net.minecraft.entity.attribute.EntityAttributes Java Examples

The following examples show how to use net.minecraft.entity.attribute.EntityAttributes. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: EvolvedCreeperEntity.java    From Galacticraft-Rewoven with MIT License 5 votes vote down vote up
public void setBaby(boolean baby) {
    this.getDataTracker().set(BABY, baby);
    if (this.world != null && !this.world.isClient) {
        EntityAttributeInstance entityAttributeInstance = this.getAttributeInstance(EntityAttributes.GENERIC_MOVEMENT_SPEED);
        entityAttributeInstance.removeModifier(BABY_SPEED_BONUS);
        if (baby) {
            ((EntityAttributeInstanceAccessor) entityAttributeInstance).callAddModifier(BABY_SPEED_BONUS);
        }
    }
}
 
Example #2
Source File: CultistEntity.java    From the-hallow with MIT License 5 votes vote down vote up
@Override
protected void initAttributes() {
	super.initAttributes();
	this.getAttributeInstance(EntityAttributes.MOVEMENT_SPEED).setBaseValue(0.35D);
	this.getAttributeInstance(EntityAttributes.ATTACK_DAMAGE).setBaseValue(3.0D);
	this.getAttributeInstance(EntityAttributes.ARMOR).setBaseValue(2.8D);
}
 
Example #3
Source File: MummyEntity.java    From the-hallow with MIT License 5 votes vote down vote up
@Override
protected void initAttributes() {
	super.initAttributes();
	this.getAttributeInstance(EntityAttributes.MOVEMENT_SPEED).setBaseValue(0.3D);
	this.getAttributeInstance(EntityAttributes.ATTACK_DAMAGE).setBaseValue(4.0D);
	this.getAttributeInstance(EntityAttributes.ARMOR).setBaseValue(2.5D);
}
 
Example #4
Source File: CrowEntity.java    From the-hallow with MIT License 5 votes vote down vote up
@Override
protected void initAttributes() {
	super.initAttributes();
	this.getAttributes().register(EntityAttributes.FLYING_SPEED);
	this.getAttributeInstance(EntityAttributes.MAX_HEALTH).setBaseValue(6.0D);
	this.getAttributeInstance(EntityAttributes.FLYING_SPEED).setBaseValue(0.4000000059604645D);
	this.getAttributeInstance(EntityAttributes.MOVEMENT_SPEED).setBaseValue(0.20000000298023224D);
}
 
Example #5
Source File: MoonVillagerEntity.java    From Galacticraft-Rewoven with MIT License 4 votes vote down vote up
public static DefaultAttributeContainer.Builder createMoonVillagerAttributes() {
    return MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MOVEMENT_SPEED, 0.5D).add(EntityAttributes.GENERIC_FOLLOW_RANGE, 48.0D);
}
 
Example #6
Source File: EvolvedZombieEntity.java    From Galacticraft-Rewoven with MIT License 4 votes vote down vote up
@Override
protected void initAttributes() {
    super.initAttributes();
    this.getAttributeInstance(EntityAttributes.GENERIC_MOVEMENT_SPEED).setBaseValue(0.5d);
}
 
Example #7
Source File: RestlessCactusEntity.java    From the-hallow with MIT License 4 votes vote down vote up
@Override
protected void initAttributes() {
	super.initAttributes();
	this.getAttributeInstance(EntityAttributes.MAX_HEALTH).setBaseValue(10.0D);
	this.getAttributeInstance(EntityAttributes.MOVEMENT_SPEED).setBaseValue(0.20000000298023224D);
}