net.minecraftforge.fml.common.event.FMLServerStoppingEvent Java Examples
The following examples show how to use
net.minecraftforge.fml.common.event.FMLServerStoppingEvent.
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Example #1
Source File: TraverseMod.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
@Mod.EventHandler public void serverStopping(FMLServerStoppingEvent event) { proxy.serverStopping(event); }
Example #2
Source File: NovaMinecraft.java From NOVA-Core with GNU Lesser General Public License v3.0 | 4 votes |
@Mod.EventHandler public void serverStopping(FMLServerStoppingEvent event) { Game.events().publish(new ServerEvent.Stop()); }
Example #3
Source File: NovaMinecraft.java From NOVA-Core with GNU Lesser General Public License v3.0 | 4 votes |
@Mod.EventHandler public void serverStopping(FMLServerStoppingEvent event) { Game.events().publish(new ServerEvent.Stop()); }
Example #4
Source File: ForgeMain.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
@Mod.EventHandler public void serverStopping(FMLServerStoppingEvent event) { for (EntityPlayerMP player : (List<EntityPlayerMP>)FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerList()) { handleQuit(player); } }
Example #5
Source File: ForgeMain.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
@Mod.EventHandler public void serverStopping(FMLServerStoppingEvent event) { for (EntityPlayerMP player : (List<EntityPlayerMP>)MinecraftServer.getServer().getConfigurationManager().playerEntityList) { handleQuit(player); } }
Example #6
Source File: ForgeMain.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
@Mod.EventHandler public void serverStopping(FMLServerStoppingEvent event) { for (EntityPlayerMP player : FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayers()) { handleQuit(player); } }
Example #7
Source File: ForgeMain.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
@Mod.EventHandler public void serverStopping(FMLServerStoppingEvent event) { for (EntityPlayerMP player : (List<EntityPlayerMP>)FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerList()) { handleQuit(player); } }
Example #8
Source File: ForgeMain.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
@Mod.EventHandler public void serverStopping(FMLServerStoppingEvent event) { for (EntityPlayerMP player : FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayers()) { handleQuit(player); } }