net.minecraft.block.BlockEntityProvider Java Examples
The following examples show how to use
net.minecraft.block.BlockEntityProvider.
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Example #1
Source File: PistonBlockEntity_movableTEMixin.java From fabric-carpet with MIT License | 5 votes |
@Inject(method = "fromTag", at = @At(value = "TAIL")) private void onFromTag(CompoundTag compoundTag_1, CallbackInfo ci) { if (CarpetSettings.movableBlockEntities && compoundTag_1.contains("carriedTileEntityCM", 10)) { if (this.pushedBlock.getBlock() instanceof BlockEntityProvider) this.carriedBlockEntity = ((BlockEntityProvider) (this.pushedBlock.getBlock())).createBlockEntity(this.world); if (carriedBlockEntity != null) //Can actually be null, as BlockPistonMoving.createNewTileEntity(...) returns null this.carriedBlockEntity.fromTag(compoundTag_1.getCompound("carriedTileEntityCM")); } }
Example #2
Source File: World_movableTEMixin.java From fabric-carpet with MIT License | 4 votes |
/** * @author 2No2Name */ public boolean setBlockStateWithBlockEntity(BlockPos blockPos_1, BlockState blockState_1, BlockEntity newBlockEntity, int int_1) { if ((Object) this instanceof EmptyChunk) return false; if (World.isHeightInvalid(blockPos_1)) { return false; } else if (!this.isClient && this.properties.getGeneratorType() == LevelGeneratorType.DEBUG_ALL_BLOCK_STATES) { return false; } else { WorldChunk worldChunk_1 = this.getWorldChunk(blockPos_1); Block block_1 = blockState_1.getBlock(); BlockState blockState_2; if (newBlockEntity != null && block_1 instanceof BlockEntityProvider) blockState_2 = ((WorldChunkInterface) worldChunk_1).setBlockStateWithBlockEntity(blockPos_1, blockState_1, newBlockEntity, (int_1 & 64) != 0); else blockState_2 = worldChunk_1.setBlockState(blockPos_1, blockState_1, (int_1 & 64) != 0); if (blockState_2 == null) { return false; } else { BlockState blockState_3 = this.getBlockState(blockPos_1); if (blockState_3 != blockState_2 && (blockState_3.getOpacity((BlockView) this, blockPos_1) != blockState_2.getOpacity((BlockView) this, blockPos_1) || blockState_3.getLuminance() != blockState_2.getLuminance() || blockState_3.hasSidedTransparency() || blockState_2.hasSidedTransparency())) { this.profiler.push("queueCheckLight"); this.getChunkManager().getLightingProvider().checkBlock(blockPos_1); this.profiler.pop(); } if (blockState_3 == blockState_1) { if (blockState_2 != blockState_3) { this.checkBlockRerender(blockPos_1, blockState_2, blockState_3); } if ((int_1 & 2) != 0 && (!this.isClient || (int_1 & 4) == 0) && (this.isClient || worldChunk_1.getLevelType() != null && worldChunk_1.getLevelType().isAfter(ChunkHolder.LevelType.TICKING))) { this.updateListeners(blockPos_1, blockState_2, blockState_1, int_1); } if (!this.isClient && (int_1 & 1) != 0) { this.updateNeighbors(blockPos_1, blockState_2.getBlock()); if (blockState_1.hasComparatorOutput()) { this.updateHorizontalAdjacent(blockPos_1, block_1); } } if ((int_1 & 16) == 0) { int int_2 = int_1 & -2; blockState_2.method_11637((net.minecraft.world.IWorld) this, blockPos_1, int_2); blockState_1.updateNeighborStates((net.minecraft.world.IWorld) this, blockPos_1, int_2); blockState_1.method_11637((net.minecraft.world.IWorld) this, blockPos_1, int_2); } this.onBlockChanged(blockPos_1, blockState_2, blockState_3); } return true; } } }
Example #3
Source File: IForgeBlock.java From patchwork-api with GNU Lesser General Public License v2.1 | 3 votes |
/** * Called throughout the code as a replacement for {@link BlockEntityProvider#createBlockEntity(BlockView)} * Return the same thing you would from that function. * This will fall back to {@link BlockEntityProvider#createBlockEntity(BlockView)} if this block is a {@link BlockEntityProvider} * * @param state The state of the current block * @param world The world to create the BE in * @return An instance of a class extending {@link BlockEntity} */ @Nullable default BlockEntity createTileEntity(BlockState state, BlockView world) { if (getBlock() instanceof BlockEntityProvider) { return ((BlockEntityProvider) getBlock()).createBlockEntity(world); } return null; }
Example #4
Source File: IForgeBlock.java From patchwork-api with GNU Lesser General Public License v2.1 | 2 votes |
/** * Called throughout the code as a replacement for {@code block instanceof} {@link BlockEntityProvider}. * Allows for blocks to have a block entity conditionally based on block state. * * <p>Return true from this function to specify this block has a block entity. * * @param state State of the current block * @return True if block has a block entity, false otherwise */ default boolean hasTileEntity(BlockState state) { return this instanceof BlockEntityProvider; }