net.minecraft.util.IProgressUpdate Java Examples
The following examples show how to use
net.minecraft.util.IProgressUpdate.
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Example #1
Source File: ChunkProviderTCOuter.java From Gadomancy with GNU Lesser General Public License v3.0 | 4 votes |
public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_) { return true; }
Example #2
Source File: ChunkProviderPlanet.java From AdvancedRocketry with MIT License | 4 votes |
/** * Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. * Return true if all chunks have been saved. */ public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_) { return true; }
Example #3
Source File: FakeWorldServer.java From Framez with GNU General Public License v3.0 | 4 votes |
@Override public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_) { return true; }
Example #4
Source File: MoCChunkProviderWyvernLair.java From mocreaturesdev with GNU General Public License v3.0 | 4 votes |
/** * Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. * Return true if all chunks have been saved. */ public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) { return true; }
Example #5
Source File: FakeWorldServer.java From Framez with GNU General Public License v3.0 | 2 votes |
@Override public void saveAllChunks(boolean p_73044_1_, IProgressUpdate p_73044_2_) throws MinecraftException { }