net.minecraft.entity.ai.RandomPositionGenerator Java Examples
The following examples show how to use
net.minecraft.entity.ai.RandomPositionGenerator.
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: EntityGnomeWood.java From CommunityMod with GNU Lesser General Public License v2.1 | 6 votes |
@Override public Job getNewJob() { if (this.gnode != null) { return this.gnode.generateJob(this); } else if (this.panic) // no home, panicking { Vec3d vec = null; while (vec == null) { vec = RandomPositionGenerator.findRandomTarget(this, 32,8); } return new JobPanicTo(this, vec, 1.5D); } else // no home, not panicking { // return new JobCreateGnomeCache // TODO replace hovel creation with a Job class return null; } }
Example #2
Source File: EntityAIMoveIntoArea.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
public boolean shouldExecute() { if (!enabled) { return false; } if (inCorrectPosition()) { return false; } Vec3d vec3d = RandomPositionGenerator.findRandomTargetBlockTowards(this.entity, 16, 7, new Vec3d((double) centerX, (double) entity.posY, (double) centerZ)); if (vec3d == null) { return false; } else { this.movePosX = vec3d.x; this.movePosY = vec3d.y; this.movePosZ = vec3d.z; return true; } }
Example #3
Source File: EntityAIFlyingPanic.java From EnderZoo with Creative Commons Zero v1.0 Universal | 6 votes |
@Override public boolean shouldExecute() { if (theEntityCreature.getRevengeTarget() == null && !theEntityCreature.isBurning()) { return false; } Vec3d vec3 = RandomPositionGenerator.findRandomTarget(theEntityCreature, 5, 4); if (vec3 == null) { return false; } double yOffset = 1 + theEntityCreature.getEntityWorld().rand.nextInt(3); //double yOffset = 0; randPosX = vec3.x; randPosY = vec3.y + yOffset; randPosZ = vec3.z; return true; }
Example #4
Source File: EntityAIFlyingShortWander.java From EnderZoo with Creative Commons Zero v1.0 Universal | 6 votes |
@Override public boolean shouldExecute() { int chance = executionChance; if (isOnLeaves()) { chance *= 2; } if (entity.getRNG().nextInt(chance) != 0) { return false; } Vec3d vec3 = RandomPositionGenerator.findRandomTarget(entity, 4, 2); if (vec3 == null || entity.posY - vec3.y < -2) { return false; } randPosX = vec3.x; randPosY = vec3.y; randPosZ = vec3.z; return true; }
Example #5
Source File: EntityAIWanderSwim.java From TofuCraftReload with MIT License | 5 votes |
@Nullable protected Vec3d getPosition() { Vec3d vec3d = RandomPositionGenerator.findRandomTarget(this.entity, 10, 7); for(int i = 0; vec3d != null && i++ < 10; vec3d = RandomPositionGenerator.findRandomTarget(this.entity, 10, 7)) { ; } return vec3d; }
Example #6
Source File: Job.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
public Vec3d getRandomSurfaceVec(EntityCreature ent, int xrad, int yrad) { Vec3d vecRand = RandomPositionGenerator.findRandomTarget(ent, xrad, yrad); return Job.groundify(ent.world, vecRand); }
Example #7
Source File: Job.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
public Vec3d getSurfaceVecToward(EntityCreature ent, Vec3d vec, int xrad, int yrad) { Vec3d vecRand = RandomPositionGenerator.findRandomTargetBlockTowards(ent, xrad, yrad, vec); return Job.groundify(ent.world, vecRand); }