net.minecraft.entity.monster.EntityIronGolem Java Examples
The following examples show how to use
net.minecraft.entity.monster.EntityIronGolem.
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Example #1
Source File: TofuVillage.java From TofuCraftReload with MIT License | 5 votes |
/** * Called periodically by TofuVillageCollection */ public void tick(int tickCounterIn) { this.tickCounter = tickCounterIn; this.removeDeadAndOutOfRangeDoors(); this.removeDeadAndOldAgressors(); if (tickCounterIn % 20 == 0) { this.updateNumTofuVillagers(); } if (tickCounterIn % 30 == 0) { this.updateNumIronGolems(); } int i = this.numTofuVillagers / 10; if (this.numIronGolems < i && this.villageDoorInfoList.size() > 20 && this.world.rand.nextInt(7000) == 0) { Vec3d vec3d = this.findRandomSpawnPos(this.center, 2, 4, 2); if (vec3d != null) { EntityIronGolem entityirongolem = new EntityIronGolem(this.world); entityirongolem.setPosition(vec3d.x, vec3d.y, vec3d.z); this.world.spawnEntity(entityirongolem); ++this.numIronGolems; } } }
Example #2
Source File: EntityTofuGandlem.java From TofuCraftReload with MIT License | 5 votes |
@SuppressWarnings({ "unchecked", "rawtypes" }) @Override protected void initEntityAI() { this.tasks.addTask(0, new AIDoNothing()); this.tasks.addTask(3, new AIHealSpell()); this.tasks.addTask(4, new AISoyShot()); this.tasks.addTask(5, new AITofuShoot()); this.tasks.addTask(6, new AISummonSpell()); this.tasks.addTask(7, new EntityAIAttackMoveRanged(this, 1.0D, 60, 16.0F) { @Override public boolean shouldExecute() { return super.shouldExecute() && !isSpellcasting() && !isSoyShot(); } @Override public boolean shouldContinueExecuting() { return super.shouldContinueExecuting() && !isSpellcasting(); } }); this.tasks.addTask(8, new EntityAIWanderAvoidWater(this, 1.1D)); this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityLiving.class, 8.0F)); this.tasks.addTask(9, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class, true)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<>(this, EntityTofunian.class, true)); this.targetTasks.addTask(4, new EntityAINearestAttackableTarget<>(this, AbstractIllager.class, true)); this.targetTasks.addTask(5, new EntityAINearestAttackableTarget<>(this, EntityIronGolem.class, true)); }
Example #3
Source File: EntityTofuMindCore.java From TofuCraftReload with MIT License | 5 votes |
protected void initEntityAI() { this.tasks.addTask(3, new EntityAIAttackMelee(this, 1.15D, true)); this.tasks.addTask(5, new EntityAIWanderAvoidWater(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityPlayer>(this, EntityPlayer.class, true)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityIronGolem>(this, EntityIronGolem.class, true)); }
Example #4
Source File: EntityTofuTurret.java From TofuCraftReload with MIT License | 5 votes |
@Override protected void initEntityAI() { this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(3, new EntityAIAttackMoveRanged<>(this, 1.0D, 35, 16.0F)); this.tasks.addTask(5, new EntityAIWanderAvoidWater(this, 1.1D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); this.targetTasks.addTask(2, new AICopyOwnerTarget(this)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class, true)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<>(this, EntityIronGolem.class, true)); }
Example #5
Source File: EntityTofuSpider.java From TofuCraftReload with MIT License | 5 votes |
protected void initEntityAI() { this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(3, new EntityAIAttackMoveRanged<>(this, 1.0D, 24, 17.0F)); this.tasks.addTask(5, new EntityAIWanderAvoidWater(this, 0.8D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class,true)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<>(this, EntityIronGolem.class,true)); }
Example #6
Source File: EntitySamuraiIllager.java From Sakura_mod with MIT License | 5 votes |
protected void initEntityAI() { super.initEntityAI(); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIRestrictOpenDoor(this)); this.tasks.addTask(2, new EntityAIOpenDoor(this, true)); this.tasks.addTask(4, new EntityAIAttackMelee(this, 1.0D, false)); this.tasks.addTask(8, new EntityAIWander(this, 0.6D)); this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 3.0F, 1.0F)); this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityLiving.class, 8.0F)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true, new Class[]{AbstractIllager.class})); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityPlayer>(this, EntityPlayer.class, true)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityVillager>(this, EntityVillager.class, true)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityIronGolem>(this, EntityIronGolem.class, true)); }
Example #7
Source File: EntityUtils.java From ForgeHax with MIT License | 5 votes |
/** * If the mob is friendly (not aggressive) */ public static boolean isFriendlyMob(Entity entity) { return (entity.isCreatureType(EnumCreatureType.CREATURE, false) && !EntityUtils.isNeutralMob(entity)) || (entity.isCreatureType(EnumCreatureType.AMBIENT, false) && !isBatsDisabled) || entity instanceof EntityVillager || entity instanceof EntityIronGolem || (isNeutralMob(entity) && !EntityUtils.isMobAggressive(entity)); }
Example #8
Source File: EntityHalloweenCow.java From Moo-Fluids with GNU General Public License v3.0 | 5 votes |
protected void applyEntityAI() { this.tasks.addTask(4, new EntityHalloweenCow.AICowAttack(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0])); targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityPlayer> (this, EntityPlayer.class, true)); targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityVillager> (this, EntityVillager.class, false)); targetTasks.addTask(3, new EntityAINearestAttackableTarget<EntityIronGolem> (this, EntityIronGolem.class, true)); }
Example #9
Source File: EndstoneProtectorManager.java From SkyblockAddons with MIT License | 4 votes |
public static void checkGolemStatus() { Minecraft mc = Minecraft.getMinecraft(); SkyblockAddons main = SkyblockAddons.getInstance(); if (mc.theWorld != null && (main.getUtils().getLocation() == Location.THE_END || main.getUtils().getLocation() == Location.DRAGONS_NEST) && main.getConfigValues().isEnabled(Feature.ENDSTONE_PROTECTOR_DISPLAY)) { World world = mc.theWorld; Chunk chunk = world.getChunkFromBlockCoords(new BlockPos(-689, 5, -273)); // This is the original spawn. if (chunk == null || !chunk.isLoaded()) { canDetectSkull = false; return; } Stage newStage = Stage.detectStage(); for (Entity entity : world.loadedEntityList) { if (entity instanceof EntityIronGolem) { newStage = Stage.GOLEM_ALIVE; break; } } canDetectSkull = true; if (minibossStage != newStage) { int timeTaken = (int) (System.currentTimeMillis()-lastWaveStart); String previousStage = (minibossStage == null ? "null" : minibossStage.name()); String zealotsKilled = "N/A"; if (minibossStage != null) { zealotsKilled = String.valueOf(zealotCount); } int totalSeconds = timeTaken/1000; int minutes = totalSeconds/60; int seconds = totalSeconds%60; main.getLogger().info("Endstone Protector stage updated from "+previousStage+" to "+newStage.name()+". " + "Your zealot kill count was "+zealotsKilled+". This took "+minutes+"m "+seconds+"s."); if (minibossStage == Stage.GOLEM_ALIVE && newStage == Stage.NO_HEAD) { zealotCount = 0; } minibossStage = newStage; lastWaveStart = System.currentTimeMillis(); } } else { canDetectSkull = false; } }
Example #10
Source File: TofuVillage.java From TofuCraftReload with MIT License | 4 votes |
private void updateNumIronGolems() { List<EntityIronGolem> list = this.world.<EntityIronGolem>getEntitiesWithinAABB(EntityIronGolem.class, new AxisAlignedBB((double) (this.center.getX() - this.villageRadius), (double) (this.center.getY() - 4), (double) (this.center.getZ() - this.villageRadius), (double) (this.center.getX() + this.villageRadius), (double) (this.center.getY() + 4), (double) (this.center.getZ() + this.villageRadius))); this.numIronGolems = list.size(); }
Example #11
Source File: CraftIronGolem.java From Kettle with GNU General Public License v3.0 | 4 votes |
public CraftIronGolem(CraftServer server, EntityIronGolem entity) { super(server, entity); }
Example #12
Source File: CraftIronGolem.java From Kettle with GNU General Public License v3.0 | 4 votes |
@Override public EntityIronGolem getHandle() { return (EntityIronGolem) entity; }
Example #13
Source File: ItemInfo.java From NotEnoughItems with MIT License | 4 votes |
private static void addSpawnEggs() { addEntityEgg(EntitySnowman.class, 0xEEFFFF, 0xffa221); addEntityEgg(EntityIronGolem.class, 0xC5C2C1, 0xffe1cc); }
Example #14
Source File: BlockCarvablePumpkin.java From Chisel-2 with GNU General Public License v2.0 | 4 votes |
@Override public void onBlockAdded(World world, int x, int y, int z){ if(world.getBlock(x, y - 1, z) == Blocks.snow && world.getBlock(x, y - 2, z) == Blocks.snow){ if(!world.isRemote){ //Let's grab the pumpkin before we start ItemStack pumpkin = new ItemStack(world.getBlock(x, y, z), world.getBlockMetadata(x, y, z)); world.setBlock(x, y, z, Blocks.air, 0, 2); world.setBlock(x, y - 1, z, Blocks.air, 0, 2); world.setBlock(x, y - 2, z, Blocks.air, 0, 2); EntityChiselSnowman snowman = new EntityChiselSnowman(world); snowman.setCurrentItemOrArmor(2, pumpkin); snowman.setLocationAndAngles((double) x + 0.5D, (double) y - 1.95D, (double) z + 0.5D, 0.0F, 0.0F); world.spawnEntityInWorld(snowman); world.notifyBlockChange(x, y, z, Blocks.air); world.notifyBlockChange(x, y - 1, z, Blocks.air); world.notifyBlockChange(x, y - 2, z, Blocks.air); } //Spawn some lovely particles for(int c = 0; c < 120; ++c){ world.spawnParticle("snowshovel", (double)x + world.rand.nextDouble(), (double) (y - 2) + world.rand.nextDouble() * 2.5D, (double) z + world.rand.nextDouble(), 0.0D, 0.0D, 0.0D); } } else if(world.getBlock(x, y - 1, z) == Blocks.iron_block || world.getBlock(x, y - 2, z) == Blocks.iron_block){ boolean flag = world.getBlock(x - 1, y - 1, z) == Blocks.iron_block && world.getBlock(x + 1, y - 1, z) == Blocks.iron_block; boolean flag1 = world.getBlock(x, y - 1, z - 1) == Blocks.iron_block && world.getBlock(x, y - 1, z + 1) == Blocks.iron_block; if(flag || flag1){ world.setBlock(x, y, z, Blocks.air, 0, 2); world.setBlock(x, y - 1, z, Blocks.air, 0, 2); world.setBlock(x, y - 2, z, Blocks.air, 0, 2); if(flag){ world.setBlock(x - 1, y - 1, z, Blocks.air, 0, 2); world.setBlock(x + 1, y - 1, z, Blocks.air, 0, 2); } else { world.setBlock(x, y - 1, z - 1, Blocks.air, 0, 2); world.setBlock(x, y - 1, z + 1, Blocks.air, 0, 2); } EntityIronGolem ironGolem = new EntityIronGolem(world); ironGolem.setPlayerCreated(true); ironGolem.setLocationAndAngles((double) x + 0.5D, (double) y - 1.95D, (double) z + 0.5D, 0.0F, 0.0F); world.spawnEntityInWorld(ironGolem); world.notifyBlockChange(x, y, z, Blocks.air); world.notifyBlockChange(x, y - 1, z, Blocks.air); world.notifyBlockChange(x, y - 2, z, Blocks.air); if(flag){ world.notifyBlockChange(x - 1, y - 1, z, Blocks.air); world.notifyBlockChange(x + 1, y - 1, z, Blocks.air); } else { world.notifyBlockChange(x, y - 1, z - 1, Blocks.air); world.notifyBlockChange(x, y - 1, z + 1, Blocks.air); } } } }