net.minecraft.entity.IRangedAttackMob Java Examples
The following examples show how to use
net.minecraft.entity.IRangedAttackMob.
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Example #1
Source File: EntityAIAttackMoveRanged.java From TofuCraftReload with MIT License | 5 votes |
/** * Reset the task's internal state. Called when this task is interrupted by another one */ public void resetTask() { super.resetTask(); ((IRangedAttackMob)this.entity).setSwingingArms(false); this.seeTime = 0; this.setAttackTime(-1); }
Example #2
Source File: EntityAIRangedAttack.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
public EntityAIRangedAttack(IRangedAttackMob host, double moveSpeed, int minTimeBetweenAttacks, int maxTimeBetweenAttacks, float range) { timeUntilNextAttack = -1; rangedAttackEntityHost = host; entityHost = (EntityLiving) host; entityMoveSpeed = moveSpeed; minRangedAttackTime = minTimeBetweenAttacks; maxRangedAttackTime = maxTimeBetweenAttacks; attackRange = range; attackRangeSq = attackRange * attackRange; setMutexBits(3); }
Example #3
Source File: EntityAIMountedArrowAttack.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
public EntityAIMountedArrowAttack(IRangedAttackMob host, double moveSpeed, double mountedEntityMoveSpeed, int minAttackTime, int maxAttackTime, float attackRange, boolean useRunAwayTactic) { timeUntilNextAttack = -1; rangedAttackEntityHost = host; entityHost = (EntityLiving) host; entityMoveSpeed = moveSpeed; this.mountedEntityMoveSpeed = mountedEntityMoveSpeed; minRangedAttackTime = minAttackTime; maxRangedAttackTime = maxAttackTime; this.attackRange = attackRange; attackRangeSq = attackRange * attackRange; this.useRunAwayTactic = useRunAwayTactic; setMutexBits(3); }
Example #4
Source File: EntityAIAttackMoveRanged.java From TofuCraftReload with MIT License | 4 votes |
/** * Execute a one shot task or start executing a continuous task */ public void startExecuting() { super.startExecuting(); ((IRangedAttackMob)this.entity).setSwingingArms(true); }
Example #5
Source File: EntityAIAttackMoveRanged.java From TofuCraftReload with MIT License | 4 votes |
/** * Keep ticking a continuous task that has already been started */ public void updateTask() { EntityLivingBase entitylivingbase = this.entity.getAttackTarget(); if (entitylivingbase != null) { double d0 = this.entity.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ); boolean flag = this.entity.getEntitySenses().canSee(entitylivingbase); boolean flag1 = this.seeTime > 0; if (flag != flag1) { this.seeTime = 0; } if (flag) { ++this.seeTime; } else { --this.seeTime; } if (d0 <= (double)this.maxAttackDistance) { this.entity.getNavigator().clearPath(); ++this.strafingTime; } else { this.entity.getNavigator().tryMoveToEntityLiving(entitylivingbase, this.moveSpeedAmp); this.strafingTime = -1; } if (this.strafingTime >= 20) { if ((double)this.entity.getRNG().nextFloat() < 0.3D) { this.strafingClockwise = !this.strafingClockwise; } if ((double)this.entity.getRNG().nextFloat() < 0.3D) { this.strafingBackwards = !this.strafingBackwards; } this.strafingTime = 0; } if (this.strafingTime > -1) { if (d0 > (double)(this.maxAttackDistance * 0.75F)) { this.strafingBackwards = false; } else if (d0 < (double)(this.maxAttackDistance * 0.25F)) { this.strafingBackwards = true; } this.entity.getMoveHelper().strafe(this.strafingBackwards ? -0.5F : 0.5F, this.strafingClockwise ? 0.5F : -0.5F); this.entity.faceEntity(entitylivingbase, 30.0F, 30.0F); } this.entity.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F); if (flag && this.seeTime > 60) { ((IRangedAttackMob)this.entity).attackEntityWithRangedAttack(entitylivingbase,0.6F); this.setAttackTime(this.attackCooldown); this.seeTime = 0; } } }
Example #6
Source File: EntityAIRangedAttack.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
public EntityAIRangedAttack(IRangedAttackMob host, double moveSpeed, int timeBetweenAttacks, float attackRange) { this(host, moveSpeed, timeBetweenAttacks, timeBetweenAttacks, attackRange); }