net.minecraft.block.BlockAnvil Java Examples
The following examples show how to use
net.minecraft.block.BlockAnvil.
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Example #1
Source File: MixinBlockAnvil.java From LiquidBounce with GNU General Public License v3.0 | 5 votes |
@Inject(method = "onBlockPlaced", cancellable = true, at = @At("HEAD")) private void injectAnvilCrashFix(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, CallbackInfoReturnable<IBlockState> cir) { if (((meta >> 2) & ~0x3) != 0) { cir.setReturnValue(super.onBlockPlaced(worldIn, pos, facing, hitX, hitY, hitZ, meta, placer).withProperty(BlockAnvil.FACING, placer.getHorizontalFacing().rotateY()).withProperty(BlockAnvil.DAMAGE, 2)); cir.cancel(); } }
Example #2
Source File: MixinBlockAnvil.java From LiquidBounce with GNU General Public License v3.0 | 5 votes |
@Inject(method = "onBlockPlaced", cancellable = true, at = @At("HEAD")) private void injectAnvilCrashFix(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, CallbackInfoReturnable<IBlockState> cir) { if (((meta >> 2) & ~0x3) != 0) { cir.setReturnValue(super.onBlockPlaced(worldIn, pos, facing, hitX, hitY, hitZ, meta, placer).withProperty(BlockAnvil.FACING, placer.getHorizontalFacing().rotateY()).withProperty(BlockAnvil.DAMAGE, 2)); cir.cancel(); } }
Example #3
Source File: EntityFallingBlockEU.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
public void fall(float distance, float damageMultiplier) { Block block = this.blockState.getBlock(); if (this.hurtEntities) { int i = MathHelper.ceil(distance - 1.0F); if (i > 0) { boolean isAnvil = block == Blocks.ANVIL; List<Entity> list = Lists.newArrayList(this.getEntityWorld().getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox())); DamageSource damageSource = isAnvil ? DamageSource.ANVIL : DamageSource.FALLING_BLOCK; for (Entity entity : list) { entity.attackEntityFrom(damageSource, Math.min(MathHelper.floor(i * this.fallHurtAmount), this.fallHurtMax)); } if (isAnvil && this.rand.nextFloat() < 0.05D + i * 0.05D) { int j = this.blockState.getValue(BlockAnvil.DAMAGE).intValue() + 1; if (j > 2) { this.canSetAsBlock = false; } else { this.blockState = this.blockState.withProperty(BlockAnvil.DAMAGE, Integer.valueOf(j)); } } } } }
Example #4
Source File: CraftHumanEntity.java From Kettle with GNU General Public License v3.0 | 4 votes |
public InventoryView openInventory(Inventory inventory) { if (!(getHandle() instanceof EntityPlayerMP)) return null; EntityPlayerMP player = (EntityPlayerMP) getHandle(); InventoryType type = inventory.getType(); Container formerContainer = getHandle().inventoryContainer; IInventory iinventory = (inventory instanceof CraftInventory) ? ((CraftInventory) inventory).getInventory() : new org.bukkit.craftbukkit.inventory.InventoryWrapper(inventory); switch (type) { case PLAYER: case CHEST: case ENDER_CHEST: getHandle().displayGUIChest(iinventory); break; case DISPENSER: if (iinventory instanceof TileEntityDispenser) { getHandle().displayGUIChest((TileEntityDispenser) iinventory); } else { openCustomInventory(inventory, player, "minecraft:dispenser"); } break; case DROPPER: if (iinventory instanceof TileEntityDropper) { getHandle().displayGUIChest((TileEntityDropper) iinventory); } else { openCustomInventory(inventory, player, "minecraft:dropper"); } break; case FURNACE: if (iinventory instanceof TileEntityFurnace) { getHandle().displayGUIChest((TileEntityFurnace) iinventory); } else { openCustomInventory(inventory, player, "minecraft:furnace"); } break; case WORKBENCH: openCustomInventory(inventory, player, "minecraft:crafting_table"); break; case BREWING: if (iinventory instanceof TileEntityBrewingStand) { getHandle().displayGUIChest((TileEntityBrewingStand) iinventory); } else { openCustomInventory(inventory, player, "minecraft:brewing_stand"); } break; case ENCHANTING: openCustomInventory(inventory, player, "minecraft:enchanting_table"); break; case HOPPER: if (iinventory instanceof TileEntityHopper) { getHandle().displayGUIChest((TileEntityHopper) iinventory); } else if (iinventory instanceof EntityMinecartHopper) { getHandle().displayGUIChest((EntityMinecartHopper) iinventory); } else { openCustomInventory(inventory, player, "minecraft:hopper"); } break; case BEACON: if (iinventory instanceof TileEntityBeacon) { getHandle().displayGUIChest((TileEntityBeacon) iinventory); } else { openCustomInventory(inventory, player, "minecraft:beacon"); } break; case ANVIL: if (iinventory instanceof BlockAnvil.Anvil) { getHandle().displayGui((BlockAnvil.Anvil) iinventory); } else { openCustomInventory(inventory, player, "minecraft:anvil"); } break; case SHULKER_BOX: if (iinventory instanceof TileEntityShulkerBox) { getHandle().displayGUIChest((TileEntityShulkerBox) iinventory); } else { openCustomInventory(inventory, player, "minecraft:shulker_box"); } break; case CREATIVE: case CRAFTING: throw new IllegalArgumentException("Can't open a " + type + " inventory!"); } if (getHandle().inventoryContainer == formerContainer) { return null; } getHandle().inventoryContainer.checkReachable = false; return getHandle().inventoryContainer.getBukkitView(); }