net.minecraft.item.FoodComponent Java Examples
The following examples show how to use
net.minecraft.item.FoodComponent.
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Example #1
Source File: PlayerEntityMixin.java From the-hallow with MIT License | 6 votes |
@Inject(at = @At( value = "INVOKE", target = "Lnet/minecraft/entity/player/HungerManager;eat(Lnet/minecraft/item/Item;Lnet/minecraft/item/ItemStack;)V", shift = At.Shift.AFTER ), method = "eatFood(Lnet/minecraft/world/World;Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/ItemStack;") private void addPumpkinRingBonus(World world, ItemStack itemStack, CallbackInfoReturnable<ItemStack> info) { PlayerEntity playerEntity = (PlayerEntity) (Object) this; TrinketComponent trinketPlayer = TrinketsApi.getTrinketComponent(playerEntity); ItemStack mainHandStack = trinketPlayer.getStack("hand:ring"); ItemStack offHandStack = trinketPlayer.getStack("offhand:ring"); Item item = itemStack.getItem(); if (mainHandStack.getItem().equals(HallowedItems.PUMPKIN_RING) || offHandStack.getItem().equals(HallowedItems.PUMPKIN_RING)) { if (item.isFood()) { if (item.isIn(HallowedTags.Items.PUMPKIN_FOODS)) { FoodComponent foodComponent = item.getFoodComponent(); int extraHunger = (int) Math.ceil(foodComponent.getHunger() * .25); this.hungerManager.add(extraHunger, 1); } } } }
Example #2
Source File: AutoEatHack.java From Wurst7 with GNU General Public License v3.0 | 6 votes |
private boolean isAllowedFood(FoodComponent food) { if(!allowChorus.isChecked() && food == FoodComponents.CHORUS_FRUIT) return false; for(Pair<StatusEffectInstance, Float> pair : food.getStatusEffects()) { StatusEffect effect = pair.getFirst().getEffectType(); if(!allowHunger.isChecked() && effect == StatusEffects.HUNGER) return false; if(!allowPoison.isChecked() && effect == StatusEffects.POISON) return false; } return true; }
Example #3
Source File: AutoEatHack.java From Wurst7 with GNU General Public License v3.0 | 5 votes |
private int getBestSlot() { int bestSlot = -1; FoodComponent bestFood = null; Comparator<FoodComponent> comparator = foodPriority.getSelected().comparator; for(int i = 0; i < 9; i++) { // filter out non-food items Item item = MC.player.inventory.getStack(i).getItem(); if(!item.isFood()) continue; FoodComponent food = item.getFoodComponent(); if(!isAllowedFood(food)) continue; // compare to previously found food if(bestFood == null || comparator.compare(food, bestFood) > 0) { bestFood = food; bestSlot = i; } } return bestSlot; }
Example #4
Source File: CandyItem.java From the-hallow with MIT License | 4 votes |
public CandyItem(Settings settings, int hunger, float saturation) { super(settings.food((new FoodComponent.Builder()).hunger(hunger).saturationModifier(saturation).build())); }
Example #5
Source File: AutoEatHack.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private FoodPriority(String name, Comparator<FoodComponent> comparator) { this.name = name; this.comparator = comparator; }