEffect.setInput(new InnerShadow(5,Color.BLACK)); // create effect for off LEDs InnerShadow offEffect = new InnerShadow(); // create digits digits = new Digit[7]; for (int i = 0; i < 6; i++) { Digit digit = new Digit(onColor, offColor, onEffect, offEffect); digit.setLayoutX(i * 80 + ((i + 1) % 2) * 20); digits[i] = digit; getChildren().add(digit); } // create dots Group dots = new Group( new Circle(80 + 54 + 20, 44, 6, onColor), new Circle(80 + 54 + 17, 64, 6, onColor), new Circle((80 * 3) + 54 + 20, 44, 6, onColor), new Circle((80 * 3) + 54 + 17, 64, 6, onColor)); dots.setEffect(onDotEffect); getChildren().add(dots); // update digits to current time and start timer to update every second refreshClocks(); play(); }
Example #5
Source File: GameMenuDemo.java From FXTutorials with MIT License | 5 votes |
public MenuButton(String name) { text = new Text(name); text.setFont(text.getFont().font(20)); text.setFill(Color.WHITE); Rectangle bg = new Rectangle(250, 30); bg.setOpacity(0.6); bg.setFill(Color.BLACK); bg.setEffect(new GaussianBlur(3.5)); setAlignment(Pos.CENTER_LEFT); setRotate(-0.5); getChildren().addAll(bg, text); setOnMouseEntered(event -> { bg.setTranslateX(10); text.setTranslateX(10); bg.setFill(Color.WHITE); text.setFill(Color.BLACK); }); setOnMouseExited(event -> { bg.setTranslateX(0); text.setTranslateX(0); bg.setFill(Color.BLACK); text.setFill(Color.WHITE); }); DropShadow drop = new DropShadow(50, Color.WHITE); drop.setInput(new Glow()); setOnMousePressed(event -> setEffect(drop)); setOnMouseReleased(event -> setEffect(null)); }
Example #6
Source File: OverView.java From CrazyAlpha with GNU General Public License v2.0 | 4 votes |
public OverView() { root = new Pane(); Game.getInstance().resetMedia(); GameMap map = Game.getInstance().getMapManager().getCurrentMap(); ImageView mapIv = new ImageView(map.getMapImage()); mapIv.setFitWidth(Game.getInstance().getWidth()); mapIv.setFitHeight(Game.getInstance().getHeight()); Label nameLbl = new Label("Game Over!"); nameLbl.setTextFill(Color.WHITESMOKE); nameLbl.setFont(Game.getInstance().getResouceManager().getFont("Starcraft", 80)); nameLbl.setLayoutX(50); nameLbl.setLayoutY(50); Label scoreLbl = new Label(); scoreLbl.setTextFill(Color.WHITESMOKE); scoreLbl.setFont(Game.getInstance().getResouceManager().getFont("Starcraft", 60)); scoreLbl.setLayoutX(50); scoreLbl.setLayoutY(map.getHeight() - scoreLbl.getHeight() - 140); if (Game.getInstance().getScore() > Game.getInstance().getDataManager().getHighestScore()) { // 刷新高分记录! scoreLbl.setText("New Record: " + Game.getInstance().getScore()); Game.getInstance().getDataManager().setHighestScore(Game.getInstance().getScore()); } else scoreLbl.setText("Score: " + Game.getInstance().getScore()); Reflection reflection = new Reflection(); reflection.setFraction(1.0); nameLbl.setEffect(reflection); ImageView homeBtn = new ImageView(Game.getInstance().getResouceManager().getControl("btn_home")); homeBtn.setFitWidth(165 * 1.5); homeBtn.setFitHeight(65 * 1.5); homeBtn.setLayoutX(map.getWidth() - homeBtn.getFitWidth() - 20); homeBtn.setLayoutY(map.getHeight() - homeBtn.getFitHeight() - 60); homeBtn.setEffect(reflection); homeBtn.setOnMouseEntered(event -> { homeBtn.setEffect(new Glow(0.8)); Game.getInstance().getButtonOverMusic().play(); }); homeBtn.setOnMouseExited(event -> { homeBtn.setEffect(reflection); Game.getInstance().getButtonOverMusic().stop(); }); homeBtn.setOnMousePressed(event -> { homeBtn.setEffect(new GaussianBlur()); Game.getInstance().getButtonClickMusic().play(); }); homeBtn.setOnMouseReleased(event -> { homeBtn.setEffect(new Glow(0.8)); Game.getInstance().home(); }); root.getChildren().add(mapIv); root.getChildren().add(nameLbl); root.getChildren().add(scoreLbl); root.getChildren().add(homeBtn); makeFadeTransition(homeBtn, 2000, 1, 0.7); makeFadeTransition(mapIv, 3000, 1, 0.8); makeScaleTransition(mapIv, 10000, 0.25, 0.25); }
Example #7
Source File: PauseView.java From CrazyAlpha with GNU General Public License v2.0 | 4 votes |
public PauseView() { root = new Pane(); Game.getInstance().resetMedia(); map = Game.getInstance().getMapManager().getCurrentMap(); mapIv = new ImageView(map.getMapImage()); mapIv.setFitWidth(Game.getInstance().getWidth()); mapIv.setFitHeight(Game.getInstance().getHeight()); nameLbl = new Label("CrazyAlpha!"); nameLbl.setTextFill(Color.WHITESMOKE); nameLbl.setFont(Game.getInstance().getResouceManager().getFont("Starcraft", 120)); nameLbl.setLayoutX(50); nameLbl.setLayoutY(50); Reflection reflection1 = new Reflection(); reflection1.setFraction(1.0); nameLbl.setEffect(reflection1); Reflection reflection02 = new Reflection(); reflection02.setFraction(0.4); resumeBtn = new ImageView(Game.getInstance().getResouceManager().getControl("btn_resume")); resumeBtn.setFitWidth(165 * 1.5); resumeBtn.setFitHeight(65 * 1.5); exitBtn = new ImageView(Game.getInstance().getResouceManager().getControl("btn_exit")); exitBtn.setFitWidth(165 * 1.5); exitBtn.setFitHeight(65 * 1.5); resumeBtn.setLayoutX(map.getWidth() - resumeBtn.getFitWidth() - 20); resumeBtn.setLayoutY(map.getHeight() - resumeBtn.getFitHeight() - exitBtn.getFitHeight() - 120); resumeBtn.setEffect(reflection02); resumeBtn.setOnMouseEntered(event -> { resumeBtn.setEffect(new Glow(0.8)); Game.getInstance().getButtonOverMusic().play(); }); resumeBtn.setOnMouseExited(event -> { resumeBtn.setEffect(reflection02); Game.getInstance().getButtonClickMusic().stop(); }); resumeBtn.setOnMousePressed(event -> { resumeBtn.setEffect(new GaussianBlur()); Game.getInstance().getButtonClickMusic().play(); Game.getInstance().resume(); }); resumeBtn.setOnMouseReleased(event -> { resumeBtn.setEffect(new Glow(0.8)); }); exitBtn.setLayoutX(map.getWidth() - exitBtn.getFitWidth() - 20); exitBtn.setLayoutY(map.getHeight() - exitBtn.getFitHeight() - 60); exitBtn.setEffect(reflection02); exitBtn.setOnMouseEntered(event -> { exitBtn.setEffect(new Glow(0.8)); Game.getInstance().getButtonOverMusic().play(); }); exitBtn.setOnMouseExited(event -> { exitBtn.setEffect(reflection02); Game.getInstance().getButtonOverMusic().stop(); }); exitBtn.setOnMousePressed(event -> { exitBtn.setEffect(new GaussianBlur()); Game.getInstance().getButtonClickMusic().play(); }); exitBtn.setOnMouseReleased(event -> { exitBtn.setEffect(new Glow(0.8)); Game.getInstance().exit(); }); root.getChildren().add(mapIv); root.getChildren().add(nameLbl); root.getChildren().add(resumeBtn); root.getChildren().add(exitBtn); makeFadeTransition(resumeBtn, 2000, 1, 0.7); makeFadeTransition(exitBtn, 2000, 1, 0.7); makeFadeTransition(mapIv, 3000, 1, 0.8); makeScaleTransition(mapIv, 10000, 0.25, 0.25); }